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  1. Hello everyone, and welcome to the Cosmere Character Roast Battle Tournament! Here’s a rough outline of how this is gonna work… Up to 16 people sign up. I will RANDOMLY choose four characters to go against each other. The people who are representing these characters will write a rap, roasting the other characters– every character for themselves. They will have 48 hours, otherwise they will forfeit. If all people forfeit, they are all out. Votes for the best rap will be using a link to a survey. The person with the most votes after 24 hours wins! I will announce the winner, then announce the next people. More In-Depth Tournament Structure: In the first round, there will be 4 people participating per competition (ex- Sarene, Kaladin, Vin, Vasher) and they will all be going against each other. There will be one winner out of the four. That will narrow things down to 4 people left in the tournament. These competitions will be in pairs (ex- Vin vs Hoid, Kelsier vs Dalinar). The final two will go head-to-head in the Roast Finale. Fillers: If you are too late to sign up for this round, you might still be able to compete! You will be put on a waiting list, so if anyone is unable to participate, you can step in and represent their character. However, this is only for the primary round. In the semifinals and championships, if someone is unable to compete, the second place winner from their previous match will step in. They will also have to represent the previous person's character. If you are a filler person, you are allowed to be on the reserved list for the next tournament. However, if you are pulled into the current tournament, you will be taken off the reserved list. Ties: If we are in the face of a tie, the two people who tied will have up to 8 lines to roast the other person. These mini-roasts, plus the actual raps themselves, will determine the winner of that round. If you’re interested in writing raps to roast other characters, comment which character you would like to represent. No duplicates, please! Additionally, all characters used by previous Roast Battle Champions are retired (Spook and Allomancer Jak). There can be up to 16 people participating, because this is the Cosmere, and 16 is important. I will start the competitions once 16 people have commented. Tag anyone who you think might be interested! IMPORTANT NOTE: You do not have to actually rap! Just think of it more as writing poetry, but “roasting with poetry” just didn’t have the right ring to it... Archive of Roasts (Last updated: Tournament One) People signed up for Round 3... People signed up for Round 2... People signed up for Round 1...
  2. I am excluding Shardholders because Rayse is probably the "correct" answer at this point, and that would leave the poll uninteresting. Dilaf: A candidate because of his extreme hatred and attempted genocide (though we know and maybe understand a little about why his hatred is so strong). Wyrn: A candidate because he was behind the attempted genocide. Straff Venture: A candidate because of his POV. The Lord Ruler: A candidate because of his murderous tyranny. Suit: A candidate... well we don't know a lot about him yet, do we? Bluefingers: A candidate because of his attempt to start a massive and destructive war. His justification falls short because of his frantic attempt to murder Siri even after it was obvious his plan had failed. Denth: A candidate because if ANYONE knew better than to do what he was doing, it was him. Sadeas: A candidate because of his massive treachery and also his POV. Amaram: A candidate because of his treachery and hypocrisy (though his intent isn't as evil as Sadeas' IMO) Taravangian: A candidate for the massive amount of carnage he has caused (is this justified?) Szeth: A candidate for mass murder (is he justified?) Other: who do you think?
  3. Just a short little opinion on shapeshiting within the cosmere, and the most powerful form of it we’ve seen (from least to most): Siah Aimians- shapeshifting is limited to adding pigment to the skin, as far as we know. Decendents Of Returned- Siri and Viv, have the ability to change hair color, as well as mildly modify their features, such as Viv adding scars and folds to her eyes. Dakor Monks- Easily forgotten about, but they have shown the ability to change facial features and body composition. This is what begins to separate the shapeshifters in my opinion. The ability to change the mass of your person as you shapeshift. Kandra- Now I know it is stated that Kandra cannot change their mass while shapeshifting, but given Ten Soon’s ability to “eat” a dog, horse, and a human. We are going to assume that is not quite true. Dysian Aimians- In truth this spot is interchangeable with kandra imo. We do not know enough about these cremlingbodied fellows to tell for sure the limit of their abilities, but they can flawlessly replicate a human body and features and can presumably replicate anyone’s faster than a kandra can and without killing them. Returned/Heralds/Cognitive Shadows- This is where we start getting into the least understood and arguably most powerful, and versatile forms of shapeshifting. Due to their nature as cognitive entities, Returned can change their features and body composition simply by thought. It is extreme enough to allow Vasher to take a significant amount of his mass away as he is in his human disguise. Heralds either highjack a body of a human and change it to match their features, or form a body out of pure investiture, which is pushing the boundaries of what I call shapeshifting but is an important magical ability. Kelsier also may posses similar abilities to the heralds. Dragons- Now the shapeshifting abilities of dragons are teetering on the edge of cannon, that said within dragonsteel prime they have shown extreme mass reduction from a full size dragon form to human. Whether this is the limit of their abilities is something I would love to discuss in the replies. I hope everyone enjoyed a refresher list of shapeshifting in the cosmere, if I missed anything, or you disagree with my list let me know!
