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Found 56 results

  1. We know, that Renarin isnt able to use standard Ilumination like other Truthwatchers. He simply creates lights, and they sometimes act strange. And he has his visions. Many Sharders think that this is Voidish Ilumination - futursight, but i highly doubht it. First thing, we know that every surge has Physical and Spiritual aspect. Adhesion can connect people, Transformation can transform them etc. So its safe assume that Ilumination also have Spiritual Aspect as well. And Spiritual Aspect of Ilumination is futuresight. We can even see this in the books - Shallan scetch Yalb survieving ships soulcasting, we see many times Shallans scetches with people in theirs "best versions" - and they later become this version of themselves. So with Illumination Shallan is able to "see" possible future of people and set them (with Spiritual Transformation) on way to this future. So I think that any Truthwatcher and Lightweaver will be able to see partialy into the future. Difference is influence of second power of Radiant - for Truthwatchers is progression, slow growth without revolutionary changes, for Lightweavers its Transformation - one sudden change. So: - Truthwatchers can see people/things future if they stay on their path and dont change - Lightweavers can see people/things future if they change rapidly for the best. And any shard can grant his servants (?) with some form of futursight. And Cultivation is very good at it - and spren ar partialy from Cultivation, Truthwatchers spren probably the most (after Edgedancrs ones), Cryptics are personification of laws of Physics, so also closer to Cultivation than to Honor. So we have it, but why Renarin is so special? Of course, reason after this is his Spren. But I think it is not because he has some Connection to Odium - I think this is because he is damaged. We know that in whole Cosmere magic - Investiture need Intent and Focus. If any of those elements is not correct, Investiture also dont work correctly. If focus of Metalic Arts has not right composition, it will make Allomancer sick in the best scenario. If Command is not clear or too quiet, will not Awake. If Aon is only slightly incorrect, it will have lesser effect, dont work or even work differently. And Spren is focus of Rosharan Magic System. So if Spren is damaged, Surges he granted will also dont work properly. And we can claerly see witch Surge is damaged - its Illumination. But spren is Focus for both Surges equaly, so need to grant his Radiant access to both. And when he cannot grant full access into proper Surge (because is not perfect Focus) he shifts on other aspect of Surge he can grant. So Renarin dont have proper Illumination powers, because Glys is damaged, but becaouse Investiture have to flow and Force have to go somewhere, he has powers Shifted towards Spiritual Illumination - and this mean visons.
  2. Truthwatchers and Lightweavers share the Surge of Illumination. In Oathbringer, Renarin had been having trouble using the Surge of Illumination to craft illusions like Shallan does. While Shallan is a standard Lightweaver, Renarin is not a standard Truthwatcher as his spren is Corrupted, that makes comparisons difficult. We do, however, have another example of potential usage of Illumination by Renarin. In the Battle of Thaylen City, Renarin uses light to banish a Thunderclast. I don't think this is specific to Renarin's unique condition as, like Glys, Ym's spren too told their Radiant that they could make things go away with light when Nale attacked him in WoR. We do know that the Surges have a Spiritual component to them. Shallan using Connection to those she draws for her Lightweaving. Renarin glimpsing into a person's Spiritual and applying it on the Physical body. Both Illumination and Progression have a Spiritual element within them. Perhaps Truthwatchers are more proficient in Spiritual manifestation of their Surges, like the Bondsmiths. We do know that the Surges don't always manifest in the same manner among the Orders that share them. Perhaps this is how the Surge of Illumination manifests in Truthwatchers. Maybe they don't craft illusions. Truthwatchers are more about truth than lies, which are under the purview of the Lightweavers. Alternatively, the banishing light could also be a combination of the Surges of Illumination and Progression, their Resonance perhaps, a cleansing light (might as well go full throttle on that paladin theme)
