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Found 20 results

  1. Taldain is screwed! I say this before I do any research because I tend to be wrong about these kinds of things. The original idea for it all came when I was watching Game Theory on Youtube because I was bored. I recalled a certain episode from the very channel about gravity’s relationship with centripetal force. Put simply, your weight here on Earth isn’t actually your mass multiplied by gravity. Your weight here on Earth is slightly more than your mass multiplied by gravity because another force—centripetal force—is preventing gravity from taking complete hold of you. I hope you feel better the next time you weigh yourself because you’re actually slightly fatter than the scale says you are. Now, I was considering this relationship, and then I suddenly remembered something from the Cosmere. An anomaly, to say the least: A planet trapped in one spot between two stars. According to Arcanum Unbounded, “Taldain is a tidally locked planet trapped between the gravitational forces of two stars in a binary system.” As a concept, this is pretty cool, and the fact that the planet is held in place by equal gravitational pull from two masses makes sense, at least in a pinch. However, most planets in the universe tend to orbit and star and spin about an axis. Ours (Earth) is one of these. Our gravity is 9.8 meters per second. However, this gravity is fighting alongside this factor. Factor: Earth is spinning about an axis at 465 meters per second at the equator. What does this mean? Well, what this means is that there’s a lot in play that gives us that sensation of being pulled down. In the diagram above that I heartlessly stole from the internet, we get a pretty good idea of what centripetal force does. If that blue dot were you and the axis the Earth’s axis, then by spinning around, your body will attempt to launch off the planet at thousands of miles an hour and be instantly cremated by the buckets of radiation lying around in space. However, your hundred-pound-worth of human flesh is kept firmly on the ground by another force: gravity. These two forces keep each other in check to make sure we aren’t glued to the ground by gravity or launched into space by centripetal force. So what does this mean for Taldain? Well… not much. While centripetal force does keep gravity in check, nothing’s that much different without it. Assuming Taldain has the same gravity as Earth (which is plausible, as Sanderson’s gravity system is incredibly similar to ours), then 135 Kg at the equator with centripetal force amounts to about 134 without. If Taldain happened to have been spinning about an axis but suddenly stopped—which it didn’t—then there would’ve been some chaos (people at the equator being hurled due east faster than the speed of sound, either dying from hitting a mountain or getting severe whiplash followed by enormous tidal waves promptly eliminating everything), but seeing as how that never happened, then it can be assumed that Taldain is safe, right? Wrong! Taldain’s two stars are completely different from one another. The “Dayside” star is a huge supergiant star that provides constant noonday sun to the inhabitants. The “Darkside” star is hidden behind a mess of rings which prevents most of its heat from reaching the Darkside. What does this mean? Well, on the Dayside, everything’s regularly hot and dry, as shown by the abundance of white sands. On Darkside, however, everything’s cold and wet. And what happens if you put something super cold next to something super hot? You get wind! See, cold air is more dense than warm air. When something dense has the opportunity to disperse, it’ll take it. So the cold side of Taldain is going to constantly rush over to the warm side of Taldain, causing massive planetary winds that’ll blow through any barrier cities. Oceans? Forget about sailing. Those waves are going to be massive. However… I’m going to give Taldain the benefit of the doubt here. Thousands of massive storms on the border between Dayside and Darkside isn’t actually very realistic. There would be high winds, yes, but there’s never any drastic temperature changes due to the fact that either side has a consistent heat source. It’s quite plausible that equilibrium had been achieved and maybe winds barely even show themselves. It’s possible that Taldain is fine as it is. However, I have one more trick up my sleeve to hopefully destroy Taldain as we know it. And that has to do with nothing more than the planet itself; how it was created. Creating a planet that just so happens to be in the perfect habitable zone for not one but two stars is a very strange anomaly. There aren’t a ton of ways to explain this but there are a couple methods. Method 1: There were once actually three stars in the Taldain system. The one in