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  1. MR67: Cycle Four: Knife-Wielding Quokka There was something off about that laptop cover. It had started out as cute as a quokka could be, but Mat swore that it had morphed over the course of the convention. Its beady eyes became more sinister, its chubby smile slinking upward in a sinister grin. It was probably just his imagination, but it put Mat at unease all the same. And he wasn't the only one. "We should just look inside," Araris said, gesturing to the case in question, left alone while its owner used the restroom. "How do we even know there's a laptop in there? They've never pulled it out. Why bring a laptop to a convention if you don't ever use it?" The statement received a few slow nods, and Mat guiltily shouldered his own backpack, which held a laptop he'd brought "just in case" and had never used. In the end, it was Kasim who made the final decision, marching over to the cover and unzipping it. Mat was glad for the decision. He wasn't sure about accusing someone else, but seeing Kasim finally decide his stance on this particular issue after flip-flopping so many times was nice. Kasim pulled out a knife from within the cover. Then another knife. Followed by yet another knife. "Uh..." he said, glancing towards the restroom door, which JNV emerged from at that exact moment. Their eyes went wide. "Don't touch--" Kasim lunged at them, seemingly unaware he still clutched JNV's knives. JNV ran, leaving the evidence behind. And they never came back. The SErs found the bodies later that day. Aman, near the exit to the Salt Palace, but also Ash's alongside a note outing them as JNV's conspirator. Aman's death was tragic, but they were going to take it, because that was as good of a trade as they were going to get. * * * JNV was removed from the convention! They were a Crazed SEr! Ashbringer was killed! He was a Crazed SEr! Amanuensis was killed! He was a Reasonable SEr! Vote Count: JNV (4): Araris Valerian/Pookla, Aeoryi/Resolute, The Known Novel/Bald, Kasimir Ashbringer (2): Amanuensis, JNV Cycle Four has begun! It will end in just under 48 hours, on Tuesday, December 19th, at 3pm PST. There will be an execution today, with no vote minimum and RNGd ties. When voting, please also vote using a non-Ookla name if possible. If you think you've completed your convention game task and haven't heard from me, please let me know. I'm not taking the time to check on everyone's progress, if you want the point, say it! Remember to submit any actions you may have. PMs are closed. Player List:
  2. EDIT: This topic was previously titled Shardic Associations of Rosharran Magic. I just changed the title, not the content. If you were fairly familiar with the idea before, you don't really need to read again. I'm making this post as a culmination (and will probably the last) of several posts and discussions I've been making recently, trying to understand and collate all the known facts about Roshar's magic into one coherent model. In this post, I'm trying to look at Rosharran Magic from a slightly different perspective - the idea of Shardic associations for all known Magic on Roshar. First, let's take a look at another multi-shard world whose magic system we understand reasonably well - Scadrial. On Scadrial, we have two Shards, Preservation and Ruin. Preservation's magic system is Allomancy, and Ruin's system is Hemalurgy. Access to Allomancy is genetic - it involves generating power by burning metals, which can be considered as some sort of Cosmic bargain. You give metal, and you get Preservation's (shaped) power in return. Hemalurgy involves "charging" (or filling) a piece of metal by "spiking" someone with it, taking something from them (specifically a part of their spiritweb), and then "discharging" said metal into a new recipient by "spiking" them. This charge is something that is internal in both the donor and the recipient, you take some internal component (partial spiritweb structure) of the donor and give it to the recipient. Moreover the "charge" of a spike decays over time. Lastly, the interaction of these two creates Feruchemy. It shares charging and discharging pieces of metal external to you with Hemalurgy. This charge comes from things internal to you (redirected flow of investiture from your spiritweb), which is also shared with Hemalurgy, but they differ in the nature of the type of internal aspect they both affect (the difference between extracting some of your own blood, perfectly preserving it for a while, and then putting it back inside you vs forcefully cutting out your kidney with a kitchen knife and giving it someone else, or putting it somewhere else in your own body). It shares gene-based access with Allomancy. It also shares the bargaining aspect, except here the bargaining is distinctly temporal in nature. You are essentially "preserving" what you store to be retrieved at a later time. Most of the spectacle seems to have to do with rates of storage and retrieval. Moreover, the "charge" of the metal doesn't decay over time, and is perfectly preserved. The idea being each Shard has it's own system - something which acts as an expression of their intent. When two Shards invest in close proximity to each other, then a natural outgrowth emerges which combines the characteristic elements of both of its root systems. Thus, Feruchemy can be modeled as an interaction between both Allomancy and Hemalurgy, and thus it bears characteristics influenced and flavoured by both. Now, on Roshar, we have three Shards. By what we see on Scadrial, we should be able to say that each Shard would have one mono-shardic expression of intent - atleast one system that is uniquely theirs. But also by that logic, the interactions between them should create atleast three di-shardic systems - one for each Shard-pair. And one tri-shardic system - something that combines aspects of all three shards. The problem with that assumption however, is that Adonalsium made Greater Roshar pre-shattering, whereas Preservation and Ruin built Scadrial post-shattering. As a result of this, investiture from bith Honor and Cultivation seems to be much better meld together, as they were both focused by a single will, rather than two seperate wills. This is my best guess for associated divisions: Let me explain. The core, deeper system at play along all of the Greater Roshar Solar System is the idea of Surgebinding. I'm proposing that the Surges were originally set up by Adonalsium when he created that solar system - each surge being an abstraction of whatever fundamental force it represents. The Surge of Gravitation, for example, is not gravity but an abstraction of the concept of gravity as a fundamental force of Realmatic Physics, the Surge of Tension is not just surface tension, but an abstraction of the idea of Tension as an actual fundamental force. Think of this as object oriented programming, as opposed to Elantrian/Selish functional programming. The idea of "binding" these forces then, is to connect to these Surges and channel them to modify the rules/behaviour of the corresponding fundamental forces. Syl says this best I think, that gravity is just an agreement for things to behave a certain way. The Surge of Gravitation simply encompasses an interface to this exchange; under a Surge, the fundamental behaviour of everything that Surge represents is clay. Perhaps this is why Adonalsium made 10 Gas Giants in the Rosharan System - maybe they are blanket focii that define the Surges, like how Elantris was focusing the Dor around it, but more complicated and Spiritual rather than Cognitive. The only requirement I think this should have is that there has to be a cognitive component for an agreement to be made - and I believe this is playing into the basics of Realmatic Theory in the sense of the Spiritual representing what something is vs the Cognitive representing how it is perceived. The Surge is a spiritual ideal, and attaching (or binding) a cognitive component to it can allow you to change/modify it's manifestation in the physical. Then, in the creation of Roshar the planet, investiture most closely associated with God's own Honor was used to create lynchpin agreements between the fundamental forces to behave in very specific ways - these are what will be used to make Roshar the planet - having no plate tectonics - function uniquely. For e.g. the physics that drive the Crem-cycle, the forces that make Highstorms, etc. God's own urge to Cultivate allowed life to flourish on this planet in both the Physical and Cognitive Realms. In the physical, we have all the different kinds of flora and fauna. In the Cognitive, Cultivation's investiture will pervade and infuse the Honor-affiliated pieces of investiture used to cognitively bind the Surges, and allow them grow sentient and to create their own ecology. These will eventually be called the spren - and they all have varying levels of sentience. Some spren are as sentient as humans, and have their own culture and society, whereas others (the vast majority) are much more basic/feral and display only rudimentary sentience - feeding on cognitive concepts. The spren are, then, cognitive entities connected to spiritual Surges. Because of this nature of theirs, life on both realms develops a certain level of inter-realm symbiosis, where fauna based in the physical will cognitively attract spren in order to utilise and beneficially channel their ability to affect the physical. The epitome of this phenomena will manifest in the Singers - they have 2 base genders (male and female), each of which can further be divided into two types (mating and non-mating) for a total of four. The Singers are almost composite souls, where a significant portion of their spiritwebs is detachable and exchangeable - this portion will be filled in by the spren they bond to. Once a bond is complete, the Form's Physical and Cognitive makeup will change to reflect the full new combined spiritweb of the Singer and their spren. Sometime after this, the Shattering happens. We can safely say that the investiture used to bind natural forces and encourage growth and evolution of life got associated with Honor and Cultivation respectively, and Odium came later. All known magic however, anything that I detail after this works on this framework - the idea that the Surges can each be bound and shaped by bits of investiture with right spiritual connections and cognitive makeup. This capability to create/facilitate these is not relegated or limited to any one Shard or planet in the Solar system, however how this is manifest will be flavored by each Shard and will be different on each planet. First, let's look at the mono-shardic associations: Honor's mono-shardic system