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Found 259 results

  1. (Edit 4/16/21: spotted and fixed an error; these are the updated files) WarbreakerFont.otf WarbreakerFont.ttf WarbreakerFont_README.txt This image is simply the phrase "Hello, would you like to destroy some evil today?" rendered in the font above. I created this font using FontForge after being inspired by the fabulous discussion in this post, which transliterates the inscription on the cover of the leatherbound edition of Warbreaker. This script is not the Artisan's Script of Hallandren, since it does not use color (see this post from Isaac Stewart). I have simply called it "Nalthis" internally. If you compare this image to the leatherbound cover, you will notice a discrepancy in the word "destroy" - it appears to be spelled "deiroy" on the book, but I have spelled it normally here. See the transliteration post linked above for more details. All letters besides F, G, J, P, Q, X, and Z appear on the cover or on internal art. These missing letters were assigned by me based on trends in the IPA designations of similar glyphs and are in no way canon. I posted an image of a table showing the IPA designation of each letter in this thread. Additional unused glyphs created following the existing patterns are assigned to Unicode values: "Aacute" U+00C1 - same base stroke as A, Y "aacute" U+00E1 - same base stroke as A, Y "Eth" U+00D0 - same base stroke as D, T "eth" U+00F0 - same base stroke as D, T "Uacute" U+00DA - same base stroke as U, O "Esh" U+0283 - same base stroke as C "Tesh" U+02A7 - same base stroke as C The unused glyphs are also assigned based on IPA trends, but no automatic substitutions have been included in the font. It is possible that "th" is substituted by the "eth" character, "sh" by the "esh" character, and "ch" by the "tesh" character, but these letter combinations do not appear in the text samples mentioned above. To use this font, install your preference of the OpenType (.otf) or TrueType (.ttf) font file. If using MS Word, once you create a new document, type some text, and set the font to "Nalthis," you must also highlight the text, expand Word's "Font" section at the top (or press Ctrl+D), and navigate to the "Advanced" tab. Here you must select the checkbox "Kerning for fonts" under the "Character Spacing" section, and under the "OpenType Features" section select "all" from the drop-down menu labeled "Ligatures." Blame Microsoft for the convoluted method of enabling these features; I have heard that other programs do a better job. If you use a different text editor, search for information on "enabling advanced typography features" or "enabling ligatures and kerning" for your program of preference. My experience is limited to Windows & Microsoft; sorry I can't be of more help If you're familiar with FontForge and want to mess around with this font, here's the SFD file: WarbreakerFont.sfd
  2. So I was on a long drive with my friend and I told her (in-depth) the entirety of Warbreaker. A few days later, we had a few drinks, and I had her recap the story for me. Thought you guys might enjoy it. NOTE: she doesn't read fantasy at all.
  3. I haven't read Warbreaker, but I'm interested in some functions of awakening. I know that you can't awaken living things, do plants count as "alive" or does "alive" mean sentient in this case?
  4. Glad to be here with y'all! I've been working on fonts for various cosmere scripts, and I finally finished one - a version of the script embossed on the cover of the leatherbound edition of Warbreaker. Check it out here!
  5. So this is something I wanted to try for a while. It's something that I was considering a few months back and wanted to see what people's opinions would be. The basic concept is What if? What if Vin was born on Roshar? What if Szeth had become an inquisitor? What if bridge 4 had been in the Skaa rebellion? What roles would certain characters born on different worlds encompass? Might have been done before but thought it would be interesting. It's a general discussion, but I was also imagining what if the Cosmere was a TGC game (or more like gacha nowadays if you play FEH or literally any other gacha) where you get variants of characters. I'll start things off be reimagining Kelsier's crew and Wax's deputies as Radiants on Roshar and what roles they would fill. Mistborn Radiant Windrunner Vin Feel as if this would be the most natural fit though did consider Edgedancer. The whole protecting thing is within Vin's character but it would have to be tempered somewhat (looks at the attack on Keep Hastings or Blowing up Kredik Shaw, plus those Inquisitors) Skybreaker Kelsier Come on though. What else is Kel gonna be. The law, in many people's eye's, is often up for interpretation and giving Kelsier the ability to destroy lighteye's legally? (Or somewhat anyway) Makes sense to me but please feel free to discuss this one. Bondsmith Elend Spook couldn't have said it better "He's just a dreamer caught up in a world with too much violence" He would definitely be a Bondsmith, especially seeing as he is always trying to improve, right to the end. Elsecaller Sazed Honestly this one was hard to call (heh) so if you disagree please write something more appropriate for Sazed. But seeing as they are the most Scholarly order I figured this fit Sazed to a tee. Not much else to say here but seeing as the orders are apparently made up of "broken people" (according to Syl anyway, also in my experience everyone is broken somehow it's about how you deal with that is important) this might have been good for Sazed post Tindwyl. Truthwatcher Breeze Not gonna explain reasoning behind this one for very long, though he would probably find healing people to be too much work and delegate to others. Stoneward Hammond Again not gonna explain this one. I genuinely can't think of another order that Ham would be suited to. Willshaper Clubs Had a hard time on this one, until I noticed their disposition to art and though Clubs is curmudgeonly in his heart lies an artist. Though if someone were to say that he would probably say he wasn't an tell you to storm off. With a slight smile on his face. Edgedancer Spook This one was tricky, because I want to give Spook the benefit of the doubt and make him a Windrunner but his work in Urteau (which was basically ignored by many) makes him out to be more an Edgedancer than anything else. Remembering the fallen and the ignored would probably hit home with Spook given his feelings of being ignored. Dustbringer Dockson Dockson did change towards the end of WOA but that backstory and the little he cares for nobles influenced this decision. Though in fairness he would probably be less destructive and more careful with his surgebinding. Lightweaver Tindwyl Not a great fit for Tindwyl in fact I'd be more tempted to put her in with Sazed, but she is a skilled teacher and, supposedly, writer so I feel this one goes well with her. Truthwatcher Allrianne Seems like a good fit, if the Truthwatchers had squires most likely this is where she would end up, Rsyhadium Tensoon Threw this one in for fun. Skybreaker Wax Because Wax is just a bloody badass, he wouldn't really fit another order, maybe Windrunner but given his proffesion..... Lightweaver Wayne I disagree with Wayne being an Edgedancer. Seems to me, barring his abysmal drawing talent, he would fit this order better. What with the disguises and all. Truthwatcher Marasi At the heart of Marasi is a person who wants to help more than harm (which is slightly ironic given her parentage). She may fit better as an Elsecaller or maybe Skybreaker, but where Wax acts she watches, perceptive and strong. Stoneward MeLaan Hmmm well actually I would say that MeLaan (or any Kandra) could be part of any order so who knows. Windrunner Steris She'd have so much fun. Completely inappropriate though. And that's it for now. Feel free to speculate/ come up with your own variants. Talk about mine or come up with your own. Cheers folks. Happy Friday.
  6. From the album Warbreaker Doodles

    I know it's not very good, but I wanted to put it on anyway.
  7. This may be an odd theory, but please hear me out. I think there is a third type of binding of Surges on Roshar, that I've been calling Lifebinding. It hinges around a not uncommon theory that Voidbinding uses the Surges, but expresses them differently than traditional Surgebinding. The Voidbinding chart in Way of Kings shows the glyphs for the Surges, but has half of the glyph flipped upside down. To me, this suggests that Voidbinding uses the same Surges but that something about them is different. Renarin is the closest we've seen to a Voidbinder, as far as I can tell. He's not a full Voidbinder, based on the below WoB, but seems to be half Surgebinder, half Voidbinder. Now, Argent Let's talk about Renarin, and Voidbinding. So, with that page we talked about, Renarin Voidbinds. I asked about visions, you pointed to Voidbinding chart, he Voidbinds. Is that using Stormlight to power abilities different from the Surgebindings we've seen? Brandon Sanderson Yes. Argent Is that what voidbinding is? Brandon Sanderson No, but close. You're on the right track. We are gonna get into that, I'm not gonna tell you what the chart means, and things like that. But yeah, something really weird is happening there. Footnote: The chart referenced is the back endsheet in The Way of Kings. Oathbringer Chicago signing (Nov. 21, 2017) Now, in the Ars Arcanum, Khriss notes that there should be something more esoteric than Voidbinding and that she did not think it is the Old Magic. Thinking of the other forms of magic we know about on Roshar, none of them fit as more "esoteric" than Voidbinding. Singer forms, Regals, Fused, Fabrials, Honorblades- none strike me as more esoteric. In my mind, that suggests that there is a third system that deals with the Surges, one that we've seen no hints of yet. I propose that this is Lifebinding- a different way of expressing the Surges, not matching traditional Surgebinding (Stormbinding?) or Voidbinding. Now, this is not to suggest that traditional Surgebinding is not of both Honor and Cultivation. Instead, I'm suggesting that it uses Honor's expression of the Surges, while Voidbinding is Odium's expression. That would make Lifebinding Cultivation's expression of the Surges. Lift, note, is NOT a Lifebinder. She seems to fuel traditional Surgebinding with Lifelight, in the same way Venli fuels Surgebinding with Voidlight. Surgebinding doesn't seem too picky with what Light fuels it- as long as there is a connection to get the Light, the binder can use it as fuel. (This reminds me of how a Returned can survive on Investiture other than Breaths.) Now, I admit, this is wildly speculative and relies on a theory of Voidbinding that is far from confirmed. But I think it's an intriguing possibility.
