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Found 43 results

  1. The Scadrians know that you can become a ghost. They have a god's word for it. Kelsier did it. That opens up a question. We have only the foreword, not the whole Historica. How precise has Sazeth been? Is it a matter of public record that Kelsier took a bath in liquid Investure? Kelsier's survival is a central feature of Scadrian culture. People have been thinking about it for centuries. It would strike me as extremely odd if nobody had ever tried to recreate the feat or communicate with somebody trying to do so or the recently dead. That raises another question. How detailed have Spook's written records been? Has he talked about speaking to Kelsier after spiking himself? So what could you do to talk to the dead? If Spook's example is known, an obvious option would be to spike yourself multiple times. How many Pathian ear rings can you get into one person? Two dozen? Secondly if you need Investiture in huge amounts, how could you do that? Imagine a Nicrosil Twinborn. Suppose you are one and feel death approaching. You have prepared. You have spent a few weeks compounding. And now you take all your metalminds and ask your Nicroburst friend to give it to you just as you expire. What will happen?
  2. Because a pandemic of some sort has left me unoccupied recently, I'm writing up this highly speculative theory about the creation of medallions. Long text is long, so there is a point you can skip to if you don't care about the justification behind some of the spectulation. This topic has seen a lot of research, the most reasonable being, in my opinion, Calderis' theory: One thing that makes me doubt this is the method employed by the Southerners is that Allik speaks about multiple power medallions as if they are an accumulative work: There is much we don't know about the topic, and it seems Brandon won't tell us much until he finally unveils the answer in TLM, so we have to make due with what he have. What I propose is one way a medallion could be made, which is most likely not the way they currently make them. I will work on the assumption that this WoB is correct: Which coincidentally allows me to speak about something that doesn't feel right about Calderis' theory: it is straightforward. Yet there have been multiple ocassions where Brandon has been asked about the creation of medallions, and his reply is, like in this instance, that he would have to check his notes, or ask Peter, and the answer apparently needs a flowchart: That being said, this is what I got. I address the fact that the nicrosil portion is never tapped, and the fact that no hemalurgy should be required if Brandon was not mistaken in the first WoB. As a summary, the idea relies on priming cubes to accumulate multiple powers into a single nicrosil storage, and then to use priming machinery like the one on BoM's airship to create the auto-tapping nicrosil ring. There are multiple points I can't explain, but I think there is some merit to this thought process, and perhaps someone else will be able to build something stronger from this theory. Let's begin with small assumptions, namely about the way priming cubes behave under the effects of Allomancy and Feruchemy. We have seen priming cubes used with A-Steel, A-Cadmium and A-Chromium. In all cases the observed effect is that the output of the allomancer's burn is reproduced by the cube, with some harmonium burned away, as if the cube was metal burning inside the allomancer. From Irich's PoV we know there is a method of operation that allows some mechanism to be primed so that it makes something else ligher, and the priming involves a ferring: I believe it would be consistent to expect that storing into an iron metalmind while holding the primer cube would cause it to work as if it was iron being stored into by a feruchemist. This would have the effect of funneling weight from nearby people, though apparently it can be worked to funnel weight from its environment as well (airship becoming lighter). Of course we don't really know how the ship gets lighter, and it would be a valid criticism of this text. It would be somewhat reasonable that the cube could funnel feruchemical attributes from people, as it could be doing so by preventing investiture from flowing from the Spiritual Realm to the Physical making the attribute stop being manifested (i.e. weight being removed), the excess being stored in the ettmetal as any other feruchemical store or getting shunted back to the SR. But what would it mean to prime the cube by tapping an attribute? In particular, the important question is what effect should that have on inanimate objects. When the cube replicates allomancy, it gets burned, presumably to fuel the allomancy. When it draws attributes, it is just behaving as a metalmind, storing a charge, (though I don't think the charge would