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  1. Brandon has said that Era4 will be a clash of cultures. We now know that this will probably involve a Rosharan/Scadrian conflict. And in RoW we’ve seen what may well be its beginnings. So this is what I think will be the heart of the Scadrian/Rosharan conflict. Scadrial is society created by thieves. They revere a conman, Kelsier and venerate am assassin, Vin. They naturally seek the mists, which actively work to conceal Allomancers. They are a society naturally drawn to the shadows. Fighting fair is NOT how they operate. Roshar is the opposite. Knights in literal shining armor, bound to honor codes. The most duplicitous of the Orders revolves around Truths. They’re practically designed for a straightforward fight; you can’t hide if you glow in the dark! I can’t imagine why the Rogue planet doesn’t get along with the Paladin planet... Chaotic Good/Neutral vs. Lawful Good/Neutral... We can see this with the Ghostbloods, which we now know are run by Kelsier. As I’ve pointed out on other threads, they’re on the same side as the coalition - quietly. They want Dalinar to win. But the way they’re doing it (leaving aside the actions of individuals) is not a method most Radiants could approve of. But it gets better. Scadrial is the world most like Earth. It utilizes mechanical industry and the metallic arts. It’s the type of industry that, as we know, can easily scour the land. On top of which, the allomantic and feruchemical arts are internal and intrinsic. And those two combined allow for fairly easy sharing of powers. And then there’s Hemalurgy. The ability to steal any power with the proper training - so long as you’re willing to kill. On Roshar, in contrast, industry is almost entirely Investiture based. And we now know that fabriels can be created by Spren, without needing to harvest resources. On Roshar, industry may very well follow a more symbiotic path; note that much of their nature and their major investiture system is all about symbiosis. The powers so granted, however, are not easily transferred. And while Bondsmiths can more easily manipulate Connection, there are some fairly strict limits (including an inability to travel). Hemalurgy lacks those constraints, being limited only by knowledge and morality. And there are no Oaths to enforce the latter. And what is the Shard of Scadrial? Harmony. What is the hypothesized union of the three Rosharan Shards? Conquest. Honestly, when you look at it, it makes a lot of sense that these two would end up conflicting. The natures of the worlds are inherently opposed.
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