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Found 45 results

  1. I have been thinking about the medallions lately, and the scene between Vin and Sazed where she tried to burn one of his metalminds crossed my mind. Is it possible for an allomancer to use a medallion to compound that particular metal even though they themselves aren't feruchemists? Kinda tagging onto that, could a twinborn compound an unkeyed metalmind made by another feruchemist? Is this as obviously yes as I assume or is there something I'm missing?
  2. As we know, if a person has the ability to use the same metal both allomantically and feruchemically, then they can compound that metal (i.e. burn feruchemical storages to multiply the ability stored in the metalmind). So then my question is, would a more powerful allomancer gain more out of compounding than a weaker one? So, would a natural twinborn compound their feruchemical storages by a lesser multiplier than a feruchemist who had burned lerasium for example. In short, does allomantic strength affect compounding efficiency? I welcome your input.
  3. As we know, TLR used compounded feruchemical atium to drastically increase his lifespan. As I've come to further understand the nature of compounding, I've begun to wonder whether he would ever have run out of age? Would he not be able to say, wear an atium ring, tap a fair amount of age from his existing atiumminds, fill said age directly into the ring, swallow the ring and burn it multiplying the amount stored, then rinse and repeat? This would theoretically give him unlimited age as long as he still had some age stored somewhere. If I've gotten anything wrong or my understanding of compounding is flawed, then please let me know. Otherwise, I welcome your thoughts.
  4. So this just occurred to me, but... Mistings can use Feruchemy. Let me put it like this. If a Feruchemist made an unkeyed metalmind, a Misting would be able to burn that metalmind, if it was the same metal they burn normally. At first sight, you think, well duh, that's pretty obvious. But there are deeper applications to this. Mainly, that of a Nicroburst Misting. If you had a Mistborn with Nicrosil and Aluminum Feruchemy, you could create unkeyed metalminds that allow other types of Allomancy, that only a Nicroburst could burn. You could fill a metalmind with any Allomantic power and... Allomancy would power Feruchemy to power Allomancy. Basically a Nicroburst would have access to any Investiture that a Feruchemist created. And could unleash it tenfold.
  5. Bands of mourning spoilers ^^
  6. Do you think a Soulburst (nicrosil compounder) could store not just bare investiture but also a manifestation of said investiure, like for example would he/she be able to store a Gravitation lashing? Also do you think it would be possible for a Soulburst to convert between Investiture from different worlds, for example converting a Breath into Stormlight or something similar? Furthermore a compounder can effectively multiply a stored unit tenfold, so if a Soulburst can multiply Investiture, how will that effect the Shard which fuels the magic system, since the Investiture comes from it.
  7. This forum is mainly a response to the thread entitled "Compounding Mechanics", posted by 18th Shard. Here is the link: http://www.17thshard.com/forum/topic/4633-compounding-mechanics/#comment-74496 In that post, 18th Shard theorizes about the mechanics of the magic system and proposes the following possible forms of compounding: Allomancy powering Feruchemy Feruchemy powering Allomancy Allomancy powering Hemalurgy Feruchemy powering Hemalurgy Hemalurgy powering Feruchemy Hemalurgy powering Allomancy This post will cover my personal opinions on the mechanics of these systems as well as the mechanics of the possible compounding types. Feel free to make comments on my theories, propose your own ideas, and mention anything that you believe that I missed. Check out the above link for the mechanics proposed by 18th Shard in his post. First, we have Allomancy powering Feruchemy, or what I call AlloFeru compounding. This type of compounding has been directly proven by the novel, and was used by the Lord Ruler in the first Mistborn novel as well as Miles Hundredlives from the Alloy of Law novel to gain feruchemical power 10x that of the amount stored inside a metalmind by burning it allomantically. I am going over this one because there were debates on how it works. Some people argue that allomancy is merely magnifying the feruchemical effect, but I don't think this is the case. I believe that the feruchemical charge is a filter for the investiture typically gained while burning a metal. So burning a metalmind gives you the same amount of power usually gained from allomantically burning a metal, but in the form of feruchemical power. Also, you only gain the feruchemical effect while burning a metalmind, none of the allomantic effects, so the feruchemical charge in essence creates a new allomantic metal that gives a feruchemical attribute. In a way, the steel without feruchemical charges already has a filter for the investiture, simply by being the right alloy to be an allomantic metal. Let's say, for example, that steel has an innate filter of 0.1 allomantic "charge" (steelpushing) per gram of steel. When burned, investiture is taken from the power of Preservation, and because of the end-positive nature of allomancy, the power is used through the filter, resulting in 10x the power of the filter, in this case 1 allomantic charge per gram. If I were to instead feruchemically invest that piece of