  4. game

    So in my family we love the game Codenames, and I got to thinking how fun it would be to play a Brandon Sanderson themed version. And then it occurred to me, why not adapt it to play on the forums? Should be easy enough, so let’s take a crack at it, yeah? As for the nitty gritty: I’ve never played Codenames, what is it? Okay, I get how to play, but how are we going to Sanderson-ize it? Will there be spoilers for any of Brandon's books? Short Answer: Very Possibly. Play at your own risk! Long Answer: the codenames used in each game will not contain any spoilers for any of the books. However, they will be linked to their respective coppermind wiki entries, which can contain spoilers for Brandon's books. Also, I can't guarantee that the clues that the spymasters give and/or the teams' discussions won't contain spoilers. Again, Play at your own risk! I will try to post at the start of each game which of Brandon's books the codenames are drawn from for that game, so you can know if you need to avoid a particular game. How are we going to make this work on the forum? What if I want to take a turn being a Spymaster? EDIT 2/5/2018: I have updated this post with the rules we have settled on after a couple of games. So far everything seems to be working smoothly, and people seem to be enjoying it. So if you'd like to play, just reply to this thread and say so! Also, I have edited the next post to include quick links to the first post of each of the games played so far, and I will continue to keep the list updated as time goes on. Feel free to skim over any previous games if you wish to see how they played out, or jump straight to the first post of the current game. For posterities' sake, this spoiler box contains the rest of the text from the original post:
  5. I swear this was intended to be just a random portrait but several friends told me it reminds them of Shallan so I roll with itP.S I know she is supposed to have blue eyes
  6. Thousands of years before any of Brandon's published works a being known as Adonalsium was shattered into 16 distinct entities. My understanding is the Shards are manifestations of various abstract concepts. We know of 11(?) so far. So what potential Shards would you like to see? I'd personally love to see how Perception and Divinity would work in the cosmere.
  7. This may be an arbitrary or foolish question, but it has clung to my mind like a cremling to a body: Could you use soul stamps to change investiture to make someone "remember" themselves as being a Feruchemist (or other magic-user)? Of course, you would likely need to experience being a Feruchemist yourself (or alternatively record every aspect of being a Feruchemist/Allomancer/Surgebinder/etc) to craft such a stamp. Is there a canon answer for my question? If so, please tell me what it is! I am always eager to learn more about the Cosmere.
  8. I just finished transcribing Brandon's short story, "The Traveler". It's basically a conversation between Hoid and Frost upon his return home (Yolen, probably?) after the events of the first Mistborn Trilogy. There's not really anything really revelatory, Cosmere-wise, but it's still a fun read. It's also a first draft, so Hoid is constantly pointing his finger, but it's nice having something completely new to read. Have a read! One section that stood out to me was Hoid's passing thought. Which do you think Hoid lost? Is it a person, place, or thing? Where is this place that he's thinking of going to, and why does he want to go? It has something to do with dead people, perhaps? Nalthis, where people can Return? Threnody, with shades?
