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Found 32 results

  1. There is philosophical dilema, paradox from the field of metaphysics of identity, Is called "Ship of Theseus" paradox. So, there is Ship of Theseus. It stays in harbour of Athens. In time, rotet and decayed planks of ship are replaced with new ones, to the point the whole Ship is fully replaced. Still has the same owner, or his offspring. Is this ship still the same ship? And later, someone rebuilds ship from the old planks. Is puttung together piece by piece, untill has the whole ship made from original planks. So is this original ship? Has all original parts. But not have original history. Witch one is original Ship? And, more important for us, how would look like the spren of Ship? And witch one would be Original? And how they would look like compare to each other? would they be twin-spren? Would they have the same memories of Theseus's Jurney? Witch one would be consider as Original Spren?
  2. Ah, it's been a while since I've posted a topic. Hope you all didn't miss me. So, we know that Kandra spikes are unique to them and that they can't accept another Kandra's spikes. This is probably because of Identity, similar to how metalminds only work with their user. However, we see Bleeder use two new spikes that were not her original, made out of trellium, a god metal. So how is she able to do this, despite the problem with identity? I have two theories. 1. Trellium is an alloy of a Shard's god metal and whatever Paalms original spike was. This would explain why Paalm has two that she uses despite having access to more (Which she uses to create chimeras), and why they are still useable for her. (The metal most likely being copper, as Paalm was third generation, and from Tensoon, it appears the third generation was created with blessings of presence, which needed copper spikes (This is also based on my assumption that generations were made with one type of spike.)) OR 2. Trellium's special ability has to do with identity, allowing bleeder to use it despite not being keyed to her identity, like that of an unkeyed metalmind. Seeing as every godmetal seems to have one unique capability (lerasium creates mistborn, atium is the best metal for hemalurgy, acting as a wild card, tavatsium is incredibly hard and can cut your soul, etc.) this would not be hard to believe, and would also fit in with all the identity and connection shenanigans going on in Mistborn Era 2 magic system.
  3. I am pretty sure that I saw someone else say something about this, but for the life of me I can’t find the post. It is an interesting theory so I want to hear ideas. When BAM was imprisoned, it affected the entire land and created slave form among the singers. It created a new state of being for them. What if it also affected the spren of the Knights Radiant?. What if before the imprisonment of BAM, the bond could be broken without killing the spren, only some pain on their part. BAM getting imprisoned changed the land and the Knights didn’t know anything had changed. They had the plan to end their oaths but they didn’t realize it would kill the spren.
  4. Ok so after reading chapter 2 and 3. I would say shallan is doing very well. Unlike most ppl I don't find it strange for one person to have three ppl within them but it does being some questions to mind. One, how does it affect thier spiritweb ? Like are they sharing one too much like how they share shallans body or is it like her spiderweb has expanded to thrive the size. Two , what would happen if odium were to use a duralumin spike on her ??? Would radiant and Veil seperate from and manifest discreetly in other bodies in whom the spikes are placed ? Three, how autonomous are they ? Now veil for example liked kal a lot. I imagine she can't be too happy with adolin of she truly is completely independent and equal of shallan. So would it be lead like an arrangement where 5 days shallan gets to be with adolin , the 5 days she gets to date kal or someone else ??? That would be amazing but I'm guessing that ain't happening. Four , is Shallan foreshadowing for Autonomy ? And We know bavadin has a similar but far more intense cognitive divergence thingy going on. I think we will learn a lot about Autonomy with how shallan deals with VnR . And total aluminium foil but could this foreshadowing itself foreshadow autonomy or one of her avatars meddling in Roshar , probably in the Stormlight era 2 ???
  5. So when I first read Elantris, I thought it was kind of odd that Adien's autism was just healed when Raoden heals Elantris. Since autism is connected to increased memorization and perception, as displayed in Adien's knowledge of distances, I wasn't sure how that would transfer after the healing. Now that I know more about the Cosmere and how healing works to form one's ideal self, I believe it's more likely that whatever made him unable to communicate was healed, rather than the entirety of his autism. "I...I feel like my entire life has been a dream, Raoden. I remember everything that happened. But I couldn't interact - I couldn't say anything. That's changed now, but one thing remains the same. My mind ... I've always been able to figure numbers..." Going off of this quote after he healed, it seems like his ideal self would be able to interact with others, but he would also retain his mind as it was. I thought it would be neat if in the next book, he's written as a high-functioning autistic rather than a regular Elantrian that is good with numbers. I'm curious as to what others think about this, let me know!
  6. I am going to start this topic with the most auspicious declaration of: Oh my god! Oh my god! Oh my god! This is my FAVOURITE Cosmere work! *clears throat* now on with the actual topic. Wan ShaiLu, the Forger is arrested while attempting to steal a painting in the capital of the Rose Empire, where Hoid, disguised as the Fool, ensures her capture (while stealing the Moon Sceptre himself) so as to force her to fulfill the task that would be thrust upon her as a condition for her release. Which raises the question of why Hoid would consider this important enough to require his attention? Would a change of Emperors be so great a political upheaval? But much more interestingly, when Shai does successfully Forge a new soul for the Emperor, what exactly does the Emperor become? Does Ashravan qualify as a Cognitive Shadow? Or is the new Ashravan truly a new Ashravan? (which is kind of terrifying) When the injury rendered Ashravan in a vegetative state, was it more akin to gluing something broken back up together or perhaps more like patchwork stitching? ~Mistborn spoilers~ That is, was Ashravan still alive in a way in the Cognitive? Was his Identity damaged in some way? Did Shai just resurrect him? ~Warbreaker spoilers~ Did she just create a new Spiritweb or repair the original? Had the original Ashravan passed into the Beyond at this point? This WoB indicates that death in the Cosmere is a rather complicated affair: ~Mistborn & Warbreaker spoilers~ Brandon has made comparisons between these three situations before: What exactly is Ashravan now?
  7. It's probably really obvious and I just dont know where to look but I was thinking, would aluminium and duralumin ferrings be easier to soul stamp while storing attributes and harder to stamp while tapping their mettalminds? Do we have any WoBs or something about how identity and connection affect soul stamps?
  8. Selish magic can access at least Fortune, as seen by the Dakhor assassin in Teod. AonDor can do a lot of physical things and also has mental and corporal capabilities. But what about spiritual stuff? Can it tap into Fortune or manipulate Identity? Given that it is built on geographic constraints, Connection seems to be taboo. What do you think?
  9. I was thinking about Kandra in Bands of Mourning and something occurred to me. In Bands of Mourning it talks a lot about Identity, but it's all in reference to Feruchemy and Allomancy. I was wondering if Identity could be important for Kandra. Specifically, I was thinking that it may be part of how they are able to so convincingly take the forms of other people. This eventually lead me to thinking about other shapeshifters as well, but first I'll talk about Kandra. Young Kandra are only able to shapeshift into the form of a person after consuming their body. After a lot of time spent taking on various forms they're eventually able to take liberties, mixing and matching, adding, subtracting, adapting, etc. But at first they're only able to consume a body and then turn into a copy of that body. Once they're in a form they have a hard time not acting like the person that form belongs to (like when MeLaan takes on the form of the Governor Innate at the end of Shadows of Self, she knows she's supposed to be placating the crowd, but that's not what Innate would have done. This could be from training and practice, but I think that would only take you so far. Particularly when she didn't actually know much about Innate.). Anyway, so I'm proposing that when a Kandra consumes a body they are able to consume a portion of the person's Identity. This helps them to not only copy the person's physical appearance, but their mannerisms, their speech patterns, etc. It wouldn't give them the person's memories, but they would instinctively be able to tap into the way that person would do things. This is similar to when Shai is testing pieces of the pattern for Ashravan's essence mark on Gaotona. This effectively gave Gaotona a copy of a small portion of Ashravan's identity. Sometimes Shai would incorporate actual memories into the stamps as well, but like with the part about how his favorite color was green. I feel like that had more to do with Identity than memories. For a Kandra I feel like they would get more of the person's Identity than Gaotona was getting, though not the whole thing. For a Mistwraith I bet they get the bits of Identity as well, but without sapience it doesn't do them any good. So that brings me to other kinds of shapeshifting in the Cosmere. Here's a list of all the kinds of shapeshifting I can think of: Kandra/Mistwraith, Aimian, Dician Aimian, Forgery (minimal, but it does still happen), and Returned/Royal Locks. Aimians and Dician Aimians we don't see enough for me to judge how much has to do with Identity, but I suspect that it does play a part. Forgery you're only changing to different versions of yourself, but I still think that your identity is changing. Returned we don't see too much of it, but the parts we do see seem to me like it's totally about Identity, and the Royal Locks we already know work the same way, just on a smaller scale. Illusions aren't actually shapeshifting, but I think Identity frequently plays a part in them as well. Anyway, I thought this was interesting. Thoughts?