  3. i wanted to talk about whatever it is that "shattered" the Shattered Plains “They blame our people For the loss of that land The city that once covered it Did range the eastern strand. The power made known in the tomes of our clan Our gods were not who shattered these plains. ” —55th stanza[1] This poem suggests that the humans blamed the Listeners for what happened even though it was the humans fault. the Listeners outright say it wasn't their Gods who did it and they remember the Power that did. “But it is not impossible to blend Their Surges to ours in the end. It has been promised and it can come. Or do we understand the sum? We questioned not if they can have us then, But if we dare to have them again. ” —10th stanza[2] This Poem suggests that Surgebinding and Voidbinding(or whatever) can be mixed. we already know this. at the end of the Poem, the Listeners question whether they should use Surgebinding again. its like they're afraid of it. They obviously know(or at least have an inkling) that what happened to Ashyn and the Shattered Plains is linked to Surgebinding. the Listeners are afraid of Surgebinding becasue it was used in some way to set a planet on fire and shatter the Shattered Plains. “The betrayal of spren has brought us here. They gave their Surges to human heirs, But not to those who know them most dear, before us. 'Tis no surprise we turned away Unto the gods we spent our days And to become their molding clay, they changed us. ” —40th stanza[3] its looking more and more like the Parshendi are the good guys. they presumably lives good lives until humans moved to Roshar, Took their Homes, Honor and Cultivation then gave them the boot(in favor of Humans), then they finally turned to Odium to try and win their land back only to be twisted by odium for his own sick purposes(Killing H+C)
  4. In WoK, when Shallan and Kabsal were talking about Voidbringers, Kabsal said this: Ten Divine Attributes? But from the table of Essences, aren't there twenty Divine Attributes? I think it's reasonable to conclude that the twenty attributes in the table of Essences were derived from ten more general attributes, and that those ten are what Kabsal was referring to. This means we can group the twenty attributes into pairs, merge those pairs, then come up with the actual Ten Divine Attributes. So, how do we do that? There are several interesting possibilities. One is to try and merge the Primary and Secondary Attributes of each Essence: I will let someone else attempt that. I personally couldn't find a way to merge such pairs as "resolute and builder", "learned and giving", "just and confident", etc., but then English isn't my native language. Another option is to merge the Primary Attribute of an Essence to the Secondary Attribute of the previous Essence: This has the added benefit of potentially mapping each unified Divine Attribute to a Surge, thereby connecting the table of Essences to the Knights Radiant chart: Once again, I will let someone else attempt that. I tried to do it a few years ago, pre-WoR, but I wasn't super successful. What I ended up doing recently is slightly different but still connected to that second option. Yes, I still think that the Attributes can be mapped to the Surges, but this time I ignored the Primary and Secondary labels for the purpose of this exercise. (For what it's worth, there must be a point in marking an Attribute "Primary", but I'm choosing to ignore it for now as irrelevant.) So with all that said, here's my attempt: Adhesion: Devotion Pious: devotion to gods Protecting: devotion to the weak When you're devoted to something, you stick to it no matter what (or at least till the devotion is no longer there). Gravitation: Authority Leading: being followed Just: to follow a moral code People gravitate towards authority, people or belief systems that they can follow to get the answers or the direction they seek. Division: Independence Confident: free from doubt Brave: free from fear The Division Surge removes the stuff that binds things, thereby "releasing" them from a sort of "imprisonment" or "slavery" of bonds. This can be a good thing or a bad thing, depending on the circumstance and the perspective. Just like how being free from doubt and fear can be good or bad. Abrasion: Attention Obedient: attention to rules/commands Loving: attention towards fellow man You tend to spend more time with people or things that you pay attention to or demand more of your attention, like a shoe experiencing more traction on a rough surface. But sometimes too much demand for your attention can wear away any interest you have, and your attention slips. If you don't pay attention to something, it might slip past you without you noticing, like something sliding quickly on oiled ground. Progression: Aid Healing: aiding the sick Giving: aiding the needy The Progression Surge is an aid to natural processes like the growth of living things or the healing of wounds, in that it makes those processes go faster, i.e. progress more. Illumination: Intellect Creative: productive intellect Learned: well-educated The intellect refers