actually be stored, it just gets siphoned into oblivion, like some people think happens when you store into aluminum). If it were primed by tapping a charge, the cube would have to provide the excess investiture like it does with allomancy. This is problematic, as either you would need to store before being able to tap, or the investiture that makes up the ettmetal would have to fuel the effect. I don't think it makes sense for the ettmetal to fuel the feruchemy by decreasing its investiture level (i.e. desaturating itself) or something like that. If the ettmetal fuels the feruchemical output, I think it would have to work like it does with allomancy, burning itself to provide the effect, as if it was a metalmind being compounded. These are the assumptions I am working on, and I concede they are wildly speculative, but under these premises this is how I envision the origin of the Bands of Mourning: IF LAZY, SKIP HERE! We will require a ferring and misting of each type along with some strategic twinborns, some ettmetal, and no spiky things. Arbitrary Unkeyed Metalminds. The first step is to be able to produce an unkeyed metalmind. An aluminum ferring stores Identity while holding a primer cube. The cube responds by drawing Identity from anyone close by. Any feruchemical charge stored while the cube is working will be clear of Identity, free to be used by any ferring of that metal. Adding Powers to Nicrosil. The second step is to create an unkeyed nicrosil metalmind, with a storage of F-Nicrosil. This can be done by a nicrosil ferring storing their ability under the influence of the Identity-clearing grenade. The resulting metalmind allows any twinborn with access to A-Nicrosil to store their feruchemical ability into a nicrosil metalmind, which can easily be cleared of Identity with the same procedure. The twinborn burns the nicrosil metalmind, compounding the charge that gives them access to F-Nicrosil, allowing them to store their feruchemical power into a nicrosil metalmind. Notice that at this point we can create a sealed version of the Bands of Mourning that can only be used by nicrosil metalborn: To add an Allomantic power, we need a twinborn with that power and F-Nicrosil. The individual stores their allomantic ability while being identity-cleared, resulting in a net power addition to the master nicrosil metalmind. To add a Feruchemical power, we need a twinborn with that power and A-Nicrosil. The individual burns an unkeyed nicrosil metalmind that has been filled with the ability to use F-Nicrosil. During the burn, the charge gets compounded and the twinborn becomes a nicrosil ferring for the duration of the burn, allowing them to store their feruchemical ability into the master nicrosil metalmind. The limit to the amount of powers that can be added is the availability of suitable twinborn and ettmetal. If this was no issue, once all allomantic and feruchemical powers had been stored, the master nicrosil metalmind could be burned by a A-Nicrosil misting while priming the cube producing a Fullborn grenade, though it's effects would by necessity be temporary: A powerless person could perhaps store all powers while under the effects of the grenade, but once its effects decayed they would no longer have access to F-nicrosil. So this method of granting powers is short-lived, and can only be initiated by a nicrosil ferring, and does not qualify as a mechanical mean of accessing Invested Arts like medallions or honorblades do. The next section provides even more outrageous speculation in order to provide a solution to this problem From the excerp I quoted from BoM, it would seem an airship can be primed into being made lighter. While there is a perhaps deceivingly obvious implication, there are a couple extra details that we can infer from this fact. Objects, not only people, can store feruchemical atributes, or at the very least they can see their flow of investiture altered in such a way that the physical manifestation of those attributes are dimishised. The duration of the decrease in the attribute needn't be the same as the duration of the priming. Otherwise the ship would not be viable, because you would need to prime its weight for as long as the expected duration of the flight, which at any reasonable pace would take hours if not days. Ultimately, this weight-changing airship implies that a being without innate feruchemical powers can be forced to store an attribute. This strikes suspiciously close to giving a person a power they don't have! Sadly I can't see any additional info about the weight changing mechanism to explain it's inner workings. From Irich's chapter the ship appears to have a lattice of some lightweight metal couple with some other set of metal wires, plus a golden plate in the shape of a ship. I do believe these are somehow trying to reinforce the cognitive aspect of the ship, somehow making