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Found 23 results

  1. So just a general question about the aviar. Are they unique species that Brandon created specifically for the world, or are they species that exist on earth? If so what would the analogous species be?
  2. So, we know that the area surrounding First of the Sun’s perpendicularity is particularly dangerous, but I haven’t seen any information as to why that is. My thought is that the wildlife may have some kind of influence on the Cognitive Realm due to their thought-sensing abilities. Does anyone else have any ideas?
  3. As we now know, Brandon Sanderson has confirmed that Mistborn Era 4 will include technology that allows for faster than light speed travel. In addition, we know that Sixth of the Dusk takes place further ahead in time than any of the other current Cosmere stories. My theory is that The Ones Above in Sixth of the Dusk are secretly Era 4 Scadrians. The slow reveal of technology to the inhabitants of First of the Sun reflects Harmony's behavior in Mistborn Era 2, and I believe that a group of Scadrians have (in Sixth of the Dusk) traveled to First of the First to harvest the Aviar found there for nefarious purposes. What do you think?
  4. After hearing about worldhoppers from the 17th shard chasing Hoid I went back to WoK and reread the interlude. Possible arcana unbound spoiers The Firsherman that met up with the foreigners spoke of some interesting kinds of fish. Some fish could send you visions. He even told the seekers that he couldn’t find Hoid , but perhaps he could find a fish that could locate him. I think he was serious . I think something is Resonating Old magic into the Purelake. I’m not sure if there is a perpindicularity nearby or something else. I wonde what all sort of magic effects can happen from eating the fish there? Anybody have any sources : WoB , or speculation about this subject
  5. I searched for others discussing this, but didn't come across anything. If you know of a thread that already brought this up and I missed it, just let me know the source and I'll gladly remove my post. I've read every story in the Cosmere and am now going back and re-reading in hopes of discovering knew things I missed or couldn't have known the first time through. This is a minor discovery IF it's true, but interesting none the less. First, I believe that Vathi from Sixth of the Dusk is Khriss (just found out this has been confirmed as false)... BUT I also believe that she may be an allomancer. Keep in mind that SotD is the farthest story into the future according to the known Cosmere timeline... so who knows what has happened to Khriss between now and then. Here's an excerpt from Sixth of the Dusk: So the part that struck me as a dead giveaway was the very last line, "...or was she just lucky?" If you remember in The Final Empire, Vin would always refer to her allomantic ability as her 'luck'. When I read this, I felt as if Sanderson purposefully wrote that line in order to hint at the fact that Vathi/Khriss was using her 'luck'... in this specific case, tin. I don't know if she's just a Misting or if she becomes a Mistborn as some point, but regardless, I believe she's burning tin in SotD. What do you think? Am I a far out fanboy looking for connections where there are none, or do you think I picked up on a clever nod from Sanderson?
  6. I'm not sure if this belongs here or in one of the "general discussion" places, but it is very Sixth of the Dusk and is arguably spoilery, so here it is. The "symbol of my ignorance" is a chip clip given to me by a woman who made a huge fool out of me. What is the "symbol of your ignorance?" What did you used to think was easy, and how have you learned?
  7. On 4 September, 2014, in this Q&A, Brandon unequivocally stated that First of the Sun has no Shard and that its Investiture is ambient and limited. This past week, on 28 November 2017, in this Q&A, Brandon has now stated that the island of Patji is in fact a Shard, even clarifying that he does in fact mean one of the 16 Shards of Adonalsium. This seems to be a huge retcon requiring a lot of editing of wiki pages, all of which currently reflect the earlier WoB that First of the Sun is a minor world with no close association with any Shard. Am I missing something?
