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Found 52 results

  1. Here's the thread to chat about Alleyverse stuff in. Enjoy! OP:
  2. The Alleyverse now has 100 topics! But anyway, the idea is that we have our own meme thread for Alleyverse memes, of you want to post here. I'm planning on editing a few in in a minute.
  3. lone world

    Hello and welcome to the Lone World rp thread. This isn’t a WH40K rp, and is not Sanderson related in the slightest. But never fear! Below you shall find a list of fandom articles to read to get an understanding of what we are using. Feel free to dive down every rabbit hole you find, and to ask me for a basic recap of rp history, if you don’t know what’s going on. If you have questions fandom can’t answer, turn to @Grey Knight, our resident expert in all thing War Hammer 40,000. Reference Links Basic Idea RP Rules Character Rules Factions World Geography OOC Rules Character List Current Leaders
  4. Welcome! This topic is intended for new players or people who are thinking about joining the Alleyverse, or possibly just people who are curious as to what the deal is with these cookies. If that sounds like you then prepare yourself for the insanity that is the Alleyverse, if that doesn't sound like you then maybe just keep reading anyway and see if the madness convinces you to join. What is the Alleyverse? The Alleyverse is a Free Form Role Playing Game (FFRPG) played on the forum. It takes place in the Alleyverse, a universe where all of Brandons worlds and magic systems coexist. Hemalurgic monsters exist, as do Elantrians, Mistborn, Chasmfiends, Knights Radiant, Awakeners and a few poor saps trying to rebuild a city that we destroyed. Worldhoppers from all over the cosmere and beyond journey to the Alleyverse to interact with each other and the local guilds (More on them later). Players create characters within this universe and interact with each other in a group Role Play and collaborative story. How do I get started? Well if you have any specific questions feel free to ask them here and one of our moderators will try to answer them for you. But if you want to dive right into the deep end then you can try creating a character profile for yourself in the character creation thread and some of us will give feedback and help to workshop the character so that it can fit within the greater world of the Alleyverse. We also have a chat thread where a bunch of random discussions take place so it's a good idea to introduce yourself there so all the other players can know that you exist and say hi (Most of us don't bite). If you're curious about the world of the Alleyverse and want to learn more about it we have a 'Guide to the Alleyverse' thread here that has some more detailed information about the world, or we also have a wiki! And... That's more or less it. I'll have some frequently asked questions here that will hopefully grow over time, if you have any further questions feel free to ask us below. I hope you enjoy the rabbit hole of chaos and madness that we affectionately call the Alleyverse. FAQ Q. What is the deal with these cookies? A. Well this one is sort of on me, way back in the dark ages there was a poll on the forum for what your favourite magic system was, I replied that my favourite was Hemalurgy (Because it clearly is) and someone jokingly replied that I should be added to a list of 'people to avoid in Dark Alleys'. This was the unofficial birth of the guild known as the DA (Dark Alley). Now at the same point in time I also had a habit of sending people pictures of cookies when I was making theories, to bribe them into agreeing with me. Someone joined these two ideas and suggested that I was secretly putting Hemalurgic spikes into the cookies I was handing out and I played along until it eventually became associated with the DA. So now we occasionally hand out 'cookies' to people in introduction threads as our way of welcoming them to the forums and possibly gaining new test subjects recruits. Q. Someone told me not to eat the cookie. A. Well that's not a question but even so: don't listen to that person. Cookies are amazing and anyone who suggests otherwise is wrong by default. (Though there is a small chance that you'll lose your soul if you eat the cookie, but trust me it's worth it) Q. What are these guilds? A. Well that's a long and complex subject but basically most players and characters in the Alleyverse belong to a guild, these guilds each have different motives, resources and levels of affection for cookies. If you want to hear more about the guilds you could look in the Guilds section in the wiki for more details, or ask in the chat thread if anyone is recruiting. More to come when I'm a little less tired and when we have more questions being asked. *Note: Can our more senior players please avoid posting here unless a new players question has gone unaddressed for a while, in order to keep this simple and short I'd prefer if responses here were limited to new players and AV moderators.
