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Oversleep posted a topic in MistbornFor a long time I was wondering why a simple basic metal allows to counter the effects of a godmetal. The short answer: it doesn't. The longer answer: it doesn't, but actually does. The true answer: Here we go. Let's start with everything we know: Atium burners see a single shadow of every object they see. The shadow shows the future of the object, few seconds at best. Somebody burning electrum sees his own multiple shadows Somebody burning electrum is said to be protected from atium Now, how are "vortexes of shadows" created? When another person sees your reaction to their atium shadow. They can act on it, what results in atium shadow splitting. Reference: Vin killing Zane. It's like that: Person 1 will do thing1. Person 2(burning atium) sees this and adjusts their movement. Person 1 sees the adjustment, quickly concludes thing1 and chooses to do thing2. Person 2 sees atium shadows split to thing1 and thing2. Image: When another person also burns atium. You can see their atium shadow, what they want to do and you can adapt your behaviour based on it. But since they also burn atium, they see what you want to do and what you want to do in relation to their behaviour. So they adjust their movement and so on. Since most of it happens subconsciously, it all happens at once. That's how a Feedback Atium Loop is created, resulting in multiple atium shadows. When you burn electrum, you see what you're about to do, so you can adjust what you want to do, this will create another electrum shadow which you will see and also can change your mind... So even without any atium burner nearby electrum creates a vortex of shadows (somehow confirmed at the beginning of HoA). That is Feedback Electrum Loop. Now, since electrum burner has multiple ways he can go, when you burn atium, you will see multiple shadows of electrum burner. For an observer burning atium you will also have multiple atium shadows. Mind you, if you constantly change your intentions, this will result in your atium shadow changing. But what causes them to multiply is acting on the hints from the future.