steel with 1 feruchemical "charge" (speed) per gram, the steel would adopt the new filter instead, overwriting the original allomantic filter. However, allomancy is still end-positive, so when the steel with the feruchemical filter is burned, the investiture output still results in 10x the power of the filter, or 10 "charges" of speed per gram in this case. I believe the filters and charges for the metals has to do with how the metal views itself in the Cognitive Realm, but that gets into Realmatic Theory, and I am not very experienced in that subject. Next, Feruchemy powering Allomancy, or FeruAllo compounding, seems the most likely other than the already existing AlloFeru compounding. This is the type of compounding that I believe that the Lord Ruler used to drastically increase his Allomantic ability. The original idea proposed for FeruAllo compounding in the post is that you can burn an allomantic metal, then somehow store the allomantic ability in a metalmind instead of using it instantly. This would be beneficial so that the allomantic power could be tapped at much higher rates than possible with normal allomancy for greater power. The difficulty with this theory is that there is no known way to store allomantic power. The first theory presented on the forum argued that because AlloFeru compounding only required that a metalborn be a misting and a ferring in the same metal, the same should be true for FeruAllo compounding. They believed that a metal can store two things: both its feruchemical and allomantic powers. I do not personally support this theory because I feel that AlloFeru compounding works by using both the mechanics of Allomancy and Feruchemy, not by breaking those rules. In Allomancy, one can burn a specific metal and the investiture of Preservation gives them an ability, they are not burning a specific trait or ability, while in Feruchemy they are storing a trait, not a specific metal. So, AlloFeru compounding works because an allomancer can burn the metal independent of what feruchemical traits are attached to that metal, but FeruAllo compounding does not work this way because a feruchemist can only store the specific trait, they cannot store the allomantic abilities that can come from burning that metal. The second theory was that allomantic abilities could be burned and stored by a feruchemist in a nicrosilmind because nicrosil stores investiture. This seemed the most likely to me at first, but when Sanderson released BoM, nicrosil was used in a different way, though I suppose this method could still be possible using a metal with an unknown feruchemical ability (feruchemical lerasium?). The alternate theory that I came up with, which seems the most reasonable to me, has some BoM spoilers so... It is at this point that we get into the more complicated types of compounding, mostly due to the fact that Hemalurgy comes into play. The idea behind Allomancy powering Hemalurgy (AlloHema) is that an allomancer spikes someone to steal a trait from them, then burns that spike, giving the allomancer the stolen trait with increased power. The downside to this is that because the allomancer burns the spike, they gain the trait only as long as they are burning the spike. This theory is somewhat likely, but I believe that there is a slight problem. Similar to when an allomancer burns a metalmind that isn't theirs, the allomancer in this case may be locked out of the power within the spike because it isn't attuned to their spiritweb. The way I see it, there are two different ways to get around this. First, an allomancer could burn a hemalurgic spike that stole an ability from them. The problems with this are that they most likely died from having that part of their spiritweb ripped from the rest of them (though it is possible that they survived), and their spiritweb may not actually be attuned to the ability because that part of their spiritweb was stolen from them. This would also not be very beneficial to them. By burning that spike, they would get increased power for a short time, but as soon as the metal of the spike was gone, they would have lost that ability forever. The other way I see to bypass this is for an allomancer to steal the trait from another person, then spike themself so that the power in the spike is part of their spiritweb. Sanderson has mentioned before that inquisitors could have theoretically burned their eye spikes, but it would have been extremely painful and would have knocked them unconscious. It would most likely be painful because the inquisitor would be burning away part of their spiritweb, ripping it away from them, similar to the way that traits are stolen during Hemalurgy. However, if one could somehow find a way to get rid of or tolerate the pain, they would be able to access the trait given to them by the spike with increased power, even though it would only last as long as they burned the spike. However, it may be impossible to get over the pain, making this form of compounding basically useless. One interesting interaction I thought about was using this form of compounding with, for example, a steel spike granting allomantic steel. By burning the spike, you increase the allomantic power of your steel, which increases the power with which you burn the steel spike, increasing the power again, repeating over and over again almost instantly giving the user infinitely powerful steel allomancy. If this is possible, it would only be possible with metals that could grant their own allomantic ability, such as steel, bronze, aluminum (inert), atium, and one other unknown