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  1. One interesting thing we see is a glimpse at what I suspect is relatively early, but certainly established, space age. I was expecting technology honestly to be more advanced than this by the space age. I don't get the sense there is FTL travel though, and maybe that's not coming. I wish I knew how long Zealot has been on the run. He seems to think people he knew on Roshar would still be alive, and I would have said that I would have been surprised for those who had not become fused to make it to the space age. Anyway, the factions we see emerging are: Scadrians: they seem to be a relatively callous one would government, though not actively malicious, one works government. They don't care about the plight of non-Scadrians. This is consistent I think with what we saw in 6th of the Dusk, just looking for resources to exploit. They felt like someone trying to convince you that their trade is to your benefit in Catan but is obviously lying. Rosharans: Our most significant data here comes from the Scadrians' attitude towards the prospect that Zellian is "Oathed", but more significant data comes from the 6th of the Dusk sequel where the Rosharans radiant ambassador seems downright sinister. Definitely more evil than the Scadrians. It's unclear how many factions there are from Roshar but I hope it's not just evil Odium servants. Threnodites: I dono that happened there but the Night Brigade is terrifying. Their power is that of shades which they now seem to have near total control of. I don't know if this is the only power from Threnody or how much control they have on their home planet, but things are not looking good. Sel: We know people from Sel are players, but not much more. Obviously Elantrians are ridiculously powerful, and the other magic systems we've seen from Sel are also really significant. Other groups are less clear. Any thoughts on my analysis? What do you think the implications of all of this.
  2. Ishar is a limitless bondsmith, so he manipulates any and all connections at will. Is there any possible scenario where Kelsier argues with Ishar? I wanted to know if he could solve our dear Thaidakar's problem or if this goes beyond his powers And thinking about it I have a question, can honorblades come out of roshar? If so, wouldn't it be likely that Ishar's blade was Mraze's goal the entire time? Following this reasoning, Ishar himself could leave the system
  3. I was wondering, as of mistborn era 2, which planet is the furthest advanced scientifically and in technology... Personally I think it's Taldain, especially in the Darkside, seeing as they had guns when scadrial was still in the Lord rulers time and roshar is roshar
  4. So i just came up with this and have no real idea if all this is true but the information we know is Wayne got his lucky hat from a cab driver -Hoid was on Scadrial watching wax and Wayne poised as a cab driver so my idea is that Wayne's hat could have been Hoids hat and has a chance that its invested. i know its probably not true but Id like to think Wayne was at least kinda right about the hat being special. also yes at this point Wax hadn't hired Hoid but he was maybe still poising as a cab driver on the planet just to keep a watch on Harmony sword. just wanted to see what you guys thought about it.
  5. OK BEFORE YOU SAY ANYTHING - I KNOW IT SEEMS WEIRD AND NOT LIKE SCADRIAL AT ALL AT FIRST GLANCE but its because north is in upper right corner, i hope now it looks better So, i know its not 100% accurate, but i had this vague idea of map with the final empire as a coin pulled/pushed by 2 allomancers for a long time and just had to make it (not sure if it looks like it meant to tho) I guess i just wanted to ask what do you guys think about it, does it make sense? do you like the result? Should i change something? I will post pictures post adding color (i mean, pouring coffe and tea all over it) tomorow but i couldnt resist myself, i had to show it already
  6. One of the first things I thought of when HoA said that Ruin preferred not to kill Mistborn because the rest of their abilities got wasted was "What if you spike them twice at the same time?". I had assumed that, like everything, the answer would come eventually, if not in the text then at least in WoBs, and once I couldn't find the answer in there, I assumed I'd see it discussed on the Shard, which to my knowledge it hasn't been. There's no chance I'm the only one who thought of this, but I can't find any mentions of it anywhere. What happens if you spike someone simultaneously with two spikes, aiming to get two different powers? Say two very skilled Hemalurgists get their hands on a Twinborn who has A-Steel and F-Cadmium. For the sake of argument, let's assume that the stealing bind point for F-Cadmium is in the abdomen. If, completely and supernaturally in sync, the two Hemalurgists pound spikes through the Twinborn, looking to steal both powers, can they actually get both powers, or will only one be stolen at random? Or, will they disrupt each other and no power will be gained at all? If you can steal more than one power this way, how many powers could you reasonably steal from a Mistborn or Full Feruchemist? 1 from each quadrant? And again, I have trouble believing I'm the only person who's thought of this, so if you know of any other threads discussing this, I'd love to see them.
  7. Way was the actual effect that Preservation had on the humans of Scadrial? Preservation gave a part of their power (Invested them?) To create life that can think and feel. That was the whole point of the bargain with Ruin. But some things I've seen imply the humans were around before the Shattering, certainly before Ruin and Preservation struck their bargain and created the Scadrians. Are humans from Scadrial somehow different from humans say from Roshar or Sel? If so, how? I've been rereading Cosmere from the beginning and just finished Era 1, this has been on my mind.
