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Found 282 results

  1. So the number ten is sacred on roshar. But is 10 really a truly significant number or just a cultural lie ? Like on Scadrial it was assumed there were only 10 metals . But in reality it was 16 metals . Leras made it a constant which can be recognized anywhere.Tlr suppressed knowledge of the other metals and they didn't have the technology to refine then either Similarly could it be that there are other surges , 6 of them undiscovered cause technology and scientific progress hasn't really increased. I guess electricity could be considered a surge. So could strong or weak nuclear forces. Now the surges aren't strictly limited to natural forces , concepts like transformation and Transportation are alive and can be bound as well. So there might be undiscovered concepts like maybe , quantum mechanics or qbits. The surge of Information. Perhaps relative time could also be a surge similar to allomantic cadmium and bendalloy. But then again maybe I'm overthinking. Maybe 16 was leras's obsession and it's significance is endemic to the scadrian system ? So whatchu think ? Any WoBs ?
  2. Okay here's the premise. All 4 of the big Shardworlds participate in a planetary battle Royale for Cosmere supremacy. The catch is that God Level users are excluded. So TLR is out for Scadrial, Roshar cannot have the Heralds, Susebron and the Returned cannot fight for Nalthis. Sel keeps Elantrians because they have no other comparative God users (Dead Shards). Any magic system native to their world can be used on the planet in conflict along with the fuel in the amounts that they'd normally get. Each has a home city on the planet in conflict, 500,000 people a piece, but with their magic users being proportional to their numbers on the home planet, at least initially. More magic users created from the total population is permitted. No reinforcements from home. 90 days to organize their forces. So who wins?
  3. Can you use Progression on animals in the same way it can be used on plants? Can you turn a tadpole into a frog or an alligator egg into a fully grown alligator? Do you have a choice among features depending on environment, like sex in alligators?
  4. We have indicators like this: Alethi pronunciation: [ˈdæ·lɪn·ar koˈlɪn] DA-lin-ar ko-LIN However we have this WoB: https://wob.coppermind.net/events/118-rfantasy-ama-2017/#e1847 According to it the kh is a fricative, not an obstruent as indicated there. So should this be changed to [xoˈlɪn] ?
  5. So we have seen shardblade on two worlds thus far . Roshar and Nalthis. Has anyone considered it may be possible on every world in the Cosmere , and Others just haven’t figured out how ? I think Sel would probably be a good candidate . Possibly Skadrial as well , i just think the magic system on Skadrial is so broken there is little you can’t do if you only knew they right metals . Sel has Seons which are really close to spren . And they have a dark version we haven’t seen yet . Seems you can create some interesting things on Sel , if you can make Seons then shardblades should be possible. Can anyone think of another world they could make shardblades.
  6. Okay, I know that this topic has been brought up before, but I have new rules. Scadrial Era 1, versus Roshar after the last desolation but before the Recreance. They are fighting on a neutral planet, with no affect from differing gravity's or diseases. the different factions of Roshar have combined together to defeat Scadrial, the knights radiant are at full capacity, with three bondsmiths, about 200 Radiants of the fourth or fifth ideals per order, (based off of Dalinar's vision of the Windrunners and Stonewards) and then an unknown but probably larger number of second and third ideal Radiants, and an even larger number of squires. Scadrial has the kolloss, the steel inquisitors, an uncertain amount of Mistborn, somwere from 30-60, kandra who are bound by the first contract, The Lord Ruler, and mistings, of which there is an uncertain amount. Both sides have whatever armies they can muster in one year, Roshar has access to refiling stormlight, not unliminted, but what they would get from storms normally, but no Heralds. who would win?