  9. Title . I bet this ends something similar to the The Last Question by Isaac Asimov(not necessarily the same but similar a sort of reset). What are yours ? ( it could be the Reformation of adonalsium or whatever) (Let's find out who made the right call when it finally comes)
  10. To be blunt, this isn't a theory, or if it is, it's about as well constructed as a house made out of sand. Anyway, due to a recent WoB and discussion on discord, I've decided that to really investigate some issues surrounding the creation of the Bands of Mourning, I needed to post a topic (which Calderis is probably going to attack, hi Cal!). source At first glance, this WoB doesn't seem that problematic (and in fact, it doesn't seem to relate to this topic at all). Yes, it basically means that despite holding the power of Preservation and having three hundred plus years to figure it out, Kelsier hasn't actually figured out how to get off-world. Ironic. Such a smart idiot (I think someone might be a bit too "well-connected", if you catch my drift). Anyways, this presents some issues with Kelsier creating the Bands in Era 1.5 (Early Elendel History). Logistics Yes, the usual theory is that he just created new spikes (or Marsh) and used old Inquisitor spikes. However, there's a few...well many problems with this train of thought. In the Cataclysm, the Inquisitors killed all the Full Feruchemist. Second, no new Full Feruchemists were born in Era 1.5 due to the lack of Full Feruchemists and that the few Terrispeople intermarried with regular Scadrians, leading to the creation of Ferrings. This, of course, means that logically, there are not enough Ferring children to make new spikes with, plus, despite that Kelsier is a psychopath, he seems adverse to killing children (even noble children, as seen in SH), thus, it seems unlikely that he would create spikes from young Feruchemists... This is important because, while there are indeed Inquisitors containing Feruchemic powers, these would not, and cannot, contain those powers that were unknown to the Inquisitors in Era 1. Marsh would not know of them either. While you could "supplement" this lack, I suppose, with spikes made from young Ferrings, I think that Kelsier is very unlikely to do this (and I think that Brandon would find this idea too dark, anyways). Thus, we land on the conundrum, to make the Bands, Kelsier probably did not only use spikes, thus a different method was most likely used... It therefore is likely that beyond the eyespike, few spikes were used in the creation of the Bands, thus, I believe that other Solutions (or something) Originally, my theory boiled down to the idea, that, well just because there are no Full Feruchemist on Scadrial (beside Sazed...technically), does not mean there are no Full Feruchemists in the cosmere. Thus, if Kelsier worldhopped, he could have found one of these Full Feruchemists and "helped" them make the Bands. There is more to the solution (like how to construct the Bands with two different people and stuff), but this isn't that theory (which might still be possible, but that's irrelevant). Because of the new WoB though, this seems like an unlikely solution, unless a an off-world Full Feruchemist came to him. So, since this option is no longer viable (and that theory is died a sad, sad death)...I offer four alternatives, based on the idea that Kelsier was involved with this process (according to this WoB). This means that Rashek did not make them, because he's dead and gone, literally. I do not support any of these options completely, instead, they are merely "ideas" that might work to explain how the Bands were created (without actually describing the process because that's a whole-topic-and a-half). 1. Kelsier consumed Harmonium, somehow, despite its tendency to react when it touches liquid due to its Spiritual makeup and gained the power of Full Feruchemy. Obviously, there are some issues with this idea, however, Brandon has said that it does something, but RAFO-ed what it did exactly (WoB). And thus, one solution is that Kelsier has burned Harmonium and gained the ability to use Feruchemy, thereby letting him make the Bands all by himself. I don't really like this idea, because being "involved" sounds like he helped. This could, though, just be Brandon being vague, of course... 2. Kelsier made himself a Full Feruchemist while he was holding the power of Preservation. Yes, this seems...insane, but there is precedent for this idea. When Rashek grabbed the power in the Well, he made himself into an overpowered Mistborn. He did not eat Lerasium like we originally thought (WoB). Furthermore, Feruchemy comes from Preservation, and is a give that Preservation apparently gave the Terrispeople (WoB). This one is thus possible, but just seems uncool and boring, but because Kelsier is an unreliable narrator and loves to keep secrets (WoB), it can still work, I think. I would just be kind of sad of sad if it's the correct answer... 3. Sazed helped Kelsier construct the Bands. While Sazed did not help Kelsier get a new body (there is a WoB somewhere, I think, but I can't find it, I'll provide it later), there is nothing saying that he wasn't involved in the creation of the Bands, however. This would help solve the problem of "why didn't Sazed help the Southerners" to some extent because by helping to make the Bands (or even, providing Kelsier with the tools, somehow, to make them). Even if his solution of "I can't mess with this direction without messing things up worse, thus, I'll send Kelsier to help instead" wasn't a very good one. This one could work, but one wonders why Sazed didn't just make the Bands himself in this case... Thus, it seems implausible. 4. The Bands were made later on, after the creation of the medallions. I haven't too much to say here, other than that this is what @Calderis supports. I don't believe it's correct, but I would rather Cal provide a few more details on this theory first, than trying to refute it here and now. Anyway, other solutions are welcome, of course. This topic is mainly for discussion, however, please don't suggest that Kelsier is using Spook's body. That, guys, has already been disproven. (WoB)
  11. In the hopes that this hasn't already been done before, here goes: On the many different Shardworlds of the Cosmere, the ways people are named are vastly different. It made me wonder what my name or anyone else's name might be on one of these Shardworlds. So how about we use what we know about ourselves to figure out what our Cosmere names would be on these different Shardworlds for funzies (or just make up if we can't figure them out)? What we know: In the case of many of the trappers on First of the Sun, they are named after the order of birth in their family (first name) and the time of day in which they were born (Last Name). In the Vorin cultures of Roshar, most names are designed to be symmetrical in some way as a form of holiness, because Vorin people associate symmetry with the Almighty. In the Unkalaki culture of Roshar, names are long and kind of hard to say, seeing as they are short poems in the Horneater language that are also used as names. In the Shin culture of Roshar, a person's last name depends on their gender, making it so that if you're male, your last name is your father's name, connecting to your first name with the word "son", and if you're female, your last name is your mother's name, connecting to your first name with the word "daughter". And if you don't feel comfortable with your parent's name being part of your own, you can repeat the "son/daughter" part again and place your grandparent's name after it. In the Korathi culture of Sel, names are based on Aons; sometimes a particular one that goes with a person's personality or characteristics. In the case of many of the Returned on Nalthis, their names are compound words given to them by their worshipers that seem to go along with the personality and appearance of the Returned. In the Forests of Hell on Threnody (and in the Threnodite System in general), names can range from old-fashioned-to-modern everyday names we have like William, Harold, and Earnest to foreign-sounding names likes Dob, Theopolis, and Sebruki to specific attributes that involve sorrow or grieving like Silence, Lamentation, Elegy, and Purity. It seems you really could go anywhere with Threnodite names. Knowing this, feel free to try to figure out or create your Cosmere-based names and then explain why that's your name! (I'll be using a bit of actual information about myself, but there's no reason for you to do anything like that. If you don't feel comfortable sharing information about yourself, feel free to make things up. I just don't want people to feel like I'm trying to glean personal information from them.) Using myself as an example: First of the Sun trapper: Second of the Afternoon (Because it relates my family placement and time of birth) Vorin: Ianai (Because it's a symmetrical palindrome similar to my actual name) Unkalaki: Mukurakalutiatu'inamoroku'atakumu (Because I just made that up on the spot and it sounded legit Unkalaki to me) Shin: Ian-son-son-Blaine (Because of my grandpa's name, though I could use my dad's if I wanted) Korathi: Saode (Because of the Aon "Sao", which means intelligence and learning, which are qualities I relate to) Returned: Smileseeker (Because I look for happiness and goodness in the world around me) Threnodite: Requiem Carlton ("Requiem" because I love music and a requiem is a sad, grieving song, and "Carlton" because it's old-fashioned)
  12. My question: How did the desolations end? We know that they happened again and again whenever the heralds cracked under torture, allowing the returned to flow back to Roshar. But how did they get the genie back into the bottle? Here are my thoughts on possible ways they ended: 1. The desolation ended whenever one of the heralds died. Jasnah seems to believe this theory, since she proposed that they should seek out the heralds and bump them off to prevent/end the desolation. However, if this is the case, why didn't the heralds just kill each other or commit suicide, rather than subject the very people they swore to protect with the oathpact to genocide? Also, if the heralds dying ended a desolation, then the returned would have no desire to kill them. Odiums forces might try to just incapacitate and not kill them, but I image that would have been difficult, given their honor blades. 2. The desolations ended when all of the returned had been destroyed before they could inhabit another singer body. This could explain why the only desolation we have a lot of details about (the most recent one where the heralds abandoned the oathpact) ended with a huge battle. Fight to kill all of the returned and then the heralds would go back to prevent them from showing up again. However, if this is the case, why wouldn't odium just tell one returned to go hide in some cave somewhere and avoid detection? 3. There was a time limit to the desolations. Perhaps Odium and his forces had a specific time period in which they had to accomplish some kind of goal before they were forced back. That would explain why they might end with a huge battle, if they would be trying to push to accomplish their goals. But then we know that one desolation lasted 11 years, so unless they time constraint changes every desolation, I doubt they would have made that distinction about 11 years if there was a time constraint. Does anyone have any idea about how these came to an end, or know of a WoB about them?
  13. I was reading Way of kings and Warbreaker at the same time and I noticed that the glyph 'Shash' is used in both. I thought it was odd that they had different meanings, and it made me wonder if the languages had been shared at one point in time, then separated. It could also be a coincidence, but I doubt that. Thoughts?
  14. Edit: I don't if this has been asked before as I'm new. What's your favourite system and which would you like to be in possession of? My favourite would have to be Feruchemy. Being able to store energy or thoughts in metal sounds perfect for my life style!
  15. Hello I just wanted a place to collect my Sanderson sketches.
  16. Ok, so this post will discuss Oathbringer, Mistborn, shards, and other things in general. I think this is the right place. I don't want to do anything wrong by omitting any spoilers, so please be patient. I am still figuring things out on this site. I can't get this out of my head, so you my fellow Seventeenth Sharders will have to listen to this verbal vomit. ;p Anyways on to the meat of this topic here. As I am rereading Stormlight and the rest of cosmere stories in general, I have noticed as I am sure many others have as well that Odium is in fact the biggest threat to the Cosmere at large. So how to get rid of this threat? Odium needs to be splintered really good. I don't think that he should be restored and than combined with another shard. It would only be feasible if you combined all of the shards into one again, which I don't know if it is possible. I guess we might have a better idea how two opposing shards combined into one react in the next Mistborn series and we get inside Sazed's head. Is he still Harmony? Have the shards started to conflict with each other? This I feel is important, we need to know this. So how to deal with Odium. I feel there are some key players, Hoid, Kelsier, Jasnah, Shallan, Dalinar, the Ghostbloods, and perhaps the Ire. Hoid needs someone to help him, as I have a sneaking suspicion that is Hoid's quest, stop Odium. He probably has many more secret plots and quests of his own, but I feel this is the main one. We see this in the letter he writes to presumably Frost. So who would Hoid get help from, as the Seventeenth Shard holds a policy of non-intervention, they are virtually useless unless they change their policies. They would be the ideal candidates as they have a wealth of cosmere knowledge at their fingertips. So, I believe that Hoid has to rely on the Rosharans, namely the newly refounded Knights Radiants. After all, Odium is stuck in the Rosharan system for now. Hoid had mentioned Adonalsium briefly to Dalinar and he didn't understand what that meant. However, that doesn't mean he won't further investigate what that is. This is unlikely, but possible. So Jasnah or Shallan, if any were a candidate for Silverlight University, I feel it would be one or both of them. We don't know what Jasnah knows, she has a Herald now, so if she asks the right questions, she may find vital information not only about the Oathpact, but maybe what a shard is