the middle was of significant less mass than either of the other two. In fact, its mass in comparison to those of the dwarf star and the supergiant was so miniscule that its outer layers were actually sucked away by the other stars. The supergiant simply ate these outer layers, chomping them down like a bag of cheetos. The dwarf star, on the other hand, created a ring out of the collective stardust that it consumed. Once the outer layers were consumed, the star cooled, and what remained became a planet. I find this option intriguing and actually quite plausible—not like the next method, which is unrealistic but also really destructively cool. Method 2: There were also once three stars in the Taldain system. One, however, had a lot more mass than the other two. This star did the opposite of the Method 1, and instead of getting its surface stripped away, chowed down on the stars nearby. Eventually, something (I dunno what) happened, and a ton of its mass was stripped away to form its moon. Over the process of time (a lot of time), this star cooled into a planet, but it continues to strip away at either star, as is the process of receiving Investiture from the shard Autonomy. This option is incredibly unrealistic because if anything Taldain should have the other two stars orbiting it, not the other way around. However, that could actually be a possibility, in retrospect—instead of being trapped between two stars, two stars are trapped by Taldain, who orbit it at such a perfect rate that they appear to be in the same place 24/7 Either way, though, I haven’t spelled doom for the Taldain people. At the end of the day, my clickbait title wasn’t true. Taldain is perfectly fine. Unless I’m wrong, which I usually am about these things! Feel free to inform me about other forces caused by a lack of centripetal force or the consequences of being nearby a supergiant star! Until then, I’m going to continue teaching my seminar on High Imperial. Sincerely, Channelknight
  2. autonomy

    So where is Autonomy exactly? I was going through the White Sand comics and there were faces in the sky. Not very subtle, that. But I remember reading WoBs and theories where Autonomy is the sun on the Dayside of the Taldain system. About how strange the entire Taldain planetary/stellar system was, why Taldain's Perpendicularity might be blocked (because it's in the Sun), how the lichen of the white sands recharge after being used for Sand Mastery, the Skycolors of Darkside (Shifting Colors in the comics), etc. Autonomy being the Sun made perfect sense, but there are also theories on her being Invested in the atmosphere, and some of those theories still work with that. So is Autonomy hiding in the sun or in the atmosphere? Did Brandon change his mind? Also, what's up with, what looks like an Avatar of her, appearing before Elorin? What's this about Scythe (Skathan in the comics, the Emperor of the Dynasty on Darkside) possibly being another Avatar of her? I've read the WoB on Patji about it being an Avatar of Autonomy formed of her Intent but not quite Splintered off her, and I understand that bit but why would Hoid leave the letter to him? Was access to Bavadin blocked at that point due to her closing off Taldain?
  3. I’m trying to compile a list of all the worldhoppers that have been shown to us so far in the Stormlight Archive. This is spoilers for all of the cosmere, FYI. Here is who I have so far: Hold: the beloved trickster Demoux: originally from Scadrial in the first epoch. Appears in the WoK interlude “ishi”. Chasing Hoid. Galladon: An Elantrian and friend of the king and queen of Elantra’s. Appears in the WoK interlude “ishi”. Chasing Hoid. some dude from white sand (the only Sanderson I haven’t read in its entirety) Is also with Demoux and Galladon in the WoK interlude “ishi” chasing Hoid. Swordmaster Zahel: most people know this is Vasher from Nalthis, the world in Warbreaker. Nightblood: the sword of black smoke, crafted by the five scholars. Vivenna: Abdicated queen of Idris, Highmarshal Azure, chasing Nightblood(?) Mraize: not much known. Has trophies from all over including a bird from “Sixth of the Dusk” Iyatil: From Scadrial, second epoch, one of the masked hunters. Mrall: pretty sure he is a Kandra from Scadrial. WoB (IIRC) Khriss and Nazh: This is a theory, hoping someone can confirm or deny; They are disguised as Ardents in Dalinar’s court - the young female ardent that talks to Navani on top of the scaffolding overlooking the “floating tower” fabrial experiment in WoR. the lighthouse keeper: in Oathbringer, the lighthouse keeper curses, “merciful domi!” Showing that he is from Sel. Felt: guides Dalinar to other Valley” in Oathbringer. He is originally from Mistborn epoch 1, a house spy for the Ventures. Thats all I have so far! Please add or correct or offer theories! Thanks everyone!
