Jump to content

Search the Community

Showing results for tags 'edassa'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Sanderson Fan Works
    • Arcanum, the Brandon Sanderson Archive
  • Spoiler Zone
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Discussion
    • Stormlight Archive
    • Mistborn
    • Other Cosmere
  • Non-Cosmere Works
    • Cytoverse
    • Other Non-Cosmere
    • The Wheel of Time
  • Related Works
    • Writing Excuses and Intentionally Blank
    • Reading Excuses
    • Sanderson Curiosities & Unpublished Works
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Forum Games & Random Stuff
    • Creator's Corner
    • Roleplaying
    • Social Groups, Clans, & Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Seshperankh's Blog
  • First time reading The Well Of Ascension
  • Zarepath's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • Theories, quotes, and details to keep it all straight.
  • WoR Thoughts and Questions
  • Blogfalcon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change
  • Cosmere Nerd Things
  • The Way of Toasters
  • An Elephant's Blog
  • Shhh Spoilers for Ronald.
  • Wyn's Adventures in Geekiness
  • Words With Ene
  • Dapper's Blog
  • Things to talk about, stuff to do
  • Zelly's Healthy-Accountability Blog
  • Dapper's Music Blog
  • GM Test Blog
  • Rhythm of War Liveblog
  • Zephy’s Art Blog
  • Axioms Idioms & Adages
  • Weather Reports
  • Unnecessarily Overcomplicated
  • 5
  • The Blog of Dubious Copyright Legality
  • Trutharchivist's Rambles
  • Xino's corner of insanity
  • The Perfect Space Opera
  • My Journey Through Roshar (A Liveblog)
  • Lost Metal Liveblog by ccstat
  • D&D campaign design.
  • My Depression Log
  • Story Ideas and Whatnot
  • deltarune AU concept.
  • How I Relate to Every Character in The Stormlight Archive
  • A thing
  • random jank and jabber.
  • FNF crem