  7. Ok, so bear with me on this one. Something has been bothering me, like many who read Oathbringer, ever since Odium said "We killed you." Like many Stormlight fans, I have been mentally (and literally) screaming "What do you mean by WE!" And anyway I've done some thinking, and I think that Unity, instead of a new Shard, as many have theorized, is actually and old Shard that used to live on Roshar. A Shard that was (presumably) killed by Odium and ((possibly Honor?)) (((Working together?))) There is a little possible evidence for this. In the death rattles, one of them goes like "Three of Sixteen ruled, now the broken one reigns" or something like that. Feel free to correct that. Anyway, the way that is worded makes it seem like Odium, the broken one, is not in that original three. Also, since we know there are 3 god-spren--the Storm dad, Nightwatcher, and the Sibling, that leads me to believe that there used to be 3 Shards other than Odium, since it doesn't make sense to me that a Knight Raidiant would bond to a spren of Odium, or that Cultivation or Honor would have two god-spren. That other Shard, Unity, was not liked by Honor or Cultivation or any other Shard. Which makes sense, because they might feel threatened by the fact that he might try to Unite the Shards back into Adonalsium or something. I'm thinking that the Cryptics might be spren of Unity, which is why nobody likes them. It also just makes sense, because math and lies don't really make sense as belonging to Honor or Cultivation, but I can see Unity liking the fact that math is a unifying principle of the universe or something like that. Also, it would make sense because the Dawn Cities are all math based, and they are linked the Uthirthiru in some way ( I think theres a line about the strata being similar? And they both are grown out of rock? Feel free to check that.) And we know that the sibling was related to the tower city as well. So, if the Sibling is a spren of Unity, it all works out. Honor or Cultivation (or both) wanted to get rid of him, but couldn't due to limitation based on their Shard Intent. Neither of them could kill Unity, so they invited Odium, knowing his violent reputation, to come on over to Roshar so he could take care of Unity. That also explains why Odium was allowed onto Roshar on the first place, because I feel like two Shards working together could have blocked him from coming there, if they so wished. Anyway, Odium splintered Unity (possibly with help from one or more of the other Shards) and decided to stay. Eventually, he also splintered Honor, and Cultivation went into hiding. A part of Unity survived, and may have been that voice that's been guiding Dalinar since Book One. That voice seems really distinct from the Stormfather, and I think he once even said so in Oathbringer that he wasn't talking when Dalinar heard the "Unite them" voice. The light that Dalinar feels at the end of books Two and Three may also be the effects of Unity. Dalinar was able to briefly hold whatever is left of Unity, which allowed him to summon the Perpendicularity and all that fun stuff at the end of Book 3. I think that as the books progress, we will only keep on seeing how Unity is actually separate, and wants to be revived. Some odd bits: The splintering might have been the Scouring of Aimia. The Aimians that are a bunch of cremlings seem like something that Unity might have created or liked (since it's a bunch of cremlings unified into one creature) and he might have lived in Aimia. The Unmade might be corrupted Splinters of Unity. I don't think that Odium could have nine relatively large spren of himself and still remain as powerful as he is, so I think he corrupted the Splinters of Unity after he killed him, and those became the Unmade. Obviously, it isn't a perfect theory. And if you've made it to the bottom, congrats on somehow getting through all my disorganized thoughts. Anyway, I want to know what you think, so please feel free to share your thoughts on my theory!
  8. Now, at first glance the notion is preposterous. Yet a roughly humanoid figure is animated the equivalent of a Divine Breath is used (something must keep the Fused out of the Beyond) it moves it gains perception a spirit is inserted just as in case of the Returned
  9. The unmade clearly were once something different likely of honor or cultivation. My theory is that they were the dawnshards. My evidence is the abilities of one of the unmade an and the quote of one of the dawnshards. The quote from a poem that jasnah finds while researching in the palinaeum about the dawnshards states roughly it can bind any creature voidish or not. This sounds similar to the unmade that can bind the chosen and allow them to manipulate the surges. However it could just also be that the dawnshard is a reflection of the surge of connection uses by the bondsmith. Also the fact that there are nine unmade indicates that they originate in braize. This is my best guess.