  8. So we all know that Mistborn Era 4 Scadrial has become a space faring civilisation, and that in Sixth of the Dusk, there is at least one civilisation that has reached this status. Given the sheer versatility of the investiture systems, it is pretty likely that the aliens are in fact Scadrians. That opens up so many questions, but I would like to focus on one specifically: how did they do it? As mentioned before, it is Scadrials magic systems which probably made them the first space civilisation. I believe that it is a combination of Cadmium, Bendalloy, Ettmetal, and Medallions which have allowed them to enter the space frontier. Bendalloy makes speed bubbles, so if you attach one to a spaceship, the math on the wiki page says you would compress 2 minutes of the ship moving at full speed into 15 seconds of actual travel time. The problem with this is that people inside the spaceship will still age, as it is time which is being manipulated. That means that while the spaceship would travel FTL relative to the cosmere, inside the bubble, people would age normally. Essentially, it unpractical space travel and very limited. BUT, if you also create a smaller cadmium bubble around the structure of the ship ( a C.bubble within a B.bubble), we know from this WoB that the effects will cancel out: This means that the crew wouldn't be trapped inside the speed speed bubble, and so will experience time normally. However, to make this technology even more efficient, the Scadrians would put up ANOTHER cadmium bubble within the first cadmium bubble (C.bubble within C.bubble within B.bubble). This would allow them to travel FTL and not feel the time effects at all! Essentially, they would be able to get anywhere in no time. I do believe that Ettmetal will be used in the propulsion of the spacecraft, probably through some nuclear propulsion technology. This is what would take the spacecraft to such high speeds. I don't really know how to explain all the other uses, so here's @hwiles comment pulled from here: As for the medallions their benefits are endless: from breath, to healing, to warmth, to weight (which will probably be useful combined with pushing and pulling in space) and the various other technological impacts. NOTE: I just found out from the coppermind that time bubbles in fact compound if used together. This is crazy, and makes FTL travel much, much easier. A normal speed bubble speeds up time by a factor of 8. Compound this with 10 bubbles and you would be travelling insanely fast. WoB is unclear to me, not sure if will double (8x2) or multiply (8x8). We have no information on Cadmiums factor of change, but we can assume that it will be the same as they cancel, and that it'll also compound. Basically, you can use primer cubes each powered by Bendalloy and Cadmium, structured in specific layers. All the Bendalloy bubbles would need to be outside, and you would need about double the amount of Cadmium bubbles to counteract the Bendalloy bubbles and still create their own time-slowing bubbles. What do you guys think? Any other technology which would make FTL travel feasible or easier for Scadrians? (This is my first theory, so there might be gaps in knowledge. Feel free to point them out).
  9. Does anyone know if Brandon has said anything about what would happen if a person were to eat the fruit from Patji's Finger? Would the parasites work in the same way as inside Aviar or would people gain different abilities, or none at all? Lemme know if anyone has any related quotes, information, or just their thoughts on the subject. Thanks!
  10. After a lot of reading and re-reading of questions asked of Brandon in regards to the upcoming Mistborn Third Trilogy, I am getting a strong impression that the "Ones above" mentioned many times in the Sixth of the Dusk are in fact, former inhabitants of Scadrial. What do ya'll think? Sources:
  11. WoB has it that we have met the Ones Above before. There are many ways to interpret that remark, but I'm working on the assumption that it means it's a group that has been focused on, not just a group we've met in passing because one of their worldhoppers showed up somewhere. We don't have a solid timeline of the various cosmere stories, but the post script does tell us Sixth of the Dusk is the farthest forward story chronologically in the AU collection. This might make it the furthest forward story that we have at all right now. Edgedancer happens after WoR so, it must be forward of that. Both Mistborn Secret History and Allomancer Jack going into Mistborn Era 2, so it must be forward of that. Since Nightblood is on Roshar in WoR then it must be forward of Warbreaker. Anyway, important part of this is that the story is forward of (at least parts) of Mistborn Era 2. Even in era two the Scadriali peoples are already developing interesting machines and technology, some using investiture. We also know that the plan for Era 3 involves spaceflight. Khriss even speculates that without the Lord Rulers suppression of advancement that the Scadriali might have already outpaced the rest of the cosmere in technological and scientific development. If you look at the interests of the Ones Above, specifically the Aviar. Setting aside entirely the potential interest in the worms that grant the Aviar their talents, who on Scadrial wouldn't want what's basically a coppercloud sitting on their shoulder?