  5. worldbuilding

    Hello everyone! This thread is for planning a fantasy world as voted on in the Chat Thread. Fantasy is a pretty broad topic, so there are a lot of different settings that we could come up with, ranging from the extremely bizarre to the almost normal. In my opinion, it's probably best if we based it off of Sanderson magic systems, but that still leaves a wide range of possibilities open to us. A few options have already been presented, but nothing's been decided on yet. Post here if you have an idea on what you think this fantasy world should be! Master Planning Google Doc Here's what we have so far:
  6. horror

    Hello all! This is going to be the planning thread for the horror setting that was voted on in the chat thread, now personally I enjoy horror a great deal, I DM a lot of horror games for my D&D group, and I've had something of a horror plot up my sleeve since era 1 of the Alleyverse so I would greatly enjoy worldbuilding and to an extent GMing this thread, but I'm not the only one who voted for the setting so in the interests of fairness I wanted to get some feedback on what exactly people wanted when they voted for this setting. Some people may be interested in a thriller more than an actual horror per say, alien monsters and things with tentacles and stuff, but still playing essentially the same characters as in the main Alleyverse, relatively powerful heroes whose job is to chop down all the alien monsters so they don't eat all the world or whatever. Some people may be more interested in psychological or a cosmic horror in which case I'd suggest that the PCs be completely unInvested if possible, and we'd likely need someone to act as a Game Master to drive the plot and drop some surprises in from time to time. (From my experience these kinds of horror really doesn't work well in an RP where everyone has equal narrative-creation power because people all want to do their own thing and it turns into a mess more than anything) Typically in these games the ambition of players should be to survive as long as possible rather than to actually defeat their enemy. Some people may be interested in something somewhere in between those two, where you're not playing as just some average joe who got stuck in the middle of a fight between Elder Gods, but you're also not a super magical hero slaying endless hordes of meaningless mooks. I would see this as similar to the kinds of D&D game I run from time to time, where the PCs are exhausted, tired, and a little bit crazy by the end but do ultimately have a hope of victory. So please provide any feedback on what you'd be hoping to get out of this or how you hope it could be run, either related to the above points or not. And we can start brainstorming. Current list of characters: Sorana (Lizanne Farmer): ZincAboutIt (Renata): ITIAH (Wilhelm Wendigo): Silva ( Ashira Celeste Blanche Addington): Ark1002 (Hellbent-Son-Palm): Blessing of Potency (Arundhati): Kenod (Lisa Waite): Kidpen (Tishyl): Beantheboy12 (Zib): Snipexe (Jack Overchild): Gancho Libre (Fah'Loofah Smedry):
  7. guild

    Hey y’all! This is the official out of character thread for CotW! Discord link: If you have any questions on recruitment please contact @Sherlock Holmes, any other questions can be directed to me at the moment.
  8. So, this is for Sci-Fi planning. There is a horror, fantasy, and wild west planning thing, so we needed a sci-fi one. The idea's I have seen are from @Dr. Dapper where he said we have a planet, can't remember the name, and on the planet it is cyberpunk, and of the planet, in the space around it, it is space opera. I have a few questions that we should specify; how large is our are? Like, is it glaciate, universal, or just in the one system. I think it should just be the ne system, for simplicity's sake, but I will not argue this point. Another is, DI we have magic, and if so, what ind? Is it just minor, or do we have the force level? Do we make it form scratch, or do we include Starwars, Halo, WH40K, and or Destiny? Also, how much do we break the laws of physics in this? Does it stay strictly to Sci-Fi, or do we add in some Sci-Fa* as well? Anything else? *This means Science Fantasy for the uniformed.
  9. Welcome! If you have taken this cookie, HA! The experimental new hemalurgically spiked cookies will soon take effect! To avoid the undiscovered side effects, join the Dark Alley and recruit new members by making a link to this page and calling it a cookie! Any questions? No? Good. Get recruiting. Any of you wishing to, insteading of spreading cookies for fun, become a full denizen and do hemalurgic research for fun go here!
  10. Record: Exp-15867 Type: Experimental log - Organic Hemalurgic / Spiritual Purpose of Experiment: Investigation of the effects of spiking non-physical senses into a class 5 uninvested volunteer. (Vol-598345, Vol 597560, Vol-597561) Environmental conditions: Experiment conducted in standard conditions, sterilized and uninvested laboratory in a corporeal, non-imaginary Alley. (All-25789) Invested items: Three charged tin spikes (Size 38) utilized in experiment. Each spike was charged by spiking of an instance of Org-45671 through bind point t-47[1] into a standard blood-infused holding case suitable for a size 38 spike. Containment procedures: Standard containment protocols in place, lockdown procedures prepared in the event of unexpected synergies or responses, operating tables preprepared with a Class 4 restraining Aonic pattern, prepared by researcher ████████. Procedure: The three class 5’s were sedated using uninvested sedatives (40 mcg Fentanyl), and laid supine on operating tables. Each class 5 was then spiked with one of the charged spikes (Hereafter referred to as Spi-45671-t47) in a standard sensory bind point (Human bindpoint t-32) creating three instances of Org-01-45671-t47-t32. The class 5’s were observed throughout the procedure and for one hour until sedatives were no longer present in their system. After this period each instance of Org-01-45671-t47-t32 underwent standard personality adjustment assessment and security assessment, followed by an interview conducted by researcher █████. Results: Two of the class 5’s were flagged as having undergone severe personality adjustments during the procedure, however both passed security assessment and thus interviews with each was still conducted. The third class 5 (Vol-598345) began to immediately attempt self harm after spike placement, restraining Aonic pattern was utilized to paralyze Vol-598345 at which point the subjects eyes began to discharge an unidentified green liquid from the tear ducts. Approximately 15 seconds later Vol-598345 expired. Results of autopsy have yet to arrive however initial assessment suggests that the cause of death appears to be exsanguination. Researchers could not come to a consensus on the cause of this behaviour, it is possible that this was not a true class 5 and may have had some innate Investiture that had not been identified and interfered with the procedure, or this may be due to a mental inability to cope with the additional senses. Vol-597560 and Vol-597561 both exhibited increased signs of distress after the experiment and were uncooperative with questions asked during the interview. Both subjects either failed to say anything when asked a question or simply screamed at researchers in a language we have yet to identify. Further class 5’s may be required to validate these findings but it appears that Spi-45671-t47 is unsuitable for use within uninvested individuals at least, experimentation on its effects on a class 3 semi-invested may need to be conducted to determine whether Spi-45671-t47 is suitable for Invested individuals. The two remaining volunteers are to be kept in standard containment cells until further notice. Addendum: 06-03-543 - Vol-597560 attempted to escape containment, subject seems to have gained the ability to discharge a green liquid from their pores, similar to that seen in Vol-598345. This liquid (Mat-01-45671-t47-t32-a) appears to be of a magical but non-Invested nature, possessing the ability to isolate the perception of an object if it is covered with Mat-01-45671-t47-t32-a for a period of at least thirty minutes, rendering it imperceptible to others. Vol-598345 used this to attempt to hide itself and when security-denizens opened the containment cell to examine it, Vol-598345 attempted to escape. Containment Aons captured Vol-598345 during its escape, and after a number of hourse it appeared to become perceivable again. Containment protocols updated to sedate either instance of Org-01-45671-t47-t32 if they attempt to utilize this liquid again. 09-03-543 - Autopsy of Vol-598345 completed, as expected the cause of death seems to be blood loss. Vol-598345's entire circulatory system appears to be devoid of all blood, though it is unclear where exactly their blood has gone. Examination of Vol-597560 and Vol-597561 has revealed that they both still possess blood volume within normal human ranges. Testing of the spike remaining in Vol-598345 revealed that its charge had indeed degraded without the presence of blood in the hosts body. These results suggest that Spi-45671-t47 may be unsuitable for Hemalurgy. Footnotes 1. Located thirteen millimeters distal to the median of Org-45671’s left patella, with effective spiking diameter of 10 millimeters
  11. worldbuilding

    It's been more than four months since the Other Side of the World thread was posted, and people (thank you @Arky-boi and @I think I am here.) have done some great worldbuilding around the concept. Here's a thread to consolidate what we have so far. If you have any comments, questions, or additions, post below!