  10. Hello! I've been remaking some of the maps from the Stormlight Archive books the past few weeks and posting them to Reddit. People there seemed to like them, and suggested that I also post them here so that others can see them as well. So here I am, doing just that. So far I've adapted 3 of the maps in the series into my own style. The main Roshar map, a map of Shadesmar, and most recently a map of Alethkar. All 3 of them were a lot of fun to make and turned out really well. I've received some interest in people buying prints of these, but I'm unsure how to go about requesting permission to print these out and sell them, and don't want to step on any toes. If anyone knows a bit about how I'd contact Brandon or Dragonsteel Entertainment to request permission, I'd really appreciate it. And while it's a long shot, I'd also love to ask them what they think about including one of these in their 10th Anniversary editions of Way of Kings or Words of Radiance. (I think the images might have been compressed when I uploaded them, so here they are in my Google Drive, uncompressed: Alethkar: https://drive.google.com/file/d/1plOlOIFv8d-B0kM9CrJO_Vs7cimGMhEZ/view?usp=drivesdk Roshar: https://drive.google.com/file/d/10RAxGyBKuFX_xiagJ6YIDXDPofrL4N-I/view?usp=drivesdk Shadesmar: https://drive.google.com/file/d/1Tx_WcUFkjveL0B3QXfhQtHF18mU3HhgD/view?usp=drivesdk
  11. Given how destructive the Desolations on Roshar are, why is Sel still habitable? Once Devotion and Dominion were splintered, there wouldn't have been any force opposing Odium. I used to think that Odium simply didn't have any interest in harming anybody below major Splinter/Herald/etc power level. But it seems from Oathbringer that I was wrong about the Desolations on Roshar in my old Recreance theory: But then, I was focusing only on Odium's goals: at that point, I was expecting the Voidbringer/Everstorm-influenced listeners to be pure puppets with no motivations of their own (like Ruin-controlled koloss/inquisitors in Mistborn). If the Desolations' threat to humanity in general comes from the listeners' own desire to get their planet back, Odium might still not care. But even so... Threnody is super messed up, and it doesn't seem like either Odium or Ambition Invested there. So why isn't Sel more damaged? It seems pretty Earthlike.
  12. Are there flying insects like cockroaches and dragonflies, or grasshoppers on Roshar? How big are the leggers and amphibian-things? Are they small enough to be eaten by something the size of a Cardinal or Chickadees?
  13. From the album Natural History of Roshar

    This is the skyeel from Roshar, with much artistic licenses added because I was having too much fun visualizing them! It started out as just skyeel, which I decided to expanded into three species to have some more species diversity, and a more natural feeling when populating the world, like a city park would have pigeons, sparrows and starlings. Besides the Common Skyeel, there is the Greater Skyeel, and Lesser Skyeel, because I am great at naming things like that. The Common Skyeel has a difficult balance to strike – it needs to not compete in coolness with the Greater Skyeel, which is set at boss level, but also not as drab and blending-in as the Lesser Skyeel despite it being the most … well, commonly seen around by people! Like a seagull, but cooler, but not too cool. For that reason Common Skyeel remains the only design that has the same color, pattern, and size between female and male. It is also the last of the three I designed, but somehow ended up being the standard to which I adjust the other two Skyeel designs to make the Greater fittingly boss-like, and the Lesser accordingly humble. That seemingly little egg there took me a while to settle on! So I must ramble about it here. Skyeel is a fish, that flies in air, taking up the same niche as birds do on Earth. So does it still lay eggs? What shape and surface if they're exposed to the elements? How does the baby break out? Does skyeel birth live pups like some sharks do? What is the morphology - the baby looks exactly like adult but miniature (sail fish), baby looks partially like adult (birds), or a complete metamorphosis (tadpole/frog)? When everything is possible, it's impossible to just settle on one. But I had to, so I did, otherwise my life cannot go on... There are a total of 6 pages, and I'm posting them here in set of 3 so as to not spam so much. If they're small or blurry, you can see bigger resolution on my Artstation
  14. I was thinking about Roshar. We know that Adonalsium created Roshar for something. Maybe to storage investiture? Then I remembered a WoB I cant find right now, it would be nice if someone posted it here. Brandon was asked about the voices Dalinar and Szeth hear, the voices of the souls they killed. And Brandon said that there's something special going on with the dead on Roshar. What if Adonalsium created Roshar to be like a "souls cemetery", where souls that can not move on to the Beyond gathered? Or maybe other different soul thing? Its weird cause even Sazed mention that the Beyond is unrreachable, yet still Dalinar and Szeth and maybe others can here voices of people long dead.