  8. Just wondering if anyone else has speculated on who Vasher/Zahel will give his divine breath to. It seems obvious to me he will do it at some point, much as Lightsong did. And given how long he has been alive and how important he has been, I would surmise Zahel's sacrifice will be a doozy.
  9. So there’s all this talk about how dangerous mistborn are, and how dangerous radiants are, but not many people have considered Awakeners. For one, awakeners use invested weapons, so it’ll be tough to soulcast or push/pull. The cloth or other items will be tough to cut through with coins, especially when you can fortify it. Shardblades are tough to stop, but invested vs invested are very good at resisting each other. Awakened stuff is also pretty darn strong, so pewter won’t make a huge difference here. And the strength of awakened objects might even be able to break some Shardplate. so that cancels iron, steel, pewter, shardblades, soulcasting, and maybe even Shardplate right there. now, the radiant’s trump card, regeneration, is tough. BUT awakeners also have resilient tools. The lifeless. One breath lifeless allows you to make an army pretty darn easy. If we are talking one v. one, awakeners will have superiority in numbers. If we are talking about many vs many, every death can be used as another soldier. That would cause a lot of emotional turmoil. If we’re talking about mistborn, lifeless koloss would be annoying to deal with. so that combats large numbers and the regenerative properties of radiants (sort of). now the trump card of mistborn is their atium. But to an awakener with enough breath, that’s no problem. Just do Vasher’s hundred breath trick, catching them off guard and killing them without problem. 100 breaths to kill a mistborn is likely worth it. Heck, that truck might even kill a radiant! So there goes a mistborn’s trump card. Now for the awakener’s trump card. Anti-investiture. Heightenings don’t usually grant much to awakeners in battle. But with the knowledge of anti-investiture, it means everything. Third hiieghtening grants perfect pitch. That allows you to know how to play the opposite tone of any type of investiture. That allows you to be an anti-investiture generator. One blast of that stuff can kill a radiant spren and, since scadrians are of preservation, that means that they too are susceptible to non-existence. so that DEFINITELY defeats Shardplate and regeneration. Now Nicrosil and chromium is hard. It can’t affect the awakener because the breaths are not really kinetic investiture, since they are attatched to the spiderweb, not the person. But it can affect the awakened material (not lifeless though). That renders awakened cloth a tad useless, so long as there is nicrosil or chromium. Though, while that is being done, an anti-investiture blast can finish things off. Abrasion is hard to use against invested stuff, so that’s out. Gravitation is annoying to put up with, but holding anti-investure stops them from air drop kicking you. soothing and rioting can really hurt, especially with duralumin. But an aluminum hat can cancel that easily. Bondsmiths can by tough to deal with if you are dealing with multiple people, but every awakener is an anti-investiture, perpendicularity closing machine. I think, overall, that covered everything that could be thrown at an awakener. Conclusion, awakeners are OP.
