Jump to content

Search the Community

Showing results for tags 'bands of mourning'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Sanderson Fan Works
    • Arcanum, the Brandon Sanderson Archive
  • Spoiler Zone
    • The Sunlit Man (No Cosmere Spoilers)
    • The Sunlit Man (Cosmere Spoilers)
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Discussion
    • Stormlight Archive
    • Mistborn
    • Other Cosmere
  • Non-Cosmere Works
    • Cytoverse
    • Other Non-Cosmere
    • The Wheel of Time
  • Related Works
    • Writing Excuses and Intentionally Blank
    • Reading Excuses
    • Sanderson Curiosities & Unpublished Works
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Forum Games & Random Stuff
    • Creator's Corner
    • Role-Playing
    • Social Groups, Clans, and Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Seshperankh's Blog
  • First time reading The Well Of Ascension
  • Zarepath's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • Theories, quotes, and details to keep it all straight.
  • WoR Thoughts and Questions
  • Blogfalcon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change
  • Cosmere Nerd Things
  • The Way of Toasters
  • An Elephant's Blog
  • Shhh Spoilers for Ronald.
  • Wyn's Adventures in Geekiness
  • Words With Ene
  • Dapper's Blog
  • Things to talk about, stuff to do
  • Zelly's Healthy-Accountability Blog
  • Dapper's Music Blog
  • GM Test Blog
  • Rhythm of War Liveblog
  • Zephy’s Art Blog
  • Axioms Idioms & Adages
  • Weather Reports
  • Unnecessarily Overcomplicated
  • 5
  • The Blog of Dubious Copyright Legality
  • Trutharchivist's Rambles
  • Xino's corner of insanity
  • The Perfect Space Opera
  • My Journey Through Roshar (A Liveblog)
  • Lost Metal Liveblog by ccstat
  • D&D campaign design.
  • My Depression Log
  • Story Ideas and Whatnot
  • deltarune AU concept.
  • How I Relate to Every Character in The Stormlight Archive
  • A thing
  • random jank and jabber.
  • FNF crem

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Member Title


Location


Interests

  1. So in bands of mourning there's a statue, and it's a guy with a spike through one eye. (They think it's the lord ruler statue, cause it's outside of the temple thing.) Do we have WoB confirmation that this is Kelsier? Are there any in-depth theories about what's going on here, beyond the obvious?
  2. I Know I've been gone a while, but I recently made a connection I hadn't seen before. In the Alloy of Law, during the courting negotiations, Steris mentions that her preferred Adulterer is the coachman, which later becomes Hoid. Is there any reason why Hoid couldn't have children the conventional way, or other reason why any of Steris's children couldn't be Hoid's?
  3. I'd like to introduce my pet project Metalborn.io Metalborn.io is a character generator for Mistborn Era 2. Minor spoilers for abilities and characters revealed up to Bands of Mourning. Just input a name and gender and find out what Metallic Arts your character can use! I've shared it on /r/Mistborn yesterday, and 3700 characters have already been generated If you're unhappy with the default probabilities, there is also a page where you can tweak them! (Characters generated with non-default probabilities cannot be saved.) This is also a fully open source Haskell and Elm project for anyone interested. Please let me know if you find any issue! - Tam
  4. I wrote this as a reply in another thread but I'm somewhat confident about this theory. I believe Adawathwyn is a traitor and drained the bands. She was the one who insisted that they use them and pushed hard to be the first one to hold them. In that moment if she used the bands the normal way it's highly likely we'd get some kind of visual reaction from her because of how much power they hold. What if she drained them a different way though? We know she is a ferring, she claims to be "one of the mind" which likely means Zinc. But what if that was a lie and she was a one of the soul, a soulbearer ferring. We know they can store investiture in Nicrosil metalminds and because feruchemists can control the rate of storing and tapping metal minds it makes sense that she could do it so rapidly and without any visible reaction. That combined with Steris' and TenSoon's belief that this was some kind of play means its possible Adawathwyn was a traitor working for the Malwish. What do ya'll think? Broke or woke lol