allomantic temporal metal (not gold- most likely cadmium). The possibilities with these metals (except aluminum) are all interesting; let me know what you think. Next is Feruchemy powering Hemalurgy (FeruHema), where you steal a hemalurgic attribute, then store the attribute in a metalmind to be able to tap at larger rates for greater power. There is a similar problem with this method of compounding as there was with the previous method, namely that the spike's power is not attuned to the compounder. So, similarly, the spike would have to be a trait that was stolen from you, or you would have to spike yourself with the stolen trait. The main debate for this type of compounding is whether feruchemical and hemalurgic charges can interact with each other. If they do, then a feruchemist should be able to directly tap the spike for the stolen trait. My main problem with this theory is that there is no limit to how much hemalurgic charge one can tap from the spike, and though it would probably be related to how powerful the victim was in the stolen trait, it doesn't seem likely that the charges would interact in this way because they are separate systems. My personal theory has spoilers again... Compounding types powered by Hemalurgy, HemaAllo and HemaFeru compounding, are... well... I think they are simpler than they appear. Actually, I believe that they have been used in the series already. The methods for these types of compounding as they were presented in the other post, I believe, are incorrect. Now, this is just a theory, so don't get upset, but compounding is the method of using one of the metallic arts to boost another, and the ideas for those two types of compounding in the post are only used to share investitures with others. For HemaFeru compounding, I believe that feruchemically storing an attribute into a spike would provide a filter, similar to how the feruchemical charge in AlloFeru compounding provided a filter for the power supplied through Allomancy. However, in this case the filter restricts what can be stored and gained during the hemalurgic process. So if I stored feruchemical speed in a spike, I would only be able to steal not only just feruchemical steel, but only my feruchemical steel because the feruchemical charge is attuned to my spiritweb. And, unless I stole my own feruchemical speed through Hemalurgy, I would not be able to steal an attribute from another person because of the filter. Either this is the case, or feruchemical and hemalurgic charges have no interaction with each other, in which case the spike would simply act as it normally would, stealing an attribute, not granting the other person feruchemical charges. For HemaAllo compounding, there is simply no way to store allomantic power in the spike. However, if there was a way, I believe that it would act in a similar way, creating a filter as the feruchemical charge did and having the same result. My theory is that these types of compounding are where you already have an investiture, for example allomantic bronze, and you spike someone and steal their allomantic bronze in order to boost your own allomantic bronze. Sound familiar? If this is the correct way to compound, then Vin was a compounder the entire time. The same goes with HemaFeru compounding, boosting feruchemical power by stealing the same attribute from another person. Its boring, I know, but I believe that it makes the most sense. I wanted to add a little note at the bottom here to suggest the idea that multiple forms of compounding could be used in conjunction with one another, for example AlloFeruAllo compounding, where one stores allomantic investiture, then burns the metalmind for even greater power (or AlloFeruAlloFeruAllo... compounding). There are other combinations that include hemalurgic compounding as well, but I will let you guys look into those on your own. I realize that some of the methods of compounding in this chapter did not follow the compounding rules presented on the forum, but I do not feel that renders these forms of compounding particularly impossible or unlikely. If you feel I have broken fundamental rule of a metallic art, let me know. Edit: If you stored Allomantic Nicrosil investiture in a nicrosilmind and compounded it, it may result in unlimited nicrosil power, and one could compound other nicrosilminds of other investitures to have unlimited power in those Investitures.
  8. Hi everyone, I was wondering if any of you have come up with some cool twinborn ideas, or if you have favourite twinborn combo? One of my favourite combos is Feruchemical bendalloy and Allomantic pewter for longer and stronger pewter drags. Another one is something I saw somewhere named a "Catcher"- basically a twinborn with Feruchemical steel and Allomantic tin, essentially making a Daredevil on steroids or something like that. Anyways what are your ideas? Cheers!
  9. Does the amount of Feruchemical storage I’ve Invested into a piece of metal influence what happens when I then burn that metal for compounding? If compounding involves tricking Allomancy into accepting a non traditional “key” for drawing forth Preservation’s power, then do I need any more than the tiniest bit of Feruchemical Investiture within my compounding storage metals in order to perform compounding at all? What, in such a case, would then happen to my pre-existing Feruchemical storages? Would they be “refunded” to me? Would the Investiture merely return to Preservation and Ruin? Would it increase my compounding rate, output, or speed? Just some basic questions about the basic hack of Mistborn.
