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  1. Hellbent stood on the edge of one of the frozen cliffs of the Goldhaven mountains. "Let it go, let it go, the cold never..." Hellbent paused. That was the wrong universe... Hellbent had shed the title It. Hellbent was Hellbent. He needed revenge on Dusk. Dusk had killed his son. The son he had adopted, the sun he had raised as an heir. And he was dead. Hellbent would pay any price to avenge him. The war would begin, and it would end. And Dusk would pay. This would be the Great Game, where guilds fought guilds, where political machinations met demons and battlefields. The Great Game would let fighting return. As Hellbent stood there, the Alleystorm washed over the mountains. Hellbents warders cloak flapped in the wind. He had three main forms, then 7 modeled after his original body. First, there had been It. It was made to personify his Alleylantrian spike. This form? This form was Mist. Mist was a form of hiding. Mist had a grey face, was easy to overlook, and Mist's warders cloak didn't help you look at it. Mist had violet eyes, but Mist kept it covered. Hellbent liked this form well. As the Alleystorm swept the mountains, Hellbent thought out loud. "I need guilds to fight Dusk and his allies. He has the lifeless, I need to counter that..." Hellbent was compounding luck, letting him survive untouched. And the Alleystorm helped with his compounding. Hellbent used the vast reservoir of stormlight that pulsed through him to create something. A huge tower, Hellbent made it powerful. It was reinforced, made of heavy iron. He soulcast it until he knew it would last. That was where he would start the battle. He would gather his allies, the Dark Alley, the Ghostbloods, the Stickquisition. He needed to win this war. And the True Alley would let him do that. Welcome to the Great Game! This is a new main plot, made in much the same way as the Seven Day War. The difference, is new forces, and different sides. The Great Game is a combination of politics and battle. It takes place all over the Alleyverse. On my side, the side of @Ark1002, the guilds siding with Hellbent, are: Ghostbloods Dark Alley Stickquisition (hopefully more) On the side of @DarthWoodrack, the guilds siding with Dusk are: The Sentinels The Craftsmen TUBA (?) The True Alley (the name of my alliance) is always open to new guilds, or support of a single person. If your guild hasn't joined us, and wants to, just send me a PM with you guild resume! This is the map of the Great Game, I will be posting updated maps if anything changes. This takes place five months after the Ghostblood ball. Have fun slaughtering each other!
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