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Found 5 results

  1. I've only recently finished Elantris and am quite interested in the Elantrian magic system and so have been developing a character for fun. However, if I wish to worldhop as said Elantrian character (who wouldn't if they could) I face the slight disadvantage of being away from Elantris and, oh I don't know, the magic not working. So the crux of my inquiry is, is it possible to somehow capture or store the Dor in some sort of vessel to carry around with you in your adventures? Would these be nicrosilminds? Spheres? Some other Thing™? I do hope it's possible, otherwise Elantrians prove to be pretty worthless worldhoppers.
  2. So, the lifeless in warbreaker are obviously very effective soldiers, but could you enhance them with hemalurgy? Since hemalurgy essentially uses the spike to staple a patch of soul onto another, would the same be able to happen to a lifeless since their soul is seemingly so temporary (being simply another's breath)? Further, could you spike a lifeless for their ability to not need food or sustenance? Thanks in advance.
  3. As we know, using hemalurgy essentially splices a part of a persons spiritual DNA depending on the bind point used and splicing it into another persons spirit web. This can result in different abilities being granted depending on where the spike is placed and the type of spike used. We also know that gold feruchemy can heal a person spiritually, not only restoring their physical bodies but their spiritual self as well. So, would it be possible to have a full feruchemist willingly offer themselves to have one of their feruchemical abilities taken, but they have stored up a LOT of health in a goldmind. As soon as they are spiked they tap this goldmind, restoring their spiritweb and retaining their spiked ability, whilst still allowing the ability to be given to another via the spike. This could be applied to anyone if medallions with enough health are available, and would be more feasible for compounders as I presume an enormous amount of health would be necessary. Anyway, I welcome your thoughts.
  4. How exactly does one steal the investiture of a radiant using hemalurgy? I would assume an atium spike is needed since atium is supposed to be able to steal any attribute, but when you steal their investiture do you force the spren to bond to you via the spike or do you simply take their ability to use stormlight without the spren?
  5. Not sure if this has been asked before, but does anyone know if you were to push a spike through a Coinshot then immediately through another Coinshot then into your recipient, would that recipient gain the combined allomantic strength of those two Coinshots? Basically, can you keep pushing a spike through person after person to increase the spike's charge (until the metal is fully invested) as long as you are stealing the same ability each time? Thanks a bunch