  10. Let's come up with some good uses for Compounding Chromium (basically, infinite luck)! Here is the list so far: Close your eyes, reach down, and pick up a conveniently located Lerasium nugget. - Me The windshield wipers and/or turn signal happens to be in time with the music. - Snoopy You don't run into trees, a la Intacto. - ThirdGen Keep my eyes and ears closed all day and just rely on random whims to guide me, then see where I wind up. - Observer Compound all night to get lucky. - Frosted Flakes In a fist fight, tap to have your opponent miss all punches. Tap more to possibly make them miss and knock themself out. Close your eyes, tap and pick stocks. Skydiving parachute malfunction. Tap and keep trying the cord. High speed car chase. Tap to survive without any crashes, while every police car following does crash. Bank robbery. Tap and guess at the safe combination. - kaladamSB When people post, I'll add their ideas to my list.
  11. Hi, I’m new and have no idea what I’m doing. Throughout the first Mistborn trilogy, we experienced Sazed’s relationship with his copperminds. He used indices and pnemonics to keep track of his memory sets within his metalminds, and we often saw him drawing on the contained memories for their information stores. However, we never saw him experience a memory in such detail as the Sovereign memory Wax experienced through the unkeyed coppermind coin in The Bands of Mourning. Perhaps this is a result of Sazed’s past experience reliving memories, or perhaps simply convenience in writing. Or perhaps the extreme experiential vividity of this memory is a result of compounded copper from the coin’s doubly-endowed creator. Perhaps compounding copper allows for the creation of super-vivid memories, not only never fading as Sazed’s did in his everyday coppermind, but also existing with photorealistic detail. Any copper compounding theory likely has to deal with the Lord Ruler’s purported “perfect memory,” which assuredly was the result of this sort of magihacking. Perhaps these ultra-strong memories are more easily divided among multiple copperminds, or a portion of them is able to be recalled and another portion left for when necessary, within the indexed, magically-enhanced mind palace of a worldbringer, keeper, etc. Anyway, a bit rambly, but there it is. Perhaps Wax’s coin demonstrates the nature of compounded copper.
  12. So, let’s say that I, already in possession of the powers of Allomantic and Feruchemocal Nicrosil, were then given a steel spike, Hemalurgically charged with Allomantic Pewter. If if I were to place this spike in my ear, and then to store the investiture it endows me with inside a nicrosilmind, would removing the hemalurgic spike then still remove the power to burn pewter from me? If I were to place only a tiny, tiny piece of that pewter investiture within a nicrosilmind, and then to burn that nicrosilmind (lather, rinse, compound), could I then remove that spike from my ear, passing it along to someone else for free pewter, while retaining supernatural levels of pewter burning in myself? Or would this spike prevent me from storing such Investiture? Would it still remove it altogether, seeing that investiture as keyed and attached to the spike? If I were to compound and the remove that spike, and such removal took away my pewter, would the next wielder of my spike have supernaturally strong pewter? I would love to be able to throw people to the moon, but I’m unsure whether I’d like to murder someone on a potentially failed attempt to gain such abilities. Thoughts?
  13. In the Bands of Mourning, we hear the legends of the Lord Ruler’s bracers, endowing anyone bearing them with Mistborn and Feruchemist powers. A single pair of bracers. Obviously, we eventually find that the Bands are a real creation of Sovereign-Kelsier, a single, long, tapered piece of metal composed of carefully mixed metals. But I would like to talk about the Lord Ruler’s /actual/ bracers. Not all of them, as he wore many. His atium bracers. The special ones. Those bracers served as both a feruchemical storage and hemalurgic spikes. There are three things I find very interesting about them. First, Brandon had to know that any astute reader would doubt the Sovereign’s identity as the Lord Ruler, given that we know what Bracers he bore, and we know that his special ones, the atium bracers, would be unable to store other feruchemical traits, even given what we learned in the book early on re: F-Aluminum and F-Nicrosil. We know what his bracers were, and we know they don’t match the legends. Second, Vin and Elend sold the Lord Ruler’s atium bracers. Atium bracers that could only have ended up in the hands of Ruin’s inquisitors or burned by some Mistborn (barring somehow a Kandra contract or a Seer getting ahold of them.) And we don’t know what /burning/ a hemalurgic spike does, but that the results of such a thing, of effectively combining with someone else’s spiritual DNA could have crazy results. And these bracers were either repurposed by Ruin or burned by someone, more than likely. Third, we still don’t know what the Lord Ruler stored in those bracers. He had all 16 allomantic and feruchemical powers already, and he could have used either the well of ascension or nicrosil compounding to give himself such strength in allomancy as to need no hemalurgic boost, unless he was perhaps seeking a slight skill boost. Was he seeking the powers similar to a Kandra Blessing? Or something else entirely? in other words, there’s still some more to wonder about. I’ve tried to link this to Marsh’s feruchemical atium spike in the few minutes I’ve taken to write this, but I can’t see how he’d have made use of Rashek’s bracers, without any access to Rashek’s identity. Anyway, that about wraps up my ramblings.
  14. So, what, in your opinion, is the strongest Compounder combatively, and why? I personally can't decide between Atium, and Chromium. Either one is practically unkillable, and if they attack you, you have practically no way to fight back. Originally my list of strongest included Gold and Steel, but I decided that Gold was out because it didn't have very good offensive capabilities and I cut Steel because you could easily be killed from behind in an ambush.
  15. To my understanding, the way healing works in the Cosmere reverts oneself to their perceived cognitive self. This is why Kaladin's brands don't heal, yet Lopen's arm grows back. With gold feruchemy, it would seem like one would still age. Their stored up health can only heal them so far, and their cognitive self would age. However, if one was able to have an absurd amount of healing, like a gold compounder such as Miles Hundredlives, AND they considered themselves immortal, would they age? I feel it is a reasonable inference to say Miles thinks himself immortal, considering his mentality seen in Mistborn, especially after he mentally moves beyond pain itself. If he imagined himself at a consistent age, believing that his healing prevented him from aging, and he always had copious, near infinite, amounts of healing readily available, I think he would achieve immortality. Plus, I feel like adding hemalurgy into the mix would only increase his already insane healing abilities, especially if he had a Trell spike that had some sort of power along the lines of healing. Thoughts?
  16. What type of twinborn would you like to be? Personally, I would like to be a chromium compounder, as then I would be able to be really lucky (Jackpot!). earning £10m every time I do the lottery. Lol, that would be so funny... Although gold compounder would be pretty good too... To see the full list of feruchemical and allomantic abilities, see the metal magic quick reference chart I made down below, or go to coppermind.net to find it. Mostly, I'm talking about compounders, but just about anything could be possible. Actually, being a lerasium allomancer and a soulbearer ferring would make your allomancy really strong... But that's just my thoughts. What do you think? Ars Arcanum Metal Magic Quick Reference Chart.docx
  17. I have a few theories on this front, but the floor is open. The problem with any theories made, of course, is that we know so little about Spinning. First, and least interesting, is simply somehow managing to get them in a situation with no variables, allowing them to be killed. This of course assumes that they would not be lucky enough to avoid the situation. Second, somehow manage to use a combination of a Leecher and a Lurcher (sounds like a bad children's book) to remove their metal and metalminds. Once again though, we fall into the trap of them simply being lucky enough to avoid this scenario in the first place. Third, highly speculative, is to do with aluminium. As far as I understand it (correct me if I'm wrong), an Aluminium Gnat, far from having no effect whatsoever as is said in-universe, has the ability to completely negate all Investiture in the Misting's body. If this extends as far as Feruchemy, a Purger, as I would call them if I was right, would be able to walk straight up to the Spinner, completely ignoring their luck, and kill them. Perhaps, like copper, it might create a cloud with lessened effects on other people, but I'm just speculating now. Anywho, what think?
  18. Hi guys. I have some really deep mistborn questions and im sure you guys do to si i decided to make a dep mistborn Q&A thread. Feel free to ask questions and answer questions but please only deep good quality questions. Thanks
  19. Per WoB, "Well, the Lord Ruler--don't forget--could compound any Allomancy he wanted." Did Brandon mean to say that TLR could compound Feruchemy, or is it true that TLR could compound alomancy? If so, would that be referring to Feruchemical Nicrosil usage? I'm a bit confused, because as far as I can remember we don't have a known mechanic to traditionally compound allomantic abilities.