  12. Hi all. This is a big topic (hence why it's been featured). We've been discussing reforms in the Chat Thread, but we've come to the point where we have a few big ideas that need to be condensed into reform proposals, so this thread's been made. So, anyone got any clear suggestions for guild reform they'd like to share? I intend to edit this post with suggestions from the Chat Thread that have already been put forward. That'll take me a bit, so bear with me. Goal: To agree on ways to reform how guilds function, to improve everyone’s RP experience. Background: Currently, anyone who wishes to make a guild may do so. Most choose to create a thread for their guild, which serves as a recruitment area and RP zone for their base. They often create PMs for members, or discord servers, where they have out of character discussions about the RP and their goals. There are no restrictions on the amount of guilds you can be in. There is no requirement that one’s characters have to be in the same guild as they are, or in any guild at all. The Discussion So Far: (This is a summary of what was said in the Chat Thread on the subject.) Plans: - Guilds should have goals in mind that create plot. There should be fewer individual goals and more group goals. - Guilds should be more open in their planning (take it out of PMs). Try for realism? (eg. Come up with reasonable ways for characters to have coordinated plans) Double-dipping: People being in multiple guilds lessens inter-guild conflict. - One guild per person. - Make it so you must be in a guild. - Characters should be in the same guild as their creators. (Archer could make it a part of character bios) Activity: - Guilds should be more actively involved in the RP Threads: - Make guild threads more like the DA’s (well worldbuilt, mostly just DA members posting, more RP) Size: - More, smaller guilds (to create more conflict)
  13. Hey everyone! This is a thread you can use to get in touch with our moderators and ask them questions! I haven't told them about this yet because I'm a little in shock about something (I'll get into that later) So, how this works is ideally the moderators follow this thread. If anyone needs to get help from a moderator instead of mentioning them, you can ask them here, which can organise the moderation. By the way, if you guys don't want this thread up, let me know. Submitting a request: All you have to do is reply to this thread with the request. If you want a specific moderator's input, mention them in the request. Please don't lie about anything in the request (I know you guys won't but just in case) Don't post unnecessary things here. (EG: Trying to get a moderator to reply to your post because you are currently RPing with them) And please be patient, you might not get a response right away. Thats ok! Now, onto the first request. (The thing I'm a little stunned about) Hey, I woke up this morning and checked on the shard and now I'm apparently a subform moderator, which is weird. I assume this is a mistake, so I just wanted to let you guys know about this. I've pinned this topic so you guys can see I'm actually a mini-mod, but if this isn't a mistake: I'll do my best to be as good as a mod as the rest of you are. If this is a mistake: No problem. These things happen.
  14. In the Chat thread there has been talk about the amount of power creep currently happening in the rp, and it was agreed upon that the general power level will need to be reduced when going into era 3. This thread is meant to discuss what the new general power level will be, as well as creating rules and regulations to prevent power creep in the future. This thread is meant for specifically discussing the amount of power available to characters. For discussing the amount of power guilds have access to you should go the the Guild Reform thread. (This post will be updated with both proposals from the chat thread as well as proposals made here, as well as the final conclusions we decide upon for easy access.) Chat thread proposals (spoilered for length): Proposals made in this thread (spoilered for length): Link to Kenod's Laws: The Index: Third Draft (last updated 01/01/19)
  15. I want to add to the Alleyverse a piece of lore that is places where no powers, of any forms, work. My explanation is there was some quirk in the alleys, and these were created. ~20 city sized locations on the planet that nothing magical works, you can't tap feruchemy, can't use alleymatics, can't awaken, channel, no epic powers, cytonics, nothing. So, thoughts?
  16. This is a thread for proposals for the end of era. My proposal: Blood plague, investiture targeting, makes people go insane and murderous.
