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  1. The setting: Tired of being oppressed by the nobility, Cryus, a Mistborn skaa, led escapes from several major plantations. You were among the escapees. He gathered the skaa, and together you founded a self-sufficient remote village in the eastern dominance. You named it Blackwater after the nearby river that is always a dark greyish black color because of the ash. After fourteen peaceful years, suddenly people are being killed under mysterious circumstances. Cyrus has called a town meeting in his hovel to discuss the murders. If you want to play, make a post with at least your in-game name and a village role, such as cobbler or farmer. The roles: THUG: They can survive a single attack. If they are killed during a night or day cycle, they survive and this will be revealed in the write up. If they are attacked again, they die… finally. TINEYE: They are messengers and are capable of writing messages to the town while remaining anonymous. Each night, they can send a message to the Game Master. He will then post it within the write up at the end of the night. As long as the Tineye is alive, players can send Private Messages back and forth. Once he dies, he can no longer deliver messages, so no more PMs. SMOKER: The Smoker is undetectable and he can extend this power to one other person each night. If scanned by a Seeker, the smoker or the person encompassed within his coppercloud will show up as nothing. Alternatively, the Smoker can turn his coppercloud off. This would allow them to be scanned. In addition to being undetectable by the Seeker, the Smoker and his target are unaffected by emotional Allomancy. As long as the Smoker is using their coppercloud, the Soother and Rioter cannot change their votes. SEEKER: The Seeker can sense when someone is burning metals. In fact, he/she has gotten so good that they can tell whether someone is spiked or not, or even if they are a feruchemist! Once per night, the Seeker can target someone to learn their abilities and alignment. COINSHOT: The Coinshot does what they do best. They push metals around; specifically into other people’s bodies. Once per night, the Coinshot can target a person for death. Unless otherwise disrupted, that person dies. LURCHER: Where the Coinshot pushes, the Lurcher pulls. Once per night the Lurcher can target someone and that person will be saved from death. Lurchers can target themselves. SOOTHER: Their ability to dampen emotions puts them and the Rioter in a very special position. During any time during the day round (up until the round ends), they can negate one person’s vote. The change will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. RIOTER: The Rioter works in a similar fashion as the Soother, except once during the day round they can change one person’s vote. Using this power does nullify their own vote, though. They are still capable of voting, but their vote will not be counted. The change itself will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. MISTBORN: They have the abilities of all of the above, but will only be able to use one per cycle. At the beginning of every night, the mistborn gets to pick which allomantic ability they get until the next night. The mistborn cannot choose that same ability until they have used all the other abilities at least once. CONNECTOR (DURALUMIN FERRING): A connector can store their influence. During the day cycle, they can choose to make their vote not count. If they do, they can later tap it to make their vote count extra. The connector can store any amount of influence, but can only tap it once per day cycle. In other words, they cannot make their vote count more than double. BLOODMAKER (GOLD FERRING): A bloodmaker stores health. During each night cycle, they can store health. This makes them extremely fragile during storage, and they have a one in ten chance of dying of something boring, like a cold or falling off a stump, but later they can tap their goldmind to survive attacks. Tapping a goldmind will last through the night and next day cycle, but will only allow the bloodmaker to survive one attack. The charge in the metalmind is lost whether or not the bloodmaker is attacked. REGULAR VILLAGERS: You have no special powers, but you still get a vote every day. Who knows? Perhaps you were meant to be the one to save the town! Not all stories are about the strongest people in a group. SPIKED: Beyond possibly having one of the above roles, you can hear Ruin talking to you. He’s told you who else in the town is spiked and together you’re to make sure everyone dies. In return, you will be spared. Your goal is to kill one person per night until you outnumber the villagers. Special note: no matter if the Tineye is alive or dead, people who are Spiked can communicate to each other in the spiked google doc. Notes: 1) these game roles are very similar to the roles for game 1, in the wake of the koloss, but there are some major changes. They are in bold. 2) This game probably won’t start fully until after Devil’s Den ends, but a lot of people seem to be eager to sign up, so here you go. 3) I apologize in advance that the write ups won't be as good as meta's 4) There are no 'safe' roles in this game. The spiked could have any role. List of Villagers: Gamut - Ex-pirate. Jack-of-all-trades Clan - Grumpy old farmer deceased spiked tineye Joe - Town Metallurgist Maw - Middle-aged farmer Meta - Wannabe Detective Bartson - Tavern owner deceased mistborn Alon - Traveling Tradesman deceased regular villager Wark - Scarred *Hopeless Drunk Selvar - Town *THE Doctor Asp - Town Peddler deceased spiked mistborn Lents - Town Tinker Dane - Fake Noble Raubber - Town Undertaker Erendi - Liar with a mysterious past deceased spiked Xaneth - Shady Wanderer *Professional Spy deceased connector Mac - Town Giant deceased villager Dyrii - Master Thatcher deceased seeker Arst - Town Warrior deceased spiked seeker Forage - Master Merchant (maybe Worldhopper) deceased smoker Vizinni - A Foreign Lord Mabi - Town Seamstress Chidden - Young Hero thanks for the list, gammut Quick Links: