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Found 28 results

  1. Our aircraft fight each other with guns and missiles. Our preferred position to kill an adversarial aircraft is behind it and often slightly above. This is because Bullets and missiles are much faster than aircraft Sight is best to the front, visually and by radar It is easier to aim the whole aircraft Your missile gets your speed and height To achieve that position you use maneuver. Aircraft differ in their characteristics for maneuvering by direction. It makes a difference whether you are going up and down versus left or right. Airplanes cannot turn on the spot. A user of gravitaion is quite different. They are failing, not flying aerodynamically. Hence: They can go into full reverse. Changing acceleration 180 degrees is an option. You cannot stall. Any attitude is possible in the air. You cannot be behind and above an enemy. Pursuit means that you are under an enemy. You cannot trade height for speed and vice versa. You are always at the very top and falling. You cannot roll with Gravitation The weapons are also quite different. Unless you are going straight down, any missile will always fall behind or sideways quickly, as it does not share your acceleration and the speed you can add to a spear is small compared to the speeds you are falling at. And good luck handling bow and arrow or a crossbow under these conditions. Naively I'd try to get into the position to stab an enemy into the back or to get into grappling range with you facing your enemy's back. Direct pursuit is a bad idea. Anything nasty he drops will hit you. Our maneuvers for air combat as far as they trading potential energy for kinetic energy, will not work.
  2. windrunners

    Hello all! I am making this for any windrunners out there, so we can talk about being the coolest order of knights radiant, and everything else. Speak again the ancient oaths: Life before Death Strength before Weakness Journey before Destination Windrunners rule!
  3. I'm aware that there are things going around about why Kaladin remained awake, as well as why his powers kinda worked. Venli asked at one point about the 9 kinds of Fused versus the 10 orders of Radiant, and which one was missing. The Fused she asked claimed Adhesion wasn't an actual Surge. This happens to be the only ability that Kaladin was able to use. Perhaps, as the most senior Wind runner, he had the closest relationship with the Surges, thus the one remaining was more powerful. It's also worth noting that the Windrunners were the only ones that showed signs of maybe kinda waking up during that time. I think this Surge was the reason.
  4. I'm slightly confused by a recording from the Urithiru gem archive, revealed as the epigraph of Oathbringer, chapter 86. From drawer 10-12, the sapphire contains the message: Now, I don't know if this has been confirmed, but based on context given by other gemstones in the archive, as well as a little research of my own, I think it's pretty obvious that sapphires in the Urithiru gemstone archive are recorded by windrunners. Our main boy Kaladin provides us with plenty of insight on what it's like to be a windrunner, so we know they're all about protection. However, the wording of the gemstone recording implies that the unnamed windrunner thinks that swearing the fourth ideal will make it more difficult for him to help people. Unfortunately, Kaladin has not sworn the fourth ideal yet, so we don't know what it is, but you know it'll have to do with protection. [NOTE: Keep in mind that I'm writing this prior to reading Rhythm of War, so while I'm confident many of you know what the fourth ideal for the windrunners is, I would appreciate it if you didn't spoil anything, even minor stuff. thanks.] So basically, how is protection in conflict with helping people? Perhaps it's something like the situation ~3/4 of the way through Oathbringer, when Kaladin wants to protect a group of parshmen, but also wants to protect his friends from the wall guard, and he can't help both. But then, since Kaladin hasn't sworn the 4th ideal at that point, that's clearly a problem that exists for pre-4th-ideal windrunners, and it doesn't make sense that the 4th ideal would change that in any way. I don't know, it just doesn't make any sense. If anybody has another idea that does make sense, I'd like to hear it **UNLESS** it spoils something big for RoW or Dawnshard. I'm still on my way through Oathbringer for a refresher, and then I'll dip into the new stuff. Thanks.
  5. Ok so we know that windrunners are very close to Bondsmiths as an order and this is what causes their power up moments when they swear ideals and seem to not create obviously but become their own source of investiture for a brief time. Additionally dalinar seemingly with adhesion can fully power up knights with investiture. however we have a the stormfather having said that Bondsmiths adhesion is different from windrunner adhesion. however windrunner adhesion is so far very underpowered compared to some surges we have seen. On top of this from the information given windrunners Role within the knights radiant seems to have been as commandos, scouts, strike forces and quick response teams as opposed to stone wards which seem to have been the line infantry of the radiants. with adhesion being underpowered, their role among the radiants Requiring them to be self sufficient and dalinars uses of adhesion I think it’s possibly why may have access to these abilities. 1. storm light creation- this fits very well with bondsmith adhesion and with their role in the radiants, especially since we don’t hear Skybreakers filling the same role. However it’s also super op a. Storm light generation- basically in a similar way to lift just making it through calories, this is doubtful since lift is unique seemingly. b. Spontaneous generation- basically what windrunners already do when swearing oaths just becoming full of stormlight but on command this would probably be a 5th ideal thing and if it’s very very powerful may affect their squires as well. c. Stormlight fusion- this I think is a much more reasonable and balanced version of ability b and I think more in line with the 2 surges basically a windrunner would take in a bunch of stormlight and use it to basically start stormlight fuaion generating it for themselves for a while this could take any amount to start but I imagine it would take a lot. So like for example dalinar infuses a windrunner then they use all of it to start fusion. (stormlight fusion may actually be what happens when they say their oaths since kaladin in wor sucks in all the storm light on the hallway before bursting with what I assume is more light than he took in since it was during the weeping.) 2. perfect stormlight capturing- basically using adhesion to just hold stormlight perfectly without releasing any, but this may also just be what happens to all fifth ideal radiants though it does like up with adhesion. 3. A possible later ability linked to leadership and their resonance may be instant cool squires we know dalinar can use adhesion to gain information adhesion plus gravitation shoudl be able to impart it. It’s also possible later ideal radiants who would have to embody leadership may have way more squires. Essentially imagine if a 5th ideal windrunner walks into a group of 30 or even 100 soldiers and is like ok you guys are coming with me and turns them all to squires on command and grants them the knowledge to use those powers. This seems a little op especially if you can also increase the number of total squires, and I have seen it suggested they may be able to communicate over distances with their squires. overall I think the most likely at least as windrunner specific are 3 and 1c
  6. windrunners

    Hello I am just wondering what all of you think the fourth ideal for the windrunners will be. Kaladin was so close to saying the fourth ideal and I am wondering what it could be. Do you have any ideas?
  7. From the album My favorite characters

    The mad lad Kaladin holding is SylSpear.

    © This is freakin mine dont you dare touch it or steal it

  8. So for a while now I’ve been thinking about this subject, and the other day I had made a post in the Stormlight Facebook group addressing it, and it ended up being a pretty big hit there, with reactions ranging from people loving it, to thinking it’s interesting but likely misguided. So I wanted to lay this out here as well and get some more feedback on it. So ever since I listened to Stormlight Archive the second time, with the benefit of hindsight from my first listen-through, I began to wonder whether there might be potentially more to Lirin (Kaladin’s father) than meets the eye. But at first I couldn’t quite place what it was about him that seemed off about him to me, but recently, it hit me. I realized that literally every single one of Kaladin’s ideals thus far, including what his fourth one is most likely to be, namely accepting that you can’t save everyone and to not allow your failures to prevent you from doing what you can, are things that Lirin has explicitly tried to instil in Kaladin and also operates by himself. In short, Lirin almost seems to me to be a Windrunner without a Spren. The first ideal is really too broad to find anything specific, but the second and third are very explicit in that he dedicates his life to helping people whose lives are in danger, he very explicitly was put into a situation in which Roshone, a man he had every reason to despise and allow to die, had his life entirely in Lirin’s hands, and Lirin chose to do what he knew was the right thing and save his life, which is the third ideal of the Windrunners. And he also has told Kaladin on more than one occasion that he no matter how hard he tries, he can’t save everyone, and that he needs to come to terms