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Found 208 results

  1. Reforging Arelon Welcome to LG 70! This game is designed with the concept of the rules changing as you play the game. As the game progresses certain conditions will be met which will trigger new rules to come into play. Things may get a little confusing at times, so I will be working hard to make sure that everything is clear and new rules are announced when new turns are posted. Follow this link to find a document with the complete rules You play as members of the merchant guild of Kae (the capital of Arelon) directly after the Reod. Since the elantrians fell, there is a very very loose ruling structure that could collapse at any time. The new laws and policies are still being put into place, and as they form the game itself will change. When certain conditions are met, rules will be added, removed, or changed. There are those among you who think that Arelon has outstayed its welcome and that the people or Arelon would be better off integrating with Fjorden; it is the job of the loyal merchants to root them out and remove them from power - and remove them from life. The guillotines will be busy. In this volatile state of change, will the merchant guild be able to reforge Arelon into a great nation once more? Factions: Actions: Roles: Lynch Rules: PM Rules: Currency Rules: Item Market: Contract Market: Cycles: Order of Actions: Sign-ups for this game will close in about one week on Friday, September 25th, at 2000 (8:00 PM) MST (UTC-6) I will be running this game as the GM and Zillah will be my co-GM. Elbereth will be the IM. Player List: Clarifications: Quick Links:
  2. Hello hello fellow wordlhoppers, after some thought I want to return to my favourite cosmere idea: Compounding with something else but Allomancy. The most likely candidate: AonDor. (Mistborn spoilers) Part 1: What is Compounding? and how could it work with anything else but Allomancy. Allomancy uses Metals as Keys to tell Preservation's Investiture flowing through them from the Spiritual Realm what form/effect to take. Iron tells it to pull, Steel to push etc. Feruchemy uses Metals as Keys to tell the (scadrian) body's own Investiture what form/effect to save as. A Compounder genetically has both the abilities to tap and save the same metal. If they activate a key (burn a metal) that is already a different key (already tells Investiture a specific form to take) the Investiture that the allomancer uses for allomancy (Preservation's) instead takes the form that the feruchemic key tells them. Part 2.1: AonDor with Compounding broken down like that, you might get where I'm going. What other kind of magic uses Keys: Selish magic. Specifically, AonDor. In AonDor, the Aon acts as a Key to tell the Dor (Dominion and Devotion's combined Investiture) what form/effect to take. Aon Ehe tells it to be Fire, Aon Shao tells it to transform something, etc. These Aons can be modified to be Keys for extremely specific purposes. Part 2.2: AonDor Compounding: Aon Deo Aon Deo is the Aon for Metal. My theory: I believe Aon Deo could be specified enough that, if an AonDor user made a metalmind in the shape of that specific Aon or inscribed Aon Deo into a Metalmind, you could channel the Dor through the Metalmind, using the Dor to power your feruchemical release similarly to how Allomantic Compounding uses Perservation's Investiture. What are the Implications of this: 1. If a person had both the ability to use a Metalmind and use AonDor, they could get massive amounts of certain feruchemical attributes without saving them beforehand by using Aon Deo to power them with Dor. Part 2.3: Nicrosil Source: https://coppermind.net/wiki/Nicrosil What are the implications of this: 2. An AonDor Nicrosil Compounder could store a tiny bit of Investiture in his AonDeo Nicrosilmind, then activate it with AonDor and get basically infinite Investiture. 3. THEY WOULDN'T EVEN HAVE TO BE A FERUCHEMIST. Originally, I thought that if a Terrisperson managed to move to Arelon they might have a tiny chance to birth a Ferring who gets chosed by the Sheod. But read this again: Therefore, a Soulbearer could store their ability to use Feruchemy and another person tapping it would be turned into a temporary Feruchemist who has the ability to fill a metalmind (assuming the nicrosilmind was unsealed) If an Elantrian got their hands on an unkeyed Nicrosilmind, that temporary window would be enough to use AonDor to power it. Once the AonDeo Nicrosilmind is Compounding, it wouldn't be used up like in Allomantic Compounding. The Elantrian would have infinite Investiture. For Rosharans, this might seem arbitrary, but not for Elantrians. The Dor has local borders, it is difficult to use AonDor outside of Arelon, not even speaking of Sel. Using this Technique, Elantrians might be able to use AonDor outside of Sel. Part 3: possible difficulties with Connection Leaving Arelon might weaken the Connection to the land too much to use AonDor even with a source of Investiture. Possible Solution: Source; https://coppermind.net/wiki/Duralumin Elantrians could canonically tap Duralumin to use AonDor outside of Arelon, maybe even Sel. They don't even need to be a Ferring to do this. Anyone can canonically use a Nicrosilmind to temporarily become a Duralumin Ferring (see Bands of Mourning), I theorize that an Elantrian could use AonDor to Compound, turning the temporary abilities provided by a Nicrosil- and Duraluminmind into permanent abilities. This way, they could use AonDor without the Dor while also using the infinite Investiture provided by this trick to power their Duraluminmind to keep up their connection to Sel. > Be Elantrian > Aquire Nicrosilmind and Duraluminmind. > Tap Nicrosilmind while in Arelon. Become temporary Ferring. > Tap Duruminmind while in Arelon by activating your AonDor. Create infinite Investiture loop. > Permanently have infinite Investiture to power both your AonDor and the necessary Connection supplement to power it outside of Sel. I'd love to hear your thoughts on this theory and why you think it could or couldn't work!
