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Found 1 result

  1. A Sparker is a Ferring with the ability to store their mental speed. This is obviously very useful for someone taking a test or something of the sort, but I've been thinking a lot about how useful it would be in a fight. Consider how much quick reactions matter in a fight. How many times would being able to see a quick jab or slash coming and get out of the way would save you? How many openings would dodging or parrying in this way give you? I can't help but think that taping stored mental speed would be immensely useful in a fight. It'd be in the ballpark of atium (thought obviously not on that same level), since you'd be able to see and process a quick attack or subtle movement much faster. Imagine if you were being attacked by someone but the world was slowed down, say four times. You can't move your body any faster that your assailant, but you could see and judge the trajectory of their weapon or fist and move to dodge or intercept the attack. In a sword fight, you ought to be able to block most attacks given rudimentary training. You would be able to see opening much more quickly and exploit them, allowing you to go in for the kill or otherwise hit hard or drop your opponent. I fear I may have interpreted this a bit too similarly to slowing down time, but with it being called "mental speed" I think this is somewhat apt. And perhaps I talk too much about sensory information, which falls into territory covered by tin. Nonetheless, I think increased mental speed would allow faster processing of sensory input, upon which I base most of this argument. And thinking more quickly should allow more deliberate planning of strikes in a hand-to-hand fight. Let me know if you agree, disagree, or have other pertinent thoughts on Sparkers.
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