is the flavor of Surgebinding granted to the Heralds. Specifically this requires some Oath as means of access - for the Heralds, it was the Oathpact. It works by specific extensions and infusions into their souls, making them Cognitive Shadows. Because of this special nature of theirs, the Heralds' ability to bind surges is equivalent to a spren's ability to do so, and their specific abilities were probably modeled after existing complex spren surge-pair abilites on Roshar. A part of this infusion is external and can be condensed and passed on in the physical as powerful multi-realm swords - Honorblades. Each Herald got one surge-pair, and presumably their direct connection with Honor allowed them to pull in Stormlight from him without the need for a perpendicularity. Note that there is no concept of progression here - while the infusion was wilfully given and accepted, it was still an immediate change. There was no gradual adapting process, they were directly made into the Heralds. In the ecology of Roshar, the Highstorms seem to be carrying his perpendicularity - and seem to dispense his investiture. Consequently, the Stormfather as the spren of the Highstorm, is associated with Honor. Cultivation seems to be all about progressive change and growth. This reflects in her way of accessing surgebinding - through natural growth and temporarily attracting and bonding spren. We can safely say that her hand was in assisting/boosting along the growth and evolution of all life on the planet in both the Physical (flaura and fauna) and the Cognitive (spren sapience and capabilities) post-shattering. I think it was her influence that assisted life on Roshar to develop chemistry that allows their bodies to organically bind and channel Surges. To accomplish this, a spren is needed. All spren - by nature - are spiritually connected to atleast one Surge, and because of their Cognitive nature, can change how the fundamental forces associated with those Surges manifest in the physical. Cultivation assists fauna in evolving Cognitive thought-patterns that some of the barely sentient spren would be attracted to and could feed on. These spren could also have been cultivated with this purpose. She also allows fauna to develop certain chemistry in their body that accumulates and condenses investiture into structures that can form connections to these spren and act as investiture batteries - the Gemhearts. The bodies of fauna on Roshar also evolved to grow around this gemheart (from bone?) in very specific ways structurally. These physical structural patterns around their gemhearts prod their connected or "trapped" or "bonded" spren into channeling its Surges to create beneficial effects in the physical. For example, the Chasmfiends trap Spren which can channel Gravitation, and the organic structure of their bodies around their gemheart prods these spren to channel it to create an effect equivalent to a partial lashing upwards - reducing their weight and allowing them to grow much bigger than they otherwise should be. Later, this same system will be studied and emulated artificially. This will be called the art of making Fabriels. Odium seems to co-opt other systems, and seems to hate investing in a world permanently, even though he has been forced to invest more and more in Greater Roshar just to break free. On Roshar the planet, the Unmade are splinters of Odium. This means that the effects associated with them are also of Odium - this includes Nergaul's Thrill, Moelach's Death Rattles, Sja-anat's enlightenings, Re-shephir's midnight creatures, and so on. There isn't a mono-shardic system from him other than the Unmade, and I think this is because he didn't create one - he only ever corrupted existing systems and people to get his way. His mono-shardic system is probably how he is able to consistently crack and worm into everything; it is the entire host of the Fused spren, including ones that run thunderclasts, the spren that were used to possess Amaram's men, etc. The primary difference between Honor's infusion based access to Surgebinding and Cultivation's Fabriel based access is where the cognitive thought to channel the Surge comes from. For Honor, the Surgebinder in question can use their own minds and connections to their spren to spontaneously create new agreements and channel those forces. In Cultivation's system, the "thought" is artificially induced in the spren, by the use of physical constructs and properties. Both Systems need a constant flow of investiture to function to cover this disconnect between what should be vs what it is being "twisted" to do - a characteristic they share with Soulstamping. Now let's look at Dishardic influences: Honor + Cultivation: Practically everything on Roshar has investiture associated with these two, because of the fact that most of Roshar was created by Adonalsium pre-shattering with invsestiture that got assigned to these two post-shattering. The Knights Radiant. These work on the same principles that drive Herald-like surgebinding, but with a hint of Cultivation to it. Namely, they have both the Oath based initiation and dependence on Spren to surgebind. Unlike the Heraldic system, where the Oath was one big doozy, the Knight Radiant progresses through several Oaths, each more binding and progressively more powerful. This system also reflects cognitively attracting