  15. I think there are two distinct forms of spren bonds on Roshar: - the KR/Herald human-to-Splinter bond; - the natural-magic bond, which requires a gem, uses the highstorms, and, at least in its basic form, involves a non-sapient spren. Everything else except the Old Magic (as always "its own weird thing") is derived from this - Voidbringer forms of power and fabrials being technologies based on, or "hacks" of, the natural system. The natural-magic spren bonds seem very common on Roshar, and the basic "gemheart process" seems quite ubiquitous - though smaller species may not produce anything significant enough to be seen as a gem/considered valuable by humans, "the same sort of chemistry" occurs... Honor's Innovation I think human Surgebinding, as used by the Heralds and KR*, is something distinctly different from everything else on Roshar. (*We're told in Oathbringer that ancient humans destroyed their land (Ashyn) with Surges. Yet we know the KR got Surgebinding when the spren imitated what Honor had done with the Honorblade-Herald bond... which post-dates the arrival of humans on Roshar. So whatever destroyed Ashyn can't have been quite the same Surgebinding as the modern KR are using. That weirdness aside...) The Honorblades don't involve any gems trapping spren (the Heralds started as regular humans, and we now know Surgebinders don't grow gemhearts) and - originally, when Honor was alive - didn't use regular Stormlight derived from the Highstorms; they were directly powered by Honor. When the spren imitated the system, they didn't have the direct Shardic "Investiture feed", so the KR started using Stormlight and trapping it in gems, moving things back toward the natural magic. But it's still something different in origin, and KR Surgebinding keeps the Honorblades' Surge pairings - 10 sets of 2 Surges each. Forms of Power The Forms of Power (stormform, envoyform, etc.) seem (to me anyway) to be Odium's "hack" of the Rosharan natural magic. The singers/listeners' normal forms (dullform, warform etc) use weak local spren that bind to the gemheart in a highstorm (providing Stormlight). Odium has added in voidspren to provide the Forms of Power. In this Desolation, the Everstorm replaces the highstorm's role in the natural bond, but apparently something else happened in ancient Desolations. Fused "Pseudo-Surgebinding" I really am unsure about this one. The Fused who use Surges apparently do not use the same Surge pairings as the Heralds/Honorblades and KR/Nahel-bonding spren. According to Moash, there are 9 "orders" of Fused, and it seems each can use just one Surge. The Stormfather refers to the Fused 'learning' how to use Surges, so their abilities might not have originated as a direct Shardic gift in the same way as Honor initiating Surgebinding by giving out the Honorblades. Are they similar to the Forms of Power, with the Fused itself (now having become a Cognitive Shadow) acting as the spren bound to the body's gemheart, and having enough Investiture to use Surges directly? Or (given the use of 9 in this system) is this actually a Braize magic system, with the Surges themselves being common to all three planets?