  3. Brandon Sanderson has spoken a few times that he really like a game called Dark Souls, and every time I read Elantris, I keep picturing the ruined city looking like areas from the game. Basicly, everything from the undead asylum to the bell chapel areas above, down to the undead burg and parish areas are all pure elantris to me. just add more sludge. I will share a timestamped video below and also some screenshots to compare. The timestamped video also shows the real life inspirations for the locations in the game: This is the lore description of a Hollow, an undead who has finally lost it's mind pretty much: All Undead will one day lose their mind and go Hollow. The symptoms of being Hollow is primarily characterized by a lack of free will. Those that are Hollow may still have attractions to things they valued as living and Undead. This might explain why so many have maintained stations at various posts as well as their aggression towards non-Hollows. Hollows are also referenced as mad or lost, also characterized by abhorrent stench. Hollows' minds are filled with fears.During the process of hollowing each death erases some parts of memory and at the end only madness persists. Beyond this, drastic changes in physical appearance can be observed. Skin appears slightly decomposed and the body thoroughly dehydrated, prominent veins can be seen surrounding the heart although physical signs may only be indicative of progression into a Hollowed state and not of being entirely Hollowed. I will include some more pictures of the area as well. I can't unsee any of this whenever I read Elantris.
  4. Reforging Arelon - Day 1 The city of Kae was in chaos, the sky had fallen and their gods weren't there to pick it up again. There were riots and nobody had heard from the city of Elantris in weeks now. The merchant guild had just barely gotten control over the markets, but already they were sending guards every which way. The city needed a new ruling class and nobody but the merchants had been organised enough to become the new governing body of Arelon. It seemed that the merchants were setting up shop and starting to implement new laws and sending guards to enforce them. By nightfall there had been an election. King Iadon was the new ruler, put in power by the merchant guild. Surprisingly decisive for them as they normally squabbled and fought over every contract. Now there was no time, there was a country to run, and the main support structure had just fallen weeks ago. The merchants set up supply lines to get food to the hungry, and a market for the economy to get started again. Things were going smoothly until a Fjorden priest was found in the city, plotting to destabilise the new government and deliver the shattered remains of Arelon to Fjordel. When the guards arrested him they found letters of correspondence to several members of the new merchant court, although the names had been conveniently left out. It didn't help matters when the priest let slip that a Dakhor monk had been sent to ensure the downfall of Arelon. The merchant court grew restless and chaotic as they tried to find the impostors, the sympathizers. A hunt would soon begin, and the merchants would have to manage both the investigation and the constantly changing political landscape of Arelon. Welcome to LG 70! The rules will evolve as the game progresses, I hope to stay on top of it and post all of the rules updates as they happen each turn. See this link to the rules doc for a comprehensive set of the rules for this game. Thank you to Zillah for helping me get PMs out! It was a huge help! The day cycle will end in ~47 hours at 2000 MDT (0200 GMT) Rules at the beginning of the game: No vote minimum 1 action per player, usable during the night only PMs are closed Item market: Contract Market: Player list:
  5. This may have been talked about previously but I haven't seen it before. There have been a few comments about the purpose of Unity in terms of what Dalinar is doing and it has been spoken that it will have an effect on the Cosmere as a whole. I was just listening to Elantris so pardon me for lack of page number, but when Dilaf was about to kill Sarene in front of her father, Hrathen was having a bit of a crisis of faith. In his thoughts, the last thing he thinks about before he attacks and stops Dilaf is "unity." This could be just a coincidence, but you have Honors remnant thinking about unity and you have the focus of all faiths on Sel focused on unity of one kind or another to have their individual gods return. Is this a latent manifestation in all shards? Does this appear in Mistborn/Warbreaker and I just missed it?