  12. For those who've read Arcanum Unbound, you will know that recently that illustrations of constellations and solar systems of the cosmere have been released- and Mistborn fans might be aware of a foreshadowed space-age of Mistborn. I figure this is a good opportunity to use these two aspects for a game set after the events of Sixth of the Dusk, a cosmere space game. This is a small scifi cosmere game about scheming officers. Players start the game as junior officers with a credit total of zero. Credit totals represent how much a player is liked by the current captain of the ship. During the game players attempt to improve their credit total and work their way up through the officer ranks. The aim of the game is to be the captain by turn 20, and go down in history as the starship commander who saved (or doomed) their race- after all, history will only remember one of you. These rules are derived from a really old game called "Don't beam me up Scotty". If this is a game you could see yourself playing, put down a name. You are a Junior Officer. Being from the First of the Sun, you are probably not a worldhopper (Or Kandra )- but you might be a trapper, and you might have an Aviar (though these are very rare and don't provide a mechanical benefit). If enough people are interested, I'll start the game- presumably with each turn being a week. Dice are involved, I will roll myself and let you know the results. If anyone has any questions, let me know and I'll do my best to answer them. The Rules:
  13. Feels like the kind of thing that would have been said before, but I didn't see anything on it: the member of the Ones Above who dies to leave all of the Homeislanders access to some tech... He chokes to death. Could he be a cadmium ferring? Seems like a pretty easy death to fake when you can avoid breathing for a good long while. I don't think it's mentioned what they do with the body, but if they return it to the Ones Above, or send it out to sea or something, they wouldn't even have to hold the charade for long. Might even be dual-cadmium twinborn to compound and to speed up time outside his bubble (relatively) to hold out longer. Thoughts?
  14. Tor released the contents page for Arcanum Unbounded today. Whilst knowing what is in the book itself is great, there's a great little reveal in there with the chapter heading before Sixth of the Dusk. Apparently Sixth of the Dusk is set in the "Drominad" system... We have a new name! Perhaps Drominad (though judging by the format of the other names, these are the inhabitants, not the planet name) is the Cosmere aware name for the planet (Dromi? Drom? Dromin?) whereas First of the Sun is the 'on-planet' name? Source:
  15. So the Tor Arcanum Unbounded release about the drominad system says that In other words, there is a SYSTEM ENTIRELY INHABITED BY SPLINTERS! What shard is this? Why is it split up like this? Are these splinters of one shard or multiple? Are these splinters all human? Are there many, or only a few? Did Odium do this? What's going on?
  16. So, from what I have previously read here in regards to Sixth of the Dusk, it seems like The Ones Above are thought to be from Scadrial, correct? It does make some sense because they have similar technology to what we have seen with Southerners and they are on the only planet that we know is approaching interstellar travel at the moment. I do wonder if there are any WoBs or other information that I haven't seen to confirm this though. Another question I have is this: In what way do the 'machines' work using what we know of the metallic arts? I mean maybe bronze could be used to sense more than just Allomancy and that could probably work for detecting Aviar, I suppose (It wasn't actually described how the smaller machine "shows things" to the user). The translation function confuses me though. In Bands we saw translation using connection worked in the opposite method. Connection attaches a person to the attributes of the place they are in. It is only really useful for visitors. How could Vathi use it to read a language from another world? Any thoughts?
