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Found 24 results

  1. Template 1.Name of system 2. Name of shard (choose one from cannon or create your own) 3.(Description of world) 4. Description of race(s) 5. Discrimination of civilizations (culture, religion, philosphy magic level, tec level, and so on) Discrimination of magic: acsess, ability, rules and costs. (Optional) description of notable characters in your world.
  2. On a whim earlier today, I decided to see what might happen if I fed the opening lines of the prologue of WoK into a bot and watched what it came up with. Bizarrely, it seemed to have some idea of what the Stormlight Archive is, who some of the major characters are, and even concepts like bridge crews, lighteyes, spren, etc. It also managed to be marginally coherent, at least until the character limit ran out. Of course, being a bot, it has no idea of the context of anything, and so ended up producing a twisted funhouse mirror version of WoK where Kaladin and Bridge Four are trying to build a bridge under the not-so-watchful eye of a nameless king, while Kaladin is apparently pretending to be Sadeas's son for some completely inexplicable reason. Oh, and Szeth may be the Dragon Reborn, but I'm not entirely sure on that. The text I gave it was, of course, "Szeth-son-son-Vallano, Truthless of Shinovar, wore white on the day he was to kill a king." The bot I used was here: As for the "story" itself, behold behind the cut! And yes, I know it cuts off in mid-sentence. That's part of the charm;).
  3. I know everyone on here has a bunch of ideas about the important details: the inner workings of the Cosmere, Realmatic Theory, critical uses of Investiture, and more. But I'm curious... What theories/headcanons do you have that are largely unimportant to the overall storyline, or that are just for fun?
  4. Hello everyone, and welcome to the Cosmere Character Roast Battle Tournament! The Sharder currently in charge is @Ghanderflaffle. Please direct your questions to her instead of Ashspren. There are RoW spoilers in this thread. You have been warned. Here’s a rough outline of how this is gonna work… Up to 16 people sign up. I will RANDOMLY choose four characters to go against each other. The people who are representing these characters will write a rap, roasting the other characters– every character for themselves. They will have 48 hours, otherwise they will forfeit. If all people forfeit, they are all out. Votes for the best rap will be using a link to a survey. The person with the most votes after 24 hours wins! I will announce the winner, then announce the next people. More In-Depth Tournament Structure: In the first round, there will be 4 people participating per competition (ex- Sarene, Kaladin, Vin, Vasher) and they will all be going against each other. There will be one winner out of the four. That will narrow things down to 4 people left in the tournament. These competitions will be in pairs (ex- Vin vs Hoid, Kelsier vs Dalinar). The final two will go head-to-head in the Roast Finale. Fillers: If you are too late to sign up for this round, you might still be able to compete! You will be put on a waiting list, so if anyone is unable to participate, you can step in and represent their character. However, this is only for the primary round. In the semifinals and championships, if someone is unable to compete, the second place winner from their previous match will step in. They will also have to represent the previous person's character. If you are a filler person, you are allowed to be on the reserved list for the next tournament. However, if you are pulled into the current tournament, you will be taken off the reserved list. Ties: If we are in the face of a tie, the two people who tied will have up to 8 lines to roast the other person. These mini-roasts, plus the actual raps themselves, will determine the winner of that round. If you’re interested in writing raps to roast other characters, comment which character you would like to represent. No duplicates, please! There can be up to 16 people participating, because this is the Cosmere, and 16 is important. I will start the competitions once 16 people have commented. Tag anyone who you think might be interested! IMPORTANT NOTE: You do not have to actually rap! Just think of it more as writing poetry, but “roasting with poetry” just didn’t have the right ring to it... Outdated:
  5. So here’s how this works… I’m going to post a list of characters. Beneath that list, I am going to say a question or a criteria. The next person copies and pastes the list, but eliminates one character based off of the criteria that the previous person gave. Then, they give their own set of criteria. The next person copies and pastes the list from the previous person’s post, and it continues until there’s only one character left. Hope this doesn’t crash and burn straight from the start… Before this starts, PLEASE PLEASE PLEASE mention who you are eliminating before you copy and paste the revised list! Here’s the initial list (MB Era 1, MB Era 2, Stormlight Archive, Warbreaker, Elantris): Vin Elend Kelsier Sazed Rashek Spook Beldre Ham Breeze Dockson Tindwyl Clubs Demoux Wax Wayne Steris Marasi MeLaan Kaladin Syl Shallan Teft The Lopen Rock Moash Pattern Dalinar Stormfather Adolin Renarin Jasnah Lift Wyndle Szeth Eshonai Tien Navani Gavilar Wit Vivenna Vasher Siri Nightblood Susebron Lightsong Blushweaver Bluefingers Sarene Raoden Hrathen Dilaf Galladon Karata Ashe Roial Ahan Shuden Kaise Daorn Kiin Lukel Jalla Adien Wyrn First elimination criteria: Which character would be your best friend?
  6. Yay new rp its ya boi Dannnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnex I've been listening to a lot of Critical Role recently (I'm on like ep 30 of campaign 1 atm) and now I want to run a campaign. So I am. This one. Right here. Welcome. RP is going to be reversed for this btw, RP goes in quote boxes, everything else goes outside. You're probably going to have multiple quote boxes per post, alternating between RPing out your actions and explaining them more explicitly outside them. I'll be using quote boxes for in-world descriptions, flavor text, and npc RP/interactions. In case it wasn't obvious, the party is going to be the group of passengers getting off of The Blue Cremling. (Cremlings don't actually exist in this world, I just thought it was funny and sounded cool.) So yeah, thats basically it, get character making. I'll probably work with each of you to edit your characters a little bit, its not gonna be like most RPs where you just make whatever you want and then that's it, I want to make sure all these characters are integrated well into my world. But yeah, post your first draft of a character, and we'll move from there. Lets have the character sheets have all the general stuff, Name, Race, Class, Appearance, Personality, Alignment. Anything else y'all think of. Keep the backstories very vague, I'll flesh em out with each of you individually. Maybe in PMs. Do try and think of a reason they've come to Cazzord though. Or they could be a crew member of the ship. Or whatever. They're your characters. Speaking of races, this world has all your classic fantasy stuff, so go crazy do whatever you want. Also, I intentionally haven't created the entire world yet, I'm leaving a ton of room so I can add in things that you guys want. Just keep the power level pretty low, make your characters analogous to lv 1 dnd characters. Eventually I might make this less-ffrp and more of an actual "game" with numbers and stats and stuff, but for now its fine. feel free to ask questions about Cazzord OOC, it doesn't need to all be flavor-text and RP, we can have normal talk too. Have any of yall played townscaper? Thats the sorta vibe I was going for with Cazzord. There is more actual land than that, but thats the vibe. aaaaaaand yeah thats it, get character making. this is gon be fun
  7. So, we all know that the fantasy genre is riddled with stereotypes. The same magical species and cultures can be found in all sorts of books, while being interpreted very differently from each other. My challenge to all you writer-y people is this: Create a fantasy species that is unlike any other basic archetype (e.g. Elves, Dwarves, Dragons, etc.) but still vague enough to be interpreted many many different ways. The trick here is that the species must still have some distinctive features about it that make it recognizable no matter how any given author chooses to portray them. For example, Dragons are a staple of the fantasy genre. However, they can be implemented in a story in many different ways. Some stories have them as little more than big lizards, while other stories have them as great and ancient deities, more akin to some Lovecraftian Eldritch Horror. But, both versions are still easily recognizable as dragons. This is because dragons have a few distinctive characteristics. Usually they fly. They can sometimes breath fire. They are reptilian. The same goes for elves, dwarves, all the classic and most basic fantasy creatures. (Elves are usually related to nature, dwarves are related to rock, etc.) This is the challenge. 1. Make a species that is distinctive from the other basic fantasy archetypes. 2. Have it be open-ended enough to be interpreted in drastically different ways. 3. Be sure to have enough distinctive characteristics tied to the core of the species that it can be easily recognized, however any given author might choose to use it. Excited to see what y’all come up with! I’ve found it surprisingly hard.
  8. This is purely for fun. If you had to guess what Misting (or Ferring I guess, or even Twinborn) our major Radiants would be, and what Radiant Orders Vin, Kel etc might join, who would you put where? Kaladin, for me would be a Steel pusher Shallan probably a Rioter Who else fits where?