it more aware. In fact I think the pattern of metals going all over the ship is very similar to the lines of strata on the walls of Urithiru, with the gemstone pilar being replaced by a golden plate. In any case, I don't have any additional ideas on this. Therefore, I will assume that the weight changing machinery can be primed by storing an attribute while holding a priming cube, with some unknown extra steps. So if storing weight causes the cube to expand the effect, forcing its surroundings to store weight, what would tapping imply for other feruchemical uses? This is where the amount of unknowns is too big to form a coherent argument with supporting evidence, and so at this point everything is unsupported and likely invalid. I assume that priming the airship works because something in the weight changing machinery defines the airship as the target, and because the ship is in contact with a decent amount of iron it can store its weight into the iron. Perhaps that same machinery could be made to target a ring of nicrosil filled with an unkeyed charge of F-Nicrosil. If you were to store your ability to use your allomantic/feruchemical power while priming the cube -which is set to target the ring and only the ring- the piece of nicrosil would try to store its investiture into its environment. Now, I accept that this is wishful thinking, but maybe this ring would not be able to store anything because there is no amount of nicrosil metal nearby. The physical/spiritual makeup of the nicrosil is what allows it to be a recipient of that specific kind of charge: of Innate Investiture, the ability to use allomancy/feruchemy. Just like only iron has a structure such that it can hold a charge of weight. But nicrosil is not the only suitable recipient of Innate Investiture that grants access to Metallic Arts: people can hold a lot of the stuff. So, a nicrosil ring is looking for a suitable recipient, its charge having no way out but is under pressure to escape because it has been primed to do so by the effect of the ettmetal. A person touches this nicrosil ring, the charge finds an outlet it can flow into, and the person receives the ability to use allomancy/feruchemy as it was originally stored into the ring. This is the reason we never see anyone tap the nicrosil portion of the medallions: the nicrosil is not working as a metalmind, it is working as an entity with access to f-nicrosil, and the wearer is the metalmind being stored into. Of course this doesn't fully work, as it doesn't explain why there is an apparent limit of three powers to a medallion. I cannot explain the fact that the nicrosil ring never runs out, or that the charge is 'given back' to the medallion once the user stops touching it. I don't believe this is how the Southerners are actually making the medallions, as I believe they do use hemalurgy, which could explain both the three power limit (see Calderis' theory) and the nicrosil charge being 'discrete' like memories in a coppermind. Perhaps replacing the steps that involve storing F-Nicrosil with stealing (Excising ) f-nicrosil would give rise to the medallions we know and love. I do want to add some thoughts about the three power limit: could it be that this is a Cosmere-wide limit to the number of abilities granted by the same mechanical method? Medallions are limited to three powers, as Allik tells us: It doesn't mean there is a hard limit on the number of powers, as it could simply be that the tech level is not quite there but could be reached. If we do operate on the assumption that it is a hard limit, where else have we seen anecdotal recalling of three powers being granted, at most? There is this from Sixth of the Dusk: Same situation, we have an observer telling us about a grand maximum of three powers, but no explicit mention that more is impossible. Finally, there is this from Kaza's Interlude in Oathbringer: Which implies Fabrial Soulcasters have three modes of operation, whatever they might be. The most obvious inference is that each 'mode' is one essence, corresponding to each of the three gemstones each Soulcaster can hold. I believe these quotes add credence towars a Cosmere hard limit of three powers given by the same mechanical means. Of course more than three can be achieved through different systems (three powers from medallions and three from hemalurgy, as we know it can be done as we see Suit use a medallion while having three spikes) or through hacks (granting a single power, that of F-Nicrosil, that allows access to a unkeyed storage of any arbitrary set of powers). But this system-specific limit is reasonable even without an in-world reason, as it would prevent scenarios in Era 4 where everyone can be a Fullborn Radiant of ten surges. Though I acknowledge a major flaw: there are WoBs that mention you could bond 5 Honorblades, but this should not be feasible if this limit exists.