  8. After I started to think about it more, there may be quite a few ways that Southern Scadrial's mag-tech could be used. Here's a few ideas I came up with- most of them use the idea of being able to let inanimate objects use Allomancy or Feruchemy, as we've already seen that is possible with the Malwish airships. Weight reducer: This one actually exists already, but we've only seen it in action on the Malwish airships, making them light enough to fly. But it also could be used to make transporting heavy goods or perhaps for construction (moving heavier parts of building and such around when building them). You could also make a BIG sentry gun, reduce its weight to move it around, then increase its weight beyond normal when firing to give it a better footing. Big firepower for the military. Heat Manipulators: Using Feruchemical brass, you could create a device that could quickly melt holes through thick metal doors, possibly useful for spies and such for breaking into secure vaults (only thing I was creative enough to come up with, though I'm more than open to other ideas of how to use this device). You could also create a suit that reduces and regulates the heat of the wearer as well as itself. When moving into extreme environments, such as a frozen mountain top or the inside of an active Ashmount (yes, I know that they're not active currently, but let's pretend for a moment, shall we?), you could protect the wearer and their equipment- an improvement over natural brass Feruchemy. You could probably use the suit to protect a Steelrunner from friction as well, but they'd have to be moving fast before they'd really need it. Temporal Trains: By harnessing Bendalloy and cadmium to create an Alcubierre drive, allowing for faster than normal travel. Bullet trains (Bendalloy trains?) could create Speedbubbles to speed up the train's movement while using cadmium to negate the temporal effects on its passengers (F-steel might also work in place of Bendalloy and cadmium, but seems somewhat less viable). Basically, a lesser version of FTL travel, but for trains. Speaking of FTL travel, an obvious use for such a device is on spaceships once Scadrial gets the necessary technology. Pewter-strengtheners: Through the use of Allomantic pewter you could create items with an enhanced durability and toughness. One potential application for this would be creating shields or suits of armor for the Scadrien military that were lightweight but strong (basically, another way to create Half-Shards). F-iron may also be able to aide in creating such shields and armors. You may even be able to replicate Shardplate, though it likely would be less efficient (wouldn't self-repair, requires Godmetals to fuel it). A more constructive use for A-pewter used mechanically would be to strengthen buildings, allowing for larger than normal structures to exist. You'd need a constant use of Harmonium however, so it would likely be risky, especially if a shipment of the Godmetal was interrupted or if such a structure were used by the Northern Scadriens but the Southern Scadriens refused to sell them more Harmonium (such as if a war broke out). Coppermind Technology: Now, this one has some interesting potential applications. You could create a Coppermind archive that anyone could access (basically just a big Unsealed Coppermind), using it to store personal memories or to store information on all kinds of things. If you could figure out how to copy those memories you could quickly spread information that would have taken more time to do so (F-zinc could help process it faster too). You may be able to use this design to create a "CopperWeb" that could let people all over Scadrial share memories with each other. You could perhaps even make a real-time (or past-time) VR themed device by copying memories and transferring them to others over the CopperWeb. Depending on the extent of F-duralumin's abilities, you may even be able to make the CopperWeb wireless by using Connection (the spiritual kind ) rather than physically connecting the whole thing with copper wires. Future Sight Devices: This one is basically just a big Unsealed Metalmind that allows for enhanced access to F-zinc and A-electrum (and possibly A-duralumin), but it could be used to give people the ability to see into the future, which would be of use to leaders of Scadrial who want to look out for its best interests. Identity-Modification: I'm not sure to what extent this could be used, but though F-aluminum, F-gold, and possibly F-copper you may be able to modify the appearance of people. I could see this being used as a form of magical plastic surgery, giving those with the money the ability to appear unnaturally beautiful, similar to Returned. Potentially this could be used for those that are running from the law, or those that are acting as spies. Mist Condensation: This one is more of a guess, so it's on the bottom of my personal list. Using the Tones of Preservation and Ruin, Scadriens may be able to directly draw the Mists into a more concentrated, usable form. You'd also need to strip it of its Identity as well (it seems that it is tied to Sazed, hence the reason Mistings can't just use them to fuel their powers), but if using the Mists to fuel Invested tech became possible, you could make mass production of all the other devices possible. This would be especially useful for large structures that needed A-pewter or F-iron to make them stand, as the fuel necessary to make it happen would become much cheaper and more reliable. In any case, these are some of the ideas that I came up with for Scadrien mage-tech. If anyone else would like to add some ideas, I'd love to hear them
  9. Brandon Sanderson *reading a personalization request* Did Kelsier fill copperminds for reasons other than to share knowledge? Did he want to forget certain memories? *written* Yes. Yes. Those may not be causally related. You asked two separate questions and got two separate answers. JordanCon 2016 (April 23, 2016) Soooo..... Here the theory. We know that kelsier has one spike stapling his identity to a mistwraith. But apparently he believes he cannot get more to regain allomantic powers. What if, this is actually because this would open him to harmony's influence? What if he once had more, but had his mind taken over by sazed, in order to save south scadrial. What if thats where the coppermind is from. Sazed tried his best to delete kelsier's memories of the intrusion? Just a crackpot theory
  10. Does anyone know if the rule of 16% of the Scadrian population being allomancers is still in effect in the later eras?
