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Found 5 results

  1. hey guys, thanks for your help, it has been wonderful, and I need the CC counsels help again, with the updated version: Laws: Gems of different types can hold magic in the form of different elements. Ruby = Heat/Cold Amethyst= Kinetic Diamond= Light Sapphire= Electricity Emeralds= Gravity Magical energy is known as Scelce. The way a gem can express Scelce is through how they are cut, focusing energy at sharper points of the facets. Higher quality gemstones are more powerful. Gemstones change weight depending on the amount of energy in them. Larger gemstones hold more energy. The cutting of a gem makes it functional, whan uncut they are inert. Energy is stored and transferred in crystalline structures, and metals and innert gems transfer energy. Opal stores pure energy, that can be transformed into any of the 4 types. Mages are people who go into battle with a large gem on their back, with gloves lined with wires connecting back to the gem. The wires stimulate different parts of the gem with certain somatic motions. As you use this, the wires overheat, and will snap if you are not careful. Multiple gems can be used, but this will cause the wires to overheat faster Scelsi are the higher born of the population. These people have interbreed with a native species of humanoids scec’ar, who are naturally born with one of the 5 scelics, or magical gemstones. They have gemstones inside them on their spinal cord, in between their shoulder blades. Those born with Opal are commonly known as Scelomancers. Their nerves act like the wires. Scelci’s gems are like their life support system, and if broken, they will die. When gems act as spells, you have to use gloves studded with metal, and the more studs touch the gem, the more power is exerted, and the length of the finger, or in a machine, the wire, determines the range by inches converted to feet multiplied by 10. For a ray of energy, this is multiplied by 3, and projects with 45⁰ vertex. For a ball, the range is multiplied by 2 before the ball explodes, and the ball will also explode when it comes into contact with a solid surface. Onyx absorbs energy, expanding constantly until it is 3 times the original size, at which point it detonates in a massive maelstrom of sharp onyx shards 3 seconds after it is activated by metal or a hard impact. Onyx acts similar to a black hole, in that it slowly releases stored energy, but not in usable amounts When an energised gem is broken, it releases all energy stored inside of it in a massive blast, and in a flash of light as the crystalline bonds holding energy shatter, and the gem is left in small chunks, with a fraction of their original energy. Scenyl are scelci that are born with onyx, and absorb magic directed towards them, and release it slowly over time, and this power is limited, and they must wait for the energy to dissipate before using their abilities again. Scelci must first absorb energy before using it Scelomantic abilities are passed through heredity, but when two different classes are mixed, the male ability is passed on. Genetically, the ability to be a full Scelomancer is recessive. Scenyl abilities are also recessive, but are dominant over Scelomantic abilities. History: The Sec’ar were a peaceful nation that lived long before humans did. They had a tendency to bond to nature's primal aspects, until they discovered the first gemstones in the mountains. For years, the mountains have been in their legends, towering peaks blossoming with elemental energy. Here, they found gemstones in creatures, plants, and even in themselves. They saw these glistening jewels, glowing with a radiance so beautiful no words could do it justice, a light that would sparkle, flare, and dance before their very eyes. They saw all of the creatures harnessing this energy, maintaining the balance. As they stood in awe, A great roar shook the mountains, as a winged shape descended from the clouds. They watched as a great, reptilian beast with four, gargantuan muscled legs, batlike wings that must have been over one hundred meters across, and a long, spined, thin tail snaked behind it. The Dawn Bringer. Glistening with the radiance in the gems, he landed, lowering his enormous head, on a long, snaking neck, and spoke. “I see you have discovered my home, the Crystal Peaks. Why are you here?” he said, his voice like great thunder, rumbling in their bones. “We see the great glowing stones, filled with light, and wonder where they come from.” they replied, awed by the sheer size of this Dragon, it could have been a mountain itself! “You have discovered the sacred stones, and the the great energy known as Selce that resides within them. These gemstones contain a power beyond your wildest dreams, able to shape the world around us, and hold the energies that give us life. You must not abuse the powers that surround you, lest you upset the great balance, and disrupt the natural order. But all these years, with this power surrounding you as you searched, you did this, so now I will grant you a great gift: Gemstones of your own.” The people suddenly felt a great force surging through them, invigorating them, and they felt themselves beginning to change, as gemstones formed within them. Awed by the power gifted to them, they worshiped the Dawn Bringer, praising his radiant justice. Slowly, he taught them how to harness their abilities to protect the natural order, with one warning: “Do not share this power, for your race alone has earned it, and such a power could end the great world as we know it.” The Sec’ar descended the mountain, and as time passed, the Dawn Bringer seeped into legend, and his warning was lost. Hundreds of years later, a new race emerged before their eyes, one that was intelligent and quick witted. But they did not respect the natural order. One