  6. what are your thoughts for an Elantrian using aondor to enhance or create weapons/ armor? the main ones I've come up with are using aons create a weapon similar to a gun, my idea for this is to have an aon create a burst of compressed air to launch the bullet, which would have aons inscribed on it activated upon contact with a surface. these would cause effects such as expanding or catching fire. other Aons could be inscribed onto the barrel of the gun for stabilization against recoil, or used kinda like a silencer.
  7. I'm currently suffering from a pinched nerve, which got me thinking; if i was taken by the Reod right now, would i start my cursed existense suffering this much pain, or would i start with a clean slate, and new pains only would add up? it wouldn't take much for me to break if so. Might be a really short existence.
  8. Hi all and welcome to The Overlady Reads Elantris! This one was really fun as, unlike with the Mistborn episodes, I read the book alongside the Overlady. It turns out that, after ten years of thinking I didn't like Elantris, I actually really like Elantris! I was almost hesitant to recommend it when we first started this journey but luckily, Lucy was a fan as well. So join us as we mispronounce literally every name and aon in the entire book! As Brandons first book, this one can fall either way for some people, but let us know what your guys thoughts on Elantris are, and more importantly, are you excited for a sequel? Find the third episode of The Overlady Reads below:
  9. When Raoden disguises himself as Kaloo, did the illusion also affect his voice? Or was his voice the same? Or did he actually speak differently? I'm assuming it was probably not the same as his normal voice, otherwise at least Sarene would have recognized him immediately.
  10. From the album Other Cosmere Art

    Characters: Nazh (Threnody) Spook (Scadrial / Mistborn Era 1) Renarin (Roshar / Stormlight Archive) Hrathen (Sel / Elantris) Siri (Nalthis / Warbreaker) Steris (Scadrial / Mistborn Era 2) Among all the suggested characters, Spook gets the most votes. Good for him!
  11. I was listening to the Shardcast on the history of Sel (https://www.17thshard.com/news/shardcast/shardcast-history-and-cultures-of-sel-r539/) and they mentioned how the more modern group of people who would become known as the Elantrians first came upon the city already built and empty. Someone built Elantris and something happened to cause it to be devoid of people. There was speculation of a catastrophe or something wiping everybody out ... but what if they just left? We know of a worldhopping civilization that migrates in mass. They are on Roshar during the events of Stormlight Archive and call themselves the Iriali. Their nation on Roshar is called Iri. In Mistborn Secret History we meet a group of worldhopping Elantrians that call themselves the Ire. I don't think these two groups are the same, but I think this is a big hint that one of the previous planets the Iriali were on was Sel and they left in mass from Elantris which is why it was found fully built, but empty. They probably left via the shardpool in the mountains nearby. https://coppermind.net/wiki/Elantris_(city)#Discovery https://coppermind.net/wiki/Iri
  12. I understand investiture pretty well on the other planets. You can give or receive breath on Nalthis because the shard is Endowment. Allomancy is all about preserving or changing energy from one form to another. Hemalurgy is taken by harming someone else and the power leaks out. That makes sense. You have to honor ideals to become a radiant, etc. etc. AonDor just seems like writing magic spells in the air. How is that related to devotion or dominion? It's been a while since I read Elantris so maybe I'm missing something, but something like Forging seems like a much more blatant relation to Dominion. Can someone explain it to me?
  13. Hi! i would like to know the history origin and goals of hoid. Thank You!
  14. I was just wondering about Seons, like, can they hit stuff or pick stuff up or use the power of their Aon? Example: like could a Daa Seon make blasts of energy or a Ehe Seon create heat or fire?
