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Found 2 results

  1. The officer at the border wore an expression of attentive boredom, with more emphasis on boredom than attentiveness. There were few men manning the post, no more than five. Little competition for the Monks. "Kind sir, can you please state your name and purpose in coming here?" The monk, ignoring the officer, calmly grabbed an axe, not a hatchet or some other axe that could be used to cut wood, it was an axe of war. It also was clearly not meant to be thrown, the Monk either didn't know, or simply didn't care as he threw the axe with blinding speed at the man in front of him. More Monks stayed behind him, unmoving, it was considered the prerogative of the highest ranking Monk to take the kills. Moving faster still than any human, he dashed forward to grab his axe, snapping the kneck ot yet another officer while moving. That left three. With his axe again in hand, the Monk split another man in half before blocking the attack of yet another officer in the same motion. The man who had just attacked swept his blade back to slash at the Monk's side. When the Monk moved his axe to block the blade, the swing turned out to be a feint that reversed to cut at the Monk's head. However, attack failed to draw blood due to a faster than human duck. The Monk then cut diagonally, beginning at the man's shoulder and traveling to his hip. The man fell to the ground, the Monk was surprised by a stab forward from a a silver skinned man. The blade moved in a complex motion, slashing diagonally, then making a circle, then slashing in the opposite direction diagonally, then cutting at the face, the in to conflicting curves before slicing at the feet. After that last swing, a bright light flashed forward, killing the Monk. The man stared at his sword in disbelief. While he was absorbed in his awe, another Monk stepped forward and beheaded the man. "Ignorant men have no idea what they fight, to Elantris we must go." The Monks stepped over the body and across the the border into Arelon. During the skirmish, a sign had fallen. It read, "Welcome to Arelon, home of Elantris." _____ Hafbjorn has died, they were a Dakhor Monk and a fictional character. Five Guardsmen have died, they were innocent bystanders. Welcome to Quick-Fix 57: The Infiltrators of Elantris . I am your GM, and @Devotary of Spontaneity will be the IM. Signups will end at 2 PM, Thursday the 9th of December. Cycle One will follow shortly. The Rules: Basics: Alignments: Roles: Order of Actions: Players: Pinch-hitters: Spectators: Quick-Links:
  2. SPOILERS for SA, Mistborn, and Elantris. Not sure if this should be a post on the Sel Topic. So, I was doing some reading on the Coppermind, and noticed something on the Page for Dakhor. (source: https://coppermind.net/wiki/Dakhor) The Dor now, I'm pretty sure I saw a WoB once that I can't find right now, I'd be happy if someone found it, that said that every magic on Sel was powered by the Dor aka by BOTH Dominion and Devotion, not just one. Most people who've read Mistborn assumed Dakhor was a counterpart to Hemalurgy and AonDor to Allomancy, with one being powered by Ruin/Dominion and the other by Preservation/Devotion. Good vs Evil, yes. But that's not how the Dor is or works. WoB told us that every magic has the mix of both shards as a power source, so AonDor uses Dominions Investiture just as much as Dakhor uses Devotions. But now that we know what we know from RoW, what if that's just initially true. what if it should be "every challening (for lack of a better word) accesses the Dor initially, not just one shard.", and what the Dakhor Monks do by chanting is messing with that. Rythms Honor, Cultivation and Odium all have a Rythm. There are Rythms for the mix of them (The Rythm of War, for example). This is a Cosmere-wide phenomenon, as far as we know. Ruin's pulses from the Well of Ascension are similar to the Rythms, we know that. If my meh-tier understanding of all the magiphysics in RoW is correct, Navani and Raboniel could use the Rythms of Odium and Honor respectively to influence the shards investiture, their flow, and their combination. The Rythm of Dominion The simple conclusion here would be: The Dakhor monks chant the Rythm of Dominion to use specifically Dominions Investiture/Investiture aligned to Dominion for their magic. But even if we say the WoB "It's always Dor" still holds true, Selish magic is all about Keys. I think the Bones of Dakhor monks are more like the Aons on Plates that you can reactivate than the Aons you draw into the air. The making of a hyper-specific Key is the chanting itself, where different chants/rythms influence what kind of mix of Devotion and Dominion is channeled into a bone, thus deciding what kind of twisting the bone will do. Okay, aluminum foil hats on. The next points are all based on my initial theory (Dakhor chanting uses the Rythm of Dominion and maybe that of Devotion), and are wilder. 