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The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. What was, what will be, and what is, may yet fall under the Shadow.

Everyone in Helgen knew the story of Brosca’s Point.

To get to Brosca’s Point, you had to take the narrow path, the one that led away from the back door of the inn, and towards the slopes of the mountains. Because it was not a well-used path, the going was rough, cutting across stones and dirt and grass, and the occasional straggler-tree. There was an easier shortcut, if you cut through the rolling meadows where the goats fed and locked horns. Either way, the path led you up into the tree line, and onwards, through the pines, until you reached the cluster of rocks, crazed with cracks.

You could make your ascent carefully, using the cracks to negotiate your way up to the top of the rock cluster, and then up a steep slope, to an outcropping in the side of the mountain. There, a lone pine jutted out at an angle, branches bare and denuded, blackened and split as though from a direct strike of lightning.

Some of the braver ones—or the more foolish ones, and sometimes, there is really no difference at all—would scurry along the pine, wincing as it creaked precariously.

But if you reached the end of the lightning-struck pine, there was a view unmatched among most views: of the mountain slopes below, and far below, enough that it looked like a child’s scrawling—the village of Helgen.

There was a story to the lightning-struck pine, to Brosca’s Point. Everyone in Helgen knew that story. It was the story of a channeler—no one was very clear if this was before or after the Breaking, before the tainting of saidin, or after. The version of the story you were likely to hear depended: some spoke of a battle fought against impossible odds, fire scarring the pines as the channeler called down lightning and fire from the heavens to battle Trollocs. Others scoffed and spoke of a quarrel over a lost love, with the channeler going mad from the taint, with the lightning-struck pine marking the site of his last stand before Helgen took care of its own, for once and for all.

The watcher was not certain which version of the story he preferred. But he liked the view.

The fog was beginning to creep in, rolling across the swaying tips of the sea of pine trees. It washed across the rocks, softening their hard edges. It brushed past the grass and moss, blanketing it entirely. 

From this high, it looked as though the fog would swallow even Helgen, for good.

Movement from the corner of his eye drew his gaze. He turned, and frowned as a raven hopped across the rocks, black beady eyes staring knowingly at him.

He stared back at it.

The raven abruptly took flight, in a scattering of dark feathers, and he drew back, burying his face in the crook of his elbow. 

All he could hear was the harsh, mocking laughter of the raven.

 

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The watchman’s bell tolled the hour.

In the grey light of the morning, it seemed to echo, again and again, though there was no reply. Wyden had been up for hours before the bell, tidying and doing the various chores that needed doing. There seemed to be no end to the small tasks needed to keep the Tree in good shape, even when the last of his regulars had departed after the midnight bell.

Yawning, he dragged his coat on and then headed out through the front door, wincing at the bracing rush of the cool morning air that greeted him, brushing past the hanging sign that read: T ree Firs. When Wyden had taken over the inn, the sign had already been in disrepair, with the last h faded into illegibility. He’d meant to take the time to have the sign repainted, but he’d never had the time, and in any case, he supposed that changing the situation now would be too confusing.

To everyone in Helgen, the inn was named the Tree, and had always been.

It was a grey morning, seemingly unremarkable, and Wyden was already counting in his head the tasks that needed to be done for today—he’d to see to the horses; there was a traveling scholar from Cairhien, who refused all questions and laughed everytime someone asked about what she was doing in somewhere like Helgen. “Collecting stories,” she said. A few days later, a soldier had come in, said he was returning home from time on the Blightborder. Wyden was certain he had the hard gaze of a man used to killing, but he didn’t walk like a soldier. He walked with a cat’s lethal grace, and maintained a careful distance from the scholar.

Wyden was used to watching people. As an innkeeper, you noticed things. People didn’t always expect you to. But the scholar and the soldier paid well, and Wyden supposed it was none of his business.

And then his day took a sudden turn for the worse as he approached the horse trough.

“Blood and bloody ashes,” Wyden whispered.