  10. Identity that is stored in an aluminummind is either always keyed, or always unkeyed, and I can't decide which it is. My thinking is as follows. When you store Identity, you don't have Identity, but you did have Identity when you started storing it. It's one of those "which came first" paradoxes. Help me.
  11. So if you were a super evil guy that just did evil things as a pass time and you wanted to be able to wield Nightblood, assuming you had enough investure to sustain it, could you store Identity and hold Nightblood without fear of him eating you? I know it has alot to do with how Nightblood perceives the world, but what do you think?
  12. Hello Shard! It's by far time I've been on the shard without creating a proper theory! This ones been brewing in my head for a while and its time I share it with the world, and besides, the Elantris forum looks a little empty... So my proposed theory is that the magic system of AonDor is separate from Identity and Connection unlike any other Cosmere magic system we've seen. We know that the Dor, or the Investiture of Devotion and Dominion, exists inside the Cognitive Realm. We also know that Connection and Identity plays a big part in what makes the Spiritual Realm, where most Investiture is stored. Aons have a wide range of powers and this could be due to the lack of set rules put in place by the Shards of Adolusium, they also can effect practically anyone! I believe that these factors leads to Identity having less of an impact on Sel's magic systems. Of course, Identity and Connection still effect the magic, otherwise anyone could draw Aons, Elantrian or not! To prove this theory more information could be used, either we all wait for the sequel to Elantris or we ask Brandon some questions, hopefully not being RAFO'd! This is my first theory and I would like to know what you think. Questions For Brandon! Could an Elantrian make a stamp with an Aon on it then use it instead of drawing their Aons? Could Multiple Elantrians work together on drawing one massive Aon, would this have any effects on the magic? @Ladrian
  13. (spoliers for BoM) Recently, I looked over the Feruchemical powers again and recalled the scene in BoM where the group finds the Nicrosil and Gold bracelet (I think) stored with an immense amount of Health that anyone could use because of the Investiture in the Nicrosil. It happens again in the epilogue with the coin and memory of Kelsier in the Final Empire. Now, after seeing Aluminum's Feruchemical power was Identity, I'm curious as to how it works. Do we know anything? My guess is that it may be a sort of protection against brainwashing, or in combination with Nicrosil, could literally make someone drawing both Investiture and Identity act like the Identity donor. What do you all think? Or what do we actually know?
  14. Aight so essentially I’m wondering if you could influence Fortune with the metallic arts based on a couple WOBs I’ve found (please keep in mind this is my first foray into the Arcanum) Questioner[PENDING REVIEW] In terms of discussing Identity, I know that in Emperor's Soul,they talk about Identity, and the Parshendi talk about losing their identity, and then I was just rereading Bands of Mourning, and one of the kandra talks about how the spikes are their Identity. Are all of those things connected somehow or are they different forms of Identity? Brandon Sanderson[PENDING REVIEW] They are connected, although the Parshendi losing their identity is a little more metaphorical. But yeah, the idea of these things is Identity is an innate attribute in the cosmere that is related to your soul, your spirit, and it is one of the things that Hemalurgy can fiddle with and Feruchemy can fiddle with. It's kind of important to how the Metallurgic Arts play out, but it's important to all the magics. Identity is involved in why you can't use another person's metalminds, right, that kind of thing. And those are all related. The Parshendi is more metaphorical. So here I noticed how Sanderson talked about Identity as an “innate attribute” and how it could be influenced using hemalurgy or Feruchemy, and it somewhat reminded me of how he spoke of Fortune in the following WOB, how he talks about it as a “property” Chaos[PENDING REVIEW] Odium said to Taravangian, "You did this without access to Fortune or the Spiritual Realm?" How does one access Fortune without the Spiritual Realm or Feruchemical chromium, as almost all future sight tends to utilize the Spiritual Realm in some way? Brandon Sanderson[PENDING REVIEW] So, that line is mostly just me saying... [long pause] I think you're picking apart those things too much. Chaos[PENDING REVIEW] Right, that makes sense. Hey, Odium said it, so I didn't know... Gotta take that seriously, so. Brandon Sanderson[PENDING REVIEW] So, yeah, don't read too much into picking apart those two things. You can read it as... Honestly, that is me making sure I am being clear in the text. Chaos[PENDING REVIEW] That there are those are two different things. Brandon Sanderson[PENDING REVIEW] Yeah those are two different things, but they are just interrelated. Fortune is a property, and the Spiritual Realm is a place, but not a place. Do you know what I mean? To use Fortune, you're always involving the Spiritual Realm, but in the Spiritual Realm, you're not always involving Fortune. so would it be possible to spike yourself foresight, or store it somehow in a metalmind? Would love to know if I’m entirely off-base here. source source