and how to splinter it. She also traveled with Hoid for a while after everyone thought that Jasnah was dead, who knows what they talked about. Again, with the right questions... Shallan has basically become a Ghostblood at this point. We know there are world hoppers in the organization, so at some point she is bound to come across important cosmere information as well. I read a post on here about Kelsier being the leader of the Ghostbloods and I can't get it out of my head. We know that Kelsier met with Khriss and Nazh so he certainly knows more now that he has been 'alive' for a very long time. He also witnessed the almost destruction of the shard Preservation. He also held the shard Preservation for a time to give it to Vin, so he was bound to gain even more cosmic awareness while Ascended. He also witnessed the merging of the shards Ruin and Preservation as well. And he 'retrieved' that device from the Ire (what other devices do the Ire have?). Now I'm not saying that just because Kelsier saw all of this, he immediately understood how to destroy a shard or 'heal' it, but he has seen firsthand which is more than most people can say. So, going off the premise that Kelsier is the leader of the Ghostbloods, this whole stop Odium thing is right up his alley. He has a Radiant, Shallan, to help and Shallan has access to other Radiants, i.e. Kaladin, Dalinar, etc. If anyone can destroy a god, it's Kelsier. The Fused are definitely a threat, but if you somehow found a way to kill them tomorrow, you would still have Odium, who is absolutely at this point filled with divine hatred. It has consumed the shard and its vessel, Rayse. So, the Parshendi, who are rightfully angry at the humans, and the humans need to team up, unite against Odium. So in conclusion, I feel that Odium is the biggest threat to the Cosmere at large, I could totally see him trying to turn the Cosmere at large into a dystopian future where everything an everyone looks bleak. We need people from all cosmere worlds to come together and help the Rosharans in this Final Desolation and splinter Odium, destroy Rayse's body once and for all. Only then can the Cosmere be relatively safe.
  17. vines

    Okay so I was surfing YouTube a while back watching Vines and Percy Jackson characters as Vines and a whole bunch of random crap, when on an impulse, I decided to look up if anyone had posted some Cosmere Vines. I found this one (which is glorious) And it was amazing. I know nothing about video editing, but I know some of you do! So y'all, the world will be 1600% more awesome if you make these.
  18. Forgive me if this has been brought up before but I hadn’t encountered it in the forums and it seemed pretty interesting. In a March 10, 2017 WoB, Brandon specifically refers to Adonalsium using the possessive pronoun “his”. The full quote (in response to a question from B-more_freshout reads “The death of Adonalsium, and the questions surrounding the persistence of his power, is THE single pervasive theme of the works”. I was under the impression that we were currently uncertain whether Adonalsium was a being/force/whatever. This quote, however, seems to suggest that Adonalsium was a specifically male being. Please let me know if you have any thoughts/corrections/points I should’ve considered. Thank you!
  19. Hi Sanderfans/Sharders, I will be posting a series of "scrolls" about Moshe Feder, Brandon's Tor editor, on my blog. Moshe was the person who "discovered" Brandon and acquired Brandon's sixth novel Elantris in 2003. In 2005, Elantris became Brandon's first published novel. Moshe has kindly agreed to be interviewed for this series. Here is the first "scroll" in case any of you are interested to check it out: http://shazarose.blogspot.com/2018/08/moshe-man-behind-copper-mind-scroll-1.html This is the first scroll in what is expected to be a multi-short scroll series on Moshe. A future planned "scroll" will document half of Brandon's twin inspiration for including characters like Kaladin, Shallan and Dalinar, who all suffer from various mental health issues, in his Stormlight Archive series. Moshe himself is one half of this inspiration, and I will be documenting Moshe's bout of bipolar that he wants to share in order to help raise awareness about mental health issues. When I asked him if it would be a painful thing for him to share, he had this to say: "Not painful to share. It’s a duty to help fellow sufferers and to work on reducing stigma. When I was Corflu (fanzine fan con) GoH, it was a major part of my speech." Hope you do enjoy the series if you decide to check it out! Warmest Regards Sharon Hooper
  20. It is stated that in end-negative systems, hemalurgy being the prime example, investiture is lost during the process. However, it is also said that investiture can not be created or destroyed, so what happens to it? Does it return to the shards?