  3. It just occurred to me that Nicrosil ferrings have the potential to become absurdly strong with the advent of Medallions and Unkeyed/Unsealed metalminds. If you can give a metalborn a Medallion for F-Aluminum and F-Nicrosil, they can store their ability to use their metalborn powers inside unkeyed Nicrosil, which a Nicrosil ferring can then tap and use for themselves. (Note that this would be more like an Unkeyed Coppermind, able to transfer distinct powers rather than "ability to burn/tap X metal for Y amount of seconds at Z level of potency" like most Feruchemical reserves) So I don't think this could lead to Nicrosil Ferrings becoming Fullborns with enough cooperative metalborn buddies, but they could certainly become a Nicrosil Compounder which is terrifying enough, and could probably gather up about 16 TOTAL metalborn powers without killing anyone Hemalurgically. They would just have to pick and choose which 16 they want out of the 32 or so total metalborn powers available. They could become a compounder of 8 metals, which... Yep, that's terrifying, or they could pick a few metals that don't overlap (for some reason or another) and have less than 8 compounded metals. I'm also sorry if this has been blatantly obvious to anyone else so far, I tend to do that sort of thing.
  4. So you can store investiture in nicrosil right. So how does that work. 1). Does it only store the ability to use other magic systems ? Like suppose I'm a twinborn and I store the ability to burn steel in an unsealed metalminds ,while not burning the metal. So when someone else taps it , do they temororarily gain the ability to burn metal but have to actually metabolize metal to use it ? 2). Suppose I burn steel but instead of using the energy to push on steel , I store it inside the metalmind. Then when someone else taps it , would they gain the ability to push without actually burning the metal. Or do both methods work ? Also suppose I'm compounding. So if I store 1 Newton of steel pushing in the metalmind and I burn it, do I get access to 10 Newtons of pushing ?
  5. Punny title aside, would it work? That is: can Hemalurgy spike out Surges (either from the surgebinder or their Spren) and grant them to someone with the right bind point? I imagine the metal most apt for this would be Nicrosil (Steals Investiture), and I think it would be more likely for the target to have to be the Spren, which would probably mean taking your spikes to the Cognitive Realm... Making it a bit of a hassle unless you have a method to get in there (Surge of Transportation, Oathgate, Perpendicularity). If this IS possible, what surges would you spike yourself with? I would personally go with Abrasion and Gravitation, because it would let me constantly slide "downhill" by lashing myself diagonally forwards and slicking my shoes. No skating effort required, just a mastery of partial lashings. Possibly more stormlight-efficient than just flying with Gravitation, too. It's also possible that you would have to put these surge spikes into your own Spren, in which case I would use a Cryptic and spike them with Abrasion and Gravitation, since their Oaths are just truths about yourself (and not, like, protecting people. Cause that would be a bit restrictive to Hemalurgy). And yes, I know, I still have to speak the First Ideal, but if these surges give me the power to save more lives than the spren I spike, isn't it worth it? Strength before weakness, after all. ...Kind of a tangent but I just wanted to preempt arguments like that.
  6. Okay, so... First post. Yay. I won't waste your time with that though, cause I want to see if anyone agrees with me on this. So hopefully you know what Compounding is; when someone has the same metal in Allomancy and Feruchemy. They can Allomantically burn a charged metalmind to get "tenfold" the amount of power back out of it, using the End-positive nature of Allomancy to generate that extra Feruchemical aspect. So here's my theory on Reverse Compounding, where one would use Feruchemy to increase the amount of power you get out of burning a metal. STEP ONE: Be a Nicrosil Compounder. This can be done using Hemalurgy spikes, if needed. STEP TWO: Spike yourself with another allomantic metal. Preferably not Aluminum. STEP THREE: Charge the everloving heck out of your Nicrosilmind with your spiked Allomantic metal. STEP FOUR: COMPOUND THAT NICROSILMIND TO HECK. STEP FIVE: BURN THE HECK OUT OF THE CORRESPONDING METAL. STEP SIX: PROFIT. And that's the most basic form of Reverse Compounding! And yes... Reverse Compounding Duralumin with another metal alongside it would be even more insane. But we can discuss those scenarios together. P.S. A Fullborn/Full Compounder can do this with no spikes needed. So that's fun.