  11. From the album: Telrao's Mistborn Sketchies

    This isn't exactly Mistborn fanart, but it's in the same world so yeee
  12. me and my friends were discussing compounding and I was wondering if anyone knows what copper compounding does as well as what nicrosil compounding would do
  13. So I'm currently going through my re-read of The Bands of Mourning. I was reading the clip of the New Seran broadsheet that's right before chapter 6, and I noticed this: Now all these rumors and legends in Mistborn Era 2 need to be taken with a grain of salt, but the first thing this reminded me of was the awakened army of Lifeless in Warbreaker. I can't see hemalurgy causing metal beings to come to life, but I could see awakening doing that. So here's my crazy theory: Yesteel is hiding out on Scadrial, and is still experimenting with awakening... Thoughts?
  14. So I haven't really seen any pages talking about what people think will happen in the cosmere in the later eras, specifically the space/sci-fi. I recently just read a very interesting WOB that I believe is not canon but could show us Sanderson's plans or ideas for the future. (spoiled for length) (Underlined Bold is mine for most important parts) So long story short, Scadrial and Roshar seem to be in some sort of a conflict and both want control of the Avier. Their ship uses Allomancy to fly, and the Knight Radiant is a Skybreaker and has learned of a way to make a gun from their spren that can use an external ammo. What are your thoughts and predictions? Why would they be fighting, who do you think would win, etc. Also, do you think that their respective planets will be united or not? And will the other planets take sides or form their own factions?
  15. Shardblade and Shardplates are made up of cognitive shadows (spren). They are also Cultivation and Honor Fragments (because they are metallic). This presents two unknowns: How can a divine metal appear and disappear transforming into a cognitive shadow. What would happen if a Radiant Allomantically burned his Shardblade?
  16. There is the lerasium (Preservation), the atium (Ruin), the "sazedium" (Harmony): Does the metal of Adonalsium exist?
  17. In the pre-chapter text (can't remember what it's called) of the Rhythm of War chapter 'A Cage Without Bars,' Harmony says that he is looking for a sword that embodied the two aspects of the power he holds, Ruin and Preservation. In the previous pre-chapter text he mentions being hampered in his ability to act due to his two held Shards being opposites, so is it logical to think of this as Harmony seeking a champion to act on his behalf against/with other Shards? If so, I have a theory. I'm not sure if there's a running theory on this, but the main Cosmere character that comes to mind for that is Kaladin. He's trained/training as a surgeon and is a skilled fighter. Particularly in The Way of Kings, there was a constant internal dialogue about whether Kaladin or his father were correct in how they could protect: Kaladin choosing to protect using force while his father protects through medical care. Kaladin is currently in a spot where he can protect using both methods, acknowledging that he needs time to deal with his PTSD and depression but is enhancing his abilities in the medical area. The main barrier I see to this potentially occuring is that due to Kaladin's nahel bond with Syl he is anchored to the Rosharan system, as per Mraize's conversation with Shallan/Veil/Radiant in part 1 of Rhythm of War. Now this is entirely conjecture, but I am assuming that by the end of Book 5 several key things relevant to this will occur: a way of transporting Rosharan Lights to other systems will be discovered, which will be linked to finding a way for Connected individuals to move outside of their systems as well. While I don't believe Kaladin is intended on being a main character for the back 5 (correct me if I'm wrong), that doesn't necessarily mean that he won't still be a major player in another form like being a champion of a Shard that isn't "native" to the Rosharan system and is thus not present for Rosharan events all the time. If there is an existing theory thread regarding this, could someone please point me in its direction?
  18. Does anyone know what the spiritual metals do? All of the definitions are relatively simple for the 12 other metals, but the four spiritual metals seem intentionally vague. Chromium seems simple enough- you get unlucky when you fill it and lucky when you draw on it. What happens when you fill a nicrosil metalmind? Does it take away your power or abilities while you fill it and give you more when you draw on it? Is it like a Kandra blessing, with a more passive effect? Do you forget who you are when you fill an aluminum metalmind? What would it do if you fill it? I think that the duralumin metalminds slow down or decay connections when you fill it and somehow form connections faster when you draw upon it.