with that inevitability, which is most likely at the very least related to the fourth Windrunner ideal. So again I say, Lirin seems to be very Windrunner-y in his philosophy, with the only real difference being the way in which he chooses to protect people, namely as a surgeon rather than a soldier. Now I don’t believe for a second that Brandon wrote his character this way accidentally; the parallels are just to explicit for that. But the question is: what does it mean? And could it possibly be hinting at something? Now, before I go any further, I just want to freely admit that I have very little confidence that this theory is correct, as there are many other explanations for this that are much simpler, but I still think it’s at least worth laying out. So, here’s my admittedly unlikely theory: what if Lirin is a former Windrunner? Specifically a Windrunner from the time of the Recreance? Now, like I said, I realize how unlikely this probably is, but I don’t think it’s completely out of the question. After the Recreance, I think it’s entirely possible that some of the disgraced Radiants may have chosen to go into exile and leave Roshar, maybe becoming worldhoppers. And we know that worldhoppers often gain a greatly extended lifespan by as yet unknown means. And the one piece of evidence I have for this is how thickly Lirin lays on the whole ‘violence is always bad; nothing good can ever come of it!’ spiel. The way he speaks of that, and his conviction, seems to me to bespeak some deep familiarity with war and conflict. And the Radiants at the time of the Recreance pretty much got the ultimate example of this by their unwitting lobotomization and subsequent enslavement of the Singer species. With the Windrunners probably being even more deeply disturbed than many other orders by virtue of how much their order was all about protecting people and doing the right thing; I happen to be in the camp of fans who suspect that the horror of realizing what they had done to the Singers probably caused many of them to consider their oaths broken. And if Lirin was one of them, I can easily imagine his guilt driving him to be a hard pacifist, which he clearly is, and changing his method of protecting people from the role of a soldier to the role of a healer. And the other somewhat intriguing thing is that Lirin had a very interesting reaction to seeing Kaladin use his Windrunner powers, namely to look horrified and dismayed, maybe because he knew first hand what those powers could potentially cause and was horrified that his son now possessed them? Again, clearly there are many other possible explanations for this, and I freely admit that even I think that most of them are probably much more likely than this one. But I will say one thing with conviction, and that is that regardless of whether he’s a former Windrunner or not, I do think that Brandon must have written his character like this for some reason. One doesn’t just overtly display pretty much the entire Windrunner philosophy (in stark contrast with 99.9% of the rest of Roshar) for no literary purpose. Like I said, the only question is what that literary purpose is in this case? Could Brandon be hinting at something more important here? What does everyone think?
  9. immortal words

    Ok, so I saw this Magic: the gathering card, and the flavor text sounds like it could be Kaladin’s next oath.
  10. There has been a lot of theories on this, so I'm sorry if this is either completely wrong or said already, but I just had some thoughts. We already know Kaladin has problems with accepting the deaths of those he tried protect, which we see multiple times throughout the books We can also theorize that this is a big problem for not just Kaladin, but for other Windrunners as well, judging from the gemstone entry from the unnamed Windrunner, who states that he is unsure that he can progress along the Ideals, because he can't get past something about the fourth ideal. He says that he is supposed to help people, which gives a clue that the next Ideal has something to do with not helping some people One key thing we see with Kaladin is his recklessness when it comes to protecting people. he constantly risks his own life so that others can survive, such as Bridge 4, the Singer's human prisoners in the highstorm, trying to fight a chasmfiend alone and with no weapon but a broken spear just to give Shallan a chance of making it back to the warcamps. we even see it when he volunteers to join the army, just to try and find and help Tien. With these three points: 1. Kaladin cannot put the deaths of those he failed to protect past him. 2. Windrunners in general seem to have a difficult moral decision to process with the 4th Ideal 3. Kaladin is reckless to the point of self-destruction when it comes to protecting others Based off of these points, this is what I think the fourth Ideal (at least when it comes to Kaladin) will be: "Before I can save others, I will first save myself" This would force Windrunners to get other the deaths of those they failed in the past, but would also mean coming to terms with the simple fact that they just can't save everyone. This, alongside Kaladin's depression, could explain why Kaladin and the unnamed Windrunner had so much trouble stating it. Please tell me if you agree or disagree, or why Thanks for reading!