  4. I had a theory. In Mistborn era 1 Sazed talks about a religious group, the Nelazan, who worshipped the stars, a god with a thousand eyes named Trell. Could it be that this religion actually originates from people who moved from Taldain to Scadrial, and the religion of The Sand Lord/Autonomy morphed into this.... And perhaps this exodus was led by Trell the construction foreman and somehow over time his name became associated with their god.
  5. How old is Khriss during all of the books? And do worldhoppers age slower or something, because she is in secret history, era 2, stormlight, and of course white sand which must have come first. My guess is at least 230 years old during Stormlight.
  6. I have looked in many places for an answer to this question but haven't found it so I'll ask it myself. We know that Taldain is currently unaccessable: Questioner This is about certain people from Nalthis... living on Roshar and how they are living on Roshar. Could they also do that on Scadrial? Brandon Sanderson Scadrial would be a lot harder because getting the Investiture out of things on Scadrial is tough, there are ways you could do it but it would be much more difficult. Questioner Does that have to do with the Investiture being more directed? Brandon Sanderson Yeah, it's more the genetic component is a big part of it. The directed component-- In Roshar its just flowing around all over the place. For instance, if he could get to a Shardpool he could feed off that, but then he's at the Shardpool and that's kind of dangerous and things. Roshar is really the easiest place in the cosmere for him to consistently get this sort of stuff. Taldain would not be bad either, that's the White Sand world but it is inaccessible currently in the cosmere Salt Lake ComicCon FanX 2016 (March 26, 2016) So how long has Taldain been inaccessible? And how did Khriss leave Taldain and become a worldhopper if it is supposedly inaccessible? I didn't think that perpendicularities could be one way, but I could be misinformed.
  7. I've been relistening to Warbreaker and at 8 hours and 16 minute it mentions that if Vasher had more breaths he could have seen the "lichen" on the grass. I can't find if it has been discussed, any idea if it's the same lichen as mentioned in White Sands that fuels their sand Mastery?
  8. So I recently finished my first read through of the White Sand rough draft, and I think it may be one of my favorites. Despite it being a rough draft, it still possesses the same spark of genius that fills all of Sanderson's books. Although I think the book is wonderful, there are a few questions that I want to ask your guy's opinion on. During my read through, I first noticed a brief role played by a petty thief named Reen, though I quickly dismissed this as a coincidence, as White Sand was written before Mistborn and it would just make no sense. But later, I noticed that Kelton had a brief interaction with a worker named Trell. One could pull all sorts of things from this. Could this be the Trell? If so, what is he doing here? Could he be the Sand Lord that a certain Elorin claimed to have met? Or could this just be a coincidence stuck inside the rough draft of an unpublished book? One could go on for a while on this train of thought. So I just want to ask your guy's opinions, what do you think about the situation?
  9. So one of the first things we learn about in White Sand is that Taldain is tidally locked to it's star. This means that the Dayside should be (very) much too hot to live on, and the Nightside should be (very) much too cold to live on. The only reason I can think of that makes at least a little sense is that some of the energy that should be given out from the sun is actually converted into Investiture, which is why Sand always turns white again, if left in the sun. For this to work, lnvestiture would actually have to be a form of energy, as there has to be a lot of energy converted for Taldain not to be too hot, and for it to be converted in the first place, it would have to be a form of energy. However, this means that the Nightside would be even colder. Taldain does not look like a very nice place to live. The only other explanation that i can think of is that Autonomy fiddled with the anatomy of the humans who live there (TLR 2.0) or that he fiddled with the planet, e.g. made the planet with varying levels of thickness in the atmosphere so that the thermal energy reflected by the white sand (some kind of effect, where infrared radiation gets reflected by the colour white, can't remember what it's called), and it gets bounced all the way back to the Nightside. What do you think?
  10. The release of White Sand Volume 2 has been a tumultuous one. It's been delayed a long time, but now, today, it is actually out. Several people have reported that their physical copy is out for delivery, so that means it is officially real. However, it isn't totally out yet. You might notice the Kindle version and other ebook versions say you can't get it until tomorrow, February 21st. Ian (WeiryWriter) tells me that this is the case because comics generally come out on Wednesdays in America. I suppose that makes sense that there is some discrepancy in the two markets, so there's some weirdness in the release. Our White Sand Volume 2 reactions thread is here. If you haven't read the first volume, you can pick it up anywhere. In case you missed it, you can also listen to Shardcast's comments on the first volume. You can be sure there will be a Volume 2 podcast soon, too.