to the thing that supposedly allows us to know stuff, to understand, and to be creative. Enlightenment is what happens when you finally comprehend something. It is a concept directly related to the intellect, and is a word connoting light. Understanding brings illumination, and through it one sees. Transformation: Truth Honest: truthful Wise: able to discern truth The Surge of Transformation manipulates the truth about an object, changing its essence. Transportation: Stability Careful: avoiding error Resolute: unwavering in one's decisions The Surge of Transportation manipulates either the spatial or the realmatic stability of objects, allowing either teleportation or realmatic transition. Cohesion: Ingenuity Builder: assembles parts into a whole Resourceful: makes clever solutions Ingenuity means both cleverness and inventiveness. It is the ability to combine things into something useful and innovative. The Cohesion Surge allows the ingenuity of the user to manifest in any chosen material by shaping it to reflect his ideas, creating a cohesive structure built for a certain purpose. Tension: Responsibility Dependable: takes responsibility for assigned tasks Guiding: sets an example for others Responsibility can cause tension when the things you need to do and the things you'd rather do become opposite pulling forces. Your obligations, the oaths you've sworn, and the people who look up at you can all cause this tension. The key is to allow this tension to stretch you enough to make you stronger, but not stretch you past your breaking point. Mapping the Attributes to the Surges like this has another benefit: It allows us to rearrange both the Attributes and the Surges at the same time. In this framework, moving an Attribute moves the corresponding Surge, and vice versa. Why am I interested in moving things around? Well, I first thought about it several years ago when we learned that Illumination was connected to Pulp and Blood; I felt Illumination seemed more thematically connected to Spark and Lucentia. At the time, I tried "fixing" that with an alternative chart, but mostly failed. The idea of rearrangement came back to me a couple of months ago when I re-discovered a Way of Kings annotation showing that Brandon apparently experimented with various Knights Radiant chart versions. Here is one of his experiments from 2003: Notice how the Surges had different names back then (Division=Decay, Illumination=Energy, etc.), and different positions, and some probably were replaced with something else entirely in later drafts (like Awakening, maybe). Anyway, I was trying to work on a theory about the Dawnshards being of Cultivation around the same time last year. Seeing this previous iteration of the Knight Radiant chart, it suddenly occurred to me that a Cultivation magic system might have Surges and Attributes just like Honor's system, but changed somehow. And that's how I came up with the Elevations and Callings of Dawnshards theory.
  5. Had a out there thought. We have seen how shardblades can 'mist' when going through living tissue. In essence de-cohering. And Parshendi have smoke form. What if Willshapers can also affect themselves, rather than just their environment? De-cohere as they are about to be attcked? Possible?
  6. OK like the title says, shards weapons can't split become bows and arrows, buuut... What if Willshapers could could have a ShardCrossbow and using cohesion he makes SUPER dense bolts out of rock or even iron if he has it. One shot. There goes your misappropriated shardplate/carapace you mean ol' voidbinder!
  7. First time on the 17th shard forum but I was just thinking on back when Jasnah used the transformation surge at long range and I was wondering if other surge binders could mess with surges at long range (like a skybreaker or windrunner changing an object's gravitational effect without touching said object). Cause all I can think of is Szeth walking down a street pointing finger guns toward things and them just exploding.(I have only read way of King and am partway through Words of Radiance so please no spoilers). I'm hoping to start a friendly discussion. : )
  8. OKAY! so a while ago i left a comment on a discussion missing spren which was about why akwardness doesn't have a spren and I said that they were radiant spren but they all died in the recreance, but then I got to thinking and I made an order with surges and everything! Order: Internal screamers Nahel bond: awkward spren (attracts shame spren) Surges: Teleportation, Tension Shard blades: Since the akward spren don't want to be seen they appear as daggers, the type of weapon a spy would use Resonance: being unseen and hating crowds because people are the WORST sooooooo...yeah! do you guys have any order ideas? ideas about orders that have been posted?