A body sprawled gracelessly in the horse trough. He knew the man—Gamen, an incorrigible drunkard and gambler, hadn’t even quite settled his tab yet. Gamen was very dead, mouth gaping in a silent scream, with a snarled tracery of black thorns growing out through his skin, twining about his limbs, garrotting him about the throat in a macabre display.

“Light shelter us,” Wyden croaked. His own throat had gone very dry. “It’s happening again.”

He’d seen this, years ago. Someplace else. Didn’t want to think about it at all. Strange things happened in the Blight; sometimes, close to the Blightborder. But this was Helgen, and Helgen was some measure of distance from the Blightborder after all.

Wyden startled as someone moved in past him. “Don’t do that,” he snapped, fighting down long-buried reflexes. He was in Helgen, he told himself, nails digging into the palms of his hand. He was in Helgen, and he counted off the list of tasks he had to do in his head. Roofing over the attic needed mending, he’d never quite had the time to get around to it…

The soldier frowned down at the body. He didn’t look particularly surprised.

“Dead,” he said, aloud. He bent forward and shifted the body calmly, inspecting the horse trough. “Wasn’t it a cold night?”

“Yes?” Wyden said, and regretted that it’d come out as a question.

The soldier looked over at him. “No ice,” he said.

“Ah.”

“Hell of a way to die,” the soldier said. “It’ll be all over Helgen within the hour. Did he have any family?”

Wyden winced. Noticed that the soldier hadn’t even asked how Gamen had died either. “No,” he said. “Just him. Always paid his tab, though.” Which was a lie, but Wyden supposed he wasn’t one to speak ill of the dead.

“Enemies?” asked the soldier, but Wyden shrugged helplessly.

“This is Helgen,” he explained, for the soldier’s own sake. “Sure, Gamen had his share of quarrels, but this…” he looked at the corpse—at Gamen—again and shook his head. “No one in Helgen kills like that.”

Not this distance from the Blightborder.

Not if they weren’t sworn to the Shadow.

The soldier smiled. It was a mirthless expression. It didn’t reach his pale eyes, which were flat; icy, even.

“Someone did.”

Those words sent a frisson of ice down Wyden’s spine, though he kept his expression still. Helgen was a quiet village, the sort of place where you grew up all your life and died and many in Helgen had barely strayed beyond the boundaries of the village. Everyone knew each other here, and strangers like the soldier and the scholar were often remarked upon.

The idea of the Shadow’s reach extending even here, among them…

Light shelter them, Wyden thought. All of a sudden, he felt strangely vulnerable, as though the Dark One’s own walked among them with impunity, and wished he could run right back into the inn right now and…and…

“Be careful, innkeeper,” said the soldier, unconsciously echoing the direction of Wyden’s own thoughts. Wyden regarded him steadily. “The Shadow’s reach is long indeed.”

Wyden looked at him, but the soldier pointed to the wall of the stables. It had been vandalised, with bloody letters splashed boldly on the weather surface of the wood. Wyden felt a hot flash of outrage. 

“My stables!” he snapped, and added yet another task to be done to the running list he kept going on in his head. It would be the work of at least a morning to remove the damage, repaint the wood, maybe sand it down a little, and it would be the talk of the village in the meanwhile.

FOR THE GREAT LORD, AN OFFERING, read the letters, mocking him.

Above, Wyden heard the rustling of dark wings, and a raven flapped off into the greylight.


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MR57: Helvegen

Årle ell i dagars hell
enn veit ravnen om eg fell

—Helvegen, Wardruna

The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. What was, what will be, and what is, may yet fall under the Shadow.

The small village of Helgen is sheltered from the Blight by the mountains of Kandor and the swords of the Borderlanders. This is not your war: most of you have grown up in Helgen and will die there as well.

That was until last morning. A grey morning, seemingly unremarkable. Then everything you knew shattered like the thin crust of ice in the horse trough. 

This was where they found the body. Someone had murdered Gamen, and left him in the horse trough, to be discovered by the innkeeper in the morning, a snarled tracery of black thorns growing out through his skin in a macabre display.