  16. So, just recently I realized that most cosmere systems of magic have to do with shardic intent. I know that people have probably already thought of this, but it came to me while I was reading Warbreaker. On Endowment's shardworld, magic allows people to endow items with gifts, namely, the gift of life and breath. Awakeners give items life, of course, but even common people can give their breath to the Returned. And the Returned give their breath to heal. On Scadrial, Ruin's system of magic requires the destruction of metal for power. Preservation's preserves power to be saved for later. Hemalurgy sort of preserves power by transferring it, but requires the ruin of a living being. So it's kind of a combination of the two. On Sel, stuff is different, due to both shards being shattered. I won't bother. I'm still trying to work out White Sand. I haven't read them yet. On Roshar, a Knight Radiant's power is directly linked to being honorable by following the ideals of their order. Cultivation cultivates people with her magic. She nurtures with a gift, but prunes with a curse, in an attempt to foster healthy growth. Odium is... Odium. It seems like the Fused are fuled by passion, which is Odium's thing. We really don't have much concrete information on them though, except that they're basically uncool and Unhinged versions of the Knights Radiant. That's... All I've read of the cosmere so far. Feel free to add, or correct.
  17. https://docs.google.com/document/d/1DCUT3ozq7kIJdfvZtvPn64MnVy0ABoTRsOaPGp7FO_Y/edit I've actually posted this class before but it wasn't finished and the topic was in the wrong subforum. I have finished all the features of the class (with a few exceptions). All that's missing is the narrative elements. If you don't play D&D or some other tabletop RPG this won't interest you and you should go look at something else. The class is missing 2 things, however. A Bondsmith subclass and a Willshaper subclass feature. For the Bondsmith they are just really weird. Once we learn more about the sibling I'll probably turn Bondsmith into its own class with the 3 spren being the subclasses. If you want to play as a Bonsmith now just take the cohesion and tension surges and ad another Bonsmith themed feature at level 10. I also didn't put down an ability for the Willshapers because I just don't know anything that makes them different from the other orders aside from their surges. Advice would be appreciated All feedback is welcome and encouraged. This is just a rough draft so I'm very open to changes. Thanks! (Tell me if you can't access the document)
  18. I was doing a reread of TWOK, and at the end of chapter 26:Stillness, there is noted that purple ichor spurts out of a chasmfiend as Adolin reaches inside to grab a gemheart. I also recently listened to the Five Scholars shardcast in which they reference the importance of Yesteel being the one to discover ichor alcohol. Could this possible mean that Yesteel has been to Roshar and developed it from the purple ichor from the animals of Roshar? I say animals because in the prologue of TWOK Kalak notices purple blood on the ground, as well it is stated in the books that axehounds have purple blood. Is this just coincidence I am noticing or is there something noteworthy here? I am not good with the timelines on when each book in the Cosmere unfolds. Could Yesteel be responsible for some life on Roshar, like the chasmfiends? My speculations, probably common speculation would assume that Roshar's Shattered Plains and surrounding areas could have been underwater at some point, given the description of life and environments. Chasmfiend being very crustacean esque, and the plant life being very ocean like. Is this life on Roshar strictly due to evolution or experiments of Yesteel in his pursuit to discover ichor alcohol? Or is all of this just a huge rabbit hole tangent my brain went down? Either way any thoughts or speculations?
