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Found 132 results

  1. So khriss mentions in AU that in 300 yrs , Scadrial has made immense progress . We have seen it first hand in BoM. She also posits that without Tlr , the technology would already be space age or post scarcity. But on Roshar , it has been 4500 yrs since the last desolation and it's still in the middle age. Now I understand that Roshar and Scadrial are quite different. Scadrial doesn't have to deal with Highstorms destroying railways and other such inventions. The shardblades also serve to deincentivize guns and explosives. But even considering those factors, Roshar is extremely backward in scientific progress and technology. On Scadrial we have seen the magic system used in novel ways to fuel technology. Yet , Roshar which has Fabriel-istics, an entire magic/science system which requires only scientific research to perfect it is still so backward !!!! Anyone could do it at any time and yet , Even among spanreeds and heating fabriels ,it's only in the past 5-6 yrs that any great progress has been made in them. This progress, however , has been extremely rapid. Spanreeds, halfshards, painriels, heating fabriels , Greatbows , alarmers , emotion sensors , stormclocks ,attractors have all been devised or perfected only in the last half decade. The information based economy of Tashikk also seems recent. Then you have the hints at other Fabriels such as Navani's drawings of an inverse ship and the floating platforms which imply heavier than air flight or maybe even spacecraft. The discovery about the flamespren obeying an Heisenberg uncertainty principle analog by the ardents in the isles in WoK is also extremely recent and a breakthrough as well. Isn't it strange that these the requirements for these discoveries/improvements have been in place for millenia and yet it is only now that the potential is crystallizing ? The Vorin kingdoms have had extremely literate women and ardents studying natural sciences for millenia. The Spren have been there even longer. The Soulcasters and Regrowth fabriels were present and endured even during the desolations. The knights radiant have been gone for 2 millenia or so , allowing for fabriels to fill in the gaps. Indeed Roshar seems to have gone through technological regression since the last desolation losing every Regrowth fabriel. And now all of a sudden , just a few years before the Resurgent desolation, large strides have been made in technology . There is another curiosity , this growth has occured only in Alethkar and Jah keved . The other regions have simply imbibed them without making any original contributions. Why has real growth not occured in the Makabaki region which seems just as suitable for creativity and innovation to flourish ? It's more suitable actually , since they don't have gender or eye colour barriers to literacy , they generally have experienced greater peace than alethkar and instead have had to face a greater range of difficulties like famines for example ( Baxil's friend mentions one in living memory ), all of which foster innovation I think the answer is that there is an Unmade whose power is analogous to Nergaoul who caused the Thrill While Nergaoul enrages one's emotions , , I believe this Unmade smothers one's intellect or more likely , perhaps the positive emotions scientific curiosity arouses . Making them incapable or atleast less likely to exhibit innovation. This is similar to how soothing and rioting form a pair in allomancy. . This would explain why Roshar has been so backward in technology , even tho it had lots of time and potential. It's possible Odium used futuresight to see that technological growth would severely harm his cause Or perhaps he saw how much stronger humans became once Soulcasters and Regrowth fabriels were granted to them. So perhaps when Odium went hibernating , he realized the peacetime would allow technology to flourish and hence , he tasked one of the Unmade with strangling innovation. I think this Unmade would not have been mindless like Nergaoul , since it's task required much more precision. Also note that Soothing generally requires greater precision than Rioting. This seems to be true on Roshar as well. I also believe that this Unmade had a greater geographic range than Nergaoul or Moelech. Nergaoul settled in Alethkar until the thrill became an important