  15. tropes

    The epic fantasy genre is still relatively young, at least compared to other literary genres. The foundational work of creating an entirely new category of literature, one defined by the creation of an entirely new fictional world where the story takes place, is attributed to J.R.R. Tolkien. Everything Tolkien had done have become standard fantasy tropes: dark lords, medieval settings, elves and dwarves. Of interest here is the medieval settings part, which defines so much of the fantasy genre: fantasy world settings are mostly based on Europe, around the medieval time period in thought and technology and the nobility. I'm not referring to the quality here, which is it's own trope, but the idea related to class & bloodline & the divine right of kings. Brandon Sanderson is Mormon, so the portrayal of religion in his works is something that has been discussed a lot. You can find answers to most questions you might want to ask him regarding this on his site itself and there's plenty of discussion here on the forums, on reddit, etc. The trope of nobles and commoners in his works, however, is something that is not discussed enough in my opinion, and when it is, it's usually mentioned as a throw-away comment: "yes, we get it, Brandon, not all nobles (are bad)" This trope has evolved over time from its origin, the divine right of kings. In the Lord of the Rings the only difference between the line of Kings and the line of Stewards is their pedigree. Some people are apparently inherently superior and thus have the right to rule over the rest of them. Let's not get into the other critiques of LoTR like race or apologetics (I suggest looking into CS Lewis for more on this). Denethor was a bad ruler not just because he was a bad ruler but because he wasn't the rightful ruler. Aragorn comes and he's the rightful heir and everything's chill now. The themes are still kinda there in Sanderson's works too, the trope has been transformed but not truly subverted. In Mistborn era 1, book 2, Elend institutes a constitutional monarchy which is still very skewed with only 1/3 of the representatives being skaa. This assembly then boots him out, rightfully through Elend's own laws but Vin goes on a rampage of murdering and/or forcing his competitors to submit to his rule. In book 3, he decides that the time for debates and legislatures is later somewhere in the indeterminate future when the crisis is over. I do understand what the stakes were that motivated him to do the things he did. I'm simply pointing out a plot point. In era 2 of Mistborn, the legislative branch is divided into two halves: half elected and half aristocrats. The main protagonist is one of the aristocrats and one of the overarching character arcs for him was about accepting the responsibility of being an aristocrat. There are forces from outside of Scadrial who are involved in trying to topple this system. In Warbreaker, the God-King of Hallandren, Susebron was a figurehead ruler with the power being concentrated in the Court of Gods. The other main characters all belong to the ruling classes as well: two princesses, one of them also the queen, a member of the Court of Gods, and an enigmatic former ruler. The antagonists wanted to overthrow the system but are thwarted at the end by Susebron who comes into his powers after having been educated by the princess-queen and given back his tongue by magic. Hallandren's future looks just a bit brighter with its rightful ruler in power. In The Stormlight Archives much of the story revolves around the Kholin family, who reunified the broken kingdom of Alethkar. The idea of fighting against the Lighteyes does exist but that stuff is less important than unifying under them to face a greater threat. Also, Lighteyes are mostly descended from the ancient Knights Radiant whose eyes glowed the colour of their Order, that's where both the colour and the notion of superiority came from. In Elantris, the kingdom of Arelon moves on from plutocracy to monarchy, but we shouldn't worry because Raoden is pretty chill. ~spoilers for Aether of Night~ I'm not saying that these issues might not get resolved in future sequels. The Mistborn era 2 broadsheets seem to be hinting at civil unrest and discontent. And if @asmodeus's theory* is right, it might become a major plot point in eras 3 & 4 Stormlight might not just be about the fight against Odium but a fight against hatred. And again, I'm aware of the plot, circumstances and characteristics behind these noble characters. I'm just pointing out that these were actual plot points in the stories. Brandon has broken quite a few tropes in his prolific career but for now at least, it seems, that this is the trope that would not break *asmodeus' theory: Also, go read Powder Mage you guys! Edit: There is a subversion of this trope in Sanderson's work: White Sand. Making the Diem less dictatorial and more accountable is one of the most integral parts of the plot.
  16. I’ll type out a better theory later but this is the summary: The Set or the group Waxilliums uncle was apart of is actually the IRE or the elantrians from mistborn secret history. The shard Trell is actually Autonomy or the hosts of Autonomy and they were convinced by the elantrians to separate the shard Harmony back into ruin and preservation. The elantrians want Preservations shard so they can revive their own Shards. They used the original agreement between shards to not live on the same world and mix powers, to convince the shard Autonomy or the majority of its splintered power to separate ruin and preservation. Sorry for the messy bad grammar. Please pick this theory apart and maybe read between the lines to find out inbook reasons why what I said could be right.