  5. The final Mistborn Era 2 book, The Lost metal, comes out November, and there's still so much to discuss on the previous book, The Bands of Mourning. Today, we are talking about the Southern Scadrians: their history, how they survived, their culture and religion, and then we discuss in depth the Sovereign's temple and the Bands themselves. This episode we have Eric (Chaos), Evgeni (Argent), Joshua (jofwu), Marvin (Paleo), and Payden (Otto Didact)! Annotations: https://www.brandonsanderson.com/brandon-sanderson-online-library/#annotations Thumbnail image is Allik Neverfar by Laurys L: https://www.instagram.com/p/CMslUAjhLDa/ 00:00 Introduction 5:41 Annotations and Geography 21:38 Modifications to the Southerners 36:29 Southerner Culture 42:47 Malwish 51:32 Hunters 55:33 The Fallen 59:37 Deniers of Masks 1:11:11 More of Culture and Religion, Jaggenmire 1:29:31 Why Didn't Harmony Help Them? 1:46:33 The Sovereign, the Temple, and the Bands 2:34:25 Moving Forward 2:43:06 Who's That Cosmere Character If you like our content, support us on Patreon: https://www.patreon.com/17thshard For discussion, theories, games, and news, come to https://www.17thshard.com Come talk with us and the community on the 17th Shard Discord: https://discord.gg/17thshard Want to learn more about the cosmere and more? The Coppermind Wiki is where it's at: https://coppermind.net Read all Words of Brandon on Arcanum: https://wob.coppermind.net Subscribe to Shardcast: http://feeds.soundcloud.com/users/soundcloud:users:102123174/sounds.rss Send your Who's That Cosmere Characters to [email protected]
  6. Could you create a new Bands of Mourning metalmind by hemalurgically granting yourself all the necessary powers while in an air-tight aluminum box, so as to avoid being mind controlled by the local shard, then remove the spikes before you leave (using feruchemcal gold to heal the damage of removing the spikes, of course), and simply use the special unsealed metalmind to retain the powers?
  7. I realize the currently accepted theory is that the Sovereign is Kelsier returned to the physical realm in a new body, and that Brandon has said some things that all but confirm this. (Like something about Kelsier nailing his soul to the new body with the spike through the eye.) I think people assume that Kelsier experimented with hemalurgy with Spook and was able to eventually come back with full feruchemical and allomantic powers (which he would have needed to make the Bands of Mourning, right?). Or that he came back with his own bones, spiked into a Kandra body (so he could still look like himself). However a number of things just don't add up for me: How could Kelsier and Spook come up with these earth shattering technological breakthroughs so quickly? (It was only a few short years after the Catacendra.) Hemilurgy is so notoriously difficult that the Lord Ruler himself only made rudimentary breakthroughs during his 1000 years of rule, and that was mostly due to promptings from Ruin. (And it's unlikely Kelsier picked up this knowledge during his short tenure as Preservation.) And then creating the Bands of Mourning? Technology that the Southerners couldn't even come close to duplicating in 300 years? How did Kelsier know that the Southerners needed help, or that they even existed in the first place? Even Harmony seems to have overlooked them to some extent. And again, how did he develop a technological solution to their specific problem so quickly? Why would Kelsier create and then abandon the BoM, an object that could, in the wrong hands, enable a new Lord Ruler? Why would Kelsier create that particular coin coppermind? And how did Hoid end up in possession of it? Those two aren't exactly on the best of terms. My own theory is that Hoid was the Sovereign. Here are my reasons for thinking this. Hoid's MO is to show up in the right place in the hour of greatest need with helpful information. That's exactly what the Sovereign did. Hoid would already have the kind of knowledge that allows him to quickly devise a solution to the Southerners' problem. Hoid doesn't particularly like being worshiped. So instead of going as himself, he would likely disguise himself as someone else. He already knew what Kelsier looked like, having met him on multiple occasions, and Kelsier had already established himself as an object of worship, so it seems an obvious choice. Hoid would already have full allomantic abilities (from the bead of Lerasium he took) and he could have gained feruchemical abilities from spikes stored in the Lord Ruler's palace. That would only take 16 spikes (as opposed to the 32 that Kelsier would need in a new body). And Hoid would be able to use the spikes one at a time without killing himself, to avoid detection by Harmony. Hoid would have a legitimate reason to