  11. ...because he's not ready to accept that there are some people he can't save. He keeps trying to save everyone, it's deep down in his personality that he has failed every time he couldn't save someone, as if he killed them himself. Maybe he kills himself a little inside every time he loses someone. (and I just had the thought that Gavinor and Oroden (Kaladin's new little brother) are gonna be best buds. Just sayin.)
  12. I was actually in math class, and I usually doodle stuff like this, but I liked this one, so here it is.
  13. From the album Syl Doodles

    Not anything special, but fun to make. I was just testing out some of my friend's markers she got for Christmas, and made some little doodles
  14. A string of thoughts, feel free to smash them to bits. I was rereading OB last night and got through the chapter where Kaladin used a surge to split the Highstorm around him to help a group of people to safety. I believe the consensus is that Kaladin used adhesion to create a bubble of high pressure around him. This caused me to think about what would it look like to have all of the Windrunners do this together, maybe a "Windrunner" storm aimed at the highstorm. "Wait a minute someone already did that, the "Stormform Army" made the Everstorm" I think the singing Stormformers at the end of WoR were using adhesion to create high and low pressure areas in the atmosphere to summon the Everstorm. "So how does a Singer in Stormform "throw" lighting?" This is really where I want some help and maybe a WoB on what the limits might be on adhesion to create an area of high pressure. Is it possible to compress enough air into a small volume to convert the air into plasma(lightning) outside of a star?
  15. My theory is that the fourth oath is where the Windrunner must choose who to protect over everyone else. Which explains why kaladin has so much trouble with this oath, he wants to protect everyone. Also, this is officialy my one hundredth post.
  16. From the album Stormlight Archive desktop wallpapers

    1920x1080 desktop wallpaper for the Order of the Windrunners with Kaladin's third ideal
  17. In one of Dalinars flashbacks, he met a beggar in The Beggar's Court at the Royal Palace to share his drink. Could this beggar have been Jezrien, The Herald King, Patron of the Windrunner later killed truly by Moash?
  18. We know that each order has some unique ability that only they have from the combination of their surges, well it seems the windrunners unique ability is having squires, in my opinion that sounds boring as I expected it to be an ability related to power or making something interesting especially given how the Windrunners second surge of Adhesion isn't very useful I was rather hoping that the combination of windrunners surges will create something powerful and strong that will compensate for the weakness of Adhesion. Adhesion offcourse is one of the weakest surges especially when using it to fight other Surgebinder or Voidbringers, the Skybreakers have Division (the surge of destruction and decay) in addition to gravitation for God's sake. So back to the side effect of combining powers I was expecting something more related to individual power for example there are blatant hints in the books that combining the surges of Dustbringers which are Abrasion and Division can create fire, it also seems that a combination of Truthwatchers surges is what allows them to see the future as there isn't any surge that will simply allow you to see the future, so I was expecting something along these lines for the Windrunners as well and simply having squires sounds boring and not as cool as having another important Surgebinding ability. And here's the WoB that indicates that the side effects of windrunners powers is really just having squires.
  19. My model for how Basic Lashing works: Basic Lashing makes (part) of your mass exempt from gravity's pull and instead makes it pulled in choosen direction. One full Basic Lashing cancels all of planet's gravity on you and then makes all of your mass being attracted in another direction. However, a partial Basic Lashing only cancels a part of planet's gravity: half a Lashing upwards leaves only half of your mass being attracted by the planet and the other half being attracted up. Effectively you'll float. A quarter Lashing upwards leaves 3/4 of your mass attracted by planet and 1/4 attracted up. Effectively only half of your mass is being attracted by the planet. Therefore, when dealing with multiple (more>1) Lashings we do not factor in planet's gravity because there is no mass that's left to be affected by it. What's interesting it's how partial Lashings downward would work: turns out they won't do anything and the normal pull downward would remain. This is true for any partial Lashing down up to one full Basic Lashing down. Now, we have instances of Szeth Lashing himself down to restore normal gravity to himself - perhaps if the downward Lashing (less or equal to one) is the only one affecting you then simply gravity reclaims its grip on you.