  15. This contains spoilers for Bands of Mourning.
  16. Simple enough. Do we know if you can spike the part of you that defines your birthplace? If yes, could you get a few of those and gain Selish magic?
  17. As honorblades can be used by anyone and give power to anyone, can we assume that honorblades work like the bands of mourning do, in the sense that anyone can use them because there is identity signature on them? If the answer is confirmed please post it. If not please post theories.
  18. Another in my ongoing series “A Theory of Cosmere Magic” Classification of Magic Systems Pre-Shattering Magic In the Beginning – The Cosmere’s Origin I include this topic because my views on Realmic theory underlie the over-arching cosmere magic theory. While most of my views are canon, you shouldn’t be surprised some aren’t. I changed from “Realmatic” to “Realmic” to follow Khriss in AU. I am concurrently posting “In the Beginning – The Cosmere’s Origin,” since that post provides some background to the conclusions I reach in this post. THE THREE REALMS Preservation’s Metaphor. In M:SH, Preservation metaphorically describes the Realms to Kelsier. The Spiritual Realm shines a beam of “perfect” light that the Cognitive Realm “filters” before the light “pools” on the Physical Realm’s “floor.” The Spiritual Realm is the place of perfection, of Spiritual energy (the Powers) and structure (Spiritwebs). The Cognitive Realm is the place of perception, filtering the Spiritual Realm’s perfection. The Physical Realm is the place of material existence, where perceived objects and lifeforms take shape. I use the term “Creation” to describe the sum of all Spiritwebs and their corresponding Cognitive and Physical Realm aspects. Kelsier himself calls this description a “metaphor.” (M:SH, Kindle Loc 530, Part 2-1 .) The description does not address the mechanics of magic. Brandon intends this metaphor to help us understand Realmic differences, not how the magic works. Spiritual Realm. The Spiritual Realm consists of two types of Investitures: the Powers (Spiritual energy) and “Spiritweb Investiture” (Spiritual structure). Spiritweb Investiture constitutes the Spiritual aspect of Creation (the sum of all Spiritwebs). The Spiritual Realm holds the most Investiture because of the Powers: Shards are “mostly Spiritual.” Location “isn’t particularly important” in the Spiritual Realm, only Connection. Cognitive Realm. The Cognitive Realm is the collective mind of the sentient entities on each planet (an idea Brandon expressly borrows from Carl Jung). Non-sentient objects exist in the Cognitive Realm as the perceptions of the collective mind, since such objects have no cognitive function of their own: “Whenever a planet has enough thinking life on it that's considering it a planet, it drops into Shadesmar.” The collective mind includes the conscious and the unconscious. (WoR, Kindle p. 40.) a. Correspondence to Physical Realm. Brandon describes the Cognitive Realm as relatively flat, but not two-dimensional – a plain, not a plane. He contrasts its topography with the Physical Realm’s, which is three-dimensional. The SLA maps and the Dor show there is a one-to-one correspondence between locations in the Physical and Cognitive Realms. b. Subastrals. Each collection of sentient minds has its own “subastral” – the term Hoid uses in M:SH to describe Scadrial’s Cognitive Realm. Each Shardworld with a sentient population has at least one subastral. Roshar has two subastrals: one for its Physical Realm sapient population (humans, listeners and Aimians), and a second subastral for its sapient spren. Brandon calls all sapient entities “people.” Sapient spren are ideas that have ideas. These spren have their own politics and cities. The discarded Oathbreaker chapter where Jasnah first Elsecalls shows the Rosharan spren subastral. Braize also has a subastral – Khriss says there are splinters and Cognitive Shadows there. Cognitive Realm distance is measured by thought, and the distance between subastrals compresses minds. c. Shadesmar’s Sun. I believe the “sun” in Roshar’s and Scadrial’s subastrals represents those planets’ collective perception