create the BoM and then leave it unattended. He doesn't want to stay on Scadrial forever, and you apparently can't leave when you're heavily invested. He probably needed a way to leave his power there, but with the option of taking it up again when he returned. The book notes that seeing the long and narrow stone bunker-like buildings inhabited by the Southerners sparked a fleeting memory from "long ago" in the mind of the Sovereign. This doesn't seem to be a reference to Kelsier. "Long ago" for Kelsier would be Luthadel, and I can't think of anything in Luthadel with that architecture. It seems more likely that the bunkers reminded Hoid of something he'd seen off-world. (Like a Rosharan stormshelter) Finally, if Hoid wasn't the Sovereign, what was he doing on Scadrial? He obviously had some purpose there, and I doubt just gave up and went home after failing to talk to Vin.
  8. Didn't see a typo thread yet, so here goes. I've only stumbled across one so far. Page 194, the first paragraph after the break is missing its indentation.
  9. Spoilers All Cosmere This is just some crazy tinfoil idea that I had. I've long had a pet theory that Kelsier was connected to another Shard. He has such commitment to his ideals that it speaks of great Intent. He comes off as cocky and self-interested but his willingness to sacrifice himself - and pursue his ideals even thereafter! - shows the depth of his devotion. I used to think that, if he was influenced by a shard, it was probably Bavadin. Her penchant for Investing herself into Avatars is well known. Kelsier's anti-authoritarianism seems pretty Autonomous. And Kel's immidiate antipathy towards Hoid seems rather as if he "has been instilled with an intense and overpowering dislike of" our favorite flautist. This seems a little hard to square with his becoming a ruler (the Sovereign) on Scadrial, and a leader (Thaidakar) to the Ghostbloods. But it's possible. Perhaps there is no greater autonomy than sovereignty. Kelsier created the Bands of Mourning, an artifact so powerful as to grant its user quite a bit of "freedom and self-direction." But of all the questions about the Bands of Mourning, one gets a little lost: Why are they so named? I don't believe that the eponymous book gives an answer. But another text may: Shadows For Silence In The Forest Of Hell. Shadows for Silence is set on the planet Threnody, namesake of the Threnodite system. The other planets in that system include Monody and Elegy. A threnody is "a wailing lament composed or performed as a memorial to a dead person." Both a monody and an elegy are "poems lamenting a person's death." All three of these are examples of mourning. There's no Shard in the Threnodite system now. We know that several Shards were once there - Odium, Ambition, and Mercy. A "wail for the dead" doesn't speak much of Ambition, and though it is Passionate it doesn't really feel like "God's own hatred." Mercy? "Compassion or forgiveness shown toward someone whom it is within one's power to punish or harm." That doesn't sound much like a death-song - and it sounds nothing like Kelsier. In the Threnodite system, then, one of two things seems likely. The first possibility is that the planets are named for some other Shard. Perhaps this is one of the two we haven't encountered - maybe it is the Shard of Grief? Maybe Memory? The second possibility is that this system was created, or at least deeply touched, by all three of the shards which once resided there: Odium, Ambition, and Mercy. What do you get when you mix striving, passion, and forgiveness? I think that you would get the creation, of a song, of mourning. Perhaps Kelsier is touched by something from these worlds. Kelek's Breath but there are enough Cognitive Shadows running around Threnody! And we know that the Selish Ire have set up pickets around Scadrial's subastral specifically to prevent Threnodite Shades from coming through via Shadesmar. And we know that Kelsier had a deeply transformative experience when he was enslaved in the Pits of Hathsin - the Lord Ruler's prison, the source of all atium, but also a Perpendiculatiry. Maybe a Shade got through the Ire's picket and touched Kelsier. Maybe it was more than one of the apparently simple-minded Shades we see in Shadows for Silence. Perhaps all of the Shades of Threnody contain portions of the three Shards we know were present there. Maybe they contain an especially large portion of Ambition, since Uli Da was the one so wounded there. One part hatred, three parts self-striving, and one part "a desire to relieve suffering." ...that sounds a lot like Kelsier to me.