  20. One thing that struck me recently was the difference between Kaladin swearing the First and Second Ideals and Dalinar swearing the First. In Kaladin's case, he is described as "explod[ing] with Light." The exact terminology and emphasis is used for both Ideals, in both books. In Dalinar's case, nothing. Why the difference? And what exactly is going on with Kaladin anyway? Let's talk about the second question first: what is going on with Kaladin, anyway? From the books, there are a couple of different explanations: 1) Kaladin is sucking up all the ambient Stormlight, thus exploding with Light. 2) Kaladin is getting a boost solely from swearing the oath, and would have exploded with Light even if there hadn't been any Stormlight around to suck up. I'm not sure we have the information to decide between the two proposals. In the first book, we don't get a close-up view of what's going on with the gems in the Parshendi's beards at the time. In the second book, all the lanterns in the hallway go dark, which supports the first explanation; but then, "For a moment, they stood in darkness", which doesn't exactly match how we've seen Radiants suck light out of gemstones earlier, where they literally inhale the light. It's also worth noticing that the draining of the lamps and the exploding with light don't happen immediately after swearing the oath, but rather after Syl forms a Shardblade in his hand. So maybe something else is going on instead, though it's still obviously related to swearing the Ideals. Anyway, that's Kaladin. But Dalinar's case is very different. Why? 1) Windrunners are special, and get the boost while other orders don't. 2) Bondsmiths are special, and don't get the boost while other orders do (much like Shardblades). 3) Situation is important: Kaladin had a need for Stormlight when he swore his Ideals; Dalinar didn't. Now this might be another case where we don't have enough information to fully decide, but maybe we do, at least somewhat. For instance, Jasnah and Shallan have each progressed at least to the Shardblade level, and though we don't see the progression ourselves, we can somewhat infer by its lack of mention, even in retrospect, that either they didn't get the Stormlight boost or they got it when few people were around to see. Ditto for Renarin, if he's progressed as far as the First Ideal yet. This seems to weigh somewhat against explanation 2). Any ideas? I have a somewhat crazy idea somewhat in favor of situation 1), but it's mostly based on me really, really wanting there to be ten Radiant oaths and grasping at any straws I can to make it fit, so I think I'll reserve it for now. I'm interested to see if anyone has any evidence or arguments for or against any of these cases, though, or any new explanations that I may have overlooked.
  21. I did a quick search to see if this has come up, and couldn't find anything directly... My questions and thoughts have turned toward the restrictions on Syl and Kaladin's bond - it won't function, to the point of killing Syl, if Kaladin refuses to protect someone/decides to outright murder a fool. I'm wondering if a similar restriction exists upon Skybreakers. Does their bond degrade when they decide to NOT kill? If they find someone guilty, do they have to kill, or is there a choice within their bond to stay execution? I know that the question of "Were those REAL Skybreakers in WoR?" will come up at some point, but I'm thinking of what we know of the Skybreaker Radiants, while considering all the data available. (So no getting too bogged down) What do you think?
  22. Hi everyone, New to the site and have a question. I've done some looking around and can't seem to find anything regarding this. It seems like a fairly obvious question that nobody is asking but it's very possible that I've missed the an obvious answer or it's already being discussed somewhere. If so I apologize in advance. We all know that Szeth is given a sword that is potentially Nightblood from WarBreaker. I don't think there's any argument there. However, when Nin brings Szeth back from the dead, he tells him that he he is perfect for the order of Skybreakers. This is confusing to me on a number of levels. As far as we know there are only two ways to become a surgebinder; bond with a spren or be in possession of an honor blade. Szeth has no spren and is now without an honor blade. So, my question is how can he become a Skybreaker? Does he have a spren that he/we are unaware of? Any clarification / theories are much appreciated!