of the afterlife – the place the spirits of dead people go. Brandon refers to these collective perceptions as “cultural.” The Cognitive Realm sun is like the “light” that Earth people see during near-death experiences. That “light” is the Cognitive Realm’s collectively perceived Connection to the Spiritual Realm. The “clouds” that trail towards the sun represent the collective mind’s perception of the souls of the dead moving towards the Spiritual Realm. Everything in the Cognitive Realm “moves towards the light,” including shadows. This movement is how the collective mind perceives entropy: “all things must pass.” Physical Realm. The Physical Realm is the material world sentient life actually experiences. It consists of the matter and energy into which the Powers convert plus the Physical Realm aspect of each planet’s Unique Investiture – one can see Stormlight, Breaths and the mists. Adonalsium’s Creations comprise most of the Physical Realm cosmere: “The effects of Adonalsium permeate everything.” SPIRITUAL REALM INVESTITURE Spiritweb Investiture. Spiritweb Investiture composes the Spiritual aspect of Creation – Creation’s “Spiritual matter.” Spiritweb Investiture gives Creation its Spiritual structure. Each use of the Powers creates new matter, energy and/or Unique Investiture. That new part of Creation either has its own Spiritweb or is part of other Spiritwebs. a. A Spiritweb consists of a soul and its Connections. Each soul has unique Spiritual DNA and unique Connections – a unique Spiritweb. b. Connections bind the cosmere together – not only between souls (“External Connections”), but also between the three Realmic aspects of each soul (“Internal Connections”). Kelsier could not return to Scadrial’s Physical Realm because his death severed his Internal Connections to that Realm. (i) Internal Connections maintain mind-body-soul unity. They “vertically” link the Realmic aspects of each attribute of a lifeform or object. The Feruchemy sections of recent Ars Arcana list many human attributes. Each attribute has an analog in all three Realms. (ii) External Connections “horizontally” link a soul to other souls. These Connections can extend between people, between objects, between a person and a planet, a person and other objects, and a person and Unique Investiture. A temporary Connection can extend between a person and the Powers – that’s how catalytic magic systems work. c. A Shardworld’s Unique Investiture is encoded into the Shardworld’s soul and is part of its Spiritual DNA. Unique Investiture is thus a form of Spiritweb Investiture. Sazed says a Shard’s Unique Investitures are its “flesh and blood.” (HoA, Chapter 14 Epigraph.) d. Connections link to different Spiritual “genes” of an entity’s Spiritual DNA. A planet’s soul includes as Spiritual “genes” each location on that planet. When Allik Neverfar in BoM uses his language-translation medallion, he Connects his soul to a different “Spiritual gene” of Scadrial’s soul – a different birthplace location on Scadrial. Allik retains his accent because his soul still knows he is Malwish. Allik explains, “My soul thinks I was raised here, in your lands, but it knows that I am Malwish by descent…so I cannot help but have an accent…” (BoM, Kindle p. 302.) e. Brandon says Connections are not “on/off” switches. They can widen or narrow over time. f. “Identity” refers to the relationship between a mortal and the Unique Investiture of his native Shardworld. Unique Investiture is “keyed” to the mortal, enabling the mortal to perform “Unique Investiture Magic” on that Shardworld: “The Spiritual self is tied to the Investiture of the world that you come from.” Identity is embedded in the mortal’s Spiritual DNA. It can develop over time as part of an adaptive, evolutionary process. Non-natives must “hack” local Unique Investiture to use it (except for Breaths, which automatically “key into” their holder’s Identity.) Non-natives’ Identity is not “keyed” to the local Unique Investiture. Feruchemists’ Unique Investiture is “internal” and personal to them. BoM shows their Identity relates to the use of their personal Unique Investiture inside their metalmind. The Powers. The Powers are the cosmere’s “Spiritual energy,” the “the energy of Shards.” Under Brandon’s “one substance” principle, the Powers are the source of everything else – they convert into all of the cosmere’s matter, energy and other Investiture. The Powers are “raw” undifferentiated Investiture awaiting a directing mind to tell them what to do. Brandon also calls this form of Spiritual Realm Investiture “true Investiture” or “raw power.” COGNITIVE REALM INVESTITURE Unlike Spiritual Realm Investiture, Cognitive Realm Investiture is different everywhere – it is a form of Unique Investiture. If the Cognitive Realm is the collective mind of a Shardworld, Cognitive Realm Investiture is the collective mind’s ideas. These ideas have a Spiritual Realm aspect with their own Spiritwebs. Shai describes how this happens in TES (Kindle p. 74). Splinters are bits of the Powers that become “self-aware.” That means a splinter (including spren) has its own Cognitive function. Bits of the Powers that become splinters convert into Cognitive Realm Investiture: splinters are “less physical, more a blend of the other two [Realms].” PHYSICAL REALM INVESTITURE Differences Between Shardworlds. Like Cognitive Realm Investiture, Physical Realm Investiture is also a form of Unique Investiture. It is different everywhere. Roshar, Nalthis and Scadrial have gaseous manifestations of Investiture: Stormlight, Breaths and the mists. Lerasium and atium differ from Autonomy’s Investiture of microflora. The Tears of Edgli differ from Devotion’s perpendicularity. Each Physical Realm manifestation of Investiture reflects the Mandate of the Investiture’s Shard plus the planet’s “inherent Investiture.” Minor Shardworlds continue with whatever Unique Investiture Adonalsium and/or a Shard left there. States of Physical Realm Investiture. Brandon says the liquid state of a Shard’s Unique Investiture (its “shardpool”) is the most “potent.” The Coppermind asserts, “the liquid essence of a Shard is said to be related to the Cognitive aspect.” The solid state of Physical Realm Investiture (metals) is the least potent, and each metal has a single function. The gaseous state of Physical Realm Investiture is somewhere between the two in potency – it can directly fuel a Connection to the Powers like the mists did for Vin. PERPENDICULARITIES Realmic Conduits. Perpendicularities are conduits between the three Realms. They permit Worldhopping. The only Worldhopping we’ve seen so far is between the Cognitive and Physical Realms. Formation. Khriss says perpendicularities arise from a Shard’s presence on a planet. (AU, Kindle p. 477.) The weight of the Shard’s Investiture punches a “spike-like” hole through the planet’s Realmic aspects, forming the conduits between Realms. Brandon states the existence of a perpendicularity means the Shard cannot easily divest itself from its Shardworld: “Once you’ve got a Perpendicularity, you are starting...That’s trouble for going other places.” Speculation: Investiture Residue. I speculate a perpendicularity is the precise spot where a Shard Invests in a planet, where its Investiture “enters" the planet’s three Realmic aspects. That’s where the Shard “is present” and why the perpendicularity is “spike-like.” Otherwise, the weight of Investiture seems like it would form multiple perpendicularities per Shard on that planet. When Investiture is complete, residual unused Investiture remains – like water dripping from a turned-off hose. These attuned “catch-basins” collect a planet’s recycling Investiture. Brandon says perpendicularities “normally” disappear when a Shard divests itself from a planet, but “there are circumstances that could prevent the shardpool from disappearing.” Since Sazed says Physical Realm Investiture (like a shardpool) is the “body” of a Shard, I speculate the Shard Vessel’s death might be one such circumstance: Aona’s shardpool didn’t “disappear” after her death. I also speculate that a Shard can choose to leave Investiture behind when it divests. (Brandon recently confirmed this speculation when he stated at least one planet has a shardpool the Shard abandoned (voluntarily or not).)
