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Day 1 - We Survived It seemed that after everyone realized what had happened to Arr, the entire station had gotten really quiet. A few people talked in the main lobby or in small groups, but they mostly kept to themselves. As such, Draff was left alone to his thoughts over the course of the night. He strolled through the hallways of the station, hearing bits and pieces of conversations between other people who couldn’t sleep or needed to be around others. Suddenly, he heard a noise down the hallway. His heart pounding, he ran towards the noise to see what had happened. He turned the corner, and found Wilco lying with his back against the wall, head between his knees. When he heard Draff running towards him, he quickly looked up with a scared look on his face, which quickly turned to relief. Draff noticed that Wilco’s left eye was swollen, and his lip was bleeding a little, but he seemed aware enough of what was going on to respond to questions. After a bit of a talk, Wilco said someone jumped him while he was walking down the hallway, but he had managed to get a little bit away before he had to sit down. He thought Draff must’ve been the person who jumped him before he saw Draff’s face. Draff sighed. That could’ve been much worse, he thought to himself. At least Wilco seems to be able to keep going. ~ Amanuensis was attacked, but survived! PMs are open, but remember that each player may only make one new PM each turn. Remember to include me and Mailliw in all PMs, and group PMs ARE allowed. There is a two-vote minimum for a lynch and a tied lynch results in one of the tied lynchees’ death. Player List: This turn will last 48 hours and will end at 7:30 PM CDT on June 14th.
LG20: Warcamp Enigmas You are all members of the Alethi lighteyed nobility in the warcamps. Many of you have secret items in your possession. There are a few of you who are hiding other secrets. Whether you use those for good or evil is up to you. You have been infiltrated by some nefarious Ghostbloods who are attempting to steal a soulcaster and a shardblade from you. Killing them all before they obtain those is the only way to succeed. There is also a thief in your midst, though he may end up helping you. Format: This is a rerun of LG5, the first game I GMd. Each Day turn will be 48 hours and each Night turn will be 24 hours long. Rollover time will be 9 pm MST. Signups will end on April 22nd. There is a 5 turn inactivity filter; after five turns of inactivity, inactive players will be killed. General Rules: Every player gets up to three actions per night. Only one item from each tier category may be used per cycle. One 1A, one 1D, and one Tier 2 item is the most that can be used. Any action can be replaced with the Ghostblood kill or a role ability/declaring an heir. Items: Other roles: Item Rules: Death Cries: When a player is killed in any way, they get a chance to send one last message to the group as a whole. The messages must be less than 200 characters and sent to the GM to be posted to the rest of the group. The dead player will not be sent to the dead doc before the end of the turn following their death or until their death cry is sent in. It must be sent in before the end of the turn following the player’s death. Except for this, the dead may not speak. Win conditions: Ghostbloods’ Win: Outnumber the other players Bonus goal: Obtain a Shardblade and Soulcaster. Nobles’ Win: Kill all Ghostbloods Bonus goal: Survive until the end and the player with the most/most valuable items will be made king and the other survivors will be made Highprinces/Highprincesses. Thief's Win: Steal at least one of each item(excluding Shards and a Soulcaster) throughout the course of the game to become a master thief and live a life of luxury. Order of Actions: Links to the writeups: Day 1: Succession War Night 1: Violet Wine Day 2: Whitespines* Night 2: Silence of the Stars Day 3: The Land of the Free* Night 3: Self Sacrifice Day 4: Death's Herald Night 4: The Final Duel Day 5: Dual Stabbing* Night 5: Rightful Vengeance* Day 6: Rematch Night 6: Violet Wine II*† Day 7: Felled Thief Night 7: Running In Circles*† Day 8: Sneak Attack Night 8: Mutton Day 9: Dead for Real Night 9: Third Time's Not the Charm*† Day 10: Another One Bites the Dust Night 10: Is He Dead Yet?*† Day 11: Defensive Maneuvers Night 11: Turning Tides Day 12: Fatal Miscalculation Aftermath: No Way Out *Written by Elbereth †The Saga of Kayden(Kynedath) Current Player List: