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Found 56 results

  1. From the album Quotes

    My life to yours. My breath become yours. The next try at handlettering. Bad quality due to scanning/photography-issues...
  2. I was doing a reread of TWOK, and at the end of chapter 26:Stillness, there is noted that purple ichor spurts out of a chasmfiend as Adolin reaches inside to grab a gemheart. I also recently listened to the Five Scholars shardcast in which they reference the importance of Yesteel being the one to discover ichor alcohol. Could this possible mean that Yesteel has been to Roshar and developed it from the purple ichor from the animals of Roshar? I say animals because in the prologue of TWOK Kalak notices purple blood on the ground, as well it is stated in the books that axehounds have purple blood. Is this just coincidence I am noticing or is there something noteworthy here? I am not good with the timelines on when each book in the Cosmere unfolds. Could Yesteel be responsible for some life on Roshar, like the chasmfiends? My speculations, probably common speculation would assume that Roshar's Shattered Plains and surrounding areas could have been underwater at some point, given the description of life and environments. Chasmfiend being very crustacean esque, and the plant life being very ocean like. Is this life on Roshar strictly due to evolution or experiments of Yesteel in his pursuit to discover ichor alcohol? Or is all of this just a huge rabbit hole tangent my brain went down? Either way any thoughts or speculations?
  3. I was thinking about Awakening in the shower today and I wondered if a Nalthian compounding their own breath (using either Hemaspikes or Medallions) would have a difference at high heightenings compared to a normal person who has gathered many breaths from many people. The primary realmatic differences I can see right off the bat are: 1. The Breath will have only the Compounder's Identity, and Intent (unless using Preservation's Investiture to Compound it causes some weird overwriting/blending). 2. The breaths may resonate (not Resonance-resonate, but like, harmonize, but not Harmony-harmonize) with their matching Intent and Identity and constructively interfere. The effects of this are obviously unknown for now, but let's speculate. I feel like it would be easier to Awaken using compounded Breath because all of them share the Awakener's natural Intent (even if slightly muddied with Preservation's Investiture due to the nature of Compounding) so focusing their Intent into a Command would take less effort. The harmonization of the Breaths may also mean it takes fewer to reach certain Heightenings, or that those milestones have new or different properties. What do you all think?
  4. Not sure if it was discussed here already, and it's not exactly on topic, but I've been reading the book for the past few days, and I can't stop thinking about the way of healing that can be used to cure any and all physical diseases very efficiently. All you need is one person with high enough awakening and one Drab. Basically, the patient gives his Breath to Drab (I think just giving it to random item might also work, but not sure if a person with one breath can even infuse it into the item), then the "healer" gives his breath to the patient, the patient is cured of all ailments, and then the breath is returned to the healer, and original breath is returned by the drab to the patient. Surely there might be some crimes involved (e.g. breath terrorism, when someone pretends to be I'll and takes the breath of a healer, and then refuses to return it), but with necessary precautions it's possible to eliminate most of the problems. (E.g. performing healing in a specific colorless room so the patient can't awaken and run away, etc.). Still it's a bit risky, since someone might just refuse to give up stolen breath even if they are threatened to be killed, and I'm not sure how to solve this problem completely (unless it's possible to force anyone to give up their breath using torture, but that's probably not true). Very few people would be willing to try and steal from healers, if it was established as the highest offense. Sure, if they succeed, they can gain potential immortality, but if they are tortured and crippled permanently, breath won't help with that, so there is little point unless you want to specifically destroy the big quantity of Breath at a cost of your life. Which still may be a viable enough reason for the spies/terrorists of the enemy countries, but that's pretty much it. Please correct me if I'm missing something, but to me this sounds like a very viable method, and even the most pious members of both religions should be able to see the clear benefits of using it. There are no downsides besides the point that one person needs to hold a large quantity of Breaths of different people. But as long as those people are willingly sold those Breaths (which already happens anyway), or just donated/sold the Breath before their death (since it doesn't seem like Breath is actually a soul, just some sort of power). It doesn't seem like the Breath of a dying person is significantly worse than breath of a healthy person, as long as enough breathes are collected this way, a healer can be born. Healer himself will get an obvious benefit of living an extremely long life, even though his position comes with obvious risks (e.g. their life is worth a ton of money, so they are an obvious target for kidnappers). There is also a risk that healer may try and escape, but it can be solved by treating healers like monks (e.g. if they give up on their position, they will have to return the breath, while their original breath can also be temproarily given to a Drab working at the temple).
  5. I was in bed trying to sleep when a thought popped into my head. In Warbreaker, it says that a God King can heal a lot of people at a time (the stomach aches). Can he only heal physical ailments? Can he heal the mentally sick? And could he, theoretically, heal the rift between Idris and Hallendren? What do you guys think?
  6. Do we know how much breath Hoid has? He obviously has some, but it's unclear from the text how much. He could be muting the effects of his breath on the environment as other people do, but that doesn't leave us with much knowledge.
  7. We know that awakeners effect the colours in the world around them. The more breath, the more of an effect. However, we know Vasher is an awakener yet the colour around him whenever we see him in Roshar seems unchanged. Is this because the effect on colours is only observed on Nalthis? Or is Vasher doing something else here? Thanks in advance for your input.
  8. I honestly don't know where to put this question: in Oathbringer or Warbreaker. Apologies. I had a question about Vivenna. I know she can change her hair color, but can she change her eye color? Again, thank you guys and much apologies if this is in the wrong thread.
  9. Hey everyone, so I am new (obviously) and love this forum so far! So I picked up my first cosmere-related book (not Sanderson book, but cosmere-related book) on January 1st this year-and loved it so much I finished the whole cosmere by August 21st (unless you count white sand- haven't gotten ahold of that yet). Anyway, I have a burning question and I was wondering if any of you know the answer or want to share your opinions- Does everyone in the Cosmere have breath? I get that they aren't all drabs but do they all have a breath, like from when they are born? Or is it just people from Nalthis (Nalthinians?)? I mean Hoid got some extra but Hoid is Hoid and besides I figured anyone could get more... Anyway would really appreciate any reply to this (And heads up, I really like parentheses as you can tell). Suppose I should also introduce myself- I'm a dude who lives in Japan although I am American and admittedly haven't read much fantasy outside of Sanderson (Do like Fablehave and Eragon tho, although I am still working on Eragon so no spoilers). TLDR; Hi. Who has breath.
  10. Ok, so here is my idea. A Bondsmith, and an Awakener of the 10th heightening, team up to make the Bondsmith immortal. Here is how the do it: • First, they forge a solid metal man made of steel. (interlocking plates, joints on the arms and legs, opening mouth/eyes. Movable fingers and toes, ect...) • Secondly, the Bondsmith uses spiritual adhesion to bind his soul to the metal man. • Third, the Awakener Awakens the metal man using all of his breath, creating a nightblood esque sentient object, only this one can functionally move, and has the mind and soul of the Bondsmith. • Finally, they sew together a cloak of thin aluminum strands and the metal man puts it on to inhibit his world destroying powers. (though he can take it off to level his enemies) So, what do you guys think? Is there a way to use hemalurgy to give the now Metal Bondsmith the powers of a Fullborn? What awakening commands should be used on this Metal man? Would the metal Bondsmith keep his radiant powers? *EDIT* Ok, so I guess my the only thing that works here is awakening a metal man, and therefore have a walking nightblood.
  11. It has been mention previously that, for being the most invested object in the Cosmere, 1000 breaths doesn’t seem like a lot of investiture to just be all that is inside Nightblood. on top of that, Nightblood can do a lot of weird stuff. He can use any type of available investiture to fuel itself, even that which makes up someone’s spirit web, and he appears to have gained a very nice chunk of sentience. So how did this happen? My theory is that Shashara’s divine breath as a returned somehow made it into Nightblood. Whether Vasher forced her too, or if that’s just the way she died, I don’t know. But it seems logical enough to me. Returned are capable of fueling themselves with any investiture beyond breath to keep themselves alive. Also, a splinter of Endowment would give him s big boost in sentience as opposed to Vivenna’s blade (assuming that its awakened). Tell me what you guys think.