  9. The idea is pretty simple, you post a video link for a song along with the song's title and the next person posts a video link for a song that shares one or more words of the song title. And it keeps going in a neverending chain. Fun stuff! Here's an example Weight of Lies (by the Avrett Brothers, thanks for the recommendation @Truthless of Shinovar, they're great) And following that Weightless Again (by the Handsome Family) Just to make this more eclectic homonyms count too (so you could post the video for Waiting For the Bus by the Violent Femmes after Weightless Again)
  10. In the Topic "Things The Allomantic Metalhead Is No Longer Allowed to Do in the Mistborn Adventure Game" point 90 is "Misthammer 40k is a horrible idea". I disagree. It is a very fun idea. In a very alternate future version of the Cosmere everything went to hell just like this. Part 1: The Crusades of Honor After Dalinar unified Roshar, locked Odium away somewhere very, very deep in the Cognitive Realm, made peace with the Listeners, he consulted the Knights Radiant and decided to unite the whole Cosmere in one great Nation. In spaceships build by Navani first the Rosharan system was colonized and Ashyn and Braize were "Rosharformed" to inhabitable conditions, complete with their own highstorms and everything. The Listeners wanted no part in the unification process and asked to be settled for themselves on Braize, where they wanted to begin anew, with no interference from all those bothersome shards. The first other Shardworld encountered outside of the system was Nalthis and after some initial problems the two worlds decided to go together and colonized dozens of other minor shardworlds. Things started to look worse when Rosharan spaceships encountered their Scadrian counterparts. No one knows who fired the first shot, but in a matter of weeks it did not matter anymore. Shardblades met guns, coinshots and dustbringers blasted each other to the Beyond, lifeless and feruchemists met in day-long battles, the "hemalurgic option" was used on more than one occasion and it went only worse. Fabrials, Class IV awakened objects and Southern-Scadrial-Tec became exponentially more dangerous and at its height the war made desolations look pale by comparison. Part 2: Meanwhile, on Threnody At this time, on Threnody most of the population decided that if they had any chance of survival against the shades they needed to change themselves. Armed with knowledge somebody brought from Silverlight they made they transferred their minds to special bodies of metal so they would need neither fire nor blood. Of course, it went wrong. They all became cognitive shadows, trapped in their metallic bodies, and even worse, they became like the shades themselves. And for some reason they decided to enforce the Simple Rules all over the cosmere. Part 3: The Sel crisis On Sel, Cosmere-aware individuals decided to reforge all the splintered Shards of the cosmere. Elantrians build power amplifiers that made the original Elantris look pale by comparison, Forgers crafted a giant stamp to forge the shards back together, several scores of Dahkor monks offered to use the energy of their deaths to fuel the ritual, and dozens of other nations chose to participate in one way or another. What could possibly go wrong? Apparently, quite a lot. No one knows where the error began, and if somebody realized they were dead before they could do anything. A giant explosion shattered Sel in all three Realms... and that was the least part of the disaster. The shockwaves shattered and splintered most of the surviving shards at that time and brought the whole Shadesmar into one giant disarray. The surviving Shards were unfortunately Odium (who was locked away deep enough to be not splintered, but freed) and Ruin (who was ironically preserved by the the preservation part of Harmony). Also, in two instances the Ritual worked - Devotion and Ambition were restored to full power. All Shardvessels were killed in the process, and the surviving shards were picked up by some random people. But it got even worse. Some Splinters of the dead Shards were merged with the survivors, corrupting each other in the process. A giant perpendicularity of very bad nature replaced the place where Sel was. Incredibly, there were survivors. By the very Nature of the Dor, the land clung together (along the borders) and was sucked in the cognitive realm. Clever usage of the Dor and technology could save most of the countries, which became giant spaceships. Part 4: The Crusade of Honor, part II Scadrial and Roshar/Nalthis decided to agree on a ceasefire for the time being to investigate what had dealt such a blow to the whole Cosmere. They were kind of surprised to find themselves in opposition to four shards which apparently 1) declared war on each other and 2) declared war on all of mankind, and each of the shards had somehow amassed splinters which were several orders of magnitude more dangerous than unbonded spren. They were further surprised, that many of their own decided to go over to the side of the shards, because "they were the only surviving gods". Dalinar, being tired of this argument, decided to anihilate all Shards to create peace at least on this frontier. Part 5: The Listener Tragedy The shockwaves of the Selish Ritual smashed Braize out of the Rosharan system to somewhere far, far away. Together with them went a magnitude of splinters mashed together from an assortment of shards, dead and alive. Several new forms were discovered, and the new forms were apparently there for one reason - war. The skin got green, they got new muscles, brains were somewhat reduced in a sort of trade-off and a very real desire to go to war - everywhere. The other types of Listener were subdued and exploited by the new BigBoss!