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Found 90 results

  1. Hi all, I listened to the Medallions of South Scadrial podcast recently and had a few observations about the book that I haven't been able to find addressed, though it's possible it's in the forums and I just haven't found it from searching. In no particular order, here goes: First, kandra generally don't know how to access the metallic arts other than what they get from their blessings, with the exception of Paalm, right? Except, apparently MeLaan can use the weight medallions. Apparently this doesn't interfere with her blessings (at least in these numbers), so Southern tech can grant Feruchemy and presumably Allomancy to kandra without having to resort to a Trellium spike. That's pretty neat, and it's just glossed over in the concept that everyone can get these powers now, but I think that's a non-trivial point considering how effective Bleeder was at doing things. Second, the ettmetal Allomantic grenade was odd to me, also in what I consider a significant way. When Wax charged the grenade and threw it, this little cube would throw presumably much heavier guns and equipment aside in its path, not following the usual Newtonian physics we see in Pushes and Pulls in which I would have expected the cube to get deflected from the much heavier weapons sometimes held in soldier's hands. No one in the books comments on this being odd, but it confused me for quite some time. We've seen Steel pushes and Iron pulls work on most metals, even Atium quite readily, while having problems "sensing" heavily invested metals such as metalminds and the Bands of Mourning. I seem to recall Brandon saying that he wishes he had done Atium differently if he had known how the Cosmere was going to develop, and I wonder if Atium would have also been resistant to Pushing and Pulling. Moving on, my theory is that this wasn't an error on the part of the physics of the Allomantic grenade, but that Pushes and Pulls are not using only physical mass in their calculation but more an "Invested mass". A godmetal with a presumably higher Investiture density Pushing against the ordinary metal weapons could push with more strength perhaps. Third, an aspect of the medallions that I don't get. Why can multiple people store weight in the medallions? Does their Identity not matter in process of storing in the metal, or is this a weird aspect of the construction of the medallions? Alternately, is this just an aspect of Feruchemy that has never come up, that multiple people can store attributes in a metalmind, but they could only withdraw their own storage? It seems odd to me, where I can see withdrawing from an unkeyed mind would work just fine, but I'm not sure on storing in an unkeyed mind. Fourth, at the end, presumably Kelsier stores a memory in a copper medallion. So... whatever mechanism that they are doing with the medallions allows copper memory storage that other people can access (which revolutionizes information storage), or it means that Kelsier has gained at least a Copper Ferring's abilities right? Fifth, another thing that seems highly relevant: Wax and Marasi were able to use the Bands of Mourning. Either from the mechanics of creating them, some aspect of Identity and time that I don't know about, or whatever, for some reason the Bands of Mourning were not Keyed to Kelsier. If Kelsier wanted to make a weapon for himself to reclaim that happened to be a metalmind that he could use, why not make it keyed through Identity to himself? Unless it always a test and he actually meant for someone to find something that powerful on the doorstep to his temple.
  2. Hi all, I listened to the Medallions of South Scadrial podcast recently and had a few observations about the book that I haven't been able to find addressed, though it's possible it's in the forums and I just haven't found it from searching. In no particular order, here goes: First, kandra generally don't know how to access the metallic arts other than what they get from their blessings, with the exception of Paalm, right? Except, apparently MeLaan can use the weight medallions. Apparently this doesn't interfere with her blessings (at least in these numbers), so Southern tech can grant Feruchemy and presumably Allomancy to kandra without having to resort to a Trellium spike. That's pretty neat, and it's just glossed over in the concept that everyone can get these powers now, but I think that's a non-trivial point considering how effective Bleeder was at doing things. Second, the ettmetal Allomantic grenade was odd to me, also in what I consider a significant way. When Wax charged the grenade and threw it, this little cube would throw presumably much heavier guns and equipment aside in its path, not following the usual Newtonian physics we see in Pushes and Pulls in which I would have expected the cube to get deflected from the much heavier weapons sometimes held in soldier's hands. No one in the books comments on this being odd, but it confused me for quite some time. We've seen Steel pushes and Iron pulls work on most metals, even Atium quite readily, while having problems "sensing" heavily invested metals such as metalminds and the Bands of Mourning. I seem to recall Brandon saying that he wishes he had done Atium differently if he had known how the Cosmere was going to develop, and I wonder if Atium would have also been resistant to Pushing and Pulling. Moving on, my theory is that this wasn't an error on the part of the physics of the Allomantic grenade, but