and bonding spren, similar to how Singers and other fauna find and bond spren. However this bond is permanent, and it seems it can't be safely broken unlike the ones formed by Singers and/or other fauna. Whether the Herald's honorblades were modified versions of those spren that had achieved higher degrees of sapience or if the radiant spren were raised/cultivated from their less sapient brethren in response to Honor's designs, I don't know. I suspect it is more of the former and a bit of the latter, where certain spren with ability to manipulate certain surge-pairs were already present on Roshar (and were probably the most developed, or highest in shadesmar hierarchy), and these were used as a basis by Honor for the Honorblades. Over the years, these spren were then affected and grew in response to the perception of the Heralds and their "qualities". In this case, Shardblades came along because of certain people trying to replicate Honorblades by taking Honor's framework and applying it backwards (or just... sideways?) to these spren. The other thing of importance here is the Oaths themselves. I suspect that as all spren on Roshar are attracted to (and are practically manifestations of or evolved in response to the personification of) some cognitive concept, so are the Radiantspren. The idea here is that... take firespren for example, which are attracted to fire. But a fire isn't seen as particularly sentient, so a firespren would also never really develop much sentience. Same thing applies to other Forcespren and Emotionspren (like Awespren, Angerspren, etc.). One step up would be Sensationspren, like Painspren, Alespren, etc. - which represent a mix of emotion and forces, or represent emotion in response to forces - a more complex, combinational concept. And lastly, the most complex of the spren would be what we call Radiantspren - which are attracted to the the most complex qualities that arise from consciousness - these are also what their respective Order is attributed with. For example, Honorspren like Syl might be attracted to the people displaying what might be perceived as leadership or protective qualities. Similarly, Highspren might be attracted to someone displaying confidence, or someone being just. Thus the debate between those two of who should truly be called Honorspren, as depending on your perspective, both those quality-pairs can be considered the most Honorable. These will also affect and inform the kind of Oaths each Order will require, and I suspect Ishar - in imposing order - just directed these extremely wide ideal possibilities to a much smaller and focused set, one that would be most beneficial to the role they were to play and in the conditions they were to play it in. Also, there was this whole Ashyn thing which nobody wanted a repeat case of. Except maybe Odium, he pretty much wants Roshar gone at this point, if only to get his invested investiture back. Maybe there is also a correlation between the number of surges a spren can affect vs the complexity of the concept they represent. So Forcespren and Emotionspren will only have access to one surge, but Sensationspren will have two surges - one representing their emotional side and one representing their forceful side? Ditto for Radiantspren (for whom I'm tentatively coining the term Idealspren, since they can't have been the Radiantspren before the Knights Radiant were created) which I guess are cousins to Sensationspren? Singers and their ability to change Forms. I'm leaning towards these being heavily of Cultivation, but Honor would be a part this too, as it is his perpendicularity that seems to have been set up to facilitate this pre-shattering. In the Cosmere, the Spiritual Realm is what contains the "blueprints" or base ideals for... everything. Singers souls, or spiritwebs, seem to be incomplete by themselves, and are very cognitively limited by design. They seem to have been designed to be complete in tandem with or when bonded to specific spren (remember, spren are cognitively "heavy") that may have also been designed with this purpose. When a singer bonds one of these spren, the result is a complete, composite spiritweb, which then manifests outward into a specific Singer Form. As a cognitive being, the spren also contributes to/influences the cognitive capabilities of said Singer. This explains why Singers need to be in a perpendicularity to change forms - their bodies are essentially dissolved and remade each time they change form and this potentially requires access to a place where they can survive in this period of transition. Not to mention the copious amounts of investiture that might be needed. This also explains why they need to have a particular mindset - as cognitive beings, spren could only really react to thought patterns. Some of these Forms may be granting access to surgebinding capabilities, but Cultivation and Honor may have forbidden the Dawnsingers from taking up those Forms for some reason. Honor + Odium: The Everstorm seems to be built on the same blueprint as that of the Honor affiliated Highstorms, but co-opted by Odium. This is why it is described as something old, but also something new. And lastly, the tri-shardic influences: Honor + Cultivation+ Odium: Regals and "Forms of Power": These utilise the same base magic pathways as Singer Forms, but in this case the Forms are called the "Forms of Power" (propaganda?), and the spren required to access these are of Odium. Since all spren are on an Honor-Cultivation spectrum, these would probably be on an Honor-Cultivation-Odium spectrum. These have also been known to grant Surgebinding capabilites, and in the future, possibly also could be expanded in scope to cover Voidbinding as well. The Fused which inhabit Singer Bodies: Now these are perhaps the most interesting. I've been debating if these should fall under Cultivation + Odium or here, and I think there is more/better evidence for these to be here than there. So, Odium makes certain singers into Cognitive Shadows at some point before the desolations. These Singers, as Cognitive Shadows, are closer in nature to Spren than actual living Singers. Now these Cognitive Shadows need to be attached to a physical body before they can affect much in the physical. To do so, they seem to be piggy-backing on the core nature of Singer Forms - but an extremely violent and corrupted hack of that framework. Living Singers bond Spren. These Cognitive Shadows can play the same role as the spren, and be bonded to by a living Singer. Except as former living beings, their spiritwebs are much more extensive. Moreover, despite being Odium infused to have more of an individual cognitive component than unbonded regular Singers, their spiritwebs have certain overlap with normal Singer spiritwebs. So they seem to be aggressively overwriting or burning out certain connections in the base Singer spiritwebs to keep their own spiritwebs primarily, and to assert their personalities in the physical, and keep them after that body dies. Voidbinding. The only known example we have of somebody using this is Renarin Kholin. His spren, Glys was "enlightened" by Sja-anat, and has red visuals attached to it - a sign of corrupted or co-opted investiture in the Cosmere. Normal Radiantspren are on an Honor-Cultivation spectrum, so Glys could be on an Honor-Cultivation-Odium spectrum. It is mentioned in text that Odium (referred to as the Void) is bound by the powers of Honor and Cultivation. Moreover, Odium never truly invested in Roshar so this is only emerging now, with Sja-anat having only recently learned to "Enlighten" Radiantspren. I suspect this was foreshadowed by the obsession with symmetry that certain Human Cultures have on Roshar, combined with the fact that the Surgebinding chart was on the front cover of the Way of Kings vs the Voidbinding chart being in the Back cover. The idea that a re-emerging system from the past is in temporal mirror-symmetry with a newly emerging system of the future. This may be hinting at the resolution of the entire arc of Stormlight Archives. Renarin could be the first Voidbinder, and even he seems to be between a true Voidbinder and a Knight Radiant.
  3. No-one knows why the Deepness does what it does. It spreads over the land, casting its blight, seemingly for no other purpose than to disrupt humankind. Many say that it has no consciousness - that it is simply a force of nature. I do not believe this. Particularly as we have made our journey, it is though I can feel it. Watching me. And then there were incidents like last night. Much of the Terrisman’s jewellery was seemingly spirited away in the night. The guards standing by the camp noticed nothing unusual. Furthermore, the Terrisman seemed greatly perturbed by this - they refused to carry on until a full search had taken place, which turned up nothing whatsoever. I began to get a sense that this jewellery may have some relevance to their unusual abilities - indeed, the Terrisman seemed much more conservative in using their abilities after the event. The only conclusion I can come to is that the Deepness was involved. I do not know why - indeed, if his goal was to stop the expedition, I do not understand why he would not throw out the remainder of the Terrismans jewellery, cutting short our mission entirely. I fear, in this, we may be dealing with forces far beyond our understanding. As it is, we are able to limp forward, albeit at a slightly reduced pace. I can only hope that this is the last of the trials we face along the road. Welcome to MR33 - Danger in the Terris Peaks! Signups are open for the next week, until 6pm, Thursday, 7th February, AEST. One Cycle will occur every 48 hours. Lynch rules apply as normal - ties will result in no lynch. PM’s are open this game. There are two groups - the Alendi Loyalists and Rashek’s Lackeys. The Loyalists aim to kill all of Rashek’s Lackeys, and Rashek’s Lackeys aim to outnumber the Loyalists. There is also an independent, The Deepness, who has the goal of whittling down the Loyalists and the Lackeys down to at most three players combined, making them desperate enough to use the power of the well (they have the ability to kill once each cycle to achieve this). If they achieve this, and are alive at the end of the game, then they win and both other sides lose. Roles: Feruchemists - Feruchemists may store charges and use those charges at a later time. You may only store one charge each cycle, however, you may expend as many charges from a single metal as you have stored on a given turn: Pewter/Strength: When storing charges, your vote will not be counted. When tapping charges, whoever you vote for will have an extra vote placed on them per 2 charges spent. (The writeup will not display