part of Alethi culture and war drive , whereas Moelach moved adopted a more nomadic lifestyle , moving from one region to another dragging death rattles along with it. Our Unmade however had to cover all of Roshar. Technology has a way of spreading from one region to another , leave one small region and any tech they invent would soon spread across the continent, hence this was an absolute requirement. No region could be spared. It makes sense. Odium left Nergaoul loose to prevent political unity in roshar and Nergaoul has succeded. The 10 highly interconnected Silver kingdoms have all gotten smaller or fragmented or gone extinct and got more isolated as well. Many regions in central roshar are either unpopulated or at tribal levels of political organization. I think Nergaoul is atleast partially responsible for this situation. The Alethi unification was a freak occurrence , a deviation. Indeed , it would have been short lived too if not for the events that occured , mainly Gavilar's assassination, as we know Sadeas was planning on seizing power , Elkohar was weak ,Dalinar would have remained a drunk. Alethkar would have broken down again as it did after Sadees the Sunmaker died. So Nergaoul inhibited political unity , whereas our Unmade inhibited technological growth. As for why this smothering effects have ceased , atleast in Eastern Roshar , I believe the Sons of Honor were responsible. We know about the blacklighted gems Gavilar had and Navani says that gavilar thought he had created them. Could it be that Gavilar and the SoH , had imprisoned the part of the Unmade over Eastern Roshar ? Maybe they thought this would lead to technological growth ( a proven assumption ) which would force Odium into coming back soon , which in turn would force the heralds to return. Maybe this was one of the reasons Odium manipulated Gavilar's assassination, except Rayse didn't plan on Szeth fulfilling Gavilar's dying wish and hiding the gemstone. I think it's imprisonment is somewhat akin to Ruin's imprisonment. Like Ruin's mind was imprisoned. Similarly maybe the Unmade's mind along with part of it's body is imprisoned. The rest of it is now covering most of Roshar and smothering growth by instinct. And I admit , this following point is really teneous, but jasnah and I believe Navani too , saw a marked shift in Gavilar's personality towards the end right . Could that also be linked to the Unmade ? Maybe Gavilar was always smart , but the Unmade had suppressed that aspect of him ? Navani too seemingly went through a similar if less striking change in personality. It is only in recent years that she has immersed herself in fabriel science and while Gavilar's death and her exclusion from her usual social circles could be most of the reason. I don't think that's all. After all she could contributed more as an artifabrian even when Gavilar was alive . From what I know she was active in the community before but only later ,after becoming a widow does she show great creativity and innovation. Similarly , Maybe it was also a factor in turning Dalinar from a simpleminded brute to a philosopher. Of course , Cultivation and Honor's visions and Gavilar's death all effected him but still him going all philosophical to such an extent is a marked difference from his earlier personality in such a short term. So what do y'all think ?
  2. This is obviously purely philosophical, but I was just wondering, if not for her relationship with Honor, would Cultivation have been drawn to Scadrial either instead of or in addition to Preservation? People often say that Preservation and Ruin were both drawn to Scadrial because of their opposing intents, kind of like two poles of a magnet. But strictly speaking Ruin and Preservation are NOT opposites. Ruin is essentially regression and Preservation is essentially stasis. The true opposite of Ruin is actually Cultivation, at least if we assume that her overall intent is growth/progression, which appears to be the case from what little we’ve seen of her. Preservation is effectively smack in between Ruin and Cultivation in terms of intent. And indeed, I would think that if someone were to simultaneously hold the Shards of Ruin and Cultivation, the result very well might effectively be a second more powerful Shard of Preservation, since the net effect of their two intents would cancel each other out. Anyone have any thoughts?