  19. So I was rereading Bands of Mourning in an effort to get a better grasp of medallion creation when I came across this line: Bolded for emphasis. From this quote, it is implied that a group of metalborn can work in teams to create medallions. It got me thinking about how this could be possible without the need of spikes. For this to work, we need to be able to create medallions which grant two abilities, which has been shown to be difficult but possible in Bands of Mourning. I have no idea what makes this difficult, but let's assume it has been worked out. From my understanding, a medallion is simply a nicrosil metalmind filled with a desired type of metalborn Investiture that has been divorced of any Identity. This allows anyone to tap it and temporarily gain the abilities of said metalborn. The added rings of other metals are simply a convenience. With this in mind, I think it is indeed possible to create a medallion without someone who has multiple feruchemical abilities. For this, you would need 3 metalborn: 1 Nicrosil Ferring, 1 Aluminum Ferring and 1 Metalborn of the desired ability, let's say Steel Misting. My theoretical process has 6 steps. Warning, this is about to get very wordy, but I have avoided pronouns to make it absolutely clear who's filling and tapping what when. Here goes. 1. The Nicrosil Ferring fills a nicrsosil metalmind with nicrosil ferring Investiture, which is keyed to their Identity. This metalmind should now grant anyone who can tap it the abilities of a Nicrosil Ferring. 2. The Aluminum Ferring begins filling an aluminum metalmind with nearly all of their Identity, which should allow them to tap the keyed nicrosil metalmind created in step one. 3. Now able to store their Investiture, the Aluminum Ferring fills an unkeyed nicrosil metalmind with aluminum ferring Investiture, which should grant anyone the ability to store Identity. We shall call this Medallion A. 4. The Nicrosil Ferring then taps Medallion A, which grants them the ability to store Identity. This should allow them to create unkeyed metalminds. 5. Here's the step that is difficult for unclear reasons. The Nicrosil Ferring now needs to create an unkeyed medallion filled with both aluminum and nicrosil ferring Investiture, which should grant anyone wearing it the ability to store Identity and Investiture. We shall call this Medallion B. 6. Assuming that worked, the Steel Misting then taps Medallion B and stores their Identity in an aluminum metalmind while filling a nicrosil metalmind with steel misting Investiture. This should theoretically create a third medallion that grants anyone the abilities of a Coinshot, which we shall call Medallion C. From this point, anyone should be able to tap Medallion C until the Investiture runs out. There's an extra step from here to create medallions with any two abilities, but I think that was already difficult enough to follow. Thoughts?
  20. How did Identity and Investiture work in relation to the Bands of Mourning? I loved the book, but I was really confused about just how the ending was achieved. This is the one place where the allomancy didn't make sense to me. And was it ever confirmed that this was the same power that Lord Ruler had in his bracers?
  21. ***contains some spoilers for band of mourning, the emperors soul*** hello all i think this topic has been talked about before in terms of the link between soulcasting and forgery. however after i read the bands of mourning another peice of the puzzle slotted into place. My theory is that shallan being completely unaware can use her soul casting and connection to cryptic spren with her drawing ability to change a persons identity. For this im using Gaz and maybe Yalb as a example. Shallans Memory skill might come from her bond with the cryptic spren. They are described as being a infinite spren trying to see the truth of things (whenever i imagine pattern i always think of some ever changing fractal pattern), when i think of truth i think less of 'truth and lies' but more the mathematical, spiritual, cognatve and realistic truth of the cosmere. I think her Memory ability is part of this glimpsing the truth of a object's/person's reality in all three realms. i think she is able to hack into an object or persons idenity and seperate it and modify it. When she draws she is able to use the physical action of drawing to manifest this change. In this section she describes the charcol,page,and other tools as blood,sinew,skin. interestingly enough these terms are in the ars arcanum besides the heralds. Therefore important to all magic systems in the cosmere. As shallan is activley thinking of these in those terms it is having a reaction to her drawing in the cognative,spiritual realms as well. In Bands of Mourning we find out that a object/persons identity can be manipluated and changed when the Kandra are talking to the wax and wayne gang. Although they are talking in terms of investiture changing its not a long stretch to think of the process as working bidirectionaly, investiture could be used to change a persons identity. we see this with Hemalurgy and forgery for instance. In The emperors soul Shai tells us how Forgery works. Using a phsyical object (marks) and having to know the memoryand history of a object/person to change its identity. I believe when Shallan uses her drawings she literally is able to trim of a part of a persons identity and modify it. whenever she draws a person she has come in contact with she draws a positive aspect reaffirming and strengthening part of the person which was always there and undeveloped.In Yalb, Talakv and Gaz and her other guards (cant remember their names now ) she was drawing braveness and confidence and in likenesses that where different from the people that they had become. I believe when she shows these pictures and drawing to the people themselves, the idenitity within the drawing that shallan had cut and augmented and transformed instantly reaches out and rebinds with the orginal person. As Shai says when forging an object in the cognitive realm is how it is viewd and how it views itself and will always try an exist as a whole. In the novels whenever these peoples glance upon their drawings of themselves they always take a while like Gaz, Jasnah ect, this isnt them admiring the artwork this is the time which their souls are being repaired and changed with shallans transformation ability. when we last see Gaz in words of radiance he seems different and changed this could be due to shallans transformation seeping through his spiritual and cognative self and changing his outlook and self perspective. However i could be wrong as other theorys go and this could be a kandra in disguise.