  21. Hey everyone, so I am new (obviously) and love this forum so far! So I picked up my first cosmere-related book (not Sanderson book, but cosmere-related book) on January 1st this year-and loved it so much I finished the whole cosmere by August 21st (unless you count white sand- haven't gotten ahold of that yet). Anyway, I have a burning question and I was wondering if any of you know the answer or want to share your opinions- Does everyone in the Cosmere have breath? I get that they aren't all drabs but do they all have a breath, like from when they are born? Or is it just people from Nalthis (Nalthinians?)? I mean Hoid got some extra but Hoid is Hoid and besides I figured anyone could get more... Anyway would really appreciate any reply to this (And heads up, I really like parentheses as you can tell). Suppose I should also introduce myself- I'm a dude who lives in Japan although I am American and admittedly haven't read much fantasy outside of Sanderson (Do like Fablehave and Eragon tho, although I am still working on Eragon so no spoilers). TLDR; Hi. Who has breath.
  22. Hey there! I wanted to know if I can read Wax And Wayne without having read the original Mistborn books. I started mistborn but it just didn't pull me in like Stormlight Archive. The premise of Alloy of law is very interesting to me and I'd love to be able to read it right away. Thanks
  23. Heyo guys! I finally made a 17th shard account! (Finally!!!) Okay, this is really, really random, so be prepared. You guys, do you ever think that maybe Brandon Sanderson was stumped on the stick scene (pun intended)? And so, at 3:00 AM in the morning, with a stroke of pure and amazing genius, he wrote I AM A STICK as a joke and then it became a thing when someone else read it or something? Then somehow it became the most iconic and poetic line in the entire series. You guys we should make a kelek stick poem.
  24. This may very well be a crackpot theory, or already suggested, but that probably goes without saying. Honestly, it's one of those thoughts I just had to express before I went to bed, so... here it goes. I've been thinking about Resonance a lot lately because I've been looking at the MAG Era 2 books and wondering how it might manifest for different Twinborn. Wax's Resonance is strongly suggested by Brandon to be his steel bubble, and he's confirmed that Wayne also has one. I think Wayne's is tangentially lightweaving. I'll explain. On Roshar, we can see that the Investiture operates as a spectrum, with every Order sharing an ability type with an adjacent order, and each one having a Resonance unique to their Order. Resonance has been described as acting like wavelengths colliding and, in this case, would be the two powers of the Order resonating into the third. We've been told that Hoid had an ability similar to Lightweaving, and on Sel, we see an Investiture that mimics Soulcasting. It stands to argue that these wavelengths, though they manifest differently, are constant at least to some degree across Shardworlds. If you look at Wax's abilities, Steelpushing is very clearly similar to a Lashing. I'd argue Gravitation. His other ability, to alter his weight, he uses very similar to Abrasion (though an argument could be made for Tension). Between Gravitation and Abrasion is Division, which could easily be what his Steel Bubble does as it pushes objects away. Arguably, if this is his Resonance, then it falls in the middle of the Spectrum between his two natural abilities. Like on the light spectrum, if blue and yellow are his abilities, green is his Resonance. Which brings me to Wayne. His abilities are healing and bending time (/space), which seem to correlate to Transportation and Progression. Between those are Transformation and Illusion, both of which could explain his inhuman skill at taking on disguises. I believe that this talent either is his Resonance or is directly related to his Resonance. If this is true, and the powers really do operate on a constant spectrum across the Shardworlds, what ramifications might that have on other magic systems? Adding for clarity (from my reply below): My apologies. I clarified in an earlier reply that calling Wayne a Lightweaver was deliberately provocative; my actual suggestion was that his Resonance (in my suggestion, his accent imitations) are similar to the mnemonic devices gained as Resonance by Lightweavers (such as Shallan's photographic memory). I also did not mean to suggest that the powers had a direct correlation in the way they manifest, merely that there is a connection between the, as you say, Cosmere fundamentals. That is to say that, while Investiture manifests in various ways, it still manifests along a consistent spectrum, most obviously with Knights Radiant. If the fundamentals are indeed related, such as Gravitation on Roshar and Steel/Iron on Scadrial, then it has wider implications for how it might manifest on other Shardworlds or in different resonances.