that Pushes and Pulls are not using only physical mass in their calculation but more an "Invested mass". A godmetal with a presumably higher Investiture density Pushing against the ordinary metal weapons could push with more strength perhaps. Third, an aspect of the medallions that I don't get. Why can multiple people store weight in the medallions? Does their Identity not matter in process of storing in the metal, or is this a weird aspect of the construction of the medallions? Alternately, is this just an aspect of Feruchemy that has never come up, that multiple people can store attributes in a metalmind, but they could only withdraw their own storage? It seems odd to me, where I can see withdrawing from an unkeyed mind would work just fine, but I'm not sure on storing in an unkeyed mind. Fourth, at the end, presumably Kelsier stores a memory in a copper medallion. So... whatever mechanism that they are doing with the medallions allows copper memory storage that other people can access (which revolutionizes information storage), or it means that Kelsier has gained at least a Copper Ferring's abilities right? Fifth, another thing that seems highly relevant: Wax and Marasi were able to use the Bands of Mourning. Either from the mechanics of creating them, some aspect of Identity and time that I don't know about, or whatever, for some reason the Bands of Mourning were not Keyed to Kelsier. If Kelsier wanted to make a weapon for himself to reclaim that happened to be a metalmind that he could use, why not make it keyed through Identity to himself? Unless it always a test and he actually meant for someone to find something that powerful on the doorstep to his temple.
  3. When hemalurgy is used to grant an something to a creature, it warps them in some way. Spikes that grant powers only seem to change the individual enough to not kill them by ramming a chunk of metal into their body, but attributes granted via hemalurgy seem to change people and creatures enough to create hemalurgic constructs. Kandra, however, don't seem to be changed much by hemalurgic attributes being given to them, so that got me wondering; would a siah aimian or other shapeshifter be able to receive a kandra blessing without being twisted into a hemalurgic construct? Could a siah aimian's shapeshifting ability be stolen via hemalurgy, then allow a human to gain kandra blessings with less consequence?
  4. So, if you were to awaken a kandra's body, would it still be able to shape shift, or would it be locked into it's current form?
  5. Hello, 17th Shard! I'm looking to get a full idea of what a Kandra is fully capable of doing with their bodies and what have you. I haven't seen a compilation of what specifically they are able to achieve, believably are able to achieve, and that is impossible for them to achieve in terms of their shapeshifting. If someone has done so before, please link me! Some of the obvious ones they are known to achieve: Copy the appearance of a creature they have digested Adjustments to the shape of those previously consumed* This seems to be on a skill basis where the more skilled the Kandra, the more they are able to freeform Manipulate their form to lockpick Heal from wounds Mixing and matching parts from creatures consumed Some that could be believably achieved: Take on a completely chimeric form from scratch(using true bodies that are not shaped like regular ol humans), using different parts from different creatures and applying them together. This is a more extreme form of the mixing and matching parts from creatures. Enhancing and refining their bodies through more selective digestion Since they can completely control their bodies, they could feasibly increase muscle density(which they are already shown to be able to do) and apply it tenfold to create muscles that are almost indestructible by conventional means Expanding by consuming lots of matter and squeezing it into a smaller form becoming denser, and or vice versa Growing to larger, gigantic sizes and vice-versa Impossible to achieve: ??? Thoughts? Suggestions?
  6. Hi everyone. I tried searching here on the Shard if this has been discussed before and I didn't find anything... Anyway, there's a WoB that states that compounded duralumin can "break into" a kandra (and presumably a koloss or even an inquisitor), similar to how a powerful enough soother or rioter could. Are there any theories on how that works? I guess the compounder would tap enough connection that they and the kandra "become one" (maybe in a similar way some theorize swearing the Fifth Ideal would make Radiant and their spren one?). But maybe there's some better explanation for it, which is why I'd like to here your thoughts. Another question I have, thanks to a post in the F-Duralumin Club, is whether a connector would be able to hear the rhythms on Roshar if they tapped connection. Do you think this would be possible? The WoB about a duralumin compounder "breaking into" a kandra is this one: The post in the F-Duralumin Club is this: https://www.17thshard.com/forum/topic/94492-feruchemical-duralumin-club/?do=findComment&comment=1214321
  7. A kandra needs two spikes to be sentient and they can replace their blessing with another kandra and still remain the same mind. So if a kandra loses their blessing, they more memories the longer the the blessing is out because of the decay of the of the hemalurgic spikes, what would happen if you were to remove a blessing from a kandra for a extended period of time, then replace a fresh blessing instead?