  3. Nerin looked out the window and down the winding length of street that led past Sethwick’s Soothing Parlor and Lounge. It was late afternoon, but night had already fallen here in the 7th Octant neighborhood of the Hollows, shadowed by tenements. It wasn’t quite a bad part of town, but neither was it good - at least, that’s what old Jeb said. As far as Nerin was concerned, the Hollows were just fine. The people here were rich enough to pay her but miserable enough to come looking. That’s all she needed. She’d once asked Jeb who Sethwick was, to which the old Soother had replied “some fine dandy git.” Nerin took that to mean that Jeb had made him up, and she didn’t blame him really. “Jeb’s Soothing Parlor and Lounge” rolled off the tongue with all the grace of two horse shoes jangling in a sack. It was so much easier to lie about such things. It was expected, really. No one ever really trusted a Soother anyhow, so you might as well spin a pretty fiction. The clock on the wall hit five and Nerin got up from her seat by the window to light the little gaslamp outside the door. She pulled her coat tighter at the autumn chill, cupping her match as she reached inside the blue glass lantern and lit the wick. It caught with a stuttering flare of yellow, then shrunk to its usual steady glow as she closed the little hinged glass door. The lamp cast a calm haze of blue around the poch, a luring kind halo of light. Come forget, it beckoned. For just a moment, all your troubles will melt away. Nerin looked out at the street one more time, then went back inside. Jeb was wiping down glasses at the bar, setting them behind the polished wooden countertop and counting out the money in the till. “It’s a chill evening,” Nerin said, tapping one finger on the bar and nodding toward the wall of liquor bottles. “I imagine it’ll be the hard and dark stuff tonight.” Jeb nodded, not looking up from his counting. He was a good-looking man for his age, somewhere north of forty and south of sixty, with coal-black hair shot through with silver and tied at the nape of his neck. He had keen eyes, flinty and sharp, which matched his proud nose and angled chin. His skin was paler than most, likely from years cooped up inside parlors like this one, though he’d kept up his physique through the years -- Nerin cocked her head. What am I thinking? She cast a withering glance at Jeb, whose mouth had started to quirk up ever-so slightly. “Stop trying to Soothe me into your bed, old man,” she said dryly. “I’ll have a glass of red, and none of that Callingfale dreg you buy cheap. I want the real stuff. It’s going to be a long night, I can feel it.” Jeb reached behind the bar and drew out a bottle, pouring her a generous glass. He slid it across the bartop and winked at her. “I can’t make you feel nothin’ you don’t already have cookin’ up there, love,” he said, smirking. Nerin rolled her eyes. “I’m a Soother, not a grave robber.” Jeb chuckled and she walked towards the back room, wine glass in hand, savoring the last moments of quiet dusky evening before her shift began. It was time to begin the business of forgetting.
  4. So I have just backed the 'Mistborn Metal Dice' project on Kickstarter by Crafty Games - they ahve created the Mistborn RPGs and the Mistborn: House War tabletop game in the past... Therefore, anything which they produce, usually has high involvement from Brandon. In the description of the dice, the 20 of which all are based around a different Allomantic metal, it describes Harmonium as the following: (God, Internal, Pushing) - Unknown in the Classis Era, Harmonium replicates the effects of nearby Allomantic or Feruchemical metals DISCUSS!
  5. Okay, I know that this topic has been brought up before, but I have new rules. Scadrial Era 1, versus Roshar after the last desolation but before the Recreance. They are fighting on a neutral planet, with no affect from differing gravity's or diseases. the different factions of Roshar have combined together to defeat Scadrial, the knights radiant are at full capacity, with three bondsmiths, about 200 Radiants of the fourth or fifth ideals per order, (based off of Dalinar's vision of the Windrunners and Stonewards) and then an unknown but probably larger number of second and third ideal Radiants, and an even larger number of squires. Scadrial has the kolloss, the steel inquisitors, an uncertain amount of Mistborn, somwere from 30-60, kandra who are bound by the first contract, The Lord Ruler, and mistings, of which there is an uncertain amount. Both sides have whatever armies they can muster in one year, Roshar has access to refiling stormlight, not unliminted, but what they would get from storms normally, but no Heralds. who would win?
  6. Okay here's the premise. All 4 of the big Shardworlds participate in a planetary battle Royale for Cosmere supremacy. The catch is that God Level users are excluded. So TLR is out for Scadrial, Roshar cannot have the Heralds, Susebron and the Returned cannot fight for Nalthis. Sel keeps Elantrians because they have no other comparative God users (Dead Shards). Any magic system native to their world can be used on the planet in conflict along with the fuel in the amounts that they'd normally get. Each has a home city on the planet in conflict, 500,000 people a piece, but with their magic users being proportional to their numbers on the home planet, at least initially. More magic users created from the total population is permitted. No reinforcements from home. 90 days to organize their forces. So who wins?
  7. So in her essay about Sel I arcanum unbounded, Khriss says : I read Emperor's soul after this and was very awed by the fact that the wall , etc were alive. But then I read secret history and stormlight trilogy and well the walls , sticks , etc are all alive there too. Not only are they alive they seemingly have some sapience and will as well as made clear by Shallan's attempt to turn Stick into fire and it's reply in the negative and it's adamant refusal. Indeed one could argue Roshar is more alive than Sel. Afterall Stick was able to beat shallan in a war of wills , whereas on Sel you can interforge anything as long as it has a plausible alternate history. And I can't remember any startling examples but I think the fire that kelsier used in the cognitive during his journey to the Ire was also sentiant. So what's so special about Sel ?
