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Hemalergic Savant


Dl206

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I'm rereading Era 1 and had an interesting question. What if someone got a spike and used that to become a Savant. Like a tineye for example. Then what if they lost that spike? 

The Savantism changes them, but they can no longer access those powers. Would they revert back to normal? Or stay changed but unable to access any positive attributes of that change?

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Yeah; I think spiritweb damage would remain but the actual power in the spike would be gone.

Spook became a tin savant and his senses were hyperenhanced when burning tin, dulled/lessened when not burning tin.

So if someone with an a-Tin spike became a savant then lost the spike they would presumably have permanently dulled/lessened senses.

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3 minutes ago, EmulatonStromenkiin said:

not sure how it would work with the emotional metals and copper/bronze. being savant in those seem to be primarily in the power.

Copper/bronze are supposed to be much more subtle in effect and disadvantages, to the point that a Seeker at least can become savant without knowing it, so I'd expect the disadvantages to remain subtle - post spike removal they'd be basically a normal person.

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2 minutes ago, cometaryorbit said:

Copper/bronze are supposed to be much more subtle in effect and disadvantages, to the point that a Seeker at least can become savant without knowing it, so I'd expect the disadvantages to remain subtle - post spike removal they'd be basically a normal person.

also, bendalloy and cadmium users. that would be interesting.

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