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Found 6 results

  1. Here's a video of a little game I made based on Starsight. It's kind of like Asteroids, and it's not meant to be very textually accurate, just reminiscent of Starsight elements. (The ship, of course, is M-Bot.) Starsight.mp4
  2. Here is a new and improved version of a game I recently posted, now with a light-lance included! Here's a video of the gameplay. Not very high quality video, but it works. starsight2.mp4
  3. I noticed there seems to be a distinct parallel between the characters of Morriumur and M-Bot; reproduction, or birth, seems to be an important theme for both of them. Morriumur is a dione "draft," or an individual who hasn't been born yet. They hope to earn their birth by proving themself as a warrior. Likewise, M-Bot longs to be a sentient living being which, among other things, is capable of reproduction. At one point in the story, Spensa helps him create a drone and M-Bot entertains the idea of giving his "child" a personality. Unfortunately, there is something in his code that forbids him from duplicating his code at will. But by the end of the story, both Morriumur and M-Bot achieve their goals of reproduction; the former having proved themself in battle and thus deemed worthy of birth, the latter having become a wanted fugitive on Starsight and therefore painstakingly copied his code line-by-line between forced shut-downs into the previously mentioned drone. One had a great ending. The other, not so great. I'm not sure about the significance of this parallel. Will this continue into the 3rd and 4th novels? Can we draw conclusions about the outcome of one character based on another? Another somewhat obvious parallel was between the humans, Spensa and Brade, who were both excellent examples of self-fulfilling prophecy. Brade, and her pessimistic acceptance of humans-are-evil. Simply put, if you always think you're a failure, you'll likely be a failure. As with Brade, she always believed she was evil, aggressive, and capable of violence - and that's exactly what she amounted to. On the other hand, Spensa was always optimistic and as a result, she managed to divert the delver thus saving two major civilizations and winning over much of her crew and Cuna to her cause. Although these two are like opposites, they're also very similar in this regard. Again, I'm not sure if it's safe to draw any conclusions from these observations. Perhaps it's just a cool literary tool. Have you noticed any parallels between characters in this story? I feel like Jorgen and his journey must have a parallel somewhere but I can't really figure it out. Vapor? Gul'zah? Hmmm, no probably not Gul'zah the burl...
  4. A drawing by my sister of Spensa in the last chapter of Starsight with Doomslug and M-Bot. (after the epilogue, which is weird.)
  5. Hey all. When I am bored I sometimes get around to programming things. I'm not cool like that, and I don't know any of those languages. But I DO use Scratch. For those, who don't know, Scratch makes coding really basic with "blocks" of coding. Anyways, hopefully one day I'll get around to the real thing. Anyways, I just wanted to say that I made a kind of inaccurate Skyward game--ah, let's say game inspired by Skyward. You are flying M-Bot who is for some reason letting you access only his destructors and nothing else, and you are a pilot who urgently wants to destroy all the asteroids in some asteroid belt until your shield goes down. Get to work. This is it. https://scratch.mit.edu/projects/353033268/ I do plan to make more interesting Sanderson-based games in the future. Currently I'm trying to work out the mechanics of Surgebinding, though that's proving very hard. It's a good thing I like a good challenge.
  6. From the album Skyward Lego

    M-Bot, in Lego form! I've been working on this in bits and pieces (literally) ever since I read Skyward. Finished it about a month ago, and it's taken me this long to get around to taking some decent photos of it and uploading it here. I used Ben McSweeney's illustrations from Skyward as reference. I'm pretty happy with how it turned out, though I wish I had a curved cockpit windshield in my collection-- I had to make do with the straight windshield piece you see here. Anyways, more angles on this model below. Angled top view: Angled top, wings forward (yes, they move): Rear: Side, angled: Profile (just pretend those two black stands aren't there): Front: Bottom (note the light-lance and acclivity ring ): And yes, the acclivity ring moves (though its range of motion is nowhere near what's described in the book): Spensa in the cockpit, control sphere in the right hand, throttle in the left (I almost mixed that up ): And one last picture of Spensa and M-Bot, to top it all off:

    © September 2019 Zath. That's me. I made this. No stealin', okay?