  17. Hey, it's Bit here, and I've been thinking about our power level reform in context of other RPGs and fighting games. In Pokémon, characters often receive nerfs and buffs to balance characters. The addition of new attack types, options, and utilities can help a character, and the removal of moves and weakening abilities can hurt them. "Broken" characters are defined as characters that are so utterly overpowered that all other are irrelevant in comparison. So, I figured out a tier list for abilities in the Alleyverse. It excludes abilities from WoT and WH40K because I don't think I understand them well enough to judge them fairly. Same tier list ranking as in Super Smash Bros. SS Tier: Broken Fullborn, Eighth Heightening and above, certain uses of Elantrians, and any god entity is placed in this tier. Combinations of many weaker powers that make their abilities comparable in power levels to one of these is SS tier as well, such as most Compounders (sans Electrum, Copper, Bronze, Tin, Aluminum, Cadmium, and Bendalloy) S Tier: Overpowered Overpowered characters are those that exceed the limits of our tentative point system by any margin but still can't compare to those in SS tier. The remainder of Compounders, the Sixth Heightening up to the Eighth, most uses of Elantrians, Sand Masters or Aether users with massive power, and Radiants bearing other abilities in addition to their KR powers fit in here. And Dakhor Monks. A Tier: The "Sweetspot" Abilities in this tier are just at the boundary between OP and average. Adding additional abilities on to a character with an ability hailing from the sweetspot makes a character S tier. Mistborn, Feruchemists, many Twinborn, the Fifth Heightening, Nightwatcher Boons and Banes, and most Selish powers fit here. Also, Shardblades and Plate. B Tier: Average The RP would be most balanced if all characters were in this category. Less powerful Twinborn, more powerful Mistings and Ferrings, the Fourth and Third Heightenings fill this category. C Tier: Underpowered Abilities, or the absense thereof, weaker than the average tier fit here. Now, moving onto the nerfs and buffs part. Buffs are a far smaller problem in our RP because so few characters are underpowered. Usually, simply developing the character by giving them new Investiture buffs a character. Nerfs are trickier. To effectively nerf a character without killing them off, there are several ways. 1. Put a limit on ability usage or add another weakness. 2. Literally remove abilities. 3. Use an abstract and difficult to properly execute method, changing a character through a social role play interaction. This topic is a rough draft right now, but I hope to improve it. Also, as a side note, proportional weaknesses may lower the tier of a character to a lower one.
  18. While it is true that the alleyplanet doesn't act much like a planet, I do feel like there should be something on the other side of the world. I had an idea about islands brought to life by the alleystorm, but I'd like to hear the ideas of other people. So, what do you think is on the Other Side of the World?
  19. Hello guys! I'm leaving the Alleyverse now, (maybe not necessarily the Shard) So the reason I'm leaving is because Alleyverse RP just isn't fun anymore, I don't know exactly when this happened, but it just straight up became stressful because I'm a weird guy. Like being excited when I woke up and then literally actually shaking as I check the responses because I'm both nervous and excited at what might've happened, and that was extremely draining. Sometimes I was unable to find the motivation to do anything else. Sometimes too when I find out that some character died, I'd get real stressed out because, like I said before, I'm weird. I took a short break by just posting when needed, and then I came back just a few days ago because I felt like I wanted to come back, when I did, it felt both exciting and nerve wracking again, and I just fell into a pit of exhaustion. But, to be clear I don't regret the experiences I had here, they were genuinely fun to have and I met one of my closest friends because of this, so for that I'm very thankful! So now, here are my characters that are up for adoption! Check also their actual character sheets in the character thread for more info. (uhh, first come, first serve though, I guess?) once you decide to take a character, just @Cyanic me! I'll be PMing the adopters with certain non-known facts and backstories for the characters that they chose, but please feel free to tweak and change these characters to your liking! I would say to not kill them/let them die, but I can't really police that, so do whatever you want c: Deras (my first character, I created him because no one's made a Lifeless character yet. Later on, I planned to make him a sort of slayer, like an expy of Doom Slayer): Araha (I originally intended for this character to be adopted by my friend but she told me to give her a standard adoption. Araha is one of my most well developed characters, so please play her as well as you can!) adopted by @Badadah: Kera (my newest character, and she just completed a certain arc with @xinoehp512 it's not too long, and you should check out the Einladung Hospital thread, but by far she's my character with the least amount of secrets, btw @xinoehp512 if you see this, you don't need to PM me what I asked about anymore XD you can PM the adopter if they ask for it though): And that's all of em! I really wanna thank you guys once again for the fun times and experiences! Good bye, and have a great day! o7