  22. We know from a WoB (#2) That Hoid uses feruchemy to know when important events take place. Emphasis mine. Part of it will show up in later books. What has recently been revealed? The Southern Scadrians' unkeyed metalminds that grant anyone the powers. We know that Hoid is not of Terris descent, so how else would he have feruchemy? He just uses the tech from South Scadrial. We saw Hoid in Bands of Mourning throw Wax that coppermind for some reason, which led Wax to realize that Kelsier was impersonating the Lord Ruler, so we know that Hoid has knowledge at the very least of these unkeyed metalminds. Apologies if this has been mentioned before. I just made the connection and wanted to know what you all thought.
  23. As I was reading this book, I was turning over an idea that I had during Shadows of Self: Does Wayne have a naturally low level of Identity? This all hinges on the concept that people can have variable levels of Feruchemical attributes. This backed up by people having better vision or hearing than others, or simply being stronger with larger muscle mass. These are things that can be tapped or stored in metalminds. Warmth can be varied, and some people are naturally more cognitively speedy than others. When it extends to the spiritual aspect, things get a little more hazy since we aren't aware of how to directly measure them currently. Things like Investiture have been shown to vary among individuals, however. Now, Identity. This is tricky to throw into words, as part of my reasoning is psychology based, but I'm not super well versed in that (but I love the Kaladin = Seasonal Affective theory). Trigger: The furthest back in Wayne's past that we are aware of was the first time he has used a gun lethally. According to the story, this is where our current Wayne begins. (In an alley. With a mugging gone wrong. Was it raining? Was there a theatre nearby? Is Wayne his last name!?) In my theory, this is the point where he turns on himself and divests himself of as much Identity as he can. This is likely also around the time that he Snapped. After falling in with Wax, he starts building transient identities that are inconsistent. Some of his dialogue shows keen insight into the human condition and interpersonal relationships, while his viewpoint chapters are also somewhat inconsistent, with insights even then couched in vague terms. His outward identity shifts depending on who is around him, but not in a submissive/dominant relationship way. He still functions, he just changes. Obviously, his Identity isn't as low as Feruchemical extremes, as he can't just access anyone's metalminds. But it seems... low? Of course the flipside is that he could just have really high Communion. Either way, it leads to a character that can empathise with pretty much anyone that he focuses on. A bit rambly, not lifechanging, but figured I'd make some noise.
  24. This is based off of my own experiences and thinking in languages other than your native. So, a while ago, in real life, I changed my name. For the longest time, I was correcting myself and called myself Name #1. Then, I switched over and thought of myself as Name #2. I believe that my own Cognitive Aspect changed when I made the crossover. At least, it would if I lived in the Cosmere. In languages, people think in their native language. But if they live in a country where they are forced to only speak a second language for years, they start to think in the second language. If they lived in the Cosmere, would their Cognitive Aspect change? If a block of wood is thought of as a block of wood for years, but then is carved into a chair, I don't think it's Cognitive Aspect would change immediately. I think it would change just as my name did, just as how people thought changed. Just some musings on the nature of Cognitive Identity.
  25. Eternal Life: Often by use of an Unaging Body and Mind. Considered Impossible Without Acsess to Atium, and Full Mistborn and Feruchemist Powers. No Longer Viable. Immortality: Eternal life of You. Your Conciousness. Body sold Seprately. All you need to have Functionaly Imortality is two Feruchemists(One super old, and one Young), 2 Aluminum Metal minds, and 2 Copperminds. Have both Feruchemists Store Their Identity in their Aluminum Minds. Have both Feruchemists Store the Entirety of their Memories. The Younger Feruchemist Now taps all of the Older one's Identity and Memories. Throw away the Younger One's Metalminds. The Identity (Personality, Morales, Emotions) and Memories of the Older now Reside in the Younger! Ta daa!