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Member Title


Location


Interests

Found 5 results

  1. The Thousand Realms In the Beginning, the Rulers spoke, and the Realms of Being were shaped from the primordial Chaos, awaking the intelligences that dwelt in the Void. To them, Eil All-Father and his soul-sealed Ashyr offered the gift of power, covenanting with them that there would be a place made that they could grow one day to have power over the Chaos, and order it according to their will. Thus were born the beginnings of the Thousand Realms. In the uncounted eons since that event, innumerable stories have been told, and innumerable stories remain unsung. Here, the interested and curious can find information on the Thousand Realms, their structure, and the beings that inhabit them. This worldbuilding thread will serve as the repository for all publicly released information on the Thousand Realms, including Edassa, Starnet, Hatharin, and the City of Mortals settings. This information is under copyright - please do not use, modify, publish, or otherwise disseminate it without prior permission. Cosmology The cosmology of the Thousand Realms begins with the primordial Chaos. It appears to be a simple feature of the landscape, as it were, always existing and able to be influenced. From this Chaos is formed all of the Realms of Being. The oldest is the Realm of the Unmanifested (also called in various places the Spiritual Realm, the Traveler’s Realm, and the Gates of Heaven, among a whole host of other names). It most closely resembles the Chaos from which it was formed, but it has been stabilized such that even intelligences of the lowest ability can exist and experience safely within it. It is a far more benign place, connecting all of the other Realms, and serves as the base material of the other Realms - Chaos tamed so that other things may be formed. Realms so crafted are often called subsidiary realms or mindworlds. The second, and most important, of the Realms of Being is the Realm of the Manifested (also called the Material Realm or the Realm of Mortals, among other names). It is the most stable of the subsidiary realms - requiring no supporting maintenance, as far as can be discerned. It was created by the Rulers as a place for mortals, where the unembodied intelligences could gain experience in ordering brute matter to their will - the same techniques that enable one to impose their will upon Chaos. It is the only Realm inherently fit for long-term inhabitation by mortals, although a few of the Outer Realms have been crafted in such a way that mortals can live in them for some time. Because this realm seems to be permanent, unlike the others that fade away unless they are maintained, it has historically served as a baseline for measurement both in n-space and time. The remainder of the Realms are the Outer Realms. These are uncounted in number and vary wildly in their nature, based on the personality of their creator. A number were originally created by the Rulers themselves, but of those, many are now defunct, and some have wholly faded away into the fabric of the Realm of the Unmanifested. This is the eventual fate of all of the Outer Realms - they require periodic maintenance by their creator in order to remain, and without it, they begin to fail. Chaos Realm of the Unmanifested Realm of the Manifested The Outer Realms Intelligent Beings Among the Thousand Realms, uncountable numbers of beings work out their existences. Powerful gods manage planes of wonder and beauty, mortals are born, live, and die, and vast numbers of intelligences cycle through lives of non-sapience. But all of these beings are, at their core, of the same substance. In the primordial Chaos, ancient beyond the reckoning of the Creators, dwelt and still dwell intelligences, beings of will and spirit. All who inhabit the Thousand Realms were once as these, and all who will yet dwell there will come from the Chaos in the same manner. It is unknown what the origin of these intelligences is. Some believe that they are simply an artifact of the Chaos, and have existed eternally along with it. Others assert that these beings are created, either by some natural process within the Chaos or by some greater being, transcendent beyond detection or knowing. It is very likely that the question will remain forever open - however, the fact that no known process is capable of destroying the core of an intelligent being may lend weight to the hypothesis that they were not created. The Heynes-Laurel Scale Intelligent beings exist at a wide range of power levels. Over the eons, scholars studying the base nature of intelligence have developed a number of classification systems in order to organize them. One of the first popular systems was the Heynes classification, which ordered intelligent beings based on thresholds of capability. Widely adopted because of the clearly defined nature of its categories - an intelligence was either capable of achieving the referenced use of power or not - it eventually became clear that the the ability to perform certain feats, such as maintaining a mindworld, was a function of both skill and power. The Laurel Scale was proposed as a competing model, ranking beings by the amount of energy they could draw in and channel. This, too, had a number of flaws - not least the difficulty of actually performing tests on how much energy could be safely drawn. Several influential scholars adapted the Laurel Scale as an extension of the Heynes classification, and the resulting Heynes-Laurel Scale is the current standard of measurement. The Heynes-Laurel Scale sorts intelligent beings into classes by power level - a logarithmic scale from 0 to 8 (so far), and then assigns them a subclass, running from A-G, each associated with the ability to perform a particular use of power. An additional subclass - A` - was added after later study. The classes and their associated abilities are given below: Class G: Characterized by not being able to perform any of the tasks of higher classes Class F: Characterized by the ability to travel by imposing will on the Realm of the Unmanifested Class E: Characterized by the ability to maintain a mindworld in the Realm of the Unmanifested Class D: Characterized by the ability to maintain a region of spacetime in Chaos Class C: Characterized by the ability to create immortal bonded shells Class B: Characterized by the ability to initiate and guide the evolution of new biological life Class A: Characterized by the ability to initiate new species of mortals Class A`: Characterized by the ability to tame Chaos over a wide area, resulting in the formation of a region similar to the Realm of the Unmanifested. This class was added to the scale in order to extend it to include Eil and Ashyr. It remains controversial, because it is known that the process requires a paired soul-bonding, and is thus difficult to describe a single being as being of this class. Despite the controversy, it remains a useful shorthand to refer to beings of the class of the Rulers. In addition to the more exact classification scales, intelligent beings are also colloquially classified on the basis of other, less formally quantifiable traits. The most common distinctions are given below, with descriptions of what characterizes a being of that kind. Gods Mortals Ascended Immortals Manifested Unmanifested Nameless