  20. These are (the pretty outdated) Rules of Warfare for the Alleyverse. Please read them carefully IMPORTANT: the good of the 17th shard comes first, do not derail threads or host fights anywhere outside of: RPG, Social groups, PM’s and (rarely) in the odd introduce yourself thread all new members are listed as non-combatants, these people should not get tied up in the alley wars unless they say so otherwise, new members have a 1-month grace period in which they cannot die unless it is in self defence. FIGHTS: Fights will occur on separate threads in the role playing area. Whatever thread you last posted on in character, that is where your character is. Assassinations will occur in private chats, unless they are disguised attempts (IE: Exploding monkeys) if you are the victim of one and have ample ability to get assistance, add allies to the PM Duels are a special case, death CAN happen there, with the same penalties, but if over 50% of the audience enjoyed the fight, they can be made a "returned" COMBAT SYSTEMS: DEATH: Upon death, the character is lost, and the player need to create a new one. Unless the Unbiased ones as a group decide to revive them for whatever reason. Anything that they may have had is removed upon their last death and given to the person who killed them. If that person is revived, or to be revived, then their stuff stays with them. You will be told asap following the death whether or not it is their last death. If a guild leader dies (like me, @Mraize or @Voidus) we are unable to manage our guild until we are revived, the last thing we can say in management is to appoint an interim leader.
  21. A large rectangular room with gently glowing lines of blue casting an eerie light over the reverent scene. Hundreds of alcoves lined the walls a little over 40 contained statues of people, empty alcoves stretching into the vastness. On the opposite side of the hall, a statue stood of a man in a bowler hat, monocle, and mustache an inscription beneath it reads Similar inscriptions are located beneath the statues on the other side of the hall, they detail each characters accomplishments and give a brief history. (If you want to make your own inscription just post it below and I’ll edit it in.) At the end of the hall stands a grand archway thru which lays a spiral staircase which descends into gentle darkness. frescos, bas-reliefs, and tapestries line the curving walls detailing the history of the Alleyverse. Such as this. (same thing as with the inscriptions, just post a picture of something you think should be added and ill throw it in)
  22. Despite the fact that the alleystorm seems to be an accepted part of the alleyverse, I can't seem find much information on it. I'll start by listing what I know: The alleystorm was summoned during the seven day war by a singer in conjunction with an alleyspren. The storm (or, potentially, storms) follows a path that eventually reaches everywhere on the alleyplanet. The storm provides stormlight and recharges sand (and potentially other sources of investiture), but does not have the intensity of a highstorm (or even an everstorm) Now, some thoughts. First off, the highstorm is of Honor. The everstorm is of Odium. Because both of these are on Roshar, neither can be powering the alleystorm. So what is? Presumably, it relates to the alleyspren, but there doesn't seem to be much information on them either. Given that the two other storms we've seen are hosted by shards, it would make sense for this one to be hosted by a Shard as well. However, it doesn't seem like there are any people in the alleyverse who would be candidates for Shardhood. It may be that the alleystorm is controlled by the alleyspren, and whatever powers it is mostly left alone. Secondly, highstorms are incredible destructive forces. Everstorms are also destructive, if a bit less so. However, the alleyplanet doesn't really show any signs of becoming like Roshar in flora or fauna, so I will assume that the alleystorm is significantly less destructive. (At least, in the populated areas. Maybe there's a place where the alleystorms are as strong as highstorms on Roshar.) For similar reasons, I will also assume that they don't drop crem. This would mean that they are more like a thunderstorm here on Earth (not even a strong one, if they come every week). Lastly, the alleystorm recharges stormlight. As stated above, the alleystorms could not be of Honor, as Honor is on Roshar. This means that whatever powers the alleystorms could potentially power any magic system that relied on gathered investiture (such as sand mastery). This seems like an interesting outgrowth of the weirdness of the alleyverse, and potentially has many applications. If anybody knows anything about the alleystorm that conflicts or confirms what I have here, please let me know! If you have any ideas, please post them. The alleystorm is a part of the alleyverse that really needs more defining.
  23. In the early afternoon, a tall Azish man placed a table and two chairs in the corner of the Old Ward. Next to this arrangement, a large handmade sign advertised, in carefully scribed letters: Tell Your Story. Underneath, a smaller type read, Looking for stories of people throughout Alleyverse history, young and old. Seven Day War veterans welcome. At first, he was ignored. But a few people sat opposite the man, and with some prompting they began to share their life. Stories of heroism. Loss. Great courage and great sacrifice. Stories of the war. As word spread, the line soon spooled around the corner of the alley, with people coming from every part of the city. Stacks of notes filled the space around the desk, and a few discarded papers rose and fell among the people like confetti. As some of you are aware, over the past two months a few of us have been developing a wiki for the Alleyverse. It's come a long way: as of now it contains every event and location during Era 0 and 1, barring a few of the larger threads like SDW and the Training Ground. 75 threads of content summarized into 59 pages of description. If you're confused about what happened with the split of the Ghostbloods, you've got a place to go. But it's hardly complete, and there's one major thing we're missing: characters. Characters make and break an RP, and I roughly estimate that the number of them is steadily approaching 100. And while we could go through and fill out everyone's page with their character bio, it would be missing a significant portion of the history of that character. The bios aren't up to date - they don't include character arcs, weapons, gifts, guilds, or involvement with key events. Summarizing people (especially people who have been around for a significant period) without including that information would be sorely under-appreciating the 'coolness' of some of the characters. We don't need character sheets - we need campaign journals. What's the solution? We could comb through every thread a second time and catalog every character. But that would be painstakingly difficult - arcs would be spread over multiple threads, mingle together, and have large gaps between posts. It would require a lot of time to do that. But there's a better idea: Get other people to do the work for you We're going to ask you for help. You know your characters better than anyone. You know what threads you were involved in, what guilds you're affiliated with, which plotlines and events you influenced. Did you help to change the course of the War? You'll remember that key moment in your character's life. If everyone sends in summaries of what they did, that can speed up our turnover significantly. We'll know what to look for, and we'll do a better job of representing your character. Let me get to the point. If each person with a character could post or PM me with the following information, that would assist us greatly. What we need for each character: Complete character bio (if it's not on Archer's list) History: every major event they were involved in. Side plots as well if you can remember. Major character developments and changes, and when they happened. Key relationships with other characters. Guild and group affiliations Key weapons, where you got them, and what happened to them (especially for early Era 1 characters) I'm aware this is a lot of work, but it saves us a lot of time comparatively. If you have multiple characters, a description of each of them (not just your current one - deceased, abandoned or secondary characters as well) would be invaluable. Thank you. - The Alleyverse Wiki Staff
  24. I've noticed that we don't really have any good NPCs, so... I made some. Eve: Noah: Enora: The Historian (MacThorenston): Mira (Sorana): All these characters are free for anyone to interact with, and I would like this to be a place we can have a list of them.
  25. The Long War Welcome, all, to the Alleyverse Lore Project- a mission to fill in the gaps of the RP with written history and lore. This first project will (I hope) cover the events of the Long War, a 16+ year conflict between the Black Crusade and the forces of Chaos. The hope is that the finished work could help inspire new characters and roleplayers, giving them hooks and story ideas to carry to the rest of the Alleyverse. How differently would your Twinborn act if they had lived through the brutal Siege of Bassopolis, where the mighty Phoenix destroyed half the city battling a Helldrake? What if your Radiant was a reformed cultist, worshiping the Dark Powers before bonding a spren and escaping from the southern wasteland? What if your master swordsman had won their Shards by campaigning with the Black Crusade? Primarily, though, this project aims to produce stories and legends for the Alleyverse, through expanding every guild’s history in the 16 years of war. So, without further ado- I give you the starting point for the Long War: The Winter Siege, when the foul Death Guard battled the Black Crusade for months in the frozen streets of Newcago. Our first goal is to flesh out both armies involved in the conflict- their leaders, their history, and their culture. We’ll also determine the significance of the battle, and how it affected the balance of the Long War. No Warhammer 40k knowledge is necessary. Remember, anyone can pitch in. This is a collaborative project, after all- I’m not the insane dictator secretly ruling from the shadows. The only requirement is that we stay on topic Now- let’s do this. The Black Crusade