  8. From the album A lurcher with a secret

    It's a character for a fan story in Era 2 I'm thinking of writng. If you look at his right hand it's translusent allowing you see the bone implying the presence of a Kandra. The Idea here is that as a child the character (Working name Caduel) lost his arm in factory work, soon after he found a very young kandra (though Caduel didn't know what it was at the time) only just learning to imitate flesh. With the Kadra's help Caduel has a working, living prosthesis. I want to use the story to create a mystery of who could be creating Kandra after the Catacendre, in addition explore the possblities of the powers offered by burning iron. I don't have a working name for the kandra yet, but I am how ever toying with idea of Caduel slowly discovering the kandra is fully aware, and for the kandra becoming somewhat of a little brother figure for Caduel.
  9. My brother, who just finished reading Mistborn/Wax & Wayne, has just started reading The Way of Kings. He just asked the question of what happens if a kandra is cut by a Shardblade. For example, if one cuts off a kandra's arm, can't they grow a new one? If their head is cut off, does it actually kill them? Forgive me if this has already been answered.
  10. This post contains spoilers for Mistborn Era 2. You have been warned. Big brain idea: Szeth is no longer Shin, he has been replaced by a Kandra. Specifically, Paalm. The art for the chapters with Szeth's POV have him making a facepalm, or "the face of Paalm," so to speak. It's just crazy enough to be true. We don't really get to know any Shin other than Szeth, so there's no way to tell if this is acting, but Paalm is a commensurate actor. Szeth is also moderately unstable, as was Paalm. Furthermore, the fact that Szeth has a Nahel Bond does not disprove this theory, as per this WoB: Lastly, there was some time between the death of Lessie (AKA Paalm) and Paalm's reappearance in Shadows of Self, I believe Paalm spent this time on Roshar disguised as Szeth. This lines up with the Cosmere timeline, as Mistborn Era 2 occurs ~9-10 years after the first Roshar quintology as per this spreadsheet made by the excellent BeskarKomrk. This probably means that Trell is somehow connected to Roshar, possibly an agent or manifestation of Odium, but I digress. What do you think? Is Szeth sus? Am I crazy? Can we trust the POV of a character who has suffered severe mental trauma?
  11. I wasn't sure whether I should post this on the warbreaker or mistborn forum, so here it is: If you gave a mistwraith enough breath for it to become sapient, would the result effectively be a kandra made without hemalurgy? If so, then Harmony would have no influence over it, but would Endowment?
  12. We know that the spikes placed into a mistwraith fixes their cognitive blockage. Could a spren bond be used to fix this blockage as well?
  13. Like completely one hundred percent gone. And let’s say they were currently wearing a human form, would they forget they are a Kandra? Would they think they’re just a normal person? Perhaps it’s like filling an unkeyed metal mind, like they don’t know how to can change forms until they know they can.
  14. I'm on a reread of Wax and Wayne, and in bands of mourning it is mentioned that kandra spikes can't be transferred between kandra as it causes a lot of pain, but in era 1 TenSoon kills OreSeur and uses his spikes, swapping out with his own at will. Why is he able to do this? The only thing I can think of is since OreSeur "dies" the spikes are no longer attuned to him, but I'm not sure that's really how that works.