  7. Could Nightblood be a nicrosil metalmind? Brandon has RAFO'd everything about what Nightblood is made out of, and has also stated that there is more to his astronomical amount of investiture than his breaths. Could this fit? Brandon has said that Nightblood was not black before being awakened. Anybody know what color nicrosil is? I'm not sure if this works, let me know what you guys think.
  8. If you could find a misting that was hemalurgically enhanced with duralumin, and then you got a nicrosil misting to touch them, could they theoretically stack and multiply the original misting's power?
  9. So here we go. Most people on the 17th Shard know that nicrosil can store investure, including investure from other worlds like breath, surges, and stormlight. We also know that spren are basically just sentient investure. Shardblades are living or dead spren, and Shardplate is some sort of investure/investure related phenomena connected to the ten Surges, stormlight, and/or spren. All of this means that Shardblades and Shardplate are just a form of investure, as evidenced by Radiant summoning/dismissing blades and plate in and out of midair. That most likely means that blades and plate can be stored in a metal mind. We also know that someone was looking for talking metal in Era 2 Scadrial. I think that they are planning on using that metal/scadrian equivalent to spren to make Scadrian Shards. The Set are interested in hemalurgy, not to make a mistborn, but to make a nicrosil compounder. We know that the eight "new" metals are rarer compared to the eight basic metals like Iron, Steel, Pewter, and Tin Etc. This goes for both Allomancy and Feruchemy, but especially for Feruchemy. They are trying to find the right combination so that they can make medallions or power something like south scadrian technology. Wax's Uncle and Sister are merely the result of the experiments to figure out hemalurgy so that they do not waste a good ferring. Nicrosil Ferring worth>Steel Misting worth. Given that most splinters assume the form of a sword when pushed into the physical realm enough, it is likely that an artificially created splinter would manifest as a Blade/Plate that could be stored in a metalmind and called on when needed. It would give the Set an huge advantage over a high powered Twinborn like Wax, any Mistborn that decide to come out of the woodwork or a person armed with Allomancer killing rifle rounds. The Blade/Plate would not be effected by most allomacy/feruchemy and most likely give a boost to any abilities inherent to the user. The user could also store the armor in the metalmind and tap it to summon the shards when they needed them. The Bands of Mourning may have been Kelsier's early attempt at making such a weapon. I suspect that it would required a hack we have not seen yet to shape the investure into a blade/plate, which would most likely be similar to the hack that allows Allomantic Bronze to be used on non-Scadrain investures.
  10. (spoliers for BoM) Recently, I looked over the Feruchemical powers again and recalled the scene in BoM where the group finds the Nicrosil and Gold bracelet (I think) stored with an immense amount of Health that anyone could use because of the Investiture in the Nicrosil. It happens again in the epilogue with the coin and memory of Kelsier in the Final Empire. Now, after seeing Aluminum's Feruchemical power was Identity, I'm curious as to how it works. Do we know anything? My guess is that it may be a sort of protection against brainwashing, or in combination with Nicrosil, could literally make someone drawing both Investiture and Identity act like the Identity donor. What do you all think? Or what do we actually know?
  11. Would a feruchemist (either a soulbearer or full feruchemist) who had ended up in Roshar and bonded a spren to become a radiant, then be able to store stormlight into a nicrosilmind? That is, would they be able to store stormlight in a nicrosilmind and use that rather than carry spheres or gemstones around with them everywhere they went? Is a nicrosil mind capable of doing this or would it simply store the ability to use stormlight, not the stormlight itself?
  12. So I've been thinking about whether it'd be possible to create a full feruchemist using lerasium? Since alloying lerasium with a metalmind makes a feruchemist of that metal, could you alloy lerasium with a metalmind that would form a full feruchemist? Perhaps nicrosil? Since nicrosil stores investiture, if a full feruchemist were to store their investiture inside a nicrosilmind and then alloy that with lerasium and a regular person were to burn it, would they become a full feruchemist? If I've made any terrible mistakes due to a lack of understanding of lerasium or nicrosil, feel free to correct me.