“Light shelter us, it’s happening again,” Wyden mutters and then he clams up and refuses to say anything more. He glares daggers at the Dragon’s Fang scrawled on the inn door.

An ill wind blows from the Blight, and the fog creeps in towards Helgen. Last night, one of Tema’s goats sickened and died. The stranger, Kaim, claims to have heard ravens calling at dusk.

The Shadow, it seems, has fallen across even Helgen. Can you find the Darkfriends hidden in your midst before it is too late? Or will even Helgen be claimed by the Shadow?

 

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General Rules:

Spoiler

1. This game is a standard MR, with 48 hour cycles. Rollovers will take place at 0100hrs SGT (GMT+8). PMs are open, and must include the GM and IM (@Devotary of Spontaneity)

2. Voting is to be done in the thread. There is no minimum vote threshold for executions to take place. Ties will result in RNGesus deciding who gets executed. Please colour-code your execution votes as follows: Wyrmhero [red and bold]. Retract your execution votes as follows: Wyrmhero [green and bold].

3. The Darkfriends know who each other are, and will have access to a faction doc to coordinate. Every cycle, they can submit a faction kill.

4. Write-ups will be minimally informative. At this point, the only thing the write-up will announce accurately are the roles and alignment of the deceased. Otherwise, the write-up should not be regarded as an accurate guide to what actually happened. I intend to take full creative liberties and will not be held responsible for any confusion, false assumptions, or damages resulting from treating the write-up like the Holy Word of Wyrm. There may be blademaster duels.

5. There will be an inactivity filter in this game. Players who do not post for two cycles in a row, and do not communicate with the GM will be killed by the Shadow.

6. The Order of Actions is as follows:

-Execution/Darkfriend kill
-Dragon’s Fang

7. Please @ me for clarificatory questions in thread, and bold them so I will pick them out. For clarificatory questions in PM and doc, please bold them. While I will do my best to get to all questions in a timely manner, my priority will be to address rule clarifications asked in the stipulated manner. (This also guarantees I won’t derp and miss them.)

 

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Win Conditions:

Spoiler
  • The Villagers are residents of Helgen. They win when they can identify and kill all the Darkfriends among them.
     
  • The Darkfriends have sworn themselves to the Great Lord’s service and are tasked with the destruction of Helgen. They win when they outnumber the surviving Villagers.

 

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Roles:

Spoiler

Villager: You are an ordinary resident of Helgen, and recent events have given you cause for concern. You are no stranger to fell things occurring in the Blight, but for most of your life, Helgen has been sheltered from such things. No longer, it seems.

Veteran: You have returned to Helgen from serving at the Blightborder, and your years of experience have toughened you. You may survive one attempt to kill you. This is a passive ability.

Elder: You are a respected pillar of the community and are troubled by the recent developments in Helgen. Things used to be different in your day…And you think the village should act aggressively to identify the Darkfriends. While you live, Villagers may use the Dragon’s Fang ability (where appropriate.)

Darkfriend: You have sworn yourself to the Great Lord’s service, and you have been tasked with destroying the village of Helgen and sacrificing your fellow villagers to the Lord of the Evening. 

 

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Dragon's Fang:

Spoiler
  • Dragon’s Fang: As long as no Darkfriend has been identified and executed, players of both alignments may send in an order to scrawl a Dragon’s Fang on a door via their GM PM. If 1/2 of all living players send in the order, one Darkfriend of the Evil team’s choice is selected and automatically removed from the game. However, this Darkfriend may still participate in the Evil doc and will be barred from the dead doc. The team may submit a new choice each cycle, and the most recent submission will apply.

 

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Quick Links:

 

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Sign-ups are open now and will close on Saturday, 26th March 2022, at 0100hrs SGT (GMT +8). Rollovers will take place at the same time. The IM for the game is @Devotary of Spontaneity.

Credit to @Araris Valerian for the idea behind the Dragon's Fang mechanic.

 

Edited by Devotary of Spontaneity
habemus IM
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Rule Clarifications:

Spoiler
  • Are group PMs allowed?