  15. WARNING: SPOILERS FOR ALL MISTBORN AND STORMLIGHT PUBLICATIONS TO DATE. Friends of the 17th Shard, a situation has occured. According to Weiry Writer, Brandon Sanderson has made it known to us through the Waygate livestream that there is another worldhopper whom we have all missed. A worldhopper who, quite apart from the likes of Hoid and Nazh, goes by no known alias and does not have an easily recognizable description. Apparently, a kandra has been travelling through the Cosmere. I scarcely need remind anyone what a kandra is, or why picking one out from the crowd of Cosmere characters will be so difficult. Kandra can mold their bodies around any skeletal system, perfectly impersonating animals and even individual humans. At least one kandra impersonated another kandra. It may prove to be impossible to find a worldhopping specimen, especially when given so little information to work from. But, let us not be daunted by the difficulty. As long as there are worldhoppers, there will be 17th Sharders to find them. In fact, I cannot imagine a world in which 17th Sharders didn't speculate ceaselessly about worldhopper identities. Finding a kandra isn't a hardship: it's a privilege. Allow me to begin. Be warned, spoilers and tenuous logical connections follow. First, we should specify what we're looking for in a kandra worldhopper. Obvious signs would be noticeably out-of-character thoughts or actions, death and apparent resurrection, or mentions of missing bones or bodies. If we knew our target's motivations, we would have an easier time of things. But for now, we must sadly stick to what we know. The most obvious motivation I can think of would be as an agent of Harmony. We know from the recent batch of AoL annotations that Sazed is very concerned with Cosmere-wide events, and wishes to learn more. Sending a kandra to other worlds could work wonders towards revealing the secrets of Adonalsium. Unfortunately this idea gives us little indication of where we might find the kandra. Possibly Yolen, where it all began, or Roshar, a place of major Shardic interactions? Sel could also be a potential kandra destination. I put some thought into several deaths and resurrections. In Words of Radiance, both Szeth and Jasnah are presumed dead but are found later, very much alive. However, I do not believe either to be a kandra. We see Szeth's PoV in his chapter, and no indicators of kandrafication can be seen. In addition, Jasnah is seen Surgebinding in the WoR epilogue, which would suggest that she is who she says she is. It also seems likely that Hoid would have noticed a swap. While Szeth and Jasnah were probably not kandra-spottings, I believe that other cases of "deaths" should be investigated. So there we have it--or rather, there we don't have it. There is a needle sitting in quite a big stormin' haystack right in front of us. Let's try to find it. WalDo, the 17th Shard will find you. If you have appeared on screen, you will be found. Now, 17th Shard... let's get to work.
  16. So I am curious, if say, a live mistwraith were spiked with the deceased Paalm's spikes (or those of any other deceased kandra), what does anyone imagine would happen? I would expect nothing at all, however I could not find any information upon the topic and was curious about anyone elses theories. Is there any chance of resurrection of the Kandra in question's soul?
  17. Do they use the genitalia of the organisms that they've consumed? Do they just divide asexually like cells? Do they have genders? Kandra seem to but I don't know how that might correspond to actual reproductive capacity since they're shapeshifters and creating new Kandra requires Hemalurgic spikes and a Mistwraith not a Kandra mommy and Kandra daddy or Kandra and a clinic. Kandra gender is probably a matter of self-identification rather than reproduction.
  18. In Shadows of Self, Paalm uses Trellium to give herself Metalborn abilities, and apparently nobody had ever seen anything like this before. But more common metals do steal Allomancy and Feruchemy (like how steel steals physical allomancy). So, couldn't all Kandra make themselves Metalborn this way?
  19. so i was thnkng if there was any practcial uses for a kandra or mist wraith lifeless definatly see some use but a few downsides as well i mean a shapeshifting lifless could be awesome if it worked mechanically but i can see it being limited to forms its already digetsed since it cant eat any more bones i imagine a probable difference in the capabilitys of the mist wraith lifless and a kandra lifless but im not sure although making a lifeless out of a kandra may require some hacking do to hemalurgy twisting the soul of the mistwraith what do you guys think about a mistwraith or kandra lifeless and lets say you had one on nalthis what would you use this lifeless for and specify if it was made from a kandra or a mistwraith in your imagined useage
  20. What happens if a Kandra were created with two spikes of different metals? It should work, as only one spike is basically enough. But what blessings would they convey? Neither? Both but in reduced intensity? Both? Will they make a resonance?
  21. Well hello all. Around December I got a dog and her name is MeLaan, which is why I thought this would be the correct place to put this. She is floofy, borfs lots, and digs holes everywhere, EVERYWHERE. She also likes the pussycats, like mine Simba. So while y'all are stuck inside or considered an essential worker. Please enjoy and relax with a cute MeLaan. Stay safe everyone! P.s. bonus MeLaan and her bestie Argo, the kangaroo doggo.