  25. Hey, this is for all you Sanderfans who also love the Mario games, especially Super Mario Galaxy! So this is Super Mario Galaxy, but it's in the cosmere. So instead of the Good Egg Galaxy or Honeyhive Galaxy, we've got Scadrial, Taldain, etc. This idea first came to mind when I was playing Super Mario Galaxy and was skating on ice in one section of the game, and it reminded me of Lift and her use of the Surge of Friction, or Slicking. So I thought: how about Investiture abilities become power-ups for Mario as he travels throughout the cosmere in the Urithiru Comet Observatory? So we start with the many "galaxy clusters", or main sections of the game Mario goes to get the Power Stars (I'm still figuring out how to tweak those to fit into a cosmere comparison). An entire section taking place just on Scadrial, across various parts of it: 1. Urteau (3 stars plus prankster comets) 2. Fadrex (3 stars plus prankster comets) 3. Hathsin (1 star) 4. Luthadel (3 stars plus prankster comets) 5. Kredik Shaw (a boss level in which you fight Lord Ruler Bowser) Another section taking place entirely across Roshar: 1. Shattered Plains (3 stars plus prankster comets) 2. Kholinar (3 stars plus prankster comets) 3. Yeddaw (3 stars plus prankster comets) 4. Purelake (1 star) 5. Thaylen City (a boss level where you fight Highlord Bowser Jr.) (I'm trying to figure out a third section that includes just Sel and Nalthis.) A collection of other main worlds: 1. Taldain (3 stars plus prankster comets) 2. First of the Sun (3 stars plus prankster comets) 3. Ashyn (1 star) 4. Threnody (boss level where you fight The Evil) And a secret bonus section where you go to the Cognitive Realm to find Power Stars: 1. Expanse of the Vapors (3 stars plus prankster comets) 2. Silverlight (3 stars plus prankster comets) 3. Damnation (1 star) 4. Shadesmar (boss level, but boss enemy undecided) The final level of the game can take place on Yolen or something. Now, for the power-ups. All Allomantic and Surgebinding ones have a time limit to using them. Pewter Mushrooms make you impervious to injuries and keep you at full health for a limited amount of time. Tin Mushrooms help you see in dark places or locate secret objects/characters for a limited amount of time. Iron Mushrooms allow you to pull on metal objects using point-and-click for a limited amount of time. Steel Mushrooms allow you to push on metal objects using point-and-click for a limited amount of time. Atium Mushrooms show what enemies and traps are about to do for a limited amount of time. Gravitation Flowers allow you to change your direction of gravity using point-and-click for a limited amount of time. Friction Flowers allow you to slide and glide freely on any surface for a limited amount of time. Division Flowers (aka Fire Flowers) allow you to burn objects around you for a limited amount of time. Breath Flowers (aka Tears of Edgli) allow you to bring inanimate objects to life to help you out, but has a limited amount of uses before running out. Sand Mushrooms allow you to move sand around to fight enemies or access higher areas, but expires upon contact with water. (Though this is counterproductive to sand mastery, so I should probably try to find another way around it.) Various other enemies include normal Goombas and Koopas on all the worlds, obviously, then Koopinquisitors and Koopa Koloss on Scadrial, Parshendi Koopas and Fused Koopas on Roshar, Boo Shades on Threnody (the Evil is Big Boo), and Dry Bones Skeletals on Sel. This list is subject to extension. And for prankster comets, which are mostly the same with one small difference. 1. Speedy Comets, which are colored red and give you a time limit to complete a level, 2. Daredevil Comets, which are colored orange and give you only one hit point instead of three. 3. Cosmic Comets, which are blue colored force you to race a Cognitive Shadow resembling yourself to a finish line. 4. Purple Comets, which require you to find 100 purple coins scattered about an area. 5. Aluminum Comets, which are grey colored and remove all Investiture-based power-ups from the level. I hope to put more detail into all of this and add on other things, but here it what I've come up with so far. Yeah, I know it's all very silly, but what do y'all think?