  12. So this should be fairly simple... but probably isn't. Can a Larkin forcibly drain breath from someone holding breath?
  13. I am designing an Awakened metalmind based on feruchemy and awakening. What I have so far: What is it? A metal object worn on the body (ex: a ring, earring, bracelet, necklace, crown, etc.) So far we have: An earing: Metal: TBD (Possibly Aluminum Use: *A personal assistant similar to Jarvis from Iron Man. What is it's purpose? (To be determined based on what type of metal is used) Is it sentient? Yes. The rest? (To be determined based on what type of metal is used) Key: TBD: To be determined. * = More information needed/elaborated.
  14. So... I’m doing a re-read of Warbreaker, and this thought came to my head. When awakening, can you lose breaths? To add some clarity, I’m asking that when you awaken something and retrieve your breaths afterwards, can you possibly lose some? Ex. You awaken a rope. It takes 50 breaths, you only retrieve 35 because some was ‘used up’. The book always says you get all of them back, but I’m just asking if it’s possible. (And as a smaller question, do non-Nalthians have Breath?)
  15. I have a couple of questions, 1: Are animals born with a breath just like humans? 2: if one were to give say a goat, thousands of breaths would that goat gain the heightening that go along with it? 3: if so what would be the purpose of a goat with all 10 heightenings? Other than to have a prismatic goat. 4: Could a goat awaken? Awakening requires the command to be spoken in the native language and a specific intent. Both of those things could happen purely by the goats instincts, regardless of whether or not the goat was trying to awaken. These we’re thought up by a half asleep me last night, as such they are a tad bit wacky.
  16. Alright so this is my first time doing this and I'm very excited and pls be gentle. Compounding with Allomancy and Feruchemy is basically done by investing a piece of metal (I guess replacing the investiture from Preservation with that of a Feruchemical charge) and then using the end positive nature of Allomancy to generate extra power from the 'new metal' right? If this is wrong, hopefully it's close enough for the theory to hold. This is nice because Feruchemy takes a bunch of preparation and storage to be useful. Now, as far as I can tell breath is somewhat limited by supply, and cost. You could theoretically get more than you could ever need but it would be expensive and generally a pain. Because of this, being able to make Breath would be neat. Enter the 9th Heightening: This handy dandy quote from the Coppermind states that when you've got enough breath you can put some of it inside steel (Probably other metals too, but I'd assume that steel is the only tested metal). Now, given how simple compounding is: Could a steel Misting of the 9th Heightening invest some steel with Breath and burn it? Assuming any Allomantic metal can be used in Greater Awakening, any Misting could have access to Breath Compounding. Now, given how costly it was to awaken Nightblood, it's possible that you'd spend more Breaths than you'd gain though this process (Psst here's a nice way to patch this hole if you don't want it to be used). There's also a WoB stating that awakening isn't easy for non-Nalthians, but through Hemalurgy or Lerasium I suppose this could be entirely avoided by making a Nalthian a Misting. Anyway I've said my part, and this lowly spren is tired from all this thinking. Would love to hear corrections, compliments on my magnificent genius/stupidity, insults, discussion, really anything.
  17. During my WoR reread, I just found this. On page 727, where Kaladin is in prison, and Wit comes to tell the story of Fleet, he's sitting on a bench, tuning his lute (or some other stringed instrument) he says this, " 'Perfect pitch,' Wit said, 'makes this all so much easier than it once was.' " This seems to me to be a very subtle hint that Hoid has recently been to Nalthis and become an awakener. What do you think?
  18. First and foremost: I'm on my phone and my access to internet is flimsy, so I couldn't search if this had been talked about before or not, and my grammar and format might be plainly wrong so, excuse me on both ends, please. I had a lot of thinking time today (where i have to wait in the car and only wait...) and my mind wandered towards the Cosmere as usual. It's very simple, really, but I cane up with something: When you awaken something there are 2 things that ease or handicap the process: if the thing had been previously alive, and if it had a human shape (or at least part of one, like... A foot) The problem with awakening iron or its alloys is that they were never alive. You might make an iron leg to substitute one you lost but awakening that would be hella difficult. But make it out of bone, or wood, and it's a lot more doable. Here is the thing: Trace Elements, or Oligoelements, are small, minuscule amounts of material that our body has and needs but are in such a low percentage that we don't actually count as having them. Iron is one of those Oligoelements, used to make blood (i think?) and the average male adult has 3.8gr of the things in his body (a little less for women). A very small amount. But it's Iron that has been part of a living body, that "remembers" being alive. I'm not actually sure how much iron does a sword actually needs. Let's say it weighs 5kg. You'd need around 1320 humans to acquire that much iron. Let's also assume our extracting methods are not 100% effective... Let's say that we actually siphon correctly half of a persons iron with our procedure and the rest goes down the sink with the rest of the blood. 2640 humans, for a sword that's 50% easier to awaken than one made from mined ores (as it isnt in human shape) It hardly seems practical (if at all), but imagine you GET to do that. Invest a wallop of breaths in the thing, command it to slay evil, and it actually works. damnation... Suddenly, if this method is known, other people might try to repeat it and slaughter another 2640 humans. Wouldn't it be a secret worth killing to keep?
  19. I mentioned this idea in a series of looong posts about Nightblood a few months ago, but it didn't generate any conversation at the time (unsurprisingly, it would have been quite a tangent). I happened to re-read the thread, and decided to expand my thoughts a little bit. Basically, I want to revise the categories of BioChroma. First, I would like to demonstrate that there is a fair chance that there is something inherently special about divine breaths. It's quite simple, really. Children of Returned can have strange abilities like the Royal Locks. Normal people who reach the middle Heightenings don't have children like that. I don't think this is conclusive, since there could be something special about a cognitive shadow having children. That said, I think it is still likely that there is something special about divine breath. It could be a combination effect of the two as well. To actually talk about the categories, I think there are only 3 known types of BioChromatic magic. The creation of Lifeless, awakened objects, and on-self stuff like memory manipulation. The first, lifeless, include normal lifeless that we already know, and Returned. Returned are special case lifeless that have a lot more power going into them, and have the original person reattached. The possible extra stuff with divine breath may contribute as well. Endowment herself gives them the Command and awakens them. The Command she uses is amorphous enough to generally allow them normal free will, while still helping trigger them into fulfilling the purpose they Returned for. The second type includes all awakened inanimate objects. This category includes things that are awakened to full sentience like Nightblood. Awakening him was essentially a normal awakening, just with a much more powerful Command, a more effectively delivered Command, and a lot more breath. The only concrete difference between Nightblood and a standard awakened object is the level of Investiture dumped into him. Now, there is one caveat to that: Nightblood is an extra special case since he is more Invested than a mere 1000 breaths would imply. We don't know where that extra power came from, but it might change him enough that we can't even fully classify him as an awakened object any more. He might be something beyond classification, truly unique. I don't think that would necessarily change anything with my classifications, though. The third known type is the self-targeted stuff. Since we know essentially nothing about it other than that it exists, I won't comment on it too much, other than to say that it may not necessarily be restricted to on-self casting. I would also like to note that this may be how Vasher manipulates his form. I have always thought it strange that the Returned can just mentally change their form. It should require a spiritual component as well, and this kind of magic could potentially provide it. The 'run-of-the-mill' Returned in the Court of the Gods could be using this instinctively to some extent, allowing them to change over time. As one final note, these are only the types we know about. There may be more kinds of things that BioChroma can do besides these things. Like maybe shooting breaths at your enemies Aon Daa style. That particular example doesn't sound likely at all for multiple reasons, but it was the first thing I could think of. I could probably spit-ball a few more possibilities, but they would likely be even worse examples.
  20. Hey there Sanderfans, I just want to let everyone one know that there is a Brandon-themed Humble Bundle available now. It will be running for the next two weeks and features most of Brandon's novellas, a selection of Mistborn Adventure Game sourcebooks, as well as the Graphic Audio editions of Elantris and Warbreaker. Check it out here! The Bundle is broken up into the following tiers: For those who pay $1 or more Firstborn / Defending Elysium Omnibus The Emperor's Soul Legion Legion: Skin Deep Warbreaker Part 1 - Graphic Audio Elantris Part 1 - Graphic Audio Mistborn Adventure Game For those who pay $8 or more Sixth of the Dusk Shadows for Silence in the Forests of Hell Perfect State Warbreaker Part 2 - Graphic Audio Elantris Part 2 - Graphic Audio Terris: Wrought of Copper - Mistborn Adventure Game For those who pay $15 or more Snapshot Dreamer The Hope of Elantris - Graphic Audio Warbreaker Part 3 - Graphic Audio Elantris Part 3 - Graphic Audio White Sand volume 1 Alloy of Law - Mistborn Adventure Game All told, if you pay $15 you are getting $174 worth of stuff (that's over 90% off). For reference, just one Part of the Graphic Audio adaptations ordinarily costs $14. It is also important to note that The Emperor's Soul, Legion, and Legion: Skin Deep are not available in regions where Gollancz has exclusive distribution rights (pretty much anywhere that used to be part of the British Empire). Also this Humble Bundle is currently (as far as I can tell) the only place to get the solo ebook release of Dreamer and the Graphic Audio edition of The Hope of Elantris. In other news Amazon.com has a listing up for preorder for a solo hardcover release of Edgedancer. Previously, Edgedancer was going to be exclusive to Arcanum Unbounded for five years but it looks like Tor is amending their contract with Brandon in order to give it an individual release in October 2017. Just in time for a re-read before the release of Oathbringer in November! Nauvoo Games, who are making the Reckoners board game, has also posted some pictures on Twitter, from an event they did last month: I do not know for sure if this is the actual art style they are planning for the game, but I really hope it is. I think it captures the feel of the Reckoners trilogy perfectly. I also love that they used the Superman symbol, presumably as the symbol of the Faithful. Unfortunately however, I doubt that will remain in the actual release due to licensing reasons. Especially since the pendant in Abraham's portrait uses a different design for it. Edit: Since the people over at Nauvoo Games are awesome they just shared on Twitter that there will also be minis included in the game and posted a mock-up of a mini for Abraham!
  21. It's commonly accepted that Stormlight can be used to keep a Returned alive and to fuel Awakening. However, how much Stormlight is needed to equate to the singular Breath needed to keep a Returned alive?
  22. So, I've been rereading Warbreaker with my wife which has meant reading slightly slower than usual as well as out loud. This led me to notice something that I'd never noticed before. In chapter 55, What I find interesting is what we are told in the very next page of the book. It makes sense for Lightsong to notice the difference in the skin colour, he has Perfect Colour Recognition. Why can Siri recognise it too? Here's my theory. Vasher's explains that the Returned reach their Heightenings not because of the quantity but quality of Breath. He also explains, in the Epilogue, that the Royal House of Idris has Returned blood. My question is, does the fact that Siri has Returned blood in her mean that her breath is of a higher quality than most people? If the quality of her breath is high enough for her to be able to have perfect colour recognition, she would have at least the third heightening. The problem with this theory is that no one ever notices an aura around Siri. Unless you count Susebron's comment as a reference to an Aura: i've always taken Susebron's comment as a simple statement on Siri's positivity and happiness, but there may be more to it... Any thoughts? Theories? WoB?
  23. Simple question: Can Breaths be taken by a spike? I think I saw somebody quoting a WoB that it's not possible but I'm not sure and my searches proved fruitless.
  24. I was checking on Reddit when I found a WoB of a real Interesting question, the answer was a RAFO but it may be useful to avoid the same question in the future: https://www.reddit.com/r/Stormlight_Archive/comments/51u8qu/oathbringer_spoilers_stormlight_three_update_4/d8u49pu?context=3