Yes they are, subject to the usual PM rules. The GM and the IM must be included in all PMs, and please do not add another player to an already-created PM.

  • Will filter kills be differentiated?

Yes. I will clearly demarcate a filter death.

  • Will survivals be announced?

Yes, they will. Treat this as per standard Tyrian rules.

  • What happens if the Fang targets a Darkfriend Veteran?

Being a veteran does not protect them from the Dragon's Fang. I guess being hated and ostracised by the rest of Helgen is just too powerful.

  • If there is an odd number of players, is 1/2 rounded up or down?

It's rounded down.

  • While Fanging happens after the execution on the Stack, what happens if a Darkfriend is Fanged at lylo just as the Village exes a Villager? How is win con considered?

I will resolve all pending actions in the cycle before considering if the wincon is met. If a Darkfriend is successfully Fanged at lylo, then despite the ML, there will be another cycle. (I know, I'm so sorry guys...)

  • Can the Elims continuously submit a new member to be affected if a Fang takes place?

Every cycle, they may select a new Fang target alongside their Night Kill order. If they fail to send in any Fang target at all (that is to say, I have received zero from them across the course of the game), RNGesus will make the decision for them. Otherwise, I will defer to the most recent submission.

  • Can Darkfriends be Elders or Veterans?

Absolutely. There are no safe roles.

  • Does the Fanged Darkfriend count to their team's wincon?

No. It is as though they are dead.

  • Okay, look Kas, you suck at explaining. How does the Fang actually work?

:( Okay, check out this post here.

  • Does the Fang happen during rollover?

Yes - on OoA, the Fang happens after the exe. There are no weird cases where the Fang target is exed and also Fanged because the exe comes first, and the moment one Elim is exed, the Fang mechanic shuts down. Does mean that if the last Elder is exed/mixed in the same cycle as the Fang goes through, it...won't after all. Due to OoA.

  • What happens if the Fang majority is based off a Villager who is exed?

So in this scenario - the 1/2 threshold is reached, but then the Villager is exed. In this situation, the Fang automatically fails. Same corollary for the NK. 

  • Will the identities of players who sent in a Fang order be revealed in the next cycle? What about the number of Fang orders received?

No to both. The Fang mechanic isn't meant to help the Village mechanically reduce a PoE - and you'll know when the Fang goes through. You'll still have to rely on good old-fashioned analysis, sorry :P 

  • What happens if a Darkfriend puts in a different Fang target than the team agreed on?

I am going to allow last minute overrides by a team member for both the kill and the Fang. The team is encouraged to work through their differences with each other rather than going rogue. The submitter is encouraged to think about how their teammates would feel. Both the IM and myself will be keeping a close eye on the situation.

Player List:

Spoiler

1. @Thaidakar the Ghostblood - Daian
2. @The Unknown Novel - Lorum Ipsum, actually Lorumis Ipsimir
3. @xinoehp512
4. @Matrim's Dice - Rambler, disturbed fellow
5. @Orlok Tsubodai - Locke
6. @Amanuensis - Lin Mindrigurin, elderly veteran sometimes mistaken for Lan
7. @Araris Valerian - Alain Stern, hardy woodsman
8. @Illwei
9. @Archer - Buffy, who has an intense fear of fangs
10. @JNV - Kai
11. @StrikerEZ - Eaton Strikk, a guy with a headache and worryingly murderous tendencies
12. @_Stick_
13. @Bort - Bortington the Blind
14. @|TJ|Jóhannsson, local composer

Spectator List:

Spoiler

 

Edited by Kasimir
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5 minutes ago, Matrim's Dice said:

I'll play, as a disturbed fellow who keeps his eyes down. He talks in furious spits, and is known only as Rambler.

I assume Darkfriends can be both Elders and Veterans?

Yes. Darkfriends can be anyone.

They can be me! They can be you!