  10. Is Devlin Airs from Bands of Mourning part of the Set? Or is he a Worldhopper? He knows too much about the Set to just be a information broker. I think he's a worldhopper who's been on scadrial for a while.
  11. Did Hoid have any contact with Drewton? Wax assumes that Drewton found the coin at the end of BOM but I wonder if Hoid either influenced Drewton after Wax left New Seran to make sure the coin would get to Wax or more interestingly is it possible that Hoid is Drewton? We know that he has no trouble playing a role for a while and I think he already has full lightweaving by the time we see him in Era 2 right? It doesn’t seem like he would enjoy playing a character like Drewton but it just seemed weird to me that the coin ended up with Wax again at the end so it seemed like Hoid probably made extra sure to get it to him.
  12. I know that this is most likely referring to a southern Scadrian around a perpendicularity but I haven't seen anybody talk about it.
  13. Hi! First time posting a question. I'm not quite sure whether I need to be explicitly hiding spoilers, or mentioning spoilers in the title is sufficient. I've been wondering about the train heist in BoM, where a crew attacks the train the team is taking to New Seran. I know it's later implied that Edwarn Ladrian planned it as a "distraction", hoping that Wax would be deterred from continuing to New Seran. However, it seemed Irich (the guy with the limp) was looking for something specific. In his POV chapter, when he's pondering the rapidly approaching terminal nature of his condition, he thinks "He needed answers now. He had thought that on the train, they might find .... But no, of course not. And idle hope." Did the book ever resolve what he was looking for? Anyone have any ideas? At first I thought he might have been looking for Wayne, for some sort of healing-stealing hemalurgic-spiking. Since he is VERY focused on curing his disease, and Wayne was..."hiding" during the heist, so that would explain him not achieving what he sought. BUT...that doesn't really fit with him "needing answers". He was very interested in Marasi having Allomantic abilities. Makes me think is goal must have been to find someone with a particular ability. Any ideas? Also, was there something going on with...formaldehyde? Is it clear if Irich survives at the end of BoM?
  14. Warning: spoilers for BoM. So, how does Ettmetal/Harmonium work? I was thinking on this, and I remembered how the Primer Cube somehow stored an entire ship’s weight. The entire ship, not just the Cube of Ettmetal. This got me thinking: what if Ettmetal bonds with the object it is attached to? As in, if someone with the proper Intent “attaches” Ettmetal to an object, and the Ettmetal bonds to it’s cognitive self. As long as the Ettmetal is touching the object (perhaps it needs to be pierced?), the Ettmetal’s effects also effect the object’s. Once the Ettmetal is no longer physically touching the object, the bond breaks. This would explain how the primer cube effects the entire ship instead of itself. Consider that Allomantic Primer cubes probably need to be switched often, as they burn themselves away. “Refueling” Ettmetal devices would be considerably faster if you don’t have to think about the new Cube as part of the ship. This “quick refuel” would make Ettmetal devices much more efficient, thereby making Allomantic Primer Cubes a more viable option, and not just a waste of a valuable material. Intent would likely be required, similar to how Hemalurgy can only be done by a person who knows and means to preform Hemalurgy. It could be likely that you would need to use a special technique to bond the Ettmetal, or it could be as simple as touching it to the object. I have no evidence or WoBs for this theory. This is pure speculation. What do you all think?