  22. I posted a few months ago about meeting a lovely young lady who asked me to read to her from Mistborn. Well now we have read era one and Alloy of Law together. Over the weekend she was playing some guitar and making up songs. At some point she asked for a topic. I said "A Kandra who's bones just don't fit very well". The attached video is the result. Small language warning. kandra.mp4
  23. So, a lot of Investiture systems allow one to use bones. How would these magics overlap? I assume a Kandra can probably still use a lifeless body but what about Kalad's Phantoms? Of course they wouldn't be able to recreate the features from a skeleton but can the statues be used in a similar manner as a True Body despite the fact that they don't have actual joints and were probably only capable of movement via Awakening? How would a Kandra interact with Dakhor bones? or the bones of a Skeletal of a Bloodsealer if they tried to swallow it while it was still under a Dzhamarian's control? What would a Dzhamarian be able to accomplish with a Dakhor monk's bones? The Investiture overlap and the region lock of Selish magics would make it very difficult to work
  24. The death of the OA emissary has always bothered me. Dusk and Vathi figure out that the machine is a trap, that they were meant to find it. Which means the emmisary's death wasn't an accident, either. The Ones Above must have somehow arranged for him to die. But how would that work? 1. The emmisary knew he was going to die. Which would raise the huge question of what about their mission he found worth choking himself for. I'm having a hard time imagining someone martyr himself for other people's profits. 2. My phone is a complete chull that keeps deleting the detailed paragraphs I've been laboriously tapping out, forcing me to sum things up abruptly instead of making eloquent arguments. 3. The Ones Above are a bunch of cold bastards who killed off a redshirt because they figured it would be easier to get away with one murder than wholesale violation of the Prime Directive. 4. Phone = storming rusting colorless deathant chull that tries to evade responsibility by autocorrecting to "chill" . 5. The emissary faked his death. Abruptly summed-up version: faking the dead when there's a bunch of people who will be desperately trying to revive you is difficult*. It's also risky because you have to survive whatever the local burial customs might be. Also they might try to cover up their theft by dumping your body overboard and swearing you fell or something. I mean, sure, they have sufficiently advanced magic for space travel, they can probably rig up something. But we know that kandra definitely are good at playing corpse. And it's widely thought that the OA are from Scadrial- which, coincidence coincidence, is where kandra are from. I'm going to cut myself off here before the Chull Phone strikes again, but what do you think? *I mean, I'm assuming. A bunch of godlike Space Dudes with the power to do Patji-knows-what if they're pissed send you an emissary, you'd probably be doing your best to send the guy back in one piece.
  25. I'm new to posting theories online, so please leave feedback below, both on the theory itself and my presentation of it. Please also tell me if this has already been proposed. In WoR, chapter 42, Shallan is in Sebarial's warcamp, having just woken up to a plate of food from Palona. She asks Pattern to remind her to thank Palona, then makes a throwaway comment about how she is "divine." Pattern then says: "Mmm. No. I think she is...Ah...Exagggeration?" I think that he sensed that she was not human, and was going to correct Shallan on her prescribing divinity to her when he realized it was an exaggeration. I think that this indicates that Palona is in fact not human, and is instead another species entirely. We know she isn't either breed of Aimian, and one of the only other species in the Cosmere that could blend in with Rosharans, specifically herdezians, as this is Palona's race, is a kandra. To my knowledge, there is only one confirmed kandra worldhopper, the agent of Harmony. I think that if Harmony's agent is trying to gather as much information as they can on other worlds, then one of the best places to be on Roshar is in Sebarial's warcamp. There are quite a few good reason's to be there as opposed to other places. One, the kandra worldhoppper is able to stay near a great deal of action in Sebarial's warcamp, as Sebarial joins Dalinar on the Shattered Plains to go and fight the listeners. Two, it is alluded to that Sebarial gossips with Palona about major policy decisions made in meetings with the rest of the highprinces. Three, Shallan lived in Sebarial's warcamp and had a lot of contact with Palona, who, if she is a kandra, probably figured out that Shallan is a native magic user, something that Harmony would likely be interested in. Some more supporting evidence that I have for Palona being a worldhopping kandra agent of Harmony is that she doesn't care very much about Vorin customs or chastity laws. I couldn't find the specific scene, but there is a scene where Shallan walks in on Sebarial and Palona getting massages and Palona is lying facedown with her safehand only halfway under a towel. Kandra like MeLaan have been shown to sometimes be careless with modesty in the past, which may be what is being shown here. Palona's Coppermind article says that she is good at anticipating Shallan's needs, which I believe indicates that despite her almost careless demeanor, she pays extra attention to Shallan. Palona also doesn't seem to be threatened by imminent danger as on the Shattered Plains, she is just reading a book. That passage describes her as seeming almost bored, but I believe that is too careless for a human to be at a battle. I think that the kandra worldhopper was trying to seem bored in order to disguise her interest with the battle around her. Also, the fact that she didn't seem afraid at all of the Shattered Plains seems to indicate that she didn't believe she was in any danger, which she wouldn't be if she was a kandra. I think that this is all the evidence I can find right now, but please comment if you find anything that is pertinent to this theory.