  13. Hey all. So this is a quick speculation thread based on some stuff I was thinking about in the shower after re-reading Elantris and some WoBs about nicrosil. The way interplay between all these different forms of Investiture is hinted at is fascinating. I've been a casual poster here for a while, but this is my first foray into actual speculation. If what I'm saying has any spoilers in it (I don't think it does, but I could be wrong), feel free to mark it as such. Also, I'm not really up-to-date on the latest Realmantic lingo, so bear with me. Anyway, as far as I'm aware, Feruchemical Nicrosil stores Investiture. In terms of Scadrial magic systems, this usually means storing the Investiture an Allomancer or Feruchemist uses to fuel their other abilities, with the ability to tap it at a greater rate to get more of that power over a shorter duration. However, we know from various WoBs that a nicrosilmind can stor other forms of Investiture from other worlds, including Divine Breaths from Nalthis or the ability to use the Surges of the Knights Radiant (whether this refers to storing the Nahel bond or Stormlight is unclear). We also know that in Selish magics, the Dor is heavily linked to location, because of the Dor being essentially the shattered corpses of two gods dumped in the Cognitive Realm by Odium. This means there is a sharp drop-off in the power of Selish magics the farther they get away from their particular region-- most notably in AonDor and Forgery, with the Dakhor monks being a little better at this, for currently-unknown reasons. So my hypothetical is this: Let's say I have nicrosilmind--whether I'm an actual Soulbearer or just using an unsealed nicrosilmind is an irrelevant distinction at this stage. If I were on Sel, could I store Investiture from the Dor in my nicrosilmind and take it with me, to fuel Selish magic with it? If I were an Elantrian or Dakhor monk on another world, could I tap that nicrosilmind to increase the power of my Aons/Bone-twisties to the level they would be closer to home? A sort of Dor-battery or Dor-transformer? Or is there something I'm missing in my analysis. Be gentle.
  14. I was thinking, would it be possible for a nicrosil metalmind be keyed to an allomantic ability or a certain surge and then just be refilled with investure after it runs out? Would it have to be filled by a coinshot or a rioter in order to use that ability? or could it be keyed to that ability and then just be refilled by a nicrosil ferring?
  15. So if a Nicroburst were use their ability on a Mistborn burning duralumin and say... pewter, would the Mistborn get more of a burst than normal duralumin since the Nicrosil would be burn through all the duralumin?
  16. This is pretty much just a weird thought that crossed my mind. But in South Scadrial they have magitek that can mimic the metallic arts. So what if you created a pair of nicroburst components set up to nicroburst each other? I imagine it would make a feedback loop, building up an insanely massive enhancement effect. If you then used this to enhance another allomantic power, say, an omnidirectional steelpush outwards... The result would probably be pretty dramatic.
  17. Do you think a Soulburst (nicrosil compounder) could store not just bare investiture but also a manifestation of said investiure, like for example would he/she be able to store a Gravitation lashing? Also do you think it would be possible for a Soulburst to convert between Investiture from different worlds, for example converting a Breath into Stormlight or something similar? Furthermore a compounder can effectively multiply a stored unit tenfold, so if a Soulburst can multiply Investiture, how will that effect the Shard which fuels the magic system, since the Investiture comes from it.
  18. Throughout the Stormlight Archive, we see that Honorblades give a person Radiant powers— the ability to surgebind. Also, we know that one of the metals, nicrosil, stores investiture. Are Honorblades made of nicrosil, and is that how they give abilities to people? It would explain how people gained powers, and why they no longer have them after losing possession of the Honorblade. I don’t know if Sanderson has already answered this in a WoB, or if this is already a forum. If someone could please let me know, that would be great. If not, then... let the theories begin, I guess.