  9. Y'all might remember @Harakeke's thread from a while back about glyph translation. I decided I will try and translate the Radiant, Surge, and Fundamental Glyphs. Yes, I know the WoB about the original glyphs not being supposed to translate. Yes, I realize it'll probably be nonsense. Here goes. Notes: I am using an online editor called Photopea. It is free and works the same, and as well as photoshop. I know this because I have worked with photoshop. I am retrieving glyph translations from the Coppermind. Any and all assistance with this project is appreciated. Update 1: 3-19-19 Started translation on ten fundamental glyphs. Finished with 3/10. Letters in parenthesis are unconfirmed or not existing but added for understanding (Like Thaylen)
  10. So we’ve seen how various orders can have special abilities by combining their two surges usually in a way that fits with their orders ideology. What about Stonewards and Willshapers the two least represented orders. We haven’t seen much of cohesion in general but I think it opens up some really interesting possibilities when combined with other surges. Especially given these order’s attributes. Perhaps a Willshaper could use cohesion and transportation to move materials about to creat new structures like pulling metal out of ores or something. This also fits with with their builder attribute. And perhaps Stonewards could reshape stone into large structures like walls using tension and cohesion.
  11. In the Silence Divine, we learned about Ashyn and their unique disease-based magic. This system I believe is concurrent with the events taking place in SA. But there's an issue with the timeline. Honor is shattered, Cultivation has her hands full and Odium has his own planet to manage and a Desolation to oversee. The assumption is that all Cosmere magic is fueled by a Shard. So who is running Ashyn's magic system and who was running it before the exodus? Odium followed humans to Roshar and has been said to be involved in the events that led to the cataclysm. Does that mean that Ashyn didn't have magic before he showed up or did he corrupt what magic was already there? Ashyn's magic wasn't always disease-based so I'd probably go with the latter. Are there Shards of Honor on Ashyn? Or pieces of Culti? There's arguments for either. But Brandon has told ua that there's only 3 shards involved in the Rosharan system so there's going to have to be more information. There's always another secret.
  12. In the exerpt of The Silence Divine that Brandon read from a while back, we learn that Ashyn has magic that involves a person getting infected with a disease, and that disease grants them powers as long as it is active in their system. We also have a WoB saying that in some cases, those diseases cause a flaw. This sounds suspiciously like the Nightwatcher's Boon/Curse mechanic. Since Ashyn is in the same solar system as Roshar, even though it doesn't have a Shard directly dwelling there, I propose that the magical influence of Honor and Cultivation dwelling on Roshar is nonetheless enough to have Ashyn follow many of the same concepts as Rosharan magic. 1. Brandon has said that the magic on Ashyn is the same basic principles, with the system being a little different. This theory would fit with that statement. 2. Bonds: On Roshar, people attain magic by forming a bond with a spren. On Ashyn, I theorize that they attain magic by forming a similar, weaker bond with bacteria or viruses. This bond allows them to use some version of the surges, perhaps in more limited ways. Then, once their immune system kills the infection, the bond breaks, and they need to reform it. In the reading, we see a woman changing a goblet of liquid into other types of liquid (Soulcasting/Transformation?) and others are able to float/fly (Gravitation?) or see the future (perhaps Odium's influence/Moelach?) 3. Boon/curse: On Roshar, people can go to the Nightwatcher and receive a boon and a curse. From the WoB above, at least some of the powers on Ashyn work the same way. You get the power to float a city, but you go deaf while having that power. 4. Echoes: (Wild speculation) I also theorize that the Echoes are from the accumulation of the dead bacteria's spiritwebs. We've never seen what happens if a spren permanently dies while being bonded to a Radiant. Since it seems likely that the Radiant and spren's spiritwebs are partially merged (more and more) as the bond grows, I'm thinking that if the spren dies, a piece of their spiritweb would be left in the Radiant. If this is the case, then the bacteria or viruses that are dying while bonded to the Corpsperson might be leaving behind tiny spiritwebs of their own. With enough time, that accumulation could cause the Echoes that they experience. Thoughts?
  13. We know that humans from the Rosharan system came to Roshar from Ashyn. When they did so, they brought odium with them. They also brought surgebinding, as mentioned in the Aila Stele. But radiants and surgebinders as we saw them are a result of bonding spren of honour and cultivation, where the fused utilise voidbinding by bonding with spren of odium. So basically, would it not make sense that surgebinders on Ashyn were more like the fused in that they use voidlight and voidbinding as granted them by odium? This would then discount concerns about radiants destroying roshar because it's surgebinding granted by powers not prone to deatruction as odium is. I welcome any input.
  14. So, as far as I know, the only way we have seen or heard of the surge of transportation being used is as 'elsecalling' by which the user teleported into the cognitive realm. But there are several references, such as when Teft explains the radiants' abilities to Kaladin, that radiants could travel great diatances in an instant. Is this another use of the surge transportation? Is it perhaps the way that Willshapers use the surge, where Elsecallers travel to Shadesmar instead? Thanks in advance for your input.
  15. In Oathbringer Dalinar and Shallan combine powers to create the 3D map and she is able to "paint" a wall with Stormlight to show everyone what the Kholinar looks like presently from the Stormfather's perspective. Is this a perk of being a bondsmith or will other radiant order be capable of combining their powers? Could a bondsmith Connect 2 or more radiants of other orders? Wheel of Time Spoilers: It would open up a world of possibilities, but I'm not sure it works without a bondsmith. It would be really fun either way. We've seen a decent amount of radiants hanging around each other and have not seen much evidence of combos. The only possible example I can think of is in WoK and WoR where Shallan enters the cognitive realm physically. Once to prove a point to Jasnah and the other time to escape assassins on the ship. Both times she is near Jasnah. I'm not considering the OB trip because that was the Oathgate and Sja-Anat's doing. In OB Jasnah says "You can't bring yourself into the realm, as I once assumed you could, but there are things there that can feast upon your mind". Ch. 120. But, Shallan went into it Shadesmar enough that she nearly choked to death on beads. I was thinking she was able to more fully go into Shadesmar those two times because of her proximity to an Elsecaller who are the best at transportation to Shadesmar. Is the idea that she didn't go fully into Shadesmar? She gets back fully to the physical realm rather easily unlike Jasnah. Except Jasnah got back along with Shallan really easily in WoK without a perpendicularity. Maybe neither of them was in the cognitive realm fully? They can't astral project according to this WoB, so it's not their cognitive aspect in Shadesmar while their bodies are in Jasnah's aclove spacing out. Also, in WoR Ch. 7 Pattern says "Now. See." right before the transition, not now go which could imply Shallan's not in the cognitive realm completely. Spent more time disproving this as an example of my main topic than on the main topic . Can anyone think of other examples of radiants combining powers?
  16. I was thinking, would it be possible for a nicrosil metalmind be keyed to an allomantic ability or a certain surge and then just be refilled with investure after it runs out? Would it have to be filled by a coinshot or a rioter in order to use that ability? or could it be keyed to that ability and then just be refilled by a nicrosil ferring?
  17. The drawing of flying ships in Navani's notebook got me thinking about flying ships on Roshar. Then I got thinking about perfect gemstones and their ability to hold stormlight and not let it leak. Add a few windrunners, a soulcaster, earth engineering, and an overactive imagination, let it stew for a few days and out came this idea: Aluminum plated shardships. Using the czochralski process, or crystal pulling(wikipedia link: https://en.wikipedia.org/wiki/Czochralski_process) Rosharians could produce large sapphires. facet those gems and turn them into a lifting fabrial. place those gems into a harness inside an aluminum hulled vessel and you have a Fused proof, flying ship that can be used for trade, troop transport, and other missions. Keep a stock of perfect gems on had to fuel the ship and you no longer have to rely on a windrunner or oathgate to get you around the planet in a hurry. Also, you could mount artillery to it and use it to take out ground forces or go toe to toe with the flying Fused. Any thoughts?