  17. Finished! Nine characters from eight Shardworlds! From left to right: Dusk from First of the Sun / Kaladin from Roshar / Vasher from Nalthis / Hoid from Yolen / Harmony (Sazed) / Khriss from Taldain / Shai from Sel / Vin from Scadrial / Silence from Threnody This piece is also celebratory art! Happy Chinese New Year 2016 (Year of the monkey)! At first I drew these characters mainly for an online fantasy magazine because they kind of let me (as translator of WoR) introduce Stormlight and the whole Cosmere series in their New Year issue, which meant I’d better add some festival stuff. So here it is - Characters from eight different Shardworlds wishing you a Happy New Year! In China, this is a popular traditional gesture when people give New Year’s greetings. It’s called 作揖 (zuò yī, in spoken language: zuō yī). When you do this, you make a bow with hands folded in front of you and greet others at the same time. Raise your folded hands and then lower them. The motion can be repeated several times. For men, they should use their left hand to cover their right hand (In ancient China, men tended to hold weapon with their right hand, so they covered it when saluting, to reduce hostility and show respect.), while for women, they should do it otherwise and it’s better not to clench the left hand into a fist (You can learn this from the picture above.). If you do it wrong, you will convey some ominous meaning. Please be careful # # # Heck, so many tags! Also seriously, I think we may need a Cosmere crossover art album
  18. “The mind is its own place, and in itself can make a heaven of hell, a hell of heaven…” The harsh environment of the Pantheon islands has gained a new threat. After their success on Patji, the Northern Interests Trading Company have been expanding their foothold in the Pantheon. Experience on Patji has taught a few of their number to survive the cruel jungle, allowing them to explore the islands as freely as the trappers do. Now their gaze has landed on the island of Amaji, and a small party has been sent to scout the island and weaken the resident trappers. The Game: 48 hour cycles, with combined Day and Night turns. Players get one vote and one action per cycle. Actions can include the Trader kill, Trapper special abilities, Aviar abilities (two can be used in one cycle) and giving Aviar to others. Factions: Traders - The Eliminator faction. Familiar enough with the Pantheon to pass as trappers, you are also equipped with advanced weaponry. You get one kill per cycle and can communicate in a doc; you win when your numbers are equal to the Trappers’. Trappers - Native to the Eelakin Isles, you've spent most of your lives in the harsh Pantheon jungle - first on Sori, now Amaji. You win by eliminating the Traders. The surviving Trapper with the most types of Aviar at the end of the game wins a bonus victory. Roles: The jungle has lessons to teach, for those able to learn. Aviar: Players can start with more than one Aviar. Players can have a max of 5 Aviar; up to two can be used in the same cycle. A player can give any number of their Aviar to another player, and they can also be stolen (see below). The first player to vote on the lynch target (excluding retracted votes) will receive one of the lynched player's Aviar at random. Aviar are otherwise lost when their owner dies. Caution: The Pantheon jungle is dangerous, and even the most experienced trappers can't afford to lower their guard. Each player receives a word or phrase (their 'code'), unique to them. They must include this word or phrase in a post a minimum of twice a cycle. Any player who does not has not been cautious enough. The first time is a free pass and will incur a warning. The second time, their code will be strongly hinted at in the writeup. The third time, they will die. If player A believes the code of player B is X, they may tell the GM ('Player B's code is X'). If correct, A steals all of B's Aviar (or as many as possible before reaching the cap). If incorrect, B steals one of A's Aviar. This does not count as your action, though only one guess may be made per cycle. Signups will run for 7 days; the game starts at 30th Jan, 10PM AEDT/11AM UTC/4AM MST Quick Links:
  19. Hi everyone, This is still a very raw theory that only emerged yesterday, so feel free to poke holes into it as you choose... I was speaking to Peter Ahlstrom yesterday, and at one point, the conversation led to this: Me:... an odd one maybe...but apart from White Sand (and the proposed argument that she is the author of the Ars Arcanum), has Khrissalla been in any other published books? PA: Someone should ask Brandon that at a signing Me: Hmm interesting - like my Baon=Blunt theory (something we discussed in May 2013) Me: Holy Christ...the Terriswoman world hopper...the nursemaid on Nalthis...would that be her? PA: Hmm... Now hear me out on this: It has been said that she is the most realmatically aware, although Hoid and Nazh come close. Nazh has been confirmed to be in Khriss' employ (and get's the worst of the bargain!) been to Threnody, Roshar and Scadrial Khriss is a scientist, and has been proposed as the author of the Ars Arcana This author is a member of the 17th Shard Khriss would be described as Makabaki if she were on Roshar. Makabaki are dark skinned, which both Khriss and Baon/Blunt/Vao are, as are the Terris (i believe - has been a while since i read the Mistborn series) It seems and sounds as if Khriss has appearances in 'published' books (so not including White Sand), and if she is indeed the author of the Ars Arcana, she has visited Scadrial, Sel, Nalthis, Roshar, Taldain (as an inhabitant), and we can possibly assume Threnody (as she has Nazh in her employ) It could also be suggested that she is Vathi in 'Sixth of the Dusk' - Vathi is also dark skinned, and has "the accent of one who is educated". She has curls, something that Khriss is described as having as well. Vathi is also described as "babbling out words as she worked", something that Khriss often did, usually to Kenton's amusement. She has a weapon that is almost like a musket with an explosive harpoon of sorts - the only cultures to have developed gunpowder to this extent are from Taldain and Scadrial. However, Scadrial has got ballistic technology down, while Vathi seems almost surprised at this working. It has also been written in one of the book signings (can't remember which post on here it was) that Sixth of the Dusk is the farthest into the future of the Cosmere we have seen, suggesting that the 'Ones Above' maybe possibly be future Allomancy fueled starships from Scadrial circa Mistborn Trilogy 3. So- I propose that she is not only Vathi, but the 'Terriswoman' in Nalthis as well. Please pick holes, disprove, or add as you see fit!
  20. What do you think would happen if a human ate the fancy Investiture bug things? Thoughts?
  21. You can get the ebook of Shadows Beneath right now: So I thought, hey, we probably need a spoiler thread for Sixth of the Dusk. What did you think?
  22. We reported on Shadows Beneath, the Writing Excuses anthology before, but now you can get the ebook from Dragonmount, at a price of $9.99. Update: you can now get it on all major ebook retailers. It contains the cosmere story, Sixth of the Dusk, as well as I.E.Demon, by Dan Wells; An Honest Death, by Howard Tayler; and A Fire in the Heavens, by Mary Robinette Kowal. It also contains behind-the-scenes looks, comparisons of the first and last drafts, transcriptions of the episodes regarding the stories, and awesome illustrations. Not into the ebook? Well, you can order the physical version from Brandon's site starting tomorrow at 12:01am. It is priced at $25.00, but for $5 more, you can get the limited edition, which will be signed by all four authors. There will only be 200 of these limited editions, however. Lastly, if you come to WesterCon in Salt Lake City, which is July 3rd through the 6th, you'll be able to get it there, as all the Writing Excuses crew will be there! (In fact, you can read about Dan's adventure through the airport wearing his fantasy cloak here.)
  23. The Writing Excuses Anthology, containing stories from all the Writing Excuses podcasters--Brandon Sanderson, Dan Wells, Howard Tayler, and Mary Robinette Kowal--will be called Shadows Beneath. Intrepid 17th Sharder masaru discovered it via Googling "writing excuses anthology". It is not for sale yet, but it should be out July 3rd For cosmere fans, this is of interest because it will contain the cosmere story Sixth of the Dusk. An early excerpt from the story was unlocked during the Words of Radiance Shardhunt, and can be found here. We also know that the Shardworld where it takes place is called "First of the Sun". Other stories, which we suspect are in it because they were all brainstormed on Writing Excuses are:Mary's, with a tidally-locked moon, Dan's military fantasy called I.E.Demon (not totally sure about this one), and Howard's. Again, we're not sure these are the stories that will be included, but it does seem like a reasonable guess. The formal announcement should clear things up. Pricing will be $25, and you can get it either signed, or signed and personalized, like all books from Brandon's store. It's not certain whether it can be signed by the other Writing Excuses team. Thanks masaru and WeiryWriter for critical research for this!