  11. Recently on Reddit, somebody mentioned that Autonomy's investure doesn't empower sapient beings directly. 1. On Taldain, the sunlight contains investure that energizes microscopic lichen in the sand. Sandmastery is the manipulation of these organisms, but as far as I can tell, involves little to no flow of investure through ones self. 2. On Patji, Avien are formed when normal birds eat the grubs in the Eye of Patji. Notably, there is no effect if a human were to consume said grubs. I believe that this is intentional on the part of Autonomy, and I believe that I know the reason why. We know from Oathbringer that Autonomy is leaving sentient splinters of herself around the cosmere. From Secret History, we know that a share cannot be taken up without significant connection to it. As there is more Autonomy to go around, the likelihood that someone could eventually take up a splinter is higher. Autonomy tries to limit others connection to it, either as a precaution or simply due to her intent, by providing this buffer between her magic and the people of the cosmere.
  12. In page 789 of the American Version, Hoid-as-Wit and Shallan are discussing the story of 'The Girl who Looked Up', with Hoid-as-Wit stating that "It's a story from long ago...things were different in that time." However, when Shallan creates the Illusion, he says "'s not dark enough" (page 790), with the illusion "leaving them standing in the darkness of night, lit only by a frail set of stars." Hoid then goes on to say that people still had to live, even without light, living, farming and eating in the darkness, except for the one girl who wanted to find out the answers about the wall, and eventually climbing the wall to find that on the other side was "God's Light" (page 792), and that she sneaked up to the Light, and she brought it back with her. "To the other side. To the land of shadows..." according to Shallan. This sounds very similar to the story of Khriss in White Sand, the ever inquisitive girl who goes from the Darkside to Dayside in her quest to find the Sand Masters, and to those who have read White Sand Prime, we know that she takes Sand back with her to Darkside at the end of the book. What d'y'all think? Am i clutching at straws here?
  13. I was wondering whether Brandon has decided that all the information and stories about Taldain, Khriss and the Shard Autonomy and her isolationism will only be dealt with in graphic novel form because that would not be very effective would it? All this cosmere stuff I think would be much better explained in written form even if it is in a short novella as graphic novels tend to be on the action heavy side which would not be compatible with the sort of scholarly tone set by Khriss herself.
  14. OK, this power is a bit weird. Apparently sand mastery works through lichen or something in the sand that feeds on sunlight (recharging it between uses) and water from the Sand Master (at the time of Sand Mastery being used). This lets the Sand Master manipulate the white sand physically. So far this seems like a very biological, ecological, "cycle of nature" kind of magic system. But then there's Slatrification. Really powerful sand masters can turn white sand into water. How does that work? Does the lichen die upon transformation? I suppose that in itself wouldn't be problematic, since as a living thing presumably it can multiply and spread back into areas it's been killed out of. But... does the water ever turn back to sand? If not, will the Dayside eventually run out of white sand, or sink into the ocean as its land is slowly transformed into water?
  15. The title is in reference to @RShara's Physics of the Taldain System thread. This is a sort of counterpart of that thread that we can use to speculate on Taldain's Cognitive Realm. Just as in the Physical Realm, the binary star system around Taldain leads to interesting questions in the Cognitive Realm. First, there is the general question of whether the Cognitive Realm's sun corresponds to the sun in the Physical Realm. Like, are Worldhoppers seeing the soul of the sun? If so, then Darkside Worldhoppers will see a different sun from Dayside Worldhoppers. The Darkside Cognitive Realm sky would probably be free of the "particulate ring" that Khriss mentioned, so they'd see their "sun" unhindered. I really like @Glamdring's theory that the "white dwarf" is actually a black hole and that the particulate ring is the accretion disk. If that's true, I wonder what a black hole looks like in the Cognitive Realm.