the missing/extra votes in the vote tally.) Tin/Senses: When you store a charge of Zinc, you may not talk in PM’s for the next cycle. When tapping a charge of Zinc, you may target a player and spy on the contents of a random PM they are in. Bronze/Wakefulness: When you store a charge of Bronze, you may not perform an action for the next cycle. When you tap a charge of Bronze, you may perform an extra action that cycle (tapping Bronze does not count as an action). Decoy - You have a duty to protect those who need it. Target a player - Any actions targeted at that player will target you instead. Doctor - People are so fond of sticking knives into each other - more work for you cleaning it all up afterwards. Target someone - if they were going to die that night, they won’t anymore. Defender - Sometimes, offence is the best defence. You swore that Alendi would reach the peaks, and you are willing to do whatever it takes to achieve that. You get to kill a player each cycle. Debonair - You ooze charisma, and that means people listen to you. Target a player, and their vote is shifted to another player of your choice. Desperate Packman (to be honest, I just want all the roles to start with D at this point) - After the debacle with the metalminds, you intend to keep an eye out around camp and make sure nothing like this happens again. Target a player, and you can see whoever targeted them that night. (Please note: Just because a role is listed here does not guarantee that it will be present in the game when it starts.) Signups: Roadwalker - Honorable Dietrich Drake Itiah - De Itiah au Powerful Ark - {Defiantly unnamed} Shqueeves - {Delinquent without a name} Fifth Scholar - Duilin Droughtbringer - Droughtbringer Xinoehp - Dedne Elandara - Declan, the Detailed Devotary - Daedi CadCom - Fourth Letir ShaneRockes - Dave, the Terrible Liar Snipexe - Dr. Snip Walin - Nawl Steeldancer - {Despondent that they don't have a name} Clarifications: {None just yet} Quick Links:
  4. It was done. What had once been a simple scholarly interest had now become a single-minded obsession, heedless of the politics that funded it. With Pyrus by his side he worked over the magic, compiling decades of knowledge into a single scalpel of work, aimed at the brick wall of a problem that had tormented him for weeks. Months, maybe. He had lost track of time. The Liebrarian’s goal was simple: Get past the barrier wall. Behind the simplicity lay endless reams of layered hurdles. The DA had designed the barrier to be impossible to penetrate. It extended below the ground, a perfect sphere surrounding the Worldspike, blocking off all three Realms from matter and energy and investiture alike. Rashan's works had outlined the basics. The detainment unit had supplied the rest. You needed Administrator access to enter the barrier. The Administrator was stuck inside. An unforseen catch-22 made access inside virtually impossible. It had taken a few days to find a possible loophole, with assistance from the detainment unit. A month to experiment and find the parameters of that loophole, and exactly how far things needed to be stretched to break the barrier. Many more months to refine their plan and organise it. Alum had scoured the city for people with specific types of investiture, visited other worlds to read in the great libraries of Elantris and Kharbranth, and experimented with various weather phenomenons. It had all come together now. The meeting had been set carefully, in accordance with the predictions of the stormwards. The timing would have to be perfect. They made an odd group. A tired Azish man with a spren on his shoulder, standing next to a being made of light, formed out of Selish symbols. Various Liebrarians moved about, checking the preparations. Finally, groups of magic users, hand-picked, filled the rest of the street that led up towards the barrier. A division of Nicrobursters sourced locally. Those had been the hardest to find. Easier to recruit were Elantrians, Bloodsealers, Chay-Shan users and Forgers, each making up their own small crews. Exactly two dozen recruits in total. The wind began to pick up from behind, heralding the beginning of the operation. An Alleystorm was brewing; one of the strongest yet, the stormwardens had assured him. He wondered if it was enough. There was a joke, somewhere, in the fact that he had spent all this time labouring over the project and he still didn't know if it would work. He turned to face the others, and they quieted. The release of Voidus and the guardian would shape the face of this planet. "Ladies and gentlemen. The Alleystorm is building. It's time to approach the barrier. Anyone who wishes to assist us is free to do so. The plan begins now." The group moved forward, down the street. A hundred metres of wide alleyway lay between them and their goal. Alum wondered if anyone would try to stop them. Time to break the barrier.
  5. No shipping business here folks, keep your gonadcanons under control. This is mostly a crack theory because Surges and how they manifest in different realms are murky topics, but 'Spiritual Adhesion', this WoB, and the note on Lightweaving in WoR Ars Arcanum have convinced me that Szeth's screams and Shallan's fractured psyche are the results of their reckless use of Adhesion and Illumination respectively.
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