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  1. Come one, come all, to the GREATEST AUCTION OF YOUR LIFE! Come buy magical mysteries, wondrous weapons, and even captured frozen MOMENTS IN TIME! You could own... ...the renowned sword (S)laughter, whose cackles echo across the Cosmere! ...the famed Reckoner's Jacket, which grants courage beyond your wildest dreams! ...the coin-purse with which Emperor Sheev bribed Constable Altea to SLAUGHTER THE SENATE! ...a perfect replica of the wooden bus which DESTROYED Fallion’s Tears! AND MANY MORE! But let the buyer beware: the price will be high. Take care, or it may cost you your very life. THE AUCTION OF STORIES coming March 5, 2022 Welcome to Break Tank 1: Auctioning Stories! The rules are down below, but first, on signing up: the game will take place on Saturday, March 5th at 1pm Eastern Time or Sunday, March 6th at 10am Eastern Time. When you sign up, please indicate which you would prefer. With each cycle being one hour, remember that (depending on the number of players) the game is likely to go on for several hours. In addition, as the writeup makes clear, the flavor of this game is historical items from SE, which means I need item suggestions! If you’ve been playing for any time at all, please provide at least one (more if you can!) item you recall from a past SE game. Include the item, the game it’s from, and a brief description of what happened to it. A few examples are provided at the bottom of this post. Rules The Auction At the start of each cycle, the available items at auction will be announced. There may be multiple items with the same power; two or more identical powers share the same pool and the winners will be the 2 (or 3, or ...) highest bidders. All players can send in a bid in their GM PM for a single available item. (The bid may not be higher than the number of living players.) The highest bidder on each item (tied bids are randomly decided) may use that item once during any following cycle. (Bids happen after death in the order of actions, so a dead player’s bid is not counted.) Who won each bid, and for what amount, is not announced. The ‘currency’ with which players bid is the number of votes that will be automatically added to them for the next cycle. That is, if in cycle 1 Wilson bids 1 vote to get a Protect item and is the highest bidder on that power, she will have 1 vote added to her name in the cycle 2 vote count. These extra votes will not be revealed in thread except as part of the next cycle vote count. The order of actions is such that every power comes before Removal. Housekeeping Standard village and elim factions; elims have a group doc and a kill. The factions are unimaginatively named Villagers and Eliminators. 1 hour combined cycles. Vote minimum is 1, ties result in a random death. Only 1 action is permitted per turn (and the elim kill counts as an action). Bidding is not an action. Any items you had at the time of your death are not announced in the writeup. The writeup does announce if a person is attacked but protected (including that person's name), and item and elim kills are distinguished. You will be told if you're roleblocked, or if your bid is changed up or down. You might not be told if your action goes through as normal, or if you lose your bid. Order of Actions: roleblock everything else kill execution bidding Item Types Roleblock: prevent your target’s action from succeeding. If the target attempted to use an item, that item is still used up. (If the player took no action, your item is still used up.) Bids are not an action. Protect: protect your target from a single attack (not including the execution). Can protect yourself. Kill: attack your target. Bid Up: increase your target’s bid by 2. (This does add two more votes to them the next turn.) Bid Down: decrease your target’s bid by 2. (If this results in a bid of less than 0, the target does not have any extra votes added but does not get a vote taken off of them either.) PM: you have a PM for a single cycle with a target of your choice. Unlike other powers, you specify your target during the cycle in which you bid, and may include a single backup target in case your first choice dies. The PM will be opened by the GM at the start of the next cycle. Participants I provide no guarantee that any particular item will actually be included in the game. Note that none of these are claiming to be the “original” item, just a copy, but if you have attachment to a particular item and would prefer that it not be included, let me know. Here's a sample of items, to get you started on ideas: Quicklinks
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