-Forms, Coooonquest!-Forms and Waaaar!-Forms. With crude spaceships and crude weapons they went to war against the whole cosmere, for no other reason than that it was fun. Part 6: For the Greater Harmony A radical element on Scadrial seized the upper hand in the ensuoing chaos. Attacked by the Shards, the Listeners, the Rosharans (although now somewhat more rare) and even the Threnodians on rare occasion the dream of a harmonious future was prevalent, and the Pathists got more and more members. So some pathists decided to create Greater Harmony in the Cosmere - by force. "Harmonists", they called themselves. Their idea was that everybody had a place in the society, and they were to decide it. Scadrian people were forced into guilds named after the 16 basic metals&alloys, ruled by three more guilds, which were named after Atium, Lerasium and Harmononium, with Harmonium always being the most important. Everybody was judged on their contribution to the Greater Harmony. Protests were eliminated, and the instigators "reeducated". Part 7: The shism of the Knights Radiant The four shards knew that Dalinar was the most dangerous foe at the moment - Odium's former vessel had dealt with the Blackthorn before and Odium was not happy with the outcome, so, while he was entangled in the war with the other shards, he also plotted together with them. They sent visions to Dalinars son, Adolin, who had resurrected his blade and was in command of Edgedancers (Lift did not want to be in charge) and built more and more doubt in his heart. They wispered in Shallan's ear and showed her more and more versions of themselves. They promised knowledge to Jasnah. They drove Kaladin once more to heavy depression. They made Szeth question his duty. Only Renarin they left alone. And so, through a complicated process, they made some of the orders rebell against Urithiru. Jasnah herself led the rebelling orders - Edgedancers, Elsecallers, Willshapers and Dustbringers. First they went against their loyal comrades inside their orders, then they went in force against Urithiru. Renarin tried to warn his father, but unfortunately too late and the Truthwatchers landed square in the lines of fire and were killed to a man. Jasnah was killed in the fight by Szeth with nightblood, and was soulcast to stone in turn. Kaladins windrunners were away and came to late and could only try to sort out the aftermath. Adolin, blinded by rage, stuck at his father and wounded him mortally and was in turn killed by his wife, Shallan. The rest of the Rogue orders fled and hid themselfes somewhere in the cognitive realm. Kaladin, close to despair, and Shallan, with even more psychological problems, tried to reorganize the remaining orders with relative little sucess. Navani, trying to resurrect her husband, locked him in a life-support-fabrial. Part 8: Aftermath Even before Dalinar's semi-death it was complicated to Navigate the cognitive realm. Now, it grew even more complicated. Fortunately, on Nalthis, an Artifact was built which created a clearly visible beacon from Nalthis to Roshar. Unfortunately, it needs about a hundred breaths each day to sustain it. While the number is still comparatively small compared to the population, there are often not enough volunteers to sustain it, and some people need encouragement. Dalinar's corpse is locked away on the highest level of Urithiru, and no one knows how to resurrect him. There is war everywhere. Welcome to Shardhammer 40k.
  11. Edit: Lots of Mistborn spoilers, all eras! So I have been daydreaming about this a bit, and thought my fellow nerds sharders might enjoy it too. If Harmony were to turn someone (who knows how to fight, obv) into a Fullborn, give them a fat bag of metals and another fat bag of Atium beads and send them to Roshar, would anyone be able to stop him? I assume an army's worth of Radiants hacking away might do the trick eventually, but anything short of that? Fullborn has to be the most OP in Cosmere
  12. I was shooting the breeze with a friend not on the Shard, and the discussion dipped into the signature Sanderson Avalanche. (Specifically, he'd just finished WoK, his first Cosmere book, and had noticed how often the perspective changed as the climax approached) My question for the Shard: What is Brandon's record for the greatest number of perspective changes in a single chapter? I suspect it is Elantris (spec. the chapter where Raoden figures out how to undo the Reod) with 5 different POVs. Is there a single chapter across all of Brandon's oeuvre that tops that?