  10. Found this in "Shadows of Self" I thought it was deserveing of attention.
  11. Hey guys I just reviewed Warbreaker on my Youtube channel, I hope you enjoy!
  12. BEWARE! THERE WILL BE ALL OF THE LORE SPOILERS FOR DAWNSHARD AHEAD! I only put this post here instead of the dawnshard board because there is a bit of things relating to RoW, and I’m not supposed to put spoilers for RoW in the dawnshard forum. So. Endowment. Let’s break down the magic system. We have heightenings and the whole breath thing. The hightenings come from breaths being grafted onto your spiderweb, as seen in dawnshard. They are very color-oriented. They make colors pop. This is very useful to know given that color is a fundamental part of shards. We have their light or color, and the anti-light, and color. This doesn’t seems to be a specifically Roshar thing. Correct me if I’m wrong, but you can have anti-Ruin light and so on. So perfect color recognition helps in that respect. it also helps with perfect pitch. That allows you to make the anti-light in the first place much more easily. so basically, the heightenings are very useful for creating anti-investiture. Endowment has created a magic system to specifically allow for this type of thing, with the breaths sticking to your spiderweb, and whatnot. now there are commands. These are based off of Intent and Command, which we learn in Dawnshard is the fundamental part of all of magic in the Cosmere. In other worlds, it is more veiled. The command is symbols in Sel and the molecular composition in Scadrial. But in Nalthis, it is just verbal, which is the most fundamental form there is. The third part is investing objects. This makes them harder to tamper with and make much more powerful objects, such as Nightblood. The final part is the divine breaths, which is all about stapling the cognitive shadow to the physical realm. This is seen in many other systems, but this is given so freely by Endowment, and she made it part of the magic system as well. Nalthis’ magic system seems to be made off of the fundamental building blocks of the cosmere. It is built to allow gateways to all parts of the Cosmere’s magic, within easy and straightforward access. This is quite surprising and quite dangerous. What is Endowment doing? She has plots that involves all of the raw power of the Cosmere within easy access. Why is she doing this? And what does it mean? This is a thing that seems very deliberate on Endowment’s part. I’m quite worried how dangerous she might become later on.
  13. This is an article I wrote a couple of months back about foreshadowing in fantasy. It is one of my favorite topics to talk about, as evidenced by this, and how I immediately jumped to the chance of being on the Dusty Wheel's episode on foreshadowing. I'd love to discuss it with all of you, and hear your opinions on the topic. Copy_of_Foreshadowing.pdf
  14. The magic system on Nalthis involves manipulating investiture using commands. A single command using a massive amount of investiture was used to create Nightblood. Is Edgil attempting to use Returned in order to create new Dawnshards, or new manifestations of Dawnshards?
  15. I wasn't sure whether I should post this on the warbreaker or mistborn forum, so here it is: If you gave a mistwraith enough breath for it to become sapient, would the result effectively be a kandra made without hemalurgy? If so, then Harmony would have no influence over it, but would Endowment?
  16. So, could an awakener, with enough breath, tell an object to be something else, mimicking soulcasting? (Ex: Become Smoke/Air/Stone)
  17. Finished! Nine characters from eight Shardworlds! From left to right: Dusk from First of the Sun / Kaladin from Roshar / Vasher from Nalthis / Hoid from Yolen / Harmony (Sazed) / Khriss from Taldain / Shai from Sel / Vin from Scadrial / Silence from Threnody This piece is also celebratory art! Happy Chinese New Year 2016 (Year of the monkey)! At first I drew these characters mainly for an online fantasy magazine because they kind of let me (as translator of WoR) introduce Stormlight and the whole Cosmere series in their New Year issue, which meant I’d better add some festival stuff. So here it is - Characters from eight different Shardworlds wishing you a Happy New Year! In China, this is a popular traditional gesture when people give New Year’s greetings. It’s called 作揖 (zuò yī, in spoken language: zuō yī). When you do this, you make a bow with hands folded in front of you and greet others at the same time. Raise your folded hands and then lower them. The motion can be repeated several times. For men, they should use their left hand to cover their right hand (In ancient China, men tended to hold weapon with their right hand, so they covered it when saluting, to reduce hostility and show respect.), while for women, they should do it otherwise and it’s better not to clench the left hand into a fist (You can learn this from the picture above.). If you do it wrong, you will convey some ominous meaning. Please be careful # # # Heck, so many tags! Also seriously, I think we may need a Cosmere crossover art album
  18. Hey! I collected all of Hoid's stories in a document, I'm going to try and memorize one. https://docs.google.com/document/d/1ThGsW0T5AjZQpnirO6rb0JgeR0S9CPe7RnJ3tWe2dac/edit?usp=sharing I was just interested in reading all of them, so I collected them, and thought that it would be good for me to put them here. I included the Wandersail (Way of Kings Chapter 57), Fleet (Words of Radiance Chapter 59), The Girl Who Looked Up (Combined both Shallan's Version and Hoid's, Oathbringer Chapters 25 and 82), Mishim and Tsa (Oathbringer Chapter 67), The Dragon and the Dog (Rhythm of War Chapter 80), The Origin of the God Kings (Warbreaker Chapter 32)
  19. Pretty shocked we never got one of these up, but anyway, who is your personal favorite character in Warbreaker and why? Me personally? I deeply feel that Lightsong is one of the greatest characters Brandon has ever created and it will always hurt me a little that we only had him for one book and never got to see him interact with Nightblood. "I try to avoid having thoughts. They lead to other thoughts, and-if you're not careful-those lead to actions. Actions make you tired. I have this on rather good authority from someone who once read it in a book." Lightsong.
  20. So I was wondering how you can get more breath without needing to have it given willingly. It’s a fairly simple question. But it is a complex solution. one option is taking it from a lifeless awakener’s stuff. This is a in-world cheat, but it has to be in a very particular scenario. So it’s not quite for the average person. another option is through blanking your identity or adopting another person’s spiritual identity. This will allow anything you make to be taken by anyone without need for consent if it is stored in an object, and possibly even taking it from other people’s objects, kind of like stealing metalminds. That one is a tough one, given that the only way we know how to do that (as far as I’m aware) is through aluminumminds. It is a tough thing to pull of for an ordinary person, again. A third option is nicrosil compounding. Sadly, it requires a very rare set of powers. It is definitely not for the average person, but it is the easiest way to get a TON of breaths with the least amount of effort. A fourth option is kind of cheating the system. This is using rioting and soothing. They still have to give it willingly, but you can manipulate their willingness to do it. Still not for everyone, but more common than the other three. this fifth one is the easiest for the average person to do, but it is the least effective. That is through drugging someone. This can be through normal alcohol or through more serious stuff. This will be doing what a soother or rioter can do, but more...diluted. It will not be a sure way to get it, but it makes it easier. that is the list of knowledge I know, but there is doubtlessly more. Can the grand beings of the shard come up with more?
  21. Okay, important. So if you get the fifth weighting, you cannot age whatsoever. What happens when you give up some of your breath and lose the fifth heightening? Does the age catch up or do you continue aging where they left off? Also, just because every time I hear functionally immortal I become suspicious, when they say immortal, they mean immortal right? They cannot age period? Just wanna confirm that, because me planning on something, and this is vital to said plan. (Also, does anyone know what the hell is the currency used in Nathline?) (Also, yes, i made the same thread in Cosmere Q&A. I wanted to increase my chances of getting answered, also, I'm impatient. Also, i swear nobody looks at Q&A)
  22. Okay, I currently don't have access to the book to double check, but it's hinted that Lightsong and Blushweaver had lots of people in bed during their times as gods right? just want this clarified .
  23. Rhythm of War had some interesting revelations about the leadership of the Ghostbloods and Sons of Honor, with what I thought was one glaring omission. Restares, aka Kelek/Kalak, is a Herald and cognitive shadow with an interest in leaving the Rosharan system but can't seem to figure out how. Thaidakar, whether or not you think the Lord of Scars is from Scadrial, is a cognitive shadow who is looking for more information on cognitive shadow-hood and can't seem to leave this planet. It seems notable that there are no major interactions between either faction and Talaxin (Zahel). After all, he's a cognitive shadow who has left his home planet on more than one occasion and has continued to exist for a significant period of time. It seems like he'd be able to help them both out. I don't recall any WoBs on the topic, but thought it was worth bringing up.