  8. So we have 2 clear first person points of view from the Cognitive realm. One from Secret History on Scadrial and one from Oathbringer on Roshar. Shouldn't the realm follow the same general rules in both places? For example: - there's some inversion between water-land on Scadrial but not all the time; as far as I remember in the first part Kelsier "runs" to the Well of Ascension to try and grab the power, but later when he goes to the Ire the big ocean is actually properly inverted as a landmass; - Kelsier is able to see into the physical realm. In Shadesmar Kaladin and co. are in a totally separate place thhan the Physical realm. Yes the beads are there to represent objects from it but they can't track action in real time like Kelsier seems to be able to. Furthermore at the end of Bands of Mourning when Wax taps the metalmind the view from Kelsier's eyes is this exact thing again, half regular vision and half in the cognitive realm but with the outline of the real world; - souls of the dead passing through the Cognitive realm on Scadrial and being able to interact with people in it. On Roshar I don't remember us seeing any souls appearing neither in Kholinar nor in Thaylena despite the numerous deaths happening at the time because of the battles; What am I missing? I thought it might be because Kelsier was "dead" at first and then a Cognitive Shadow so he experienced things differently than people that just hopped from one realm to the other but he's able to interact with physical objects and people at will (Hoid, Khriss, Nazh, the Ire etc.) who are in the Cognitive realm too.
  9. Hi everyone, I was wondering if any of you have come up with some cool twinborn ideas, or if you have favourite twinborn combo? One of my favourite combos is Feruchemical bendalloy and Allomantic pewter for longer and stronger pewter drags. Another one is something I saw somewhere named a "Catcher"- basically a twinborn with Feruchemical steel and Allomantic tin, essentially making a Daredevil on steroids or something like that. Anyways what are your ideas? Cheers!
  10. Brandon seems to really enjoy giving things names that start with the letter "s". Planets, People, Books, and Things. So I thought it'd be fun to make a thread that lists All The Things that start with S. Some of the ones I remember are Sel, Scadrial, seons, skaize, spren, Stormlight, Shalash, Stormfather, Silence Divine, Shadows for Silence, Shadows Beneath, Shadows of Self, Secret History, Stormlight Archive, Suri, Susebron, Shard, Splinter(ing), Sliver, Shattering, (Cognitive) Shadows, Shades, Shadesmar. Oh, and of course, SANDERSON. What are some of the ones everyone can remember? (Note, this isn't a criticism. Brandon puts a lot of work into linguistics and names. It's just a funny thing that I noticed.)
  11. So we know that on Scadrial , there are there magic systems , two pure ones ,i.e, ,allomancy and hemalurgy ; one hybrid ,i.e, feruchemy. Feruchemy was the result of the investiture of two shards interacting. So by the same standards , shouldn't Roshar have 7 magic systems. A pure one from honor A pure one from cultivation A pure one from Odium A hybrid from Honor and Cultivation A hybrid from Honor and Odium A hybrid from Cultivation and Odium And one hybrid from all 3 Shards. Yet so far we have seen only two systems. Surgebinding and Voidbindings. I'm pretty sure Surgebinding is a hybrid system of Honor and Cultivation. And I'm willing to bet 10 firemarks that Voidbinding is a hybrid too. I mean look at the two systems. They are more alike than not. The notable difference is that Voidbinding requires voidlight and that the singers can utilize only one surge at a time. However , they can swap the surges like how they swap forms right ? Look at Scadrial , allomancy and hemalurgy have nothing in common , except for metals being thier common focus. But both Surgebinding and Voidbinding use Spren as focal points but are also extremely similar. So since it shares so many similarities with Surgebinding , I'm guessing Voidbinding is a hybrid system between Odium and another shard formed by sheer accident much like feruchemy . Which begs the question , where are the other 5 magic systems ? Idk if u can count the old magic as a magic system as the only entity capable of practicing it is the Nightwatcher , who's a super Spren. So any thoughts ?
  12. I have been thinking alot about how OP Lift's ability to metabolizes food into raw investiture is. My question is is this ability universal with all abilities and connections? For example, if lift would eat a bead of lerasium would she be able to use that metabolized investiture to power all allomancy abilities? Another possibility would be if she was able to access awakening would she be able to awaken without the need to use Biochromatic Breath?
  13. Vin barely succeeded in killing the Lord Ruler, but something went wrong during the fight. The scene ended with Vin limping away, barely conscious and out of pewter. Eventually, she fell unconscious and died. Elend was unable to gather the support needed to ascend and rule Luthadel, so the Steel Ministry was able to clamp down its iron (or steel?) fist. As Ruin's influence grew, he wormed his way into the mind of an unlucky Inquisitor. That Inquisitor was tricked into releasing Ruin from his prison, and things only went downhill from there. After a rather dubious gap in logic and storytelling, all of the Inquisitors went mad and started killing everyone. Because that's just how life works. Welcome to LG59, lovely people. Housekeeping and General Notes: @Coop772 and I will be GMing this game, and @Alvron will be the IM. The game will start on Monday, September 2, 2019. Rollover will be at 12:30 PM PDT. Days are 48 hours long. Nights are 24 hours long. PM's are closed. There is a minimum requirement of 1 post per cycle, for each player. Less posting than that will result in death by the inactivity filter. The full game rules may also be accessed here. Game Rules: Basic rules Spike Rules Spike Roles Allomantic Roles Player List: Spectators: Quick Links:
  14. From the album Mistborn Doodles

    The lord of decay, in all his glory. My favorite Shard, by far. I always imagined his hair as actual fire, so naturally I had to paint it!
  15. So, just recently I realized that most cosmere systems of magic have to do with shardic intent. I know that people have probably already thought of this, but it came to me while I was reading Warbreaker. On Endowment's shardworld, magic allows people to endow items with gifts, namely, the gift of life and breath. Awakeners give items life, of course, but even common people can give their breath to the Returned. And the Returned give their breath to heal. On Scadrial, Ruin's system of magic requires the destruction of metal for power. Preservation's preserves power to be saved for later. Hemalurgy sort of preserves power by transferring it, but requires the ruin of a living being. So it's kind of a combination of the two. On Sel, stuff is different, due to both shards being shattered. I won't bother. I'm still trying to work out White Sand. I haven't read them yet. On Roshar, a Knight Radiant's power is directly linked to being honorable by following the ideals of their order. Cultivation cultivates people with her magic. She nurtures with a gift, but prunes with a curse, in an attempt to foster healthy growth. Odium is... Odium. It seems like the Fused are fuled by passion, which is Odium's thing. We really don't have much concrete information on them though, except that they're basically uncool and Unhinged versions of the Knights Radiant. That's... All I've read of the cosmere so far. Feel free to add, or correct.
  16. So I was thinking what about storing size in feruchemy? Maybe F-malatium? You would become smaller and lighter when storing and larger and heavier when tapping. Just a theory of mine, I am open to suggestions! Thanks! -ਦਰਸ਼ਨ
  17. The flute I'm refering to is the flute that Hoid gives to Kaladin and he leaves in the camps. This question was prompted by this WOB So do we know anything about this? Can someone find where TLR is described?
  18. Spoilers for The Mistborn Books and Stormlight Series will pervade this thread. So this is not a fully flushed out theory - it's actually more of an idea - but can Kandra worldhop? They're spiked, and therefore tied to Harmony, but does that mean they can't leave their planet? If they can worldhop, do you think we've seen any Kandra on Roshar and not known it? Personally, I am hopeful to see Tensoon return as Kelsier at some point. (Different theory here: unless, do you think a Kandra sacrificed themselves and let Kelsier Spike his soul to their body using his original bones in order to have a physical form again? This is the only explanation I can think of that would lead to Kelsier having his scared arms at the end of bands of mourning).