  18. I was reading this other thread about the strength of Shardplate, then it dawned on me, the real topic here. Can Shardplate fly? Dalinar's vision showed a healing Radiant order in flight. I think focusing on strength is useful and entertaining but in the end pointless. Brandon Sanderson will make a character just as strong as the needs of his narrative. Investiture is malleable with resonances and differing Knights being near one another and when you add Investiture from other worlds, anything is possible, just not likely for the plot, but possible sure. I'm sure most of his WoBs are answered with that in mind. Possible, just not likely. What I really want, nay, need to know is if KR Shardplate can FLY! Any KR, likely with the needs of the novel and the acts of the Archive, every Knight will need to fly. I'm almost sure of it, but maybe we won't see it until most Radiants are on oath 5 and in Book 6 after the big in-world time break. I can't wait to read Lift's book when she is 23 or 24 but still believes herself 10. It will be hilarious. Can someone ask this when he is on tour? Will advanced oathed Knights Radiant have flying Shardplate? Not the Gravitation surge Windrunners use to make gravity change, well maybe so, not sure about specifics. I can just imagine it. Several squadrons of Shardplated knights in airborn combat formation, extra long Shardspears in hand battling the Fused. That will surely change established tactics with a 3 Dimensional battlefield.
  19. So I was surfing the Arc Arcanum and found two WoB's listing Brandon's working ideas on those two surges. Cohesion Tension
  20. Fabrials Era 1 Fabrials- Fabrials of the Knights Radiant. These fabrials probably use sentient spren that agree to being connected to fabrials and are fabrials that store stormlight keyed to one of the surges. Era 2 Fabrials- Fabrials of current day Roshar. They use nonsentient spren. Types Altering Fabrials Augmenters- These fabrials are crafted to enhance something. They can create heat, pain, or even a calm wind, for instance. They are powered—like all fabrials—by Stormlight. They seem to work best with forces, emotions, or sensations. I am guessing that any one of the ten Polestones will work. Diminishers- These fabrials do the opposite of what augmenters do, and generally seem to fall under the same restrictions as their cousins. Pairing Fabrials Conjoiners- By infusing a ruby and using methodology that has not been revealed to me (though I have my suspicions), you can create a conjoined pair of gemstones. The process requires splitting the original ruby. The two halves will then create parallel reactions across a distance. Spanreeds are one of the most common forms of this type of fabrial. Conservation of force is maintained; for instance, if one is attached to a heavy stone, you will need the same strength to lift the conjoined fabrial that you would need to lift the stone itself. There appears to be some sort of process used during the creation of the fabrial that influences how far apart the two halves can go and still produce an effect. Reversers- Using an amethyst instead of a ruby also creates conjoined halves of a gemstone, but these two work in creating opposite reactions. Raise one, and the other will be pressed downward, for instance. These fabrials have only just been discovered, and already the possibilities for exploitation are being conjectured. There appear to be some unexpected limitations to this form of fabrial, though I have not been able to discover what they are. Warning Fabrials- Using an amethyst instead of a ruby also creates conjoined halves of a gemstone, but these two work in creating opposite reactions. Raise one, and the other will be pressed downward, for instance. These fabrials have only just been discovered, and already the possibilities for exploitation are being conjectured. There appear to be some unexpected limitations to this form of fabrial, though I have not been able to discover what they are. Sanderson, Brandon. Oathbringer: Book Three of the Stormlight Archive (pp. 1238-1239). Tom Doherty Associates. Kindle Edition. There are 2 more pairings of Fabrials that we don't know about. The Technological Plateu- Rosharan artifabrians have 5 pairings of types of fabrials, ten gemstones to manipulate the effects, and three type of different ways to harness the power of spren and the surges. Once they figure out how to create Era one Fabrials, they will be able to create many types of fabrials, but eventually the fabrials will eventually get too big for there the intended use. Rosharans can counteract this by controlling the size of spren, which we know can be gone from one of the interludes in WoR, to make them fit tinier gems. But they don't have the tools to cut gems that small and wire the gems and mechanisms together to create a fabrial. In the future, once they get past this problem what kind a fabrials do you think will be created, and how will it affect the many Rosharans? Fabrial Cities I think Fabrial Cities will become popular. I don't think we will have Urithiru cites due to lack of Super spren who would agree to this. Instead I think it will several to very many smaller fabrials will be interconnected to create one city fabrial. To do this, they will probably use a lot logic spren to handle all of the connections, stormlight infusion, and information exchanged. This also lets spren-hacking become a thing. Holograms and the Internet I think that these fabrials will probably use rubies and creativity and logic spren to provide near instant transfer of information. I don't now how they will keep information, but that might be able to work with one of the unknown pairing. For holograms I think it will be a mixed with creativityspren and maybe a hypothetical pairing to the warning fabrials, this could also work for screens for boards and communication devices.