  13. Okay so here's a few ideas that I've kicked around in my head for a while because I love video games and I love lore and I love Cosmere and I love crossovers. So as I was playing certain games, I started to notice a few... similarities to some of my favorite Shardworlds, and the more I looked, the deeper the parallels became. It's amazing how easily some of these games would fit into the cosmere, I think, and the way that they share some cool aspects with some existing Cosmere books. This is all just for fun, some wacky coincidences between some of the stuff I love. There will be spoilers for the following: Dishonored, Dishonored 2, Destiny and its DLCs, Stormlight Archive, and Mistborn. This is a super long post too, because I love this topic and can babble at length. To start us out: Destiny as Stormlight Archive (in SPACE) Primer for those who don't know anything about Destiny here: Now that we're all on the same page, basically, I'm gonna dig into how this one plays out Cosmere-wise: The Traveler is a Shard. This one feels pretty obvious. Being of immense power that changes entire solar systems with its very presence with insane amounts of power? Shard. The Traveler was splintered by a rival Shard, the Darkness. I feel like the Traveler ends up as a good mix of Honor (establishing orders of guardian knights) and Cultivation (creating life and habitability on otherwise barren landscapes), and that leaves the Darkness as Odium, who has splintered Honor/the Traveler. Ghosts are Splinters, specifically spren. Little, sentient pieces of a dead power? Check. Bond with an individual to give them powers? Check. Cute little companions that appear and disappear at will? Check. The Traveler's Light is investiture, specifically Stormlight. I mean, come on. Light siphoned from the power of the shattered power of an extremely potent entity? It even gives Guardians extreme recovery abilities, letting them heal from wounds in only a few seconds, and making them basically immortal. Guardians are Radiants. Thanks to their bond with their spren/Ghost, Radiants/Guardians have different and unique ways that they can channel the Light to create various distinct powers. Guardian subclasses are Radiant Orders. Though there are only three classes (Titan, Hunter, Warlock) for Guardians, each of those classes has three subclasses (Titan - Striker, Defender, Sunbreaker; Hunter - Gunslinger, Bladedancer, Nightstalker; Warlock - Voidwalker, Stormcaller, Sunsinger), and each has their own powers. The names even sound like Radiant orders. Edgedancer/Bladedancer? Stormcaller/Elsecaller? The races which serve the Darkness are Voidbringers. The four enemy races in Destiny—the Fallen, the Hive, the Vex, and the Cabal—are fighting against the forces of Light in hordes, serving a nebulous but terrifying enemy of the Traveler and the Light. Guardians have to defend the regular people against these overwhelming armies. And finally, one of my favorite little tidbits about Destiny and its implications on this crossover comes from the heavy weapons category in Destiny. Guardians can carry three guns at a time: a primary, a secondary, and a heavy. Primaries are most used for normal encounters (regular guns, pretty much), secondaries are special situations (shotguns and snipers and stuff), and heavies (which deal massive damage, but are hard to find ammo for). For the first year, there were only two weapon types in the heavy category: machine guns and rocket launchers. As of Year 2 and The Taken King DLC, though, we got a new kind of weapon in this category: Swords. Now if you are thinking that putting swords in the same category as rocket launchers is not really fair, you are right, because swords are so much cooler than rocket launchers in Destiny. (Spoilers below are gifs and pictures) These are weapons of powerful energy that eat through bosses, and when you pull them out, they flash into existence from the hilt. They're all gorgeous and unique looking and though they're pretty massive, the Guardians hold them like they're weightless. Guys, they're shardblades. Destiny has shardblades. Look at those jagged waves on the back of the right-most sword, Razelighter. That's completely something a Shardblade would have. Oathbringer has waves just like that on its backside. Case closed, everybody, pack up and go home. Destiny is the Stormlight Archive. Now that that one's settled, let's move on to our next game and book pairing: Dishonored and Dishonored 2 as Mistborn Once again, for those not familiar with the two Dishonored series, here's your quick primer: So, there's a few really obvious ones right off the bat that I'll get out of the way before I start delving into some of the really cool Cosmere parallels. Even those of you who have just watched the trailers can probably pick up on some of these: Aesthetic and ambiance. If there were ever to be a Mistborn video game, I'd want it to feel like Dishonored does. The worldbuilding of Dishonored's Empire of the Isles, especially in the first game, has an extremely Scadrian feel to it. We have a dark, dismal, dystopian Empire, where the rich hold opulent lavish parties while the rest of the city suffers and dies in squalor just outside their golden-lit stained glass windows. The guards exist to beat the lower class down and keep them from bothering the upper crust, and the government holds all the power. The bureaucratic Abbey of the Everyman, a religious organization more focused on tracking down illegal magic users and summarily executing them rather than any kind of real piety, is a perfect fit for the Steel Ministry, and the Canton of Inquisition in particular. Dunwall, the city of the first game feels a lot like Final Empire-era Luthadel, albeit with a Victorian steampunk twist that would be right at home with Elendel. The best of both Mistborns here. (spoiler tag is pics) The Outsider's Mark powers feel very Allomantic. Though there aren't any metals involved, and both Corvo and Emily (and Daud, the DLC protagonist) have different powers from the Outsider, there's no denying that the powers that the Outsider grants are perfect for the kind of stealthy, sneaky, stabbity modus operandi that Mistborn favor. Corvo and Daud's Blink power feels a lot like Steelpushing, whereas Emily's Far Reach power could be the Lurcher equivalent. Watching Emily toss a grenade and then yank it back toward her over her head, or yank a body or living guard towards her in midair feels exceptionally like Ironpulling. The Dark Vision power feels a lot like tin, as it enhances vision and sounds around you to help you keep silent and keep track of where the guards and enemies are. Dishonored is a game that you can play perfectly stealthily, carefully never being seen, or you can rush in as a malestrom of superpowered death. Even the most high-tiered enemies, the "hazekillers" of Dishonored, really can't stand a chance against a Marked assassin who really knows what they're doing with their powers. Not to mention what the mark looks like. Crescents, dots, and long strokes? The Outsider's mark would fit in with the Steel Alphabet perfectly. Protagonist story parallels. Corvo is thrown into a terrible prison and tortured as a regular person, and then receives magical powers and goes to overthrow the evil empire who did it to him. Though it happens off-screen between the two games, the tutorial of Dishonored 2 shows him teaching Emily how to fight, sneak across rooftops, and defend herself. The Kelsier parallels are manifold. Meanwhile, Emily, especially after inheriting her powers, feels like a wonderful Vin parallel. The empress who'd rather go galavanting off across the rooftops than sit in court, an avenging assassin, using her powers to take down her enemies with deadly precision and skill. Now, that the surface level is taken care of, let's dig into some of the ways that Dishonored really and shockingly lines up well with Realmatic theory, and some of the more intricate Realmatic things on Scadrial specifically. The Outsider is a Shard. Unlike Destiny's the Traveler, which felt like a splintered Shard like Honor, the Outsider as a Shard would be one with an aware and active Vessel. Though he appears to protagonists in the Void, it's very clear that this is an avatar that he projects of himself, for his true form is something far more nebulous, something that suffuses the entirety of the Void and can watch over the entire physical world as well. He speaks only to a special chosen few, and only a handful of individuals merit enough attention from him to be gifted with his Mark. The parallels are even more clear when you find out more about his backstory. Like the Shards' vessels, the Outsider was once a human, who was sacrificed in a ritual to bind him to the powers of the Void. After his ascension, he remained fascinated with humanity, even though he himself was quite beyond human himself, now. (If I had to pick a Shard name for him, I'd probably go with Chaos.) The Outsider's power is the investiture which fuels the powers of the Marked. In the same way that the powers of Allomancy are drawn directly from Preservation, Marked individuals draw their power directly from the Outsider. The Void is the Cognitive Realm. This is an exceptionally important one, and I'll expound on it further in the next point, but the way the Void functions in Dishonored is strikingly similar to the Cognitive realm in the Cosmere. It's misty and off-balance, filled with moments and memories that seem more based in perception than reality. Though the Outsider can manifest himself within the physical world on a few special occasions, the Void is his true home. And like a Shard with a nexus, though his focus is usually in one place, his power is everywhere. Delilah Copperspoon/Kaldwin was a Cognitive Shadow who returned to life, just like Kelsier. Spoilers for the plot of Dishonored 2 and Secret History, but if you watch that Outsider backstory video linked just above, it explains a bit of Delilah's situation. Her spirit was banished to the Void, however, she was still able to communicate through the dreams of those who had been close to her, whispering ways to them that they could bring her back. In much the same way that Kelsier was able to, as a Cognitive Shadow, whisper to Spook because of their Connection so that they could find a way to bring Kelsier back. Delilah's friends and supporters then, were able to perform a seance to draw her spirit back from the Void into the physical world once more, and in the process, made her immortal. Much the same way Kelsier and Spook apparently figured out some way to use hemalurgy to return Kelsier to the physical world and make him immortal as the Sovereign. All in all, it's pretty dang incredible just how many ways these stories line up with each other, in some really really cool ways. In case you guys couldn't tell, I love both Destiny and Dishonored, and could talk about them endlessly. Anyone familiar with the games (or introduced to them here) have anything to add to my interpretations? Or can you think of any other games that line up well with Cosmere worlds like this? Sorry for the massively long post, but I'd love to hear you guys' thoughts on this!