  2. So, I saw this whole AMA thing, and I thought to myself: Gee, self, you should probably make one. Just so that the 3 Sharders who have embarrassingly personal questions about you can ask them there. It's all about them, of course. Nothing to do with you. But if you do have questions, embarrassingly personal or otherwise, this would be the place to ask them. -Seonid Keeper of the Edassan Tomes Lorekeeper of the Worldways He Who Stands and Watches Servant of the Light
  3. And, as promised, here is my new thread! Background: Recently, I decided that I need to move forward with developing my fantasy world. It has been a fun diversion, but little more, for the past decade or so, but I want to buckle down and get serious with all sorts of detail-oriented fleshing out of political structures and relationships, economic trends, and culture-stuff. And working on fleshing out the (currently rather sparse) magic system. So I decided to start a forum roleplay set in the world to help flesh out those things. This thread will be a place to post worldbuilding information, character info, roleplay questions, and basically general discussions. When we are ready to get started, I'll post a new thread for the roleplay itself. Currently, I have posted brief overviews of the cosmology and magic systems. This is strictly background information for now, but creates the framework necessary to understand magic as it will play out in the roleplay itself. Feel free to ask any questions you like about it. This weekend, I will begin posting the brief overviews of the cultural, geographical, and religious systems that populate this world. For now, the sections will remain in this post, but labeled as under construction. Cosmology Magic: Geography - Landscape and Culture Updated with Map! Geography - Politics and Religion Under construction! Summer, 1375 S. E., City of Menkor RP Thread
  4. **Ythvinaj Khriniahnya is a member of the Priestly caste of the Chaod Leu. They are extremely xenophobic, and they believe that unless you are Chaod Leu, you don't have a soul. Outsiders are killed with no mercy, and no remorse. He isn't too happy about being forced to do this, but I insisted. His text will be written in red. Background information about his culture can be found here. What is this? What sorcery has roused me from my chambers and my temple? And why am I set thus in front of a rabble of Soulless and demons? I object to this treatment! The Great Elements will consume you for your blasphemy! It appears I have no choice at present. Whatever demon binding has brought me from the sacred place also compels me to answer your questions. Under duress, I will introduce myself. I am Ythvinaj Khriniahnya, priest of the Great Fire. I am the first-son of Subrahta Mahravaj, son of Chandrasek Adioniv, son of Abhilasha Lodha, slave-elect to the priesthood of the Fire. I live in the city of Adalaj, at the Temple of the Great Fire. I cast the omens for the fire-chirnigi in the great Temple, and I watch the society of the Chhuyha at that place. I must find a powerful purifying spell after consortings with such Soulless and demons as this, though. But for the moment, I am bound. Ask me your questions, and I will answer.
  5. Midsummer's Day, 1375 Twelfth Year of the Reign of Avar Leduinne, King of Menkor Avar Leduinne, King of Menkor, sat at the table with his councilors and advisers. Faces were grim in this room, as they had been for nearly three years. Three years since the cursed Inquisition had led a military expedition to the city, intent on rooting out all heresies and heterodoxies. Three years since Father Julian Mathienne, ranking prelate of the Martyr, was imprisoned on those same charges. Three years since the first bell had tolled for the funeral of their independence. The ravaged countryside was a testament to that. Smoke rose almost daily from some new farmhouse, burned for some impropriety of worship. It was almost as if a war had passed over the landscape. Sometimes, Avar wondered if war would have been better than this. He had taken the oaths of the Church of the Martyr under pressure. The Empire grew closer every year, absorbing lordships and dukedoms, kingdoms and cities. The Court of the Gods had bowed before his pressure, the King of Al'Lidne hung on a stake by his hands outside the Tribunal's Judgment Hall until he starved to death for opposing their decision. He had heard that the bones, picked clean, still hung there. With that capitulation, the fragile alliance of Atani dominions had fallen apart. The Church had seemed the only way out. He hadn't considered the Inquisition. And now he was here, on the verge of committing the greatest heresy yet in his kingdom. He had sworn the oaths of compliance with the Inquisition when they came, certain that nothing of note was unorthodox in his kingdom. His people had been instructed to comply with the Inquisition's orders. He had hoped that they would be satisfied quickly and leave. It had always been a fools hope. General Algoux spoke, breaking the grim silence. "Your Majesty, I have had news from Norene." That was the last place the Inquisition had visited, another Atani convert princedom. Things had been bad there, too. "My agents report that the Inquisition followed exactly the same pattern there as they have here. They burn farms and shops to inspire terror, then isolate any political leaders who oppose them. By the time they moved on, leaving an 'advisor' behind them, Lord Kerrim was only a figurehead." Lord Carlin, earl of Montdyke, spoke up next. "They will do the same here, unless we stop them." The speech was a formality. The decision had been made in secret meetings weeks before. But the formality helped to stave off the fear over what they were about to do. But it was time now. The formality was over. It was his turn to speak. "It must be done then. Carlin, I want a proclamation in the streets. The Inquisition is no longer welcome in Menkor. Any Inquisitors or their soldiers remaining in the city after nightfall will be arrested and summarily executed. General, is your strike force ready to storm the prison?" "Yes, your Majesty." "Then do it. Do it now. I want the prison ours by the time the proclamation hits the streets." "Yes sir." "Then this meeting is adjourned. Everyone perform your task with faith. And may the Martyr have mercy on us all."
×
×
  • Create New...