  21. Would abrasion be useful for traversing underwater, like could it be used to swim faster?
  22. Following the most recent episode of Shardcast, I brain spewed forth this idea. As we have not yet seen Sja-anat in physical form, since we have not yet seen her features (her form is a black shadow iwith glowing white eyes), and since she seems to display not only sapience, but also independence of thought and action, is it possible that she is powerful among the unmade? If she has enough power, could she manifest a physical form? Since Odium was preparing Dalinar to fall, could Evi have been Sja-anat? Drawing from the podcast, if we assume that Sja-anat can resurrect dead spren, then it could be that Adolin's communication with his shard blade is inherited from his Unmade mother. This would also make Renarin a son of Sja-anat, and could potentially make him more susceptible to bonding to one of her corrupted spren. His sickness could also be a result of him possessing mixed DNA, or a mix of innate investiture. It also makes sense that Odium would use Sja-anat, posing as Evi, to push Dalinar further over the edge and make him more susceptible to The Thrill. She could do this by constantly challenging his values, or by acting completely out of character and doing something brash, like get captured by an enemy side.
  23. Szeth, using his surges at the ending of Words of Radiance threw a table at someone, Adolin I think. Does this mean Kaladin will, or can currently do the same with his surges. He has Gravitation mastered well. Does anyone suspect he can do it, or he just hasn't been showed how to yet by Syl or another Windrunner? I doubt his 4th ideal is in the way, Szeth was told after 3rd ideal he could use Division now. I recall some passage in some book that said Windrunners could destroy items with the barest thought. Any thoughts?
  24. So, nowhere in the books have we seen lightweavers using the surge of illumination combatively. Shallan's army during the final battle in OB did apparently have some substance to it but it is supposed that she did this through a combination of soulcasting and illumination; or simply the 'weight' of concentrated stormlight. However, I see reasonable evidence that illumination could actually be used combatively, and to devastating effect. As we all know, Ars Arcanum has this to say on the surge of illumination: Is this to say that lightweavers/truthwatchers can create ANY kind of wave-form? If so this means that in addition to visible light, (not even going to dig into the sound spectrum for the moment) someone with the surge of illumination would be able to create wave-forms ranging all from radio waves and microwaves, all the way up to gamma radiation. Are we someday going to see Shallan take the field and start microwaving voidbringers to a crisp? How about drop her into the middle of an enemy encampment and give everyone cancer from massive exposure to gamma rays? Even if one couldn't go so far, why not concentrate the lightweaving into a super powerful laser death ray and blast holes through baddies? I see major B-A potential here
  25. We learned a lot of information in Oathbringer, and it's taken me quite a few days to process what I've read. A lot of that processing seems to happen as I'm lying in bed half asleep, and that is where this theory comes from. TDLR; Surges came first, Honor bound them to Heralds and his Investiture via the Oathpact, and this was done to help stop surges from destroying Roshar during Desolations. Now that the TLDR is out of the way, let me actually explain where my brain went with this. 1. Humans, according to OB, came to Roshar because they'd destroyed their home with Surgebinding. -- I believe that it's being called surgebinding because that's how the powers are known on Roshar at this time. My theory postulates that humans had Surges, ALL surges, in an unchecked manner and this led to the Cataclysm on Ashyn (likely) or whatever their original home was. They were able to use Surges because it it simply just channeled/focused Investiture. It did not *require* Stormlight, but whatever the equivalent is where they are from. 2. Humans came to Roshar, as refugees, Odium followed them, and they were accepted there. -- At first they settled in fine, but then decided they wanted more... seems plausible. In the book we're told the humans were the enemy in the first Desolation (if not some of the first few Desolations). I can buy this. They would have been seen as invaders, as is evident by the Fused's hatred of humanity. There are still remnants of human worship of Odium on Roshar (in the form of Thaylen Passions, as one example). 