1. Anti-Investiture (source: https://coppermind.net/wiki/Dakhor) The Anti-Tones, from my understanding, sound the same as the Tones, but technically they are inverted, and it's the Intent that matters. I doubt that Dakhor chanters know "what we're doing is channeling the Anti-Tone of Devotion", but I assume an Intent like "we want this to block AonDor" could be enough to create Anti-Dor properties. Is Anti-Investiture how Dakhor monks can be resistant to or negate AonDor magic? Counterpoint: We've seen some pretty violent reactions when the lights meet. So either the violent reaction here happens in the cognitive realm, Dakhor blocking the Aons from even channeling much Investiture, or there's no Anti-Investiture involved. Then again, Anti-Light is described very similar to how Skaze are described, so maybe Dominions Investiture inherently has features similar to Anti-Investiture. 2. Svrakiss Next crackpot thesis: Svrakiss are Dakhor monks or Dakhor sacrifices. It is those that have a sufficient attunement to Investiture aside from their connection to their home country to come back as Cognitive Shadows. Now, we don't even know that Svrakiss even exist. But lets assume they do, and take what knowledge we have: Let's go in order. 1. half-ghost and half-demon. Sure sounds like Cognitive Shadows. 2. souls of men barred from entrance into heaven. -> don't enter the beyond because they're so invested that they don't pass on initially - or maybe at all. 3. Taking over bodies of living men and control their actions. If that doesn't scream Dominion, i don't know what does. 4. older concept than Shu-Dereths presence in Svorden. That's actually very neat for us. We know a) Elantris already existed when Shu-Keseg split and b ) Elantris the city is older than the splintering of Dominion and Devotion. We don't have a timeline, but it could be that the mythology of Svrakiss comes from a time before the Dor came to be. Another thing I want to highlight is the wording from this WoB: (Emphasis mine, source: https://wob.coppermind.net/events/3-firefight-chicago-signing/#e48) "Twisting" is exactly the vocabulary used for the bones of Dakhor monks, which from what we know are the key to Dakhor magic, and, as I've theorized, are influenced by Rythms. Now, this wording might be a coincidence, but I think it's possible that it isn't. Which leads me to my theory: Svrakiss today (when Elantris takes place) are either former Dakhor monks or specifically monks that have been sacrificed in Dakhor ritual. To further explain: Svrakiss in general are Cognitive Shadows based on Dominions Investiture, and some kind of mistwraith-spike-construct and/or Nahel-Bond parallel stuff happens for them to take over living bodies. Since D&D were shattered, Svrakiss don't really come to be anymore, since Cognitive Shadows don't happen in the Plasma that is the Dor, and since Dor users aren't aligned to Investiture in the same way that someone burning a metal or holding a lot of Stormlight might be. (I admit, this point is a bit iffy, we just know very little about the mechanics here and about the Dor). However, a Dakhor user or sacrifice would be so aligned to and filled with Dominions investiture due to the chanting that when they died or were sacrificed, they don't pass on into the Beyond directly ("barred from entrance into heaven") but rather become Svrakiss, still connected to the physical realm, half-ghosts and half-demons. What I'm saying is if Svrakiss are real, the very rare nature of sole-Dominion-aligned people dying might explain why they're so rare that no on-screen-character so far has seen one (aside from maybe Suit...). Counterpoint: The Cognitive Shadows we know aren't super affected by whose investiture they're using as shadows, from what we've seen. Second, maybe Svrakiss could also just be Dor-Cognitive-Shadows. Or something closer to the Threnody Shades than the Heralds and Returned. But, importantly, we only know the Shades as being from post-Ambitions-death, while Svrakiss mythology might be older than the splitering of D&D. Aluminum foil hats off. Again, the last two points are very out there. The first one, I think, might not be. I'm pretty sure that whenever the Elantris sequels come out and we learn more about Dakhor, the chanting will tie into the cosmere-wide phenomenon that are rythms.
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