  19. I've got an idea in my head that through some combination of Copper, Nicrosil, and Harmonium that it would be able to duplicate the memories held in a Coppermind and transfer them to multiple individuals. My basic reasoning for this is that everything in a Metalmind is some kind of Investiture and Harmonium is able to duplicate the at the very least the Investiture from Allomancy and Feruchemy.
  20. So, let’s say that I, already in possession of the powers of Allomantic and Feruchemocal Nicrosil, were then given a steel spike, Hemalurgically charged with Allomantic Pewter. If if I were to place this spike in my ear, and then to store the investiture it endows me with inside a nicrosilmind, would removing the hemalurgic spike then still remove the power to burn pewter from me? If I were to place only a tiny, tiny piece of that pewter investiture within a nicrosilmind, and then to burn that nicrosilmind (lather, rinse, compound), could I then remove that spike from my ear, passing it along to someone else for free pewter, while retaining supernatural levels of pewter burning in myself? Or would this spike prevent me from storing such Investiture? Would it still remove it altogether, seeing that investiture as keyed and attached to the spike? If I were to compound and the remove that spike, and such removal took away my pewter, would the next wielder of my spike have supernaturally strong pewter? I would love to be able to throw people to the moon, but I’m unsure whether I’d like to murder someone on a potentially failed attempt to gain such abilities. Thoughts?
  21. Aluminum is internal pulling, and removes the user's metal reserves. Duralumin is the internal pushing, and burns the user's metal reserves in a single, super powerful flare. Chromium is the external pushing, and removes the touched target's metal reserves, and Nicrosil is the external pulling and burn's the touched target's metal reserves in a single, super powerful flare. Why are the internal/external pairs so similar? None of the other quadrants are that similar. The internal physical metals enhance strength and senses, but the external physical metals don't enhance other's strength/senses. Copper and bronze are wildly different from zinc and brass. Gold shows you your past or alternate self (personally I think shows a change in Identity, but that's a theory for later); it's not like cadmium shows you another person's past... that's what malatium does... huh. Is there a reason for this? I know Harmony and Preservation changed around Allomancy, is this an artifact for that, or just a weird coincidence?
  22. Short and simple premise today. I found a WoB and didn't know what to do with it. Chromium(Leecher) can drain Metalminds. Nicrosil(Nicroburst) cannot. (which was news to me, who just thought it was unknown) Question 1: Why? Question 2: Do Aluminum/Duralumin follow this pattern? Question 3: Opinions on what this means for the magic/the future?
  23. So I have been a little bit confused ever since I read Bands of Morning regarding south scadrian medallions. My understanding is they work by being a combination of an unkeyed nicrosil mind that has stored inside of it a feruchemical ability and a matched unkeyed metalmind. So far so good. The nicrosil part of the medallion gives the feruchemical ability, and the other metal provides a matched metalmind which may be filled with a useful attribute. So my confusion and question is this: What makes the nicrosil metalmind unique? Why can a person tap an unkeyed nicrosilmind, but must have the appropriate feruchemical ability to use the other metalminds? Thanks.
  24. This might have been asked before, but could a Fullborn Compound into a Nicrosilmind ( or do it while storing Identity, then give it to a Nalthian), then convert that Investiture to Breaths in order to attain the Tenth Heightening?
  25. So, I'm confused as to how the medallions work. How can a Nicrosil ferring reduce their Identity enough to make an unlocked Feruchemical nicrosil medallion? And other ferrings reduce their identity enough to add to it? Is it a matter of using Feruchemical aluminum? But then how does an Feruchemical nicrosil ferring use Feruchemical aluminum? Also, how can a non-Feruchemical nicrosil person tap the Feruchemical nicrosil, even if it's unlocked? Don't you still need to be able to tap Nicrosil in order to use it? Unlocked just means that someone else can use a metal mind that you created, it doesn't give you the ability to actually use that metal if it's not in your sDNA, right? Is Nicrosil special in that it allows anyone to use its Investiture?