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Found 1 result

  1. Bands of Mourning and Shadows of Self SPOILERS ahoy. I'm leaving the thread here because it really has nothing to do with either of those books beyond the evidence they provide, but this is more of a "General Cosmere Theory: Mistborn edition" than a proper Mistborn-book thread. We've had a swathe of new time bubble information with Shadows of Self, Bands of Mourning, and WoBs from the last few tours. We're to the point where there's some genuinely new/interesting information, so it would be inappropriate for me to just shove the first them I think of into the giant mega thread of death and call it gospel. So here I'll post all the new WoBs and brief overviews of new in-book information and we can discuss implications, etc. WoBs: Nested bubble size interaction: Aluminum creates dead space: (heavily paraphrased from a recording with approval by the question-asker, for clarity) Accelerated aging (paraphrase): Watches need to be reset: Doylist rationale behind bubble mechanics: (emphasis added) Emotional allomancy works through bubbles because it's "over the top": Included as soon as you touch: Cancelling only in area of overlap: Nicrosil/Duralumin RAFO: Conservation of momentum on entrance tied to redshift-solution: Cadmium hermit can time-capsule self: Bubble size/strength more controllable than shown, size not inverse to strength: Moving bubble's effect on intersected object: -Kurk's Kommentary: Well that's interesting. I'd been assuming relativity of reference frames, but it looks like there needs to be some other mechanism at work to decide how the cork is "really" moving. I don't think this necessarily messes with current FTL models, but it requires some rethinking. The "everything we know" thread will need to be reworked to excise my relativity-based analysis and incorporate this. --Also this thread is wrong on more than one level. Book evidence: Jostling/deflection/refraction of objects traversing bubble borders In Shadows of Self when Marasi foils the assassination attempt on the mayor, it's noted that a bullet fired out of the cadmium bubble deflects on its way out. Then in Bands of Mourning there's some exposition while Marasi and Wayne are hiding in the grave: bullets entering the bubble get deflected as well. The words used are "anytime something entered a speed bubble, it was refracted...": recall that I'm weird, and that all time bubbles are referred to as "speed bubbles" in-world. At this point we've got definite in-text evidence of bullets being deflected on leaving bendalloy and cadmium bubbles, in addition to them being deflected on entering bendalloy bubbles. At this point I think we're pretty safe in saying that all transitions over bubble borders produce jostling. -I didn't spot any other mentions of in/out deflection in the two books, but and very open to being corrected. We also get the implication that shooting into cadmium bubbles causes deflection. This implies that the bubble being up prevents people shooting you: so either cadmium bubbles have some hitherto unknown bullet-stopping ability or the property the emphasized part references is just deflection. Moving bubbles: The fight on the train in BoM has a train-anchored bubble. Cool. The bubble even "captures" a cork that Wax throws at it (the implications of mechanics of this hashed out over an over-long WoB/P up above). This "heayy and fast" is quite fascinating, and runs a bit counter to the "cutting" WoB on what defines bubble frame of reference. It's reasonable enough, though: after all the bubble is based on "frame of reference for the cognitive things around" the bubble, so if you're a big heavy fast thing I'd guess that you have a more solid argument/perception of what "still" is then something small and slow and flimsy. - It's implied in the scene where the gang is testing out the primer cube by tossing it around that the cube spits out a bendalloy bubble while its in mid-air, then proceeds to land on the ground near Marasi with the bubble still centered on it. This would imply that the cube either has some special ability to anchor bubble frames of reference or (as I'm about to suggest) that while the bubble was airborne it simply "defaulted" to being anchored to the cube, but when it landed it assumed a normal ground-based frame of reference. This supported by Marasi walking up and picking up the cube off the ground without any mention of the bubble shifting. ------ Nothing else bookey comes to mind immediately, beyond, obviously, the interaction of time bubbles with the primer cube and mechallomancy in general, as well as the implications that has for FTL. Satsoni, for instance, has raised the idea of just tossing the cube out ahead of a space ship as a way of getting a not-anchored bubble to travel through. Speaking of primer cubes: It occurs to me that bubbles must necessarily have some kind of "default frame" they assume upon first creation that's then maintained by the bubble's surroundings. This reconciles the ability for flung bubbles, airborne allomancers, etc. to have stable bubbles with Brandon's statements on frame of reference being determined by what the bubble "cuts" through. Actual analysis of all of this to come, but for now I just wanted to get everything down on paper. Discuss away.
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