3. Odium is the side with the most Passion. -- I believe the reason Dalinar's visions show humans fighting humans fighting parsh, et al, is because there were not distinct sides. Odium basically liked to stoke the coals and cause a ruckus in order to inspire passion. Early Desolations were a manifestation of this I believe, and throughout the years people simply gravitated to the side they were more comfortable with. 4. Early Surges were unchecked. Hence, the Oathpact. -- Here comes part of the meat of my theory. I believe early use of surges were unchecked, and all surges were accessible by anyone who drew upon Investiture to use them. This made them extremely dangerous. Also I believe ANY Investiture could fuel them. Therefore my theory postulates that 9 of the Heralds (not Taln) were men and women who could use all surges AND were in positions of power in Roshar were chosen by Odium during the creation of the Oathpact. The Oathpact was a way for Honor to allow Surges to remain on this world, but be limited and bound by oaths, so as to not destroy it like it did the previous world humans occupied. Taln was selected by Honor. I don't necessarily think the Heralds were told they were selected or by whom. I also think this is why today it's called Surgebinding. Honor literally bound the Surges, and bound them to HIS Investiture, created the Honorblades as a way to limit how many surges of what type could be used in conjunction and that this is the basic idea of the Oathpact. Honor did not want these surges on Roshar all the time, so the agreement was made that after each Desolation the Heralds would go to Damnation to give humans time without them. I don't think Honor counted on the Spren trying to mimic the Honorblades. The KR were then formed to keep the spren in check and to keep humans further bound by oaths in order to use Surges. This was all rolled into the Oathpact. EDIT: After reading some WoBs I'm adjusting my theory a bit to account for information I did not have while sleeping... 5. Odium sidesteps the Oathpact. -- Once the Surges were no longer free to be used by anyone, Odium was at a disadvantage. He began by torturing the Heralds, trying to corrupt them. I think their Connection to Honor was too strong to be corrupted, so he turned to the next best thing... the spirits of the dead parsh from the early Desolations. (He still tortured the Heralds, as we know, and he did so to begin new Desolations as soon as he could following the last one). He couldn't allow them to use Surges, since he Surgebinding is bound by the Oathpact, but he sidesteps this with what we know as "Voidbinding", a corrupted version of Surges, likely powered by one or more of the Unmade. This is legal since the Unmade are not likely part of the Oathpact. 6. The Death of Honor. -- Wild tin-foil part of this theory is that the Heralds themselves, with the help of Odium, killed Tanavast and splintered Honor. WHY??? Why would the Heralds do this?? Because he was weakening. I posit that the Heralds believed that if Tanavast was killed someone would take up the Shard and strengthen Honor and keep the Oathpact strong. Odium swooped in and Splintered Honor before that could happen. This is all extremely unlikely, but it kind of fits the narrative I have going here so I forced myself to write it anyway. So, here we have it. This is what I ended up with after digesting the information given to us in Oathbringer. I only have a physical copy of the book, so I don't have actual quotes in this post, but I can probably work to find some. I'm pretty happy with this theory, even though I'm probably wrong in most, if not all, of it, but it's what my brain concluded while I was asleep so I thought I'd share and see what the other more-cosmere-aware folks here thought about it.