  14. It's been well over a year since the last installment of the 3 Word Story franchise took the General Discussion forum by storm. Threads have come and gone, leaving our old friend buried behind pages and pages (or maybe just one page; I was too busy doing homework to count) of posts. But, my dear friends, the wait is over. It's time. I present to you: The rules are the same as always. Post 3 words that add onto the story. Pay attention to the Quick Reply box so you don't get ninja'd! For the sake of coherency, I suggest we make compilation posts every couple of pages so we can actually read the thing. And don't forget to make sure your out-of-story comments are distinguishable from your contribution! Ready, start! One time, when
  15. Okay, so I kind of want to write the theories that come out of my head without editing them. I think it will be fun. If you can prove me wrong, please do. Major spoilers for almost every book. 1. Thunderclasts are made out of the stones themselves. I believe that the Shin actually worship them. It would explain why Szeth was pissed that the Alethi were walking on it. They were walking on his stone gods. 2. Spren of Odium are responsible for the Thunderclasts. We know that they fought in the Desolations against Honor, so they are probably from Odium. 3. Eye color probably won't change for the squires. The darkeyed officer in Dalinar's vision of the the Recreance could be a squire and his eyes were just dark. 4. Lopen will be everyone's favourite character in the next few books. That's just the most probable thing. He'll probably die with the impact of Dobby's death. 5. Taln will snap like in Mistborn and regain his cognitive functions. He will be so badass when he does and save everyone. It will be like The Tapestry when Bram comes back. (That's an obscure reference, sorry) 6. Vasher loses Nightblood in a game of chance, much like the Millennium Falcon. 7. The Returned can change their form to something non human which will be awesome to see in the next book. 8. Sazed will probably visit Roshar in the last book to wipe the floor Odium. That probably won't happen, but I would love to see that. 10. Number nine was too stupid, so let's just go to ten. Kaladin will live to see all of his family killed. This time, however he will not be drowned in sorrow because of it, but he will he good enough to move on. 11. What if Firstborn was part of the Cosmere? The Ones Above would be the people from Firstborn! It's perfect, I say! Except it's not. Tons of holes in that. 12. The cast of Friends will appear in Yolen and Chandler will give Hoid a run for his money. 13. Alcatraz found the Talent entity thing and recaptured it. He will used it to open a wormhole to the Cosmere and break it. Adolnasium was shattered because of Alcatraz. He really is not a good person. 14. I am going to theorize that you people are sick of reading these increasingly ridiculous theories and stop.
  16. So I don't think this would actually happen, but can you imagine how funny and awesome it would be if Kaladin took Nightblood from Szeth? I shall prepare a scenario: Kaladin walked through the crowded streets of Kholinar, Nightblood in his hand. The stupid sword hadn't shut up since he took him from Szeth. You should kill him. The sword told him. It could have meant any single person down the street. They've probably done something to hurt someone. Anyone could hurt someone. You should stop that from happening. Syl zipped down from her unseen place in the sky as a little ribbon. "Don't listen to him Kaladin. You need to protect the people. Lead them and train them to be honourable." Kill him. Kill him. "Don't kill them Kaladin!" "Would you two shut up! I'm not going to kill anyone!" You're no fun. The sword seemed to be pouting at him somehow. Syl stuck her tongue out at it. End scene...
  17. I am sure that a thread like this has been explored but seeing as I could not readily find it have have come to ask it myself. If you came the the Nightwatcher, what would you ask of her? Even better, what do you think would be what you would get? I would ask to know all the RAFO. I would then end up dumb and paralyzed so I could not share the secrets with anyone. ( /(Well Written Brandon.... well written)
  18. So this is a fun idea that the lovely Silver (also found here) came up with a little while ago, and I'm going to go ahead and cross post it here. Mostly because I need to be more active over here and it's a super fun thing. Basically, the idea of Cosmere Challenge is a fun prompt with a deadline that people can respond to. The idea is to give you a little bit of a creative kick and to get the fandom inspired to create some fun things. Art, fanfic, graphics, animations, poetry, whatever. So long as it's on topic, have at it! Please note, Cosmere Challenges are not contests. There's no prize for having the best entry or anything like that. It's just a fun way to come together, make fun things, and see fun things that other people have made! This week's prompt (crossposted from here): Sound like fun? Let's go!
  19. I was watching one of my favorite movies the other day, one of my favorite books fresh in my mind, when it hit me. The two combine surprisingly well. Almost scarily well. I almost didn't share this with you. The glory may perhaps be too much for mortal vision. A ​Raiders of the Lost Ark-style ending may very well happen at the end of this post. But I must share. I am referring, of course, to Mean Girls and Steelheart. Observe. Heed the spoiler tags, if you haven't read and want to. ​TwiLyghtSansSparkles claims no legal responsibility for any melting faces. Any other crossovers that probably shouldn't happen but could?