day, a young girl, the heir to the throne, and her friends walked out of their village, wanting to see what was beyond the forest. Each of these girls had a gem, the heir, Ariella, had an opal. Her other friends had gems, one of each, one emerald, one amethyst, one ruby, one sapphire, one diamond, and one onyx. Ariella was stunningly beautiful, with flowing, golden hair, a slim, shapely body, she was perfect, and adored by every boy in the village. As they journeyed, they at long last reached the edge of the forest, where they saw a handsome young boy riding a horse. As their eyes met, they felt like they were made for eachother. This young boy, the prince of a great human kingdom, became engaged to her, and eventually married, as her friends were married to other great and powerful leaders, and they mated. At first, there were worries that the baby would die, but it survived. The child was born, and it looked like a human, but had powers of the Secar. When the Dawn Bringer heard of this, he was furious, and immediately flew to the great city. “You have betrayed my warning, and now the world will suffer if I do not stop this.” He laid siege to the city, toppeling stone walls as if they were made of wet paper, shrugging off arrows as if they were childrens toys, slaughtering armies as if they were pigs for the butcher. The human’s could do nothing against him as he wielded the might of a thousand hurricanes compared to which they were like ants before a bear. Desperate to spare the city, and the prince she loved, Ariella offered to the king to sacrifice her in exchange for the dragon sparing the city. The prince cried, for he couldn't bear the thought of life without his love, but he knew it was the only way to save their child. Reluctantly, he called the dragon, and explained the deal. The dragon, still furious, accepted, for he understood the strength it took to do something like this. Although furious, the love shown by the prince softened his stone heart, and instead of killing the princess, he took her back to her father, and promised to forever enforce the border between these two nations. To help him accomplish this task, he took the biggest gemstones he could find, and breathed life into them. As he did so, the 50 glistening gems slowly transformed into eggs, dragon eggs. Over the next 9 months, the dragons inside grew, developing gems of their own, and they hatched. Made to be in the Dawn Bringer's Image, the dragons each had one gem, which could be any of the 6 except for Opel, whose power was reserved for the Dawn Bringer alone. However, there were once 60 gems, but during one of the Dawn Bringer's patrols, 10 were stolen by the humans, two of each type, one boy one girl, who were jealous of this power, and took the eggs, raising them to be allies of the humans, defending them against enemy dragon attack. The other 50, 25 boys and 25 girls, 10 dragons, 5 boys 5 girls, of each type, and their children are forever destined to guard the border, to prevent something like this from happening ever again. As the years progressed, the original guardians had children, who were the first wild dragons, and would not be needed for a long time, for the guardians cannot die of old age, and no one dares try to kill them. If you did not see my previous post, click here.
  2. I am pleased to announce that there's an entirely new set of reputation titles. Check out under your name to the left of your post and see what title you are--I imagine it will be very different. Why did the ranks get altered? Well, I hadn't ever really expected people to rise through the ranks so fast. Obviously this site isn't going anywhere, and five years down the line, it wouldn't make sense for all of us to be Adonalsium, now would it? So this new scheme was designed to be much more sustainable for years to come. It's also designed to have a ton more progression than the old system. In the old scheme, you became Shard at 128, and then new ranks appeared at 256, 512, and 1024. Not so much progression. Considering how many people are in the 1-500 range, there needed to be a lot more ranks. And boy, there are a lot of new ranks. In the old scheme we had less than 20 ranks total. In this new system, there are 102 positive reputation levels. There's also no exponential growth on new ranks--it's much more linear, with the differences between levels gradually increasing. I hope you find the new system fun! There are a lot of very powerful and cool titles now, but there are also delightfully obscure cosmere titles, and some that are just plain silly. Hehehe. And of course, now with a properly large list of ranks, it's time to complain about their ridiculousness. Some of the promotions are... interesting, to say the least. Discuss yours in the These Stupid Ranks topic.
  3. This has been going on for months, and I just don't understand why. iTunes lists the podcast. I'm subscribed. And up till a few months ago, it updated every week and fetched the new episode without problems. Now, my subscribed podcasts all update but this one and one other (Rude Alchemy, for what it's worth). It constantly has the "exclamation" icon next to it, meaning "problem." When I click the icon, it says, "There was a problem downloading "Writing Excuses". [sic] An unknown error occurred (302). Please check that the URL is correct and the connection to the network is active and try again." There's nothing wrong with my network(s). The URL is "http://www.writingexcuses.com/feed/podcast,"which works just fine and shows the expected XML document when I access it using a browser. Does anyone know what's going on with this? It frequently skips episodes, and I just have to hope to catch it when it can see the URL to manually download the episodes, and it generally takes three or four clicks to get them to download. I get the exclamation icon the first few times.