They can even be

Spoiler

150a1c35e8e238e21d9e0a4a8da495fe0b444274

Here's a better way of putting this, maybe: there are no safe roles :P 

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Signing up as Lin Mindrigurin, an Elder(ly) Veteran. Sometimes people confuse him with a guy named Lan and he really doesn't get why.

ED1T:

1 hour ago, Kasimir said:

Dragon's Fang:

  Hide contents
  • Dragon’s Fang: As long as no Darkfriend has been identified and executed, players of both alignments may send in an order to scrawl a Dragon’s Fang on a door via their GM PM. If 1/2 of all living players send in the order, one Darkfriend of the Evil team’s choice is selected and automatically removed from the game. However, this Darkfriend may still participate in the Evil doc and will be barred from the dead doc. The team may submit a new choice each cycle, and the most recent submission will apply.

Okay so I am having trouble wrapping my head around this. Is this literally just a free elim kill in case the Village finds none, with the drawback that said player can still help their mates strategize? Or is this like the traditional Dragon's Fang mechanic where there needs to be a 1/2 consensus on a player (half the village submits "I scrawl a Dragon's Fang on Aman's door" in their GM PM)? I'm assuming the first based on wording but it's just so weird that my brain is like... huh. If so I will save the discussion on this until the game :blink:

Edited by Amanuensis
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27 minutes ago, Amanuensis said:

Okay so I am having trouble wrapping my head around this. Is this literally just a free elim kill in case the Village finds none, with the drawback that said player can still help their mates strategize? Or is this like the traditional Dragon's Fang mechanic where there needs to be a 1/2 consensus on a player (half the village submits "I scrawl a Dragon's Fang on Aman's door" in their GM PM)? I'm assuming the first based on wording but it's just so weird that my brain is like... huh. If so I will save the discussion on this until the game :blink:

My response to you is going to assume that the other conditions for the Fang are met, i.e. Village has not managed to exe a single Elim, and at least one Elder still lives.

1. At least half of the living players agree to send in a Dragon Fang order. There's no target, it'd look something like this:

Suppose Kas, a Villager (not actually important for the purposes of this example but emotionally important to me) sends in a a Fang order in his GM PM:

Quote

Kas - Cycle Two - Orders:

  • Use the Dragon's Fang

That's all. As soon as I receive Fang orders from 1/2 of all living players in the cycle, the Fang will go through.

2. The Elim team chooses which one of their team is identified by the Fang. You are correct that it is essentially a free Elim kill in case the Village finds none, with the drawback of the player helping their team strategise still. Here's the original context/idea of the mechanic:

On 7/24/2021 at 11:57 AM, Araris Valerian said:

Something that has been brought up in a few different places is the amount that the village depends on alignment scans rather than doing analysis to solve the game. So I thought of an idea for a pseudo alignment scan to kick things off in a game where the GM is worried the village might struggle. Basically, around Cycle 3-4 roughly, if no elims have yet been caught, the elim team has to choose one of their members to be revealed as an elim and removed from the game. However, unlike a regular death, that player does not get access to the dead doc, and is still able to participate in the elim doc.

I think this might work well as a core mechanic in a QF or MR with 15+ players.

The interesting thing is that Araris mentioned this during a period where Village analysis was particularly weak. I am not certain this assumption holds any longer, but we'll see.

Edited by Kasimir
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I’m assuming the elim chosen by the Fang is publicly revealed? So if the elim team were to rotate who the fang was on, they’d reveal their whole team? 

If the Fang goes through, does the elim team spend the whole next cycle choosing who it’s on?

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1 minute ago, Mailliw73 said:

I’m assuming the elim chosen by the Fang is publicly revealed? So if the elim team were to rotate who the fang was on, they’d reveal their whole team? 

If the Fang goes through, does the elim team spend the whole next cycle choosing who it’s on?

I think they can rotate who they want it to be on, but once it goes through it stays on whoever was last chosen.

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6 minutes ago, Matrim's Dice said:

I think they can rotate who they want it to be on, but once it goes through it stays on whoever was last chosen.