  15. Because a pandemic of some sort has left me unoccupied recently, I'm writing up this highly speculative theory about the creation of medallions. Long text is long, so there is a point you can skip to if you don't care about the justification behind some of the spectulation. This topic has seen a lot of research, the most reasonable being, in my opinion, Calderis' theory: One thing that makes me doubt this is the method employed by the Southerners is that Allik speaks about multiple power medallions as if they are an accumulative work: There is much we don't know about the topic, and it seems Brandon won't tell us much until he finally unveils the answer in TLM, so we have to make due with what he have. What I propose is one way a medallion could be made, which is most likely not the way they currently make them. I will work on the assumption that this WoB is correct: Which coincidentally allows me to speak about something that doesn't feel right about Calderis' theory: it is straightforward. Yet there have been multiple ocassions where Brandon has been asked about the creation of medallions, and his reply is, like in this instance, that he would have to check his notes, or ask Peter, and the answer apparently needs a flowchart: That being said, this is what I got. I address the fact that the nicrosil portion is never tapped, and the fact that no hemalurgy should be required if Brandon was not mistaken in the first WoB. As a summary, the idea relies on priming cubes to accumulate multiple powers into a single nicrosil storage, and then to use priming machinery like the one on BoM's airship to create the auto-tapping nicrosil ring. There are multiple points I can't explain, but I think there is some merit to this thought process, and perhaps someone else will be able to build something stronger from this theory. Let's begin with small assumptions, namely about the way priming cubes behave under the effects of Allomancy and Feruchemy. We have seen priming cubes used with A-Steel, A-Cadmium and A-Chromium. In all cases the observed effect is that the output of the allomancer's burn is reproduced by the cube, with some harmonium burned away, as if the cube was metal burning inside the allomancer. From Irich's PoV we know there is a method of operation that allows some mechanism to be primed so that it makes something else ligher, and the priming involves a ferring: I believe it would be consistent to expect that storing into an iron metalmind while holding the primer cube would cause it to work as if it was iron being stored into by a feruchemist. This would have the effect of funneling weight from nearby people, though apparently it can be worked to funnel weight from its environment as well (airship becoming lighter). Of course we don't really know how the ship gets lighter, and it would be a valid criticism of this text. It would be somewhat reasonable that the cube could funnel feruchemical attributes from people, as it could be doing so by preventing investiture from flowing from the Spiritual Realm to the Physical making the attribute stop being manifested (i.e. weight being removed), the excess being stored in the ettmetal as any other feruchemical store or getting shunted back to the SR. But what would it mean to prime the cube by tapping an attribute? In particular, the important question is what effect should that have on inanimate objects. When the cube replicates allomancy, it gets burned, presumably to fuel the allomancy. When it draws attributes, it is just behaving as a metalmind, storing a charge, (though I don't think the charge would actually be stored, it just gets siphoned into oblivion, like some people think happens when you store into aluminum). If it were primed by tapping a charge, the cube would have to provide the excess investiture like it does with allomancy. This is problematic, as either you would need to store before being able to tap, or the investiture that makes up the ettmetal would have to fuel the effect. I don't think it makes sense for the ettmetal to fuel the feruchemy by decreasing its investiture level (i.e. desaturating itself) or something like that. If the ettmetal fuels the feruchemical output, I think it would have to work like it does with allomancy, burning itself to provide the effect, as if it was a metalmind being compounded. These are the assumptions I am working on, and I concede they are wildly speculative, but under these premises this is how I envision the origin of the Bands of Mourning: IF LAZY, SKIP HERE! We will require a ferring and misting of each type along with some strategic twinborns, some ettmetal, and no spiky things. Arbitrary Unkeyed Metalminds. The first step is to be able to produce an unkeyed metalmind. An aluminum ferring stores Identity while holding a primer cube. The cube responds by