  17. I should begin by informing you that this theory discusses info which is available in the 10th Anniversary Edition of Elantris, as well as the Arcanum Unbounded. If you've only read Elantris and not the new version then you might spoil yourself. AonDor existed before Elantris was built. We know this because how else would the builders have known the shape of the Aon in which it was supposed to be built? The Dor itself needs to have existed for AonDor, yet I have a theory that AonDor existed before the Splintering of Devotion & Dominion. And even weirder, I also have a theory that the city of Elantris might've been built while she was still alive Don't worry though, I also have a far more sane theory attempting to answer this question right below the crazy one that I've marked under a line of tildes (~) The biggest reason why I think that Devotion might've been there when Elantris was created is the Pool. It had apparent religious significance to the Elantrians. The Pool was depicted in the wall relief in the secret meeting room. It was situated quite close to the city itself, which was visible from the peaks where the pool was located. When entering it, people feel an extreme sense of comfort and calm. The Hoed regained a bit of consciousness in it. The Pool speaks to people when they enter it, offering peace and contentment, wishing to take away their sorrows and pains. Those who do not accept the relief do not dissolve. And it makes sense that way, the Elantrians getting old enough to want release going there to die but finding a new world. Devotion's Perpendicularity just gave the feel from both where it was physically located, to how it was described, it seemed as though it was placed there specifically for this purpose. There's another thing though, in Mistborn: Secret History, we meet... It is very possible that some form of AonDor existed before the Splintering, since the Selish magics seem to be focused on forms & coding. The proto Aons might not have been in the shape they are now (i.e. the shape of Arelon). The Selish magics' focus probably were symbols even before D&D's death, it's just the region-specificity (in form & function) that might have been introduced to them afterwards. The Surges were very much a part of the Rosharan system before the Shards' arrival, weren't they? The magic should change with an event as drastic as its Shards getting killed and shoved into the Cognitive Realm but why would it need to change the part where the magic is utilized via symbols? The change caused by shoving Devotion & Dominion into the Cognitive Realm is that the magics got region-locked due to the Cognitive Realm distinguishing between such. Even so, Selish magics being unavailable outside of Sel seems much more a direct result of that than region-focused magic, which was probably based on the Cognitive Realm itself being affected by people's perception of being different from other groups than anything purely fundamental about having a Shard hanging around in the Cognitive. I'm hypothesizing the possibility that the problem got exacerbated with their Splintering rather than being created due to it. There's also the fact that 'Aon' is derived from Aona, Devotion. And that Seons were born when Aona was Splintered. The Seons have Aons at their centre which are Splinters of Aona. Which means Aons existed during that time. The religions of Shu-Korath (Domi, united through love) and Shu-Dereth (Jaddeth, united through obedience by the rule of a theocratic government) seem divided between Devotion and Dominion and the magics seem to reflect these divisions too, observing AonDor vs Dakhor, though it might be correlation rather than causation, after all, they are splinter religions arising from an older religion, Shu-Keseg. We know that Sel's Shards, Devotion & Dominion were killed by Odium and that their power was stuffed into the Cognitive Realm to form the Dor. We also know that this is the reason why the Selish magics are locked. We see evidence of the conflict between Shards on all of these other Shardworlds except on Sel ⚠ Stormlight Archive minor spoilers (info on the cover blurbs) ⚠ Spoiler  ⚠ Shadows for Silence in the Forests of Hell spoilers ⚠  Sel also houses dead Shards but the only effect seems rather... mild, is it related to how Odium locked them in the Cognitive? Or is the region-locked magic its version all that remains as evidence of conflict between three Shards? Why is Sel still doing so well despite having two Splinterings? Neither Threnody nor Roshar are doing so well ⚠ Mistborn: Secret History spoilers ⚠  The lack of any direct effect from the Splintering I can accept, maybe Odium finished the deed in the Cognitive or immediately locked the remnants in the Cognitive after killing Aona (Devotion) and Skai (Dominion) but why isn't there any evidence of a planet scale war? There must have been some evidence of the conflict for Khriss to deduce what happened. Who would the conflict be staged between on Sel? On Roshar This is assuming Odium even needs to subvert people to create hatred between groups to somehow damage how another Shard is perceived, or that he tried to pit Devotion and Dominion against one another, these are just theories and are in no way confirmed. But if such a conflict did occur, was it waged between the continents on Sel? On each continent? Opelon doesn't have indications of such a conflict. Except maybe the city of Elantris and the land of Arelon, which was found uninhabited by its would-be settlers, the Aonic people, led by King Rhashm who would go on to rename himself King Raoshem. Did Devotion and Dominion just die to Odium? Ambition fought, Honor fought, Devotion and Dominion must've fought as well, Elantris and the land of Arelon could have been a staging ground for the conflict between the Shards, which might've been why it was empty when it was found, having been on the side that lost I should note that so far as we know, both the Splinterings occurred within a few thousand years of the Shattering. And Odium could've very well ignored the inhabitants of Sel and only concerned himself with the Shards he was there to kill. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The less crazy theory is ~Mistborn: Secret History spoilers~ I know, I know, the first one was a crazy idea, right? There have been counter-arguments to a lot of the points I've raised, including the possibility of a Cognitive Shadow of Aona being the voice that one hears when submerged in the Pool or that the feelings invoked are a direct effect of the Shard's Intent, both very much possible with what we've of other Shards like Ruin, Preservation, Cultivation, Odium... It could be that the location of the city was based on proximity to the pool instead of the other way around, it could also be sheer coincidence or something made the liquid Investiture of Devotion coalesce there ~Mistborn & Stormlight spoilers~ So how crazy did you find the first theory? And What did you think of the second theory? Do you have any other theories on the origin of Elantris?