  19. I just finished the Bands of Mourning and one question that keeps bothering me is the role of Feruchemy in South Scadrial. From my understanding only the Terris people had Feruchemy. So unless Kelsier brought Terrismen with him to breed with the locals, the only way for the people of SoScadrial to create open Metalminds would be Hemalugical Spikes. However, over the course of 300 years the Spikes would wear their charges out even transitioning from person to person. Thoughts or solutions? This is really bugging me!!! Also, this is my first post so if this is in the wrong thread let me know.
  20. On this week's Worldsingers' episode Trever and Peter discuss Kelsier and some of his many defining characteristics. Part one of our Sanderson Character Study series. Trever and Peter are two big nerds who love Marvel, DC, Board Games, cosplay, Avatar, the Cosmere and everything nerdy. They also both think that mental health is one of the most important aspects of life on this planet, and see Brandon Sanderson's similar love of people and their mental health in all of his characters.
  21. In Taln's interlude in WOR, he is undoubtedly not sane. However, some of his thoughts seem to be semi-lucid, and one particular snippet caught my eye: Taln goes rather quickly here from insane ravings, but grammatically sound, to a sentence that makes little sense. But, it does remind me of the street dialect of Spook, that went on to be High Imperial. I'm not a timeline expert at all, so this could be something more of a common ancestor type thing, but the thought that at his weakest his mind flips to thinking to himself in this way makes me wonder if he doesn't share something with Scadrial.
  22. I noticed one of the drawings in OB was of a ship with an upside-down mast, and in Bands of Mourning, they meet Alik, the Southern Scadrian whose people sail AIR SHIPS and wear masks and one tribe wears them so tight, it grows into their skin. (Anyone reminded of Mraize's babsk?)
  23. Ok, so me and a friend are doing a re-read through all Cosmere works, and he had a question that I think is a bit valid. He feels like the fact that Marasi is able to instinctively use allomancy and feruchemy when holding the bands of mourning is unrealistic. He speaks of normal character development, specifically with pushing/pulling and how there is a lot of practice involved in order to perfect the subtleties of pushing and pulling, and yet when Marasi has the bands of Mourning, she is able to easily go ham on everyone. Anyone have any good explanations on that? It makes sense that Wax would be good at using them as he is a Twinborn, and a practiced coin shot, but Marasi...? Is there a good answer to why anyone holding the bands of mourning is just crazy legit, regardless of whether they've practiced or is the answer just....it's a mystical object so it gives mystical powers...no matter what...? Thanks in advance.
  24. So Harmony is made up of two opposing Shards. As of MB era 2 Harmony is still mostly Sazed, as far as I understand, but over the years his shard's Intent is going to remake him into... something. I see four options as to what that something might be: 1. Ruin and Preservation Intents together pretty much cover all potential actions Harmony might take, so they cancel each other out. Future!Harmony stays Sazed inside and can do whatever he likes. (Pros: Adonalsium was all those conflicting proto-Intents at once. Cons: seems like too much of a narrative free lunch). 2. Pretty much all potential actions fall under either "conflicts with Ruin's Intent" or "conflicts with Preservation's Intent". Harmony ends up not really being able to do anything. He spends future eras basically sitting around on his thumbs. (Unlikely; sounds like a waste of the character). 3. Harmony can only take individual actions that are equal-parts Ruinous and... what's the word? Preservative? Preservation-y? Not technically as limiting as #2 (but still feels like a waste). 4. Harmony's actions have to average out being Ruinous and Preservation-y. So if he wants to, say, save a major city from a tornado, he can do so, but he'll have to cause an equal amount of destruction (either at once or cumulatively) somehow somewhere on Scadrial. (I find this one the most likely, if only because it seems like the scenario Sanderson can do the most with). What do you think? (sorry if I've used the wrong words or spelling; I don't have time to edit this properly)
  25. I just thought of something why reading through WoK. "I've never seen a named martial arts used on scadrial, thats weird". Then I thought,"Ah why the hell not? lets have some fun and make A martial arts form!" So this is what I call MistWay (MisutoPo, ミスト方法) where there are 16 different disciplines each meant to compliment A certain type of misting or mistborn. so, Here we go! (Things With an Asterisk can be used by Non-Allomancers Easily) Here's Feruchemy, special thanks to @Shallan's Ward for the help, I literally could not done it without the help: Feruchemy (Path of Balance) / バランス