  20. This thread is for anyone who sees story after story of people getting engaged, married, what have you on their Facebook news feeds and can't help but wonder….is there anyone else out there who's just sitting here eating pizza? Sung to the tune of "You Belong with Me" by Taylor Swift. The pre-chorus is all I've got worked out, so pick a line and change it to your heart's content! Modified lyrics will be added to this post in purple. You're on the phone with your girlfriend—she's upset, She's going off about something that you said 'Cause she doesn't get your humor like I do. I'm in the room, it's a typical Tuesday night. I'm listening to the kind of music she doesn't like. And she'll never know your story like I do. She's got a boyfriend I'm eating pizza They got engaged I'm still eating pizza Dreaming about the day when you wake up and find That what you're looking for has been here the whole time. If you could see That I'm the one Who understands you. Been here all along. So, why can't you see— You belong with me, You belong with me? Walk in the streets with you in your worn out jeans I can't help thinking this is how it ought to be. Laughing on a park bench thinking to myself, "Hey, isn't this easy?" And you've got a smile That can light up this whole town. I haven't seen it in awhile Since she brought you down. You say you're fine—I know you better than that. Hey, what you doing with a girl like that? He got married I'm eating pizza They've got a baby I'm still eating pizza Dreaming about the day when you wake up and find That what you're looking for has been here the whole time. If you could see That I'm the one Who understands you, Been here all along. So, why can't you see— You belong with me? Standing by and waiting at your backdoor. All this time how could you not know, baby? You belong with me, You belong with me. [instrumental] Oh, I remember you driving to my house In the middle of the night. I'm the one who makes you laugh When you know you're 'bout to cry. I know your favorite songs, And you tell me about your dreams. Think I know where you belong, Think I know it's with me. Can't you see That I'm the one Who understands you? Been here all along. So, why can't you see— You belong with me? Standing by and waiting at your backdoor. All this time how could you not know, baby? You belong with me, You belong with me. You belong with me. Have you ever thought just maybe You belong with me? You belong with me.
  21. So over in the You Know You're a Sanderfan When... thread, there was a pretty hilarious digression of Cosmere Hogwarts. I decided to make a full topic about it (mostly because I missed out on most of the original and wanted to contribute without derailing that thread any more ) So here goes... You see, the real problem when the cosmere invaded Hogwarts was that the Seekers all joined the Quidditch teams and replaced the snitches with Southern Scadrial Allomantic flying machines that they could keep track of with their Allomancy. But then the Lurchers kept on Pulling the snitches away from them, and the Coinshots would try to send them back to the Seekers. The Seers burned atium so knew what everyone was going to do and dominated. Thugs would grab people off of their broomsticks and throw them around. The final straw, however, was when the the double gold Twinborns would go crazy, harm themselves, then heal. Eventually, it was all stopped. No Allomancers were allowed to play Quidditch ever again. That was when the Feruchemists decided to get in on the action.
  22. So, I'm in an RP group with some members of the tumblr cosmere fandom over skype, and sometimes in our off-topic chat gets very interesting. I snatched this gem to share on tumblr and figured I ought to share over here too. Lunarubato: Windrunners are the best at dodgeball FeatherWriter: "GET OFF THE CEILING THAT'S CHEATING" FeatherWriter: That's how the Szeth/Kaladin showdown will go. Windrunner dodgeball. Abalidoth: If you can dodge a Shardblade you can dodge a ball! FeatherWriter: *ugly laughter in Starbucks* Emmalyn: oh god XD Lunarubato: Gets down to one Windrunner, uses reverse lashing to block all the oncoming balls, gets entire team back in play FeatherWriter: Bridge 4 is def Kal's team FeatherWriter: And Renarin FeatherWriter: Renarin doesn't want to play, but Kaladin and Adolin say it will "toughen him up" Lunarubato: Bridge 4 gets in trouble for their "improvisational dodging" which mostly involves hiding behind the bleachers FeatherWriter: They want to know why they can't have shields. Lunarubato: "Turn the bleachers sideways," they cry as they rip pieces of metal from the wall As you can see, we are a very mature group of adults. So mature.
  23. Let's suppose that one morning you woke up with the powers of the Lord Ruler. Of course, there's no atium in our universe, so let's say Platnium works in place of atium. What would you do with that phenomenal cosmic power? Become a superhero? Take over the world? Win in Vegas? Lose weight easily? Something else? What?
  24. What do we know about the 17th Shard as of The Way of Kings? We know a couple things. We know (assuming the letter was indeed written by Hoid) they're hunting for Hoid. We know Hoid left a false clue for them to chase after, which is probably good for them, because they wouldn't know what to do with Hoid if they caught him. Now, I submit that we already know of a group of people who meet these characteristics. It's us. Here at the 17th Shard, we chase Hoid around the Cosmere, trying at every stage to guess his next move so we can be ahead of them. We're probably following quite a few false clues, but that's okay, because the fun is in the chasing, right? What would we ever do if we caught Hoid? That would mean no more theories, no more guesses, no more secrets, no more fun. We don't WANT to catch Hoid. We want to chase him. The conclusion is inescapable: the 17th Sharders are, in fact, 17th Sharders. The only remaining question is which of you were the ones visiting Roshar. Hmm...