  18. so its been a while since i read Elantris, but one/many things still has me confused. what did "Elantrians" look like before Elantris was built. did they glow? was there a Shaod? were they just regular people who could draw "weak" Aons what exactly does becoming an Elantrian do? brandon has said "you have to be an Elantrian to draw Aons in the air" so does this mean that anyone could draw Aons, but only Elantrians could draw them in the air?
  19. How did elantris start. Were their Aon Dor users before the city. Secret history spoilers Or did people discover the Aons had power and built the city and elantrians started being made? Always been curious to how it was started any ideas?
  20. This might have been done before, but what if we made an album based on Elantris? Just song titles! They don't have to be in order. For example: "Expect the Unexpected" (Prince Raoden's transformation.) "I Came All This Way (For What?)" (Sarene's arrival.) "Imposter in Illusion" (Raoden poses as Kaloo.) "Pain is an Open Dor" (I don't think I need to explain this one!) "Bring Me From the Brink" (Raoden temporarily turns into a Hoed.) "Fault Lines" (Magic is restored to Elantris.
  21. Hi! I'm fairly new to Brandon's works and this website, obviously. The first book of his I read was Skyward, which surprised me with its great humor and plot twists. I moved on to Warbreaker, and have since read Mistborn: The Final Empire, Elantris, and Steelheart. I still have to finish those series, and a long time yet to read The Way of Kings. I'm currently obsessed with The Wheel of Time, but have only managed to read 2 books because the others are always checked out at the library. Brandon's popularity makes it difficult to finish any series of his, but I'm making a valiant effort! See you guys in the Sanderson wormhole! - NorthStar Update: I finished TWoK and am starting on the sequel! Also, I've finally gotten my hands on the Reckoners series and the 3rd WoT book. Happy reading!
  22. I’m trying to compile a list of all the worldhoppers that have been shown to us so far in the Stormlight Archive. This is spoilers for all of the cosmere, FYI. Here is who I have so far: Hold: the beloved trickster Demoux: originally from Scadrial in the first epoch. Appears in the WoK interlude “ishi”. Chasing Hoid. Galladon: An Elantrian and friend of the king and queen of Elantra’s. Appears in the WoK interlude “ishi”. Chasing Hoid. some dude from white sand (the only Sanderson I haven’t read in its entirety) Is also with Demoux and Galladon in the WoK interlude “ishi” chasing Hoid. Swordmaster Zahel: most people know this is Vasher from Nalthis, the world in Warbreaker. Nightblood: the sword of black smoke, crafted by the five scholars. Vivenna: Abdicated queen of Idris, Highmarshal Azure, chasing Nightblood(?) Mraize: not much known. Has trophies from all over including a bird from “Sixth of the Dusk” Iyatil: From Scadrial, second epoch, one of the masked hunters. Mrall: pretty sure he is a Kandra from Scadrial. WoB (IIRC) Khriss and Nazh: This is a theory, hoping someone can confirm or deny; They are disguised as Ardents in Dalinar’s court - the young female ardent that talks to Navani on top of the scaffolding overlooking the “floating tower” fabrial experiment in WoR. the lighthouse keeper: in Oathbringer, the lighthouse keeper curses, “merciful domi!” Showing that he is from Sel. Felt: guides Dalinar to other Valley” in Oathbringer. He is originally from Mistborn epoch 1, a house spy for the Ventures. Thats all I have so far! Please add or correct or offer theories! Thanks everyone!
  23. cosmere

    I was wondering if there was a way to summarize the entire Cosmere in one sentence. My favorite that I have heard is "For storm's sake Hoid, what stormery are you up to now."