Mm, gotcha, just reread it and what I’m understanding is this: 

every cycle, the elims choose who would be revealed by the Fang. If <1/2 the players send in the Fang, nothing happens. The next cycle, the elims can change who the Fang would reveal. On whatever cycle where >1/2 players send in a Fang, the last submitted elim would be revealed. 

Yes? 
 

Are these Darkfriends considered dead for the win cons even if they’re barred from the dead doc? 

Edited by Mailliw73
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10 minutes ago, Mailliw73 said:

I’m assuming the elim chosen by the Fang is publicly revealed? So if the elim team were to rotate who the fang was on, they’d reveal their whole team? 

 

8 minutes ago, Matrim's Dice said:

I think they can rotate who they want it to be on, but once it goes through it stays on whoever was last chosen.

This guy gets it :P  Here's an example:

Assuming an Elim team of: <Gleeman, Awes, Alv, Wyrm>, and assuming Fang conditions are otherwise met (i.e. no Elim has yet been exed, and at least one Elder still lives) :

C1: The Elim team selects Gleeman as the Fang target. The players put in the Fang orders - the threshold of 1/2 is not reached. The Fang does not go off; Gleeman is neither revealed nor removed from the game (except the Elim doc.)

C2: The Elim team selects Awes as the Fang target. The players put in the Fang orders - the threshold of 1/2 is still not reached. The Fang does not go off; Awes is neither revealed nor removed from the game (except the Elim doc.)

C3: The Elim team does not send in a Fang target. The players put in the Fang orders - the threshold of 1/2 is still not reached. The Fang does not go off; Awes is neither revealed nor removed from the game (except the Elim doc.)

C4: The Elim team selects Wyrm as the Fang target. The players put in the Fang orders - this time, the threshold of 1/2 is reached. The Fang goes off; as the last-submitted Fang target, Wyrm is revealed as an Elim and removed from the game. Kas feels very betrayed and emotionally scarred. Wyrm retains access to the Elim doc and can post and advise his team, but is otherwise 'dead' to the game.

Because Wyrm has already been affected by the Fang, the Fang mechanic is now deactivated. Fang orders may no longer be sent in.

10 minutes ago, Mailliw73 said:

If the Fang goes through, does the elim team spend the whole next cycle choosing who it’s on?

No - defaults to the most recent submission, as shown in the example. If the Elims have not sent in a single Fang order at all, RNGesus will choose.

3 minutes ago, Mailliw73 said:

Are these Darkfriends considered dead for the win cons even if they’re barred from the dead doc? 

Yes.

Edited by Kasimir
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3 minutes ago, Archer said:

Signing up as Buffy, who has an intense fear of fangs. 

Fang kill happens during rollover, right? 

Chronologically after exe, on OoA, but yes. There are no weird cases where the Fang target is exed and also Fanged because the exe comes first, and the moment one Elim is exed, the Fang mechanic shuts down. Does mean that if the last Elder is exed/mixed in the same cycle as the Fang goes through, it...won't after all. Due to OoA.

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1 hour ago, Mailliw73 said:

Are these Darkfriends considered dead for the win cons even if they’re barred from the dead doc? 

Okay, just realised I may have to proactively clarify this - at most one Darkfriend can be Fanged successfully. The Elim chosen by the team as the Fang target won't be considered dead until/unless the Fang successfully triggers.

Also, calling it before the game starts - inb4 y'all C1 an Elim again and then the game just plays like a vanilla game with Thugs :P 

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Hi hi Ive never read wheel of time sad but I want to play and I kinda want to do that thing I saw Striker do where it's all RP kinda but also agian never read wot so hmm for now character as... Kai? Maybe? Does that seem like a wheel of time name? Kai for now let me research wheel of time names

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55 minutes ago, JNV said:

Hi hi Ive never read wheel of time sad but I want to play and I kinda want to do that thing I saw Striker do where it's all RP kinda but also agian never read wot so hmm for now character as... Kai? Maybe? Does that seem like a wheel of time name? Kai for now let me research wheel of time names

Wheel of Time is so big that you could justify pretty much any name.

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