  4. Is anyone like me sitting at work checking their email every four seconds to see if the newsletter has come yet? Maybe I'm weird....
  5. I'm currently in the process of cataloging all of my theories that I need to disprove/update/improve with new evidence that flooded out after WoR's release (seriously, good work to all Sharders for asking and reporting this time around). This here, then, is an index of all of the relevant ones I can think of right now for your/my viewing pleasure. See it as a to-do list and/or as a reminder of the various crazy things I believe. Feruchemical Health and Cognitive Aspects: -Reaffirmed by numerous WoB's to extend to Stormlight healing. --Example: --Second Example: Stormlight retention as a function of gem size: -While initially dis-confirmed by Brandon to some extent, WoR makes it rather clear that gem size matters in how long things can hold stormlight, what with it's mondo-gems lasting longer and all. Traversing the borders of time bubbles (specifically the distension theory): -Totally disproven. The borders of time bubbles are in no way malleable. You stick your arm through, and the bubble's surface stays where it is while the effect travels with it. It's weird, as surface-questions ever have been. --Source: Spren as Forms: -Confirmed in its entirety. Spren are individual Cognitive entities, and each type is based on some singular Spiritual ideal of a concept. --Source: Forms in General: -Applies to more than a few theories all under the "Forms" umbrella. The above WoB has some rather heavy implications for other "Formic" theories as well. Forms and Divine Breath Healing: -Got this one more than a bit wrong. I reference the healing done by bestowing Divine Breath as one of the "core" pieces of evidence for Forms several times in various theories, and turns out I was rather wrong on it. Good thing I got Brandon to confirm Forms' existence elsewhere, at least. --Source: Hoid (probably) has Gold Feruchemy: -Given more weight. Hoid has some instant-speed healing that heals the soul, and so is not afraid of Shardblades (as we saw in WoR's epigraph...). While some other Cosmere healing magics could perhaps grow back your head or your soul, not that many are such that they can be applied to oneself at a moments notice and do the same. --Source: Aluminum is weird to everyone: -Ought to be expanded to "aluminum is weird to everyone" with the revelation that it interacts oddly with all magics. Feruchemical gold healing can't push it out and other weirdness surely awaits us. Also, it does interact a tad with Thugs. --Source: --Source: Personal identity and Clothing: -Clothing as "default a part of you" is backed up again and again, I think, in WoR, particularly in regards to Lashings. Note how even Kaladin's clothes do/don't stick to his Full Lashings according to which is more convenient to him. -The active inclusion/exclusion of clothing also gives very strong evidence to the tangential "are Lashings aspected to their originator?" discussion in that thread. Yet Another FTL Theory: -Took some hits and got some encouragement. We've long since found out that bubbles won't expand in vacuum, and the Distension theory (which was tangential but would have been nice to have) being taken down stops us from having teardrop bubbles. On the flip side, FTL likely involves time bubbles and nicrobursting. --Source: Stormlight vs. Feruchemical gold Healing: -Thoroughly hamstrung and then set on fire. This also spawned some follow-up discussion, but at the end of the day WoR teaches us that Radiants and those with Regrowth can both heal damage to the soul. WoR in general also teaches us that Stormlight healing is crazy-powerful and looks to be able to do anything that Feruchemical gold can do. There are no Universal Soulcasters: -A bit on the fence here. I'm leaning towards "no" given the whole "turned to stone" thing in WoR indicating that there is indeed some deeper bond between fSoulcasters and their users, and I find it personally unlikely that Radiants suffered those symptoms. The MEC: -Yargh, I really need to update this thing. Main takeaway that can be summarized in less than a thousand words is that the laws of physics in the cosmere are indeed Spiritually based, as many argued for/assumed in that thread and elsewhere. --Source: -Also I mis-modeled how Heightenings work, to some extent. See the WoB for Divine Breath above. Are Spren Vampires?: -Sorta-maybe, it seems. WoR teaches us that various spren are "in" the Physical to a greater or lesser extent, and then we have Rock seeing them all the time. My bet at this point is that Pattern would show up on the camera and Syl wouldn't. -Also, I neglected to update that thread with a RAFO I got: --Source: --- To reiterate, this is partly an update to my millions of loyal followers and partly a board-clogging to-do list for myself. Anything I missed, perhaps some sub-tangent in a thread I didn't remember?