  19. We see in the of the Bands of Mourning that there are Unsealed Copperminds being traded across Scadrial. Honestly, this seems like one of the most expansive ways that culture and scientific progress will be shaped, even more so than the flying boats allowed by iron Feruchemy. If you could gather a group of individuals, each with an Unsealed Coppermind, who would then go and research an assigned topic, you could have them store and give this knowledge with one specific individual who would gain massive amounts of information very, very quickly. This could greatly speed up Scadrial's technological progress, as scientists could gather a significantly greater amount of knowledge on a subject much more quickly, allowing them to expand on that knowledge with greater speed. If you combined this with Unsealed Zincminds you'd be able to throw Scadrial to the forefront of technological advancement in the Cosmere (it kind of already is, but Roshar is getting there too, so they've got some stiff competition). It would also be interesting to see people who's job it would be to gather information in these Copperminds for the use of others and how they would go about it. Would they need to study the same topic twice so that they could remember it? Would special studying strategies need to be employed? How would they prevent their own idle thoughts, biases, and assumptions from accidentally slipping into a Coppermind along with everything else? That last one in particular seems like there could be some interesting complications.
  20. To specify a little more on the title, ive have not been able to really get into MB Era 2. The transition to a new cast of characters and practically new world definitely throws me off but i think the majority of it is my lack of care for the metallic arts... in the current era. I mean theres nothing wrong with the metallic arts, theyre real solid magic systems that have the groundwork to do great things in the future of the Cosmere.... But there just isnt any real exitement when i think of them. When i think of like... any other magic system i think of fantastical feats, mysticism, obvious displays of the magic(soulcasting, aon dor), vibrancy(breath), etc.. And when i think of the Metallic Arts im just like "oh.... thats practical... has some real practical applications. Pushing metal through the air... yeah..." Like i dont even really see Allomancy&Feruchemy as magic systems anymore.at this point theyre just tools like a wrench. Granted they are the tools that will build/power FTL spaceships eventually, but still just tools. From what we've already seen to what Brandon has told us/hinted about what future applications of the magic will be like to what weve theorized on... it just feels like there isnt a whole lot of mystery or intrique left in the Metallic Arts. I think also a big part is that era 2 maybe feels a little too "earth-like" and "current" for me and the magic just seems wrong in a more industrialized, technological, up-to-date society. Should i just push through it and read them anyway? Is the story/characters of era 2 worth it regardless of not liking the magic?
  21. So, this is the first time I've actually asked a question here since signing up, so if I accidentally break some kind of rule, please let me know. Hemalurgy seems to always warp the recipient of an invested spike, particularly with stolen human attributes. Since Identity is something that can be stolen via hemalurgy, I was just wondering if you were granted someone else's Identity, would your physical body change to appear more like them?
  22. Okay. So, I came up with an idea for an RP. It might suck, but I'm trying it out anyway. Anyway, the basic idea is that people from Earth (yes, our Earth) got teleported somehow onto Scadrial. The characters somehow get one (seemingly random) allomantic power or feruchemical power, and get to travel through Scadrial. They are from our current time period, so I don't think they would be too frustrated... I mean, Covid... This would start at the time Alloy of Law starts. Anyway, if you're interested just post a character sheet. My person is going to be me, (except for the name) and is going to have some extensive knowledge of the cosmere. If you want to play someone from Scadrial, that would be okay too. (I'll wait to post a character sheet until I see if anyone is actually interested in this.) Also, we get to mess up the plot if we want! Or not! It depends on what happens.
  23. Do we know how the timing lines up on Scadrial and Roshar? In TWOK Demoux is seen worldhopping on Roshar, meaning the non-flashback events we've seen on Roshar must occur after but within decades of the Final Ascension on Scadrial. In Mistborn Secret History, Kelsier only learns of worldhopping around the time of the Catacendre. He is widely theorized to be Thaidakar, but the Ghostbloods have presumably been operating for decades on Roshar. When did Kelsier establish the Ghostbloods? Also, Demoux followed Kelsier in life, later becoming one of the founders of and most dedicated adherent to Survivalism. What are the chances that he became a worldhopper but NOT a member of the Ghostbloods? I assume this has been discussed before, but I couldn't find anything written on it. Have I made some faulty assumptions? Thanks!
  24. So, an idea I had a while back would be that I would love to have explored would be reincarnation in the Cosmere. I'd love to see older characters come back and play a role in other worlds. I'm not sure how it could work for most characters, since they'd have to have new names and origins, making it hard to tell who they were in a previous life, but I think it could be interesting. The person I can think of it working best would be Vin, or someone else who's held the full power of a shard. Maybe that could enable them to have some memory of their past life, similar to an expanded soul being able to linger in the cognitive realm. Though honestly, I'd just love to see her reincarnate in the second half of the stormlight series as a Windrunner, with Elend as an Elsecaller and maybe Ham as a singer.
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