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Found 12 results

  1. The next drawing in my series of shardbearers from the ten radiant orders. This design departs from the official drawings of shardplate the most and is meant to have a sharper and sleeker design than my previous drawings while still retaining the signature bulk and power of shardplate. If you are wondering why the figure is descending through a giant portal it is because I wanted to show the shardbearer in the middle of elsecalling, and since I don't know what elsecalling actually looks like I imagined it like this. Hope you like it!
  2. From the album Stormlight Archive Fanart

    This is Dalinar Kholin in The Way of Kings.
  3. From the album Shardbearer

  4. From the album Shardbearer

  5. As the title states, which team do you think would win in a duel, given that all of the magic systems work simultaneously. Team 1: Pre-Radiance Kaladin; unconsciously uses Stormlight as he did in Bridge Four, and has no shards. Vin at her strongest (But not as Preservation); plenty of Allomantic stores. Hrathen, ability as shown in Elantris. Enough said. Team 2: Raoden at his best, able to make use of AonDor. Denth in Warbreaker, plain beast. Eshonai in Warform and in full plate. Place of Battle: Elantris, Sel. Who do you think will win? Feel free to justify below
  6. A sketch I did of my interpretation of a shard bearer.

    © Jason Woods Creations

  7. Did anyone else notice the four-fold symmetry of Kaladin's "save a lighteyes from a shardbearer" episodes? I really liked how the parallel situations played out in Way of Kings, considering the Vorin emphasis on symmetry and not-quite-perfect reflections but Words of Radiance gave us two more similar situations, with more permutations, which I thought was a cool play on the four-fold symmetric glyphs and cymatics and suchlike. 1st time: Saving Amaram from an unknown and unexpected shardbearing assassin, with an audience of allies, enemy shardbearer dies and Amaram lives; Kaladin is betrayed by the one he saved, his men are killed to contain the truth, Kaladin loses his freedom. 2nd time: Saving Dalinar from the mostly unexpected Parshendi shardbearer, with an audience of the enemy, enemy shardbearer and Dalinar both live; Kaladin is NOT betrayed by the one he saved, his men (and the other bridgemen!) are saved, Kaladin gains his freedom from Sadeas. 3rd time: Saving Adolin and Renarin from the expected/unexpected four shardbearers duel, with a huge audience of enemies and allies, and everyone lives; Kaladin is betrayed by his own rage/ignorance of the dueling codes/Elhokar, his men are still okay, Kaladin loses his freedom temporarily. 4th time: Saving Elhokar from the expected assassins, with no audience but those involved, unnamed enemies die, main threat lives, king lives; Kaladin is betrayed by Moash, but regains Syl and his powers, (enabling him to save Dalinar and his men in Old Stormseat) Kaladin regains the freedom of the skies, but must publicly accept the mantle of Knight Radiant I made a little chart to help me keep track of this, but my BBcode is not ninja enough to reproduce it here. The main points are: who is getting saved? was the attack expected? was there an audience for this awesomeness? who lives and dies as a direct result? was there a betrayal and by whom? status of Kaladin's men afterward? and does Kaladin gain or lose his freedom as a result? And aside from the consistent Victim Lives line item, the results are different but still forming a pattern. I have to assume that this level of plotting was by design, because B'Sanderson does love his outlines. Note: I didn't include the fights with Szeth because I anticipate that Kaladin might have to fight him two more times, for another set of not-quite-perfect permutations on a theme. For the record, In the first fight vs Szeth, Kaladin saves Dalinar by falling, and in the second he saves Dalinar from falling.
  8. To be a Knight Radiant and gain a Shardblade, you need to bond a spren. To gain a Shardplate, does that mean you need to bond another spren again, or your single spren will just expand to include a Shardplate? Seems to me that a Shardblade and a Shardplate is independent from each other. Say for example the modern Shardbearers who are using the Blades and Plates discarded by the Lost Radiants: It's not necessary that you're a Full Shardbearer. Some has only the Blade others only the Plate. I've read in the thread, Words of Brandon (compiled) that multiple spren bonding is possible. If a Knights Radiant bond different sprens, for example an honorspren and a cryptic, does that mean he's both a Windrunner and a Lightweaver or he'll just have to choose one order? If it's the latter option, I think a lot of politics will come at play. The orders will convince the Surgebinder to join their order... Any thoughts on this?
  9. In the interest of finding mundane weapons capable of adequately damaging shardplate I thought I might do some calculations. From what we know so far there are two weapons capable of cracking shardplate with one blow and possibly destroying shattering shardplate in subsequent blow. Namely a Warhammer and a massive rock-sling. In Chapter 65 of The Way of Kings we see some Parshendi slinging head-size rocks at Dalinar, which slightly crack Dalinar's shardplate. In order to do these calculations I'm going to have to make quite a few assumptions: okay, now for some calculations: So now we've got a baseline. I'm going to assume that 1580 or so Joules is close to the minimum amount of energy required to crack shardplate. Long story short, here is a table of some other weapons with their approximate Ek calculated: As you can see, the two heaviest warhammers, the (3300lb draw-weight) siege-crossbow and the 5500 lb draw-weight ballista all have an effective Ek exceeding or near to 1587 Joules. The shardbearer's warhammer shown is probably capable of shattering shardplate in a single blow (if it's a direct hit, and not say, a glancing blow). The bows and crosbows have their draw weight indicated (the weight, in pounds, required to draw the bowstring/crossbowstring back). The 3300 lb draw weight siege-crossbow treads the line between a ballista and a crossbow, being that it is barely portable (up to 25 kg). There are probably quite a few other heavy weapons capable of adequately damaging shardplate, which I can't think of at the moment. If you can think of any, please point them out. It's also interesting to consider the possibilities of fabrial enhancements in improving these weapons anti-shardplate capabilities. What sort of enhancements do you think they could be given? EDIT: Added a ballista in the table.