  16. Question about the physics of the Taldain system. It was complicated enough with one sun, one tidally locked planet, and one moon that always rotates around the light/dark terminus. How does a binary system work with this? From what I understand, the L1 point (aka the barycenter) between the two stars is extremely unstable. Any kind of jiggle to the rotations or gravity of the system and the planet spins off into space or crashes into one of the stars. Judging from the sketch of the system, we have the two suns in a near-circular orbit (very difficult). And Taldain in the gravitational center of the binary system, with a rotational period that exactly matches the orbits of the stars? And that still doesn't explain the orbit of the moon, which should stay the same no matter which direction the planet itself is facing. It seems to be an extreme balancing act. I suppose Investiture could account for it, but I kinda hate to see this hand-waved away as "magic," since from what I understand of Brandon, he tries to keep as close to actual physics as possible (red/blue shifts not withstanding ). Does anyone smarter than me have a good explanation?
  17. Let it be known that I'm so excited about the essays that I haven't even read Edgedancer yet (even though Stormlight is my favourite series). We got some lovely information from Khriss that clarifies so many old questions. I have a few main theories that I want to bring up, that I know some people have already tossed a few of these around, but well, I'm just so excited I needed to make my own thread. Sorry, not sorry. Selish Observations Scadrian Observations (Secret History spoilers as well as Arcanum Unbounded) Taldain Observations Threnodite Observations Drominad Observations I have to go for now, I'll continue later tonight with the Rosharan system, Silverlight, and some theories I've got about all this new info. Thanks for listening to my ramblings. Time to do a complete cosmere reread and hunt for clues.
  18. This might better fit in Theory, but as the book just got released, I figure this is a safer place to put it to avoid spoilers. I was looking at the map and thinking about it. We have a sun-like deity at the top and center with flaming hair and the symbol of a sun. Willing to bet this is Autonomy/ Bavadin. Note that the same symbol of the sun appears in the centre of the map at KraeDa, A sacred site and the space where the fertile lands radiate southward from.I'd be willing to bet that's where we'll find the perpendicularity. As Taldain is tidally locked, the centre of the Dayside continent is always pointed at the sun. Which is worshipped as a god. How far does a perpendicularity reach? All the way to the star? Or perhaps the reverse? All the way from the star? EDIT: Fixed Title
  19. Finished! Nine characters from eight Shardworlds! From left to right: Dusk from First of the Sun / Kaladin from Roshar / Vasher from Nalthis / Hoid from Yolen / Harmony (Sazed) / Khriss from Taldain / Shai from Sel / Vin from Scadrial / Silence from Threnody This piece is also celebratory art! Happy Chinese New Year 2016 (Year of the monkey)! At first I drew these characters mainly for an online fantasy magazine because they kind of let me (as translator of WoR) introduce Stormlight and the whole Cosmere series in their New Year issue, which meant I’d better add some festival stuff. So here it is - Characters from eight different Shardworlds wishing you a Happy New Year! In China, this is a popular traditional gesture when people give New Year’s greetings. It’s called 作揖 (zuò yī, in spoken language: zuō yī). When you do this, you make a bow with hands folded in front of you and greet others at the same time. Raise your folded hands and then lower them. The motion can be repeated several times. For men, they should use their left hand to cover their right hand (In ancient China, men tended to hold weapon with their right hand, so they covered it when saluting, to reduce hostility and show respect.), while for women, they should do it otherwise and it’s better not to clench the left hand into a fist (You can learn this from the picture above.). If you do it wrong, you will convey some ominous meaning. Please be careful # # # Heck, so many tags! Also seriously, I think we may need a Cosmere crossover art album
  20. Last May, Tempus posted something that he/she called "Shardic Number Theory." Tempus included a section that discussed Bavadin (now known as Autonomy), the shard on Taldain, but had to censor most of the White Sand-Specific words. Here is the section: Bavadin - Five, Eight, Nine We don't know much about Bavadin, but there are a few options. There are five shshshshsh, and a shshshshsh can have five shshshshsh. The religious texts on shshshshsh are five hundred years old. There are eight shshshshsh, who elect eight shshshshsh, and shshshshsh spent eight years training. The shshshshsh religion sends eight shshshshsh at shshshshsh per day. There are also nine ranks of shshshshsh, nine people in shshshshsh's expedition, a maximum of nine shshsh without over-shshshshsh, and nine shshshshsh if you count the beggars. This paragraph brought to you by the Librarians. Now that we have a forum on which we can talk about white sand, who wants to fill this in? EDIT - I think that it was actually May 2014.