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Showing results for tags 'rumble in the cosmere'.
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In Honor of the recent WoB confirming that Hoid has in fact ingested a lerasium bead and is now a Mistborn, I think it's time to cook up some interesting battles. So here's a summary of Hoid's power set (spoilered below, based mainly on WoBs, no new info here): He is limited in the fact that he can't intentionally hurt anyone, but he can intentionally allow someone to get hurt, sounds like enough wiggle room for the cleverest being in the Cosmere to figure out how to make any fight a fight to the finish, without necessarily doing the finishing himself. Your mission, if you choose to accept it, is to try and find a worthy opponent for Hoid, and to give this a narrative twist, say that he's dipped into one too many pots of investiture and our boy Hoid is starting to loose hold of his sanity. He thinks that to save the world he must first destroy it (he could potentially use the loophole that he is not directly hurting anyone he is just destroying the planet that just unfortunately happens to have a lot of people on it). I have a couple of different potential battle arenas in mind, I'll just list the first for now, but might edit in a couple more later. Feel free to have the fight take place wherever you want with whatever initial conditions that you think would make for the most interesting battle. Battle Arena 1: Aluminum Cage Match One of the Rosharn Gas giants, lets say Vev, has had the outer 100 miles of atmosphere Soulcast into a shell of Aluminum, and the rest of the gaseous/liquid hydrgen and helium have been soulcast into a habitable atmosphere similar to Roshar's. The outer 100 ft of the metallic hydrogen shell around the planets core has been soulcast to a garnet with a perfect crystalline structure and infused with Stormlight, descending from this shell to the surface of the planets core are tapering columns of similarly infused garnet, spaced at frequent but irregular intervals. The planets core is roughly .25 cosmere standard radii, and is a continuous primarily metallic metropolis like Cybertron or Corsucant. A large geosynchronous satellite intermittently Collects the rays from Roshar's sun and focuses them onto the outer shell of the Aluminum Cage Match planet, giving the planet a stable ambient temperature of 70 degrees Fahrenheit. It requires direct shardic intervention to enter or exit the Aluminum cage planet, and lets just say that Hoid and the other combatant(s) are transported to the surface by a shard and can only leave when the other side has been vanquished. For this arena victory by Hoid is complete and sustained immobilization or the death of his opponent(s) and lets say the same thing goes for the other side too, complete and sustained immobilization of Hoid or Hoid's death would constitute victory for your champion(s). You can pick up to two abilities to spike into your champion(s), but if you grant two hemalurgically stolen abilities to a single champion, there might be the real possibility that Hoid can control them with Duralimun boosted emotional allomancy. Also you can make 2 modifications to the Arena to give your champion(s) easier access to their preferred form of Investiture. Your champion, or each of your champions can have up to 2 unkeyed metal minds of any type that you want to specify. Let's say for this arena that Hoid has a bag of flour, one vial of Taldain sand and an unkeyed medallion that can store and retrieve mental sped (F-Zinc)
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