  23. Firstly, this theory has many holes, so feel free to pick on them, or fill them in. We know that Szeth is a Surgebinder with Gravitation powers, but (as far as I know) we never see his supposed Windrunner Adhesion powers in use. Perhaps this is because he was a Skybreaker from the start. This would be a good reason for Nalan to 'retrieve' him. But you say, "Szeth has Jezrien's Honourblade!" Perhaps not. Maybe he had Nalan's Honourblade from the start (This is the hole). We know Syl thinks that It is an Honourblade, but I think that Kaladin getting Jezrien's Honourblade would be redundant. MUCH cooler for him to have a third power. There's also a lot of confusion with Taln and Dalinar, so there's a lot we don't know about them. Brandon says that you can't bond with them, and yet Szeth can summon/dismiss his (This is another hole), which may imply that he doesn't even have Nalan's. AND he doesn't have a spren, which means that he doesn't have Skybreakers' powers naturally. Am I missing anything? Now that Szeth UNBONDED his blade (according to Nalan) when he died, does that mean he lost whatever powers he had? Let's hope we get more information in book 3!
  24. I don't think this has been mentioned on the forums yet, so here we go: As shown in the Ars Arcanum near the end of the Way of Kings, the 3 Lashes (Basic, Full and Reverse) for Windrunners are described as: 1. Basic – Revoke object’s spiritual gravitational link to the planet below and temporarily link it to a different object or direction. Believed to use Gravity Surge. 2. Full – Infuse objects with Stormlight, which would bind objects together as one. Believed to use Atmospheric Pressure Surge. 3. Reverse – Infuse objects with Stormlight, give mental command and create a gravitational pull to the objects. Believed to use Gravity Surge. The narrator of the Ars Arcanum (who I’m leaning more towards being Jasnah, but that's probably another post) expresses that this is based off of research of various sources, but makes it clear that in no way do they feel their information is 100% accurate. Up until now, it has been logical to assume that when Kaladin binds rocks or objects to walls, he is indeed using a Full Lashing, with the Atmospheric Pressure Surge facilitating the actual bonding. However, the information given to us in Chapter 12 of Words of Radiance may have provided the reader with evidence that refutes that assumption, and the conclusions of the Ars Arcanum itself. After Kaladin has inhaled stormlight from the diamond chip, infused the stone and stuck it to the wall, Rock notices spren interacting with the bonded stone: The word choice is noteworthy. Pull against the wall, not push. It’s fair to say that the effect of Pressure is to push down on things, whereas the effect of Gravity is to pull on things. What could this mean? Well, it could be explained at least a few ways: 1. Rock misspoke and meant “push” instead of “pull.” 2. Kaladin was using a Basic/Reverse Lashing and changed the gravitational pull on the stone. 3. Kaladin was using a Full Lashing, but Full Lashings are a function of the Gravity Surge and not the Pressure Surge. Taking them in order: (1) is possible, but Kaladin also looked and saw the spren interacting with the stone and did not correct Rock’s assessment. Since Sigzil is testing and studying Kaladin’s abilities, it would be logical to assume that Kaladin would want the data Sigzil is using to be as accurate as possible. I would therefore submit that Rock was speaking accurately. (2) is also possible, but switching the pull of Gravity from one direction (the floor) to another (the wall) does not mean that the other rules of Gravity are ignored. A strong application of force should move the object along the wall, while still having the object be oriented towards that direction. In other words, the stone should slide up or down the wall, just like it would slide along the floor if you were to push it with your foot. Yet Rock hangs onto it (or at least, he did the first time) and the stone doesn’t budge. I would therefore submit that the spiritual gravitational link of the stone wasn’t shifted to the wall, the stone was bonded to the wall. I think (3) is most likely. The stone doesn’t move; it is bonded to the wall. The spren are pulling the stone against the wall, and exert a strong enough pull that someone the size of Rock is unable to have the stone budge. The pull of the Gravity Surge, in this case, is significantly stronger than normal and acts to bond an object to another object; the Pressure Surge is not active in this case. If this is correct, then the 3 Lashes don’t use the Pressure Surge at all, yet we know that Windrunners use both Gravity and Pressure Surges. Therefore, the 3 Lashes can’t be a complete list of all of the Windrunners’ abilities; there are likely at least 3 more that probably use the Pressure Surge in some form or fashion. (I would not be surprised if the Force Push ability is one of them) I welcome thoughts, criticism, etc.