  19. INTRODUCTION So, there’re basically thirteen races (or at least thirteen races so far, if you divide those cultures into more parts) on Roshar: the Alethi, the Vedens, the Unkalaki (aka the Horneaters), the Herdazians, the Thaylens, the Natan, the Makabaki, the Selay, the Iriali, the Shin, the Reshi, the Listeners and the Aimians. Note: Here I used one of my old art created by the Chibi Maker to visualize the descriptions, though there’re still some minor inaccuracies. I really wanted to do a complete graphic chart, but it is still far off. Brandon's comment on this: A LIST OF HUMAN RACES 1. The Alethi (People of Alethkar) 1) Common features: tall stature, tan skin, black hair, lighteyes and darkeyes 2) Inspiration from Earth: Asian-Hawaiian people (You can imagine them as east-Indian people.) [source], Asian-Arab people [source] Kaladin is an Asian-Middle Eastern mix. [source] 3) Brandon's choice: Dave Bautista for Dalinar [source], Alex Landi for Adolin [source] How about the Iriali and Alethi mix we have going on with Adolin and Renarin: 2. The Vedens (People of Jah Keved) 1) Common features: fair skin, red hair, lighteyes and darkeyes 2) Inspiration from Earth: Asian-Caucasian people (supposedly more Asian-like) [source], red-haired Uyghur people [source], Shallan is a half-Irish, half-Japanese mix [source] 3. The Unkalaki (People of the Horneater Peaks) 1) Common features: light tan skin (or just fair skin like the Vedens) (supposedly lighter than the Alethi), red hair, strong back molars to break shells and claws (result of Parshendi hybrids) [source] 2) Inspiration from Earth: Asian-Caucasian people, [source] Mongolian people, Polynesian people, Russian people [source] 4. The Herdazians (People of Herdaz) 1) Common features: deep tan skin (supposedly darker than the Alethi), dark crystalline fingernails (result of Parshendi hybrids) 2) Inspiration from Earth: Hispanic people [source], indigenous Bolivian [source] 5. The Thaylens (People of Thaylenah) 1) Common features: long white eyebrows 2) Inspiration from Earth: unknown 6. The Natan (People of the former Natanatan) 1) Common features: pale bluish skin, wide nose, wool-like white hair [WoK Ch.36] (result of Aimian hybrids) [source] 2) Inspiration from Earth: unknown 7. The Makabaki (People of all the Makabak) 1) Common features: dark brown skin (or just dark skin), black hair [WoK Ch.14] 2) Inspiration from Earth: unknown Notable races: the Azish, the Tashikki, the Emuli and the Tukari (People of Azir, Tashikk, Emul and Tukar) 8. The Selay (People of the former Sela Tales) 1) Common features: skin ripples [WoK Ch.52] 2) Inspiration from Earth: unknown Notable race: the Purelaker (People of the Purelake) 1) Common features: leathery skin, dark hair, long limbs [WoR I-3] 2) Inspiration from Earth: unknown Notable race: the Babath (People of Babatharnam) 1) Common features: [women] patterns of veins beneath the skin [WoK Ch. 46] (result of Aimian hybrids) [source] 2) Inspiration from Earth: unknown 9. The Iriali (People of Iri and perhaps Rira) 1) Common features: yellow eyes, golden skin often painted various colors and patterns, golden hair with metallic sheen [WoK Ch.18, WoR I-2] 2) Inspiration from Earth: unknown Note: There are small differences between the Iriali and the Riran. [source] 10. The Shin (People of Shinovar) - The only race without epicanthic folds 1) Common features: short stature, pale skin, large round eyes, men tending to be bald, no epicanthic folds (but still hardly resemble the Caucasians on Earth) 2) Inspiration from Earth: unknown 11. The Reshi (People of the Reshi Isles) 1) Common features: tan skin, straight black hair, rounded features [WoR I-9] 2) Inspiration from Earth: Hispanic people (or at least for Lift) [source], indigenous Bolivian [source] About the Kharbranthians: The city-state is culturally diverse, so you can find different races there. Last update: Jun 3rd, 2019 (by Botanica) Original post: [x]
  20. Do we know what the name for the truthwatcher spren is?
  21. From the album Natural History of Roshar

    The greater skyeel display sexual dimorphism in both in color and body size. The female is considerably larger, just like eagles and cassowary on Earth. Greater skyeel eats just about anything, including each other. They do not make good pets due to their aggressiveness, but that never stopped certain people from trying.
  22. From the album Natural History of Roshar

    The greater skyeel is a voracious and aggressive predator in the skyeel family. Their powerful muscles gives them bursts of speed when needed. Their size and weight prevents them from diving for prey on the ground, so they often go for airborne prey, or sweep prey off trees, rooftops, hill/rock tops.
  23. From the album Rosharan Nature Journaling

    Elemental spren!