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Found 6 results

  1. Not sure about anyone else, but I'm endlessly intrigued by Ulim. And not just his weasely, sycophantic ways. There's a lot of weirdness going on with him. So I wanted to put together a post laying out what we know, and what mysteries remain surrounding that Voidspren we all love to hate. What We Know 1. Appearance Ulim generally takes one of two forms. Either that of rolling, crackling red lightning/energy moving across surfaces; or that of a small human male with "odd eyes" and long hair that waves or ripples in an unseen wind. He can also vanish, making only certain people able to see him. And on one occasion, we also see him with spikes breaking through his skin and then retracting: RoW, Chapter 77. 2. Personality and Mannerisms To put it bluntly, Ulim is just ... the ... worst. He's dismissive, derogatory, and downright callous ("Oh, you thought she was alive?") to anyone he views as bring of a lower station than him. Which seems to include pretty much everyone except for the Fused and Odium himself. Although he's not beyond making snide remarks about even the Fused and the Unmade, provided they're not around to hear it: Row, Chapter 73. But when in the presence of a Fused, he's obsequious and frankly, more than a little cowardly. He's concerned about others making him look bad in front of them. He lies constantly, and is a master at manipulating people. While being dismissive is his go to move, he's plenty able to pour on the praise and promises of future glory if that's what the situation calls for. And while he seems firmly on the side of the Fused and Odium, he speaks and gestures in human ways. Here he is in RoW 59, somewhat reluctantly deciding to work with Venli, while using what seems a very un-singer like expression: Here he is in OB Interlude 3 after Venli grows angry at the way Ulim is speaking about Eshonai: Here's another point later in the same chapter, and this time a Fused calls him out for it: He's unforgiving toward those he views as traitors to Odium's cause (even when they do exactly what he wants them to do). Oh, and he thinks pretty highly of himself (perhaps not entirely undeservedly) for what he was able to accomplish in summoning the Everstorm. This is again from OB Interlude 3: 3. Abilities (Note: I'm proceeding in this section under the assumption that what we see Ulim do with Venli, he would also be able to with other singers) Ulim is able to move in and out of a singer's gemheart without needing a highstorm (though it may require some level of permission from the singer). He's able to crowd into the gemheart along with whatever lesser spren gives the singer their current form. While inside a singer's gemheart, Ulim is able to speak to the singer and even hear their thoughts. By taking up residence inside a singer's gemheart, he also grants them the ability to hear Odium's rhythms. Perhaps his most impactful ability is the ability to manipulate a singer's emotions. He makes Venli dance like a puppet on strings, and through her manages to manipulate a number of other listeners as well in pursuit of his goals. (If interested, you can read in the thread below about my theory that Ulim is actually using vibrations/rhythms to perform this emotional manipulation): As mentioned above, Ulim is able to scoot along surfaces in the form of cracking lightning. And although he doesn't appear to able to fly, he does seem able to sort of jump while in lightning form: This is also one of several instances where we see that Ulim can make physical contact with a singer. Other instances are when he hops onto Venli's shoulder, grabbing onto her hair, and shortly later in RoW 77 when he lands on Venli's arm and begins moving toward her gemheart. During that pivotal moment, Ulim also demonstrates that he can vibrate energy through a singer. After hitting on the idea of starting a war with the Alethi, he vibrates energy through Venli while trying to convince her, not just to go along with that plan, but also that it was in fact her idea. There is a limit to his ability to interact with the physical world, though. For example, he is not able to carry a bag of gemstones, and brings Venli along to do that. One ability that Ulim does not have is the ability to see in Shadesmar. I don't know how notable this is. I tried to look back through the first four books to see whether spren are generally able to do this or not and couldn't really find anything definitive one way or the other. 4. Ulim's Role in Odium's Plans Although it is never explained, the Fused (and even one stormform singer) refer to Ulim as the Envoy. He made his way to Roshar by passing through the barrier storm that blocks the way to Braize in Shadesmar. Through some unknown method, he was pulled into a gemstone in the Physical Realm of Roshar at a place in the southern ocean that, presumably, corresponds with the location of the barrier storm in Shadesmar. Axindweth, a Feruchemist agent of Odium delivered the gemstone into Venli's hands and tempted Venli with promises that it held the secret to granting forms that could heal her mother's illness. After Venli releases Ulim, he begins putting into motion Odium's plan to circumvent Taln, who after 4,500 years of torture has still not broken. By manipulating Venli, revealing information about new forms, and sharing human gem cutting techniques, he eventually succeeds in getting nearly all of the listeners to adopt stormform. This allowed the singers to pull a large portion of the roiling barrier storm - that Odium had broken off and moved through Shadesmar to the the Shattere Plains - through to the Physical Realm. The result: the Everstorm, which restores the Connection and Identity of the singers who were lobotomized by the imprisonment of Ba-Ado-Mishram, and allows for the Fused (and other Voidspren as well I believe) to return Roshar for a good old-fashioned Desolation. After that, Ulim shows up just a couple of times in OB (searching for Eshonai, and the scene where Venli and the other singers are lined up to accept Fused souls in the Everstorm). And then he pops up early on in the invasion of Urithiru (RoW 42), letting Raboniel know that they've found Navani, after which they have this intriguing exchange: And that's it. We don't get to see him again throughout the rest of RoW. 5. Miscellaneous This didn't really fit in above, but I wanted to mention that Ulim recognizes the Heralds (at least Shalash, Kalak, and Nale). And Nale, at least, knows Ulim by name. Relatedly, Ulim is terrified of Nale Remaining Questions about Ulim 1. Why is he called the Envoy? 2. Why does he both appear human and have human mannerisms? 3. What's with the unseen wind that's always rippling his hair when he's in his human form? What's so "odd" about his eyes? 4. How the heck did he make it through the barrier storm? 5. How does he communicate with Axindweth and other agents of Odium? In RoW 77 he says that "I haven’t heard from Axindweth in a few days. I’m certain it’s all right. We have a meeting point where she leaves things for me. The gemstones will be there.” How was he communicating with her? How often did he go to the meeting point? What else did she leave him there? How did he carry it? Also, who are these other agents? 6. Why can't he see into Shadesmar? And more broadly, if anyone can point me to any information about whether other sapient spren are able to do this or not, I'd appreciate it. 7. What's the deal with the creepy little poem that Venli seems to use in RoW 86 to locate/summon Ulim ("Say a name on the breeze and it will return, she thought") 8. What was up with those spikes poking through his skin when he was freaking out he night of Gavilar's assassination? (I've seen someone compare that to how Ati appears a couple of times in Secret History; also reminiscent of the several times when light seems to be poking through Rayse in RoW) 9. What did he mean when he referred to Navani as a new toy? Has he used humans as pawns in the past? Who? When?
  2. (I have no idea if this is in the right forum, but Kelek’s breath if I couldn’t find a better one. Not Sanderson-themed, but definitely applies to the Shard itself... Apologies to the mod who will inevitably have to move this post.) There was an international competition, called the Galactic Puzzle Hunt, that ran at about mid-March. We represented the Shard in it! Out of the 717 teams that competed, and the nearly three thousand participants, our team of nine Sharders came in the top 100! Ninety-third, to be exact. You can see the leaderboard here. For those who know the Sanderson Puzzle Hunts, this will be a familiar conceit - there are 42 puzzles released to all teams to solve which have an English word or phrase as an answer. You solve them as quickly as possible over the ten day period. The first team to solve all the puzzles wins. (Though the teams that finish are very much in the minority. Finishing at all, in fact, is a tremendous achievement - the teams marked with aeroplane emojis on the leaderboard were the ones who finished. We got about two-thirds of the way through, and probably wouldn’t be able to get any further even with extra time.) The puzzles weren’t standard formats - they ranged from logic puzzles with a twist, to multiple video games, to those match math puzzles (but instead of basic arithmetic, there’s calculus and sigma notation). Anything and everything is fair game - puzzles about words inside other words, country flags, TV shows, movies... Sometimes standard internet puzzle territory, sometimes not. Often, you think a puzzle will be about one thing, but it’s actually about another. Difficulty ranges as well: early in the competition, puzzles are fairly straightforward. By the end, they are almost impenetrable. The initial plot of the Hunt was Antarctic Artifact. We were 'invited' to an archaeological dig - as the supposedly best archaeologists and enigmatologists in the business - and had to piece together the meaning of the remnants of an ancient stone tablet. We soon discovered that the stone tablet was, in fact, a part of a centuries-old alien 'cold war' (in Antarctica? see?) and that we were required to uncover more artifacts and decode the galactic language in order to work out why each of the alien races weren't getting along. The round consisted of two main parts: pre-Artifact assembly, where the puzzles were easier (the 'intro' round); and after we had pieced it together, where the puzzles became considerably more difficult. During the first two days, we had a quick pace, though we were quickly overtaken by many, much faster teams. (The first puzzle took us an hour to solve. The best team took only eleven minutes.) We hovered between 120th and 160th for the first few days, jumping ahead and falling behind as we battled with teams with more spread out time zones. Solving the first artifact caused puzzles to increase in difficulty amazingly quickly. As a result, our rate of solving (initially about four per day) dropped, first to about two per day, and then one as the competition went on. Thankfully, the other teams appeared to be having just as much trouble with the higher difficulties, allowing us to creep into the top 100 as we approached the final week. From there we hovered around the 100th position until the end of the competition. For a little while it looked like we were in danger of finishing outside the double-digit bracket, until a number of solves (brought home by some hard, late night work and utilization of hints) on the final day pushed us over the finish line. Our fantastic team was myself, @AonDii, @Snipexe, @Babilarian Darkeyes, @MistCLOAKed Mountains, @MiToRo94, @Exalted Dungeon Master, @RShara and @Devotary of Spontaneity. All of these people provided amazing work and activity, and we wouldn’t have gotten the place we did if even one of them did not take part. Special shoutouts to Exalted and MiToRo, who managed to solve puzzles singlehandedly (Line Plots and Twitch Plays GPH respectively). But I