  20. What does copper compounding do? I don't think it's actually been mentioned, so if it hasn't feel free to speculate. Since copper stores memories that will then no longer for in your brain, might burning a coppermind permanently engrave them in your mind so you remember them perfectly but don't have to forget them temporarily to preserve them? Would those memories be corruptible by Ruin?
  21. The theory is straight forward. An allomancer can burn an unsealed/indentitiless metalmind that corresponds to a metal that they can burn regardless of any feruchemical ability. In support of this, I point out that Vin could sense Sazed's metalminds as if they were another allomatic reserve, but she was unable to burn them. I think that this was because the metalminds were locked to Sazed's identity. However the unsealed metalminds by the south scandrialians can be used by any one with the ability to use them. This, I believe, includes allomancers. This means that Wax would be able to burn steel metalminds filled with physical speed,Wayne would be able to burn bendalloy metalminds filled with nutrition. and Marasi would be able to burn cadmium metalminds filled with breath. This opens up some intriguing possibilities as the medallions and their manufacture spread to the north.
  22. Hey Sharders! Just something fun. If you could have any Twinborn combination--including Compounding--what would it be? Allomantic iron and Feruchemical pewter, or maybe Allomantic tin and Feruchemical gold. So many combinations! I think it would be cool to have steel on steel. Edit: I'm sorry if there are already things like this. Man, sometimes it's hard to be original!
  23. Guys, what, exactly, is the benefit of compounding copper? Memories, unlike something such as strength, are incredibly specific, so compounding them has no real benefit (from what I can see)
  24. So I recently realized that two things I believed about Compounding are not necessarily true: Metalmind is burned all at once, resulting in huge burst of power (probably coming from all that talk about bursts of power) What's released is Feruchemical power I am not sure about #2. I mean, now I'm thinking it results in release of the attribute, making the body heavier/faster/whatever and then that unusual state of heightened attribute is stored as Feruchemical power. Is there even any difference? Can somebody explain #2 to me and/or prove #1 false?
  25. Hello! This is my first post (other than my introductory one), so i hope it's alright. I did find the answers to quite a few of my questions already, so i only have a few of them left. I still haven't fully searched the wiki and the forums, so some of these questions may already have threads/answers, so feel free to link me the page as well as answer it again, and i apologise in advance. So, without further ado: MISTBORN 1) I looked up about compounding. It said you store a feruchemical attribute, then burn the metalmind allomantically to release a multiplied amount of the same attribute. After some searching, I found you can also apparently restore some of that same attribute after receiving it from the burn, answering my questions about Miles 100Lives. My question therefore, is this: If you have to burn the metal Allomantically to receive the attribute, why is that when Vin removes the Lord Ruler's EX-ternal Metalminds in TFE, he then turns old? Shouldn't he be burning a metalmind to achieve youthfulness, e.g. it should be in his stomach? 2)I found out that the Lord Ruler knew about all the Allomantic metals, and therefore could make Metalminds out of them all. Given this, he should be able to store his Identity in one of them (i forget which metal). I'm not sure, but wouldn't this allow him to utilise other people's metalminds? And therefore, he could have had teams of Feruchemists storing up age for him and then using them to stay young via compounding. ( I also found out that The Lord Ruler would have died eventually anyhow even if Vin didn't kill him) 3) I noticed there are a few koloss blooded humans in the Wax/Wayne books. Does this mean someone did the deed with a koloss? I'm all for each to their own, but dang. Or is it due to the third part of pillaging and plundering? 4) I'm currently halfway through Shadows of Self (but i have read it before and i have read BoM as well), but after the collapse of House Tekiel in AoL, what happens to Tekiel Tower, or doesn't it tell you? Warbreaker Just the one question here: I know it's either all or nothing with giving away breaths, but I'm sure I remember Vasher giving a few breaths to the Priests daughter that he and Vivienna rescue. I thought that this may be due to Vasher's experience, or due to storing most breaths in an object, giving away the few left, then restoring the rest after, but any official reason/better reason than mine? Stormlight Archive 1) When Syl turns into Kaladin's Shardblade/spear/weapons, and she gets hit by another weapon, does she feel pain? I think that is it for now, if i remember an urgent one I'll add it in an edit. From now on I will be summing up some of the notes I have lying around and try to get them post-ready for the theories forum. Also, just spotted Hoid again - coachdriver this time (SoS, for Wax). Thanks!