am glossing over so much skill and effort that went into this - as someone said, part of our strength is having a lot of different people with different skill sets. With even one person missing, it's doubtful that we would have done as well as we did. Puzzles we/I liked: Race for the Galaxy 50/50 Peaches (this might be Stockholm Syndrome talking) Puzzles that caused us/me the most anguish: Ministry of Word Searches Colors The Last Databender General stats: Placing: 93/717 Puzzles solved: 27/42 Fastest solve: 1hr2mins, Cross Lines Slowest solve: 169hr49mins, Cuspidation Number of Sanderson references made during solving: needs improvement Number of friends and family contacted to help with obscure topics: 2 Placing of the team named WIT: 50 (always a few steps ahead!) Number of times we got rickrolled: 2 (Apologies to anyone who is skilled at puzzles but got overlooked for the team - I tried to get everyone that I knew had ability, but I was conscious of team size limits (10 maximum) and it's entirely possible that I missed very talented people. Send me a ping and I'll be sure to keep you in the loop next time.) It is many months until the next large puzzle competition, so it's unlikely you shall hear from us again until near year's end. Yours cryptically, MetaTerminal, Team Captain
  3. Hello 17th Shard, I've just joined the forums yesterday and as much as I want to get into this Stormlight Archive section to dive into theories and analysis, I currently can't. This being because I haven't read neither Edgedancet nor Oathbringer yet, so the reason for this post to be is to ask for help in order to start them without having to re read the whole first two books again!!! I read the two prequels almost two years ago, so I mostly remember the main plot and characters. The things I'd love you to help me recall are the little details, things like a certain king doing something dark with ill peopke, and a herald coming to the present again or something like that. I also remember a kind of secondary plot refering to a kind of night genius-like goddes who made wishes come true or something like that. Or if you don't want, or logically, don't have the time to go over all of this (as even the secondary aspects of this saga are enormous and complex), could you please share with me either videos or links to the coppermind that might help? I guess it is needless to be said that I'd appreciate it if you marked anything about Oathbringer's or Edgedancer's plots as spoiler in this topic. Thank you!!!
  4. This is a summary of the basic premise of the world for my current project, Glowdrop. Highmount is a city that pierces the sky. This city, isolated on the small continent of Vibrolan, is built completely around a massive volcano called the Glowmount. However, this is no ordinary volcano. The Glowmount fires a strange substance called Glowdrops into the atmosphere before night falls every night, to keep the darkness of the Night away. The people of Highmount worship the Glowmount and what it does almost like a deity, and shun darkness. All who possess qualities of darkness, from hair to skin color, are subjugated as "darkshades". Darkshades are fed endless propaganda and are forced to live at the very bottom of Highmount, barely able to see the sky. All the while, brightshades, with hair and skin from blonde to blue, revel endlessly under the light of day. On the topic of Glowdrops, not all of them make it to the atmosphere. Some wayward glowdrops return to earth, and some even crystallize into a stone known as Tearstone. On its own, Tearstone is a particularly ordinary stone, but some of the inhabitants of Highmount have the ability to use Color Weeping, an ability that allows them to create a physical representation of their emotion, a technicolor substance called Emotion. Using Emotion, they can bond it to an object made of Tearstone and give it a special power depending on its structure. For example, a Tearstone Sword, given enough Emotion, can become up to four times as powerful as an ordinary sword. There are six levels of Emotion production that are categorized at the amount of Emotion released every ten seconds. At maximum Emotional Level, a special power is reached that depends on the emotion used Sadness creates the Blue Dampening, a blue aura that decreases the effect of Emotion on Tearstone Happiness creates the Red Awakening, a red aura that increases the effect of Emotion on Tearstone Love creates the Green Dispersion, beams of green light that give some of the user's Emotion to whoever they touch. Hate creates the Yellow Redirection, beams of yellow light that take people's Emotional storage and give it to the user when they touch someone. Other Emotional Powers are rumored to exist, but none have been officially documented. And that's the basic world premise for Glowdrop! Feel free to ask me any questions.
  5. We have a wiki for the Alleyverse. Check it out, make an account, be sure to contribute. This is the link to the wiki. Voidus is creator and head admin. Shout out to him for all he does for the Alleyverse!
  6. Hey all, I've been starting to create new individual chapter summaries for Words of Radiance and I ran across an issue with the Chapter Summary Template not allowing more than one viewpoint character. This isn't too big of an issue as most chapters focus on one character but later in the book some chapters jump around quite a bit. Is there a way to add this functionality? I'm a nooby at this and don't want to go breaking the official template . On another note, right now the main summary page contains most of the information for a given chapter. Do we want to change this to be more in line with the Way of Kings summary, which just includes the summary and epigraph, and move the additional information to the individual chapter summary? I would like to work on improving and unifying the look of the summaries and just wanted the vision that you guys have for them! Thanks for your time!
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