drawing Identity from anyone close by. Any feruchemical charge stored while the cube is working will be clear of Identity, free to be used by any ferring of that metal. Adding Powers to Nicrosil. The second step is to create an unkeyed nicrosil metalmind, with a storage of F-Nicrosil. This can be done by a nicrosil ferring storing their ability under the influence of the Identity-clearing grenade. The resulting metalmind allows any twinborn with access to A-Nicrosil to store their feruchemical ability into a nicrosil metalmind, which can easily be cleared of Identity with the same procedure. The twinborn burns the nicrosil metalmind, compounding the charge that gives them access to F-Nicrosil, allowing them to store their feruchemical power into a nicrosil metalmind. Notice that at this point we can create a sealed version of the Bands of Mourning that can only be used by nicrosil metalborn: To add an Allomantic power, we need a twinborn with that power and F-Nicrosil. The individual stores their allomantic ability while being identity-cleared, resulting in a net power addition to the master nicrosil metalmind. To add a Feruchemical power, we need a twinborn with that power and A-Nicrosil. The individual burns an unkeyed nicrosil metalmind that has been filled with the ability to use F-Nicrosil. During the burn, the charge gets compounded and the twinborn becomes a nicrosil ferring for the duration of the burn, allowing them to store their feruchemical ability into the master nicrosil metalmind. The limit to the amount of powers that can be added is the availability of suitable twinborn and ettmetal. If this was no issue, once all allomantic and feruchemical powers had been stored, the master nicrosil metalmind could be burned by a A-Nicrosil misting while priming the cube producing a Fullborn grenade, though it's effects would by necessity be temporary: A powerless person could perhaps store all powers while under the effects of the grenade, but once its effects decayed they would no longer have access to F-nicrosil. So this method of granting powers is short-lived, and can only be initiated by a nicrosil ferring, and does not qualify as a mechanical mean of accessing Invested Arts like medallions or honorblades do. The next section provides even more outrageous speculation in order to provide a solution to this problem From the excerp I quoted from BoM, it would seem an airship can be primed into being made lighter. While there is a perhaps deceivingly obvious implication, there are a couple extra details that we can infer from this fact. Objects, not only people, can store feruchemical atributes, or at the very least they can see their flow of investiture altered in such a way that the physical manifestation of those attributes are dimishised. The duration of the decrease in the attribute needn't be the same as the duration of the priming. Otherwise the ship would not be viable, because you would need to prime its weight for as long as the expected duration of the flight, which at any reasonable pace would take hours if not days. Ultimately, this weight-changing airship implies that a being without innate feruchemical powers can be forced to store an attribute. This strikes suspiciously close to giving a person a power they don't have! Sadly I can't see any additional info about the weight changing mechanism to explain it's inner workings. From Irich's chapter the ship appears to have a lattice of some lightweight metal couple with some other set of metal wires, plus a golden plate in the shape of a ship. I do believe these are somehow trying to reinforce the cognitive aspect of the ship, somehow making it more aware. In fact I think the pattern of metals going all over the ship is very similar to the lines of strata on the walls of Urithiru, with the gemstone pilar being replaced by a golden plate. In any case, I don't have any additional ideas on this. Therefore, I will assume that the weight changing machinery can be primed by storing an attribute while holding a priming cube, with some unknown extra steps. So if storing weight causes the cube to expand the effect, forcing its surroundings to store weight, what would tapping imply for other feruchemical uses? This is where the amount of unknowns is too big to form a coherent argument with supporting evidence, and so at this point everything is unsupported and likely invalid. I assume that priming the airship works because something in the weight changing machinery defines the airship as the target, and because the ship is in contact with a decent amount of iron it can store its weight into the iron. Perhaps that same machinery could be made to target a ring of nicrosil filled with an unkeyed charge of F-Nicrosil. If you were to store your ability to use your allomantic/feruchemical power while priming the cube -which is set to target the ring and only the ring- the piece of nicrosil would try to store its investiture into its environment. Now, I accept that this is wishful thinking, but maybe this ring would not be able to store anything because there is no amount of nicrosil metal nearby. The physical/spiritual makeup of the nicrosil is what allows it to be a recipient of that specific kind of charge: of Innate Investiture, the ability to use allomancy/feruchemy. Just like only iron has a structure such that it can hold a charge of weight. But nicrosil is not the only suitable recipient of Innate Investiture that grants access to Metallic Arts: people can hold a lot of the stuff. So, a nicrosil ring is looking for a suitable recipient, its charge having no way out but is under pressure to escape because it has been primed to do so by the effect of the ettmetal. A person touches this nicrosil ring, the charge finds an outlet it can flow into, and the person receives the ability to use allomancy/feruchemy as it was originally stored into the ring. This is the reason we never see anyone tap the nicrosil portion of the medallions: the nicrosil is not working as a metalmind, it is working as an entity with access to f-nicrosil, and the wearer is the metalmind being stored into. Of course this doesn't fully work, as it doesn't explain why there is an apparent limit of three powers to a medallion. I cannot explain the fact that the nicrosil ring never runs out, or that the charge is 'given back' to the medallion once the user stops touching it. I don't believe this is how the Southerners are actually making the medallions, as I believe they do use hemalurgy, which could explain both the three power limit (see Calderis' theory) and the nicrosil charge being 'discrete' like memories in a coppermind. Perhaps replacing the steps that involve storing F-Nicrosil with stealing (Excising ) f-nicrosil would give rise to the medallions we know and love. I do want to add some thoughts about the three power limit: could it be that this is a Cosmere-wide limit to the number of abilities granted by the same mechanical method? Medallions are limited to three powers, as Allik tells us: It doesn't mean there is a hard limit on the number of powers, as it could simply be that the tech level is not quite there but could be reached. If we do operate on the assumption that it is a hard limit, where else have we seen anecdotal recalling of three powers being granted, at most? There is this from Sixth of the Dusk: Same situation, we have an observer telling us about a grand maximum of three powers, but no explicit mention that more is impossible. Finally, there is this from Kaza's Interlude in Oathbringer: Which implies Fabrial Soulcasters have three modes of operation, whatever they might be. The most obvious inference is that each 'mode' is one essence, corresponding to each of the three gemstones each Soulcaster can hold. I believe these quotes add credence towars a Cosmere hard limit of three powers given by the same mechanical means. Of course more than three can be achieved through different systems (three powers from medallions and three from hemalurgy, as we know it can be done as we see Suit use a medallion while having three spikes) or through hacks (granting a single power, that of F-Nicrosil, that allows access to a unkeyed storage of any arbitrary set of powers). But this system-specific limit is reasonable even without an in-world reason, as it would prevent scenarios in Era 4 where everyone can be a Fullborn Radiant of ten surges. Though I acknowledge a major flaw: there are WoBs that mention you could bond 5 Honorblades, but this should not be feasible if this limit exists.
  16. This is a theory as to how Kelsier was walking around in the flashback at the end of Bands of Mourning. I believe he's a mistwraith. I stumbled upon this theory when I read the following on the Coppermind regarding mistwraiths: "A single Hemalurgic spike is enough to staple a Cognitive Shadow to a mistwraith, though whether this has happened in the past is unknown." One could definitely argue that Kelsier is a cognitive shadow of sorts (albeit with more sentience than most) in Secret History. We also know that he is somehow missing an eye during the events of era 2. My guess is that he stapled himself to a mistwraith and had it assume the form of himself, and since he isn't a kandra, he doesn't need gifts to stay sane. He moved the one spike to his eye to both emulate marsh, and to give himself Steelsight. Thoughts? Comments? Has this theory been created before or did I find a new one?
  17. So this question has probably already been answered, but I can't find anything on it. So I'll ask anyway. (Sorry if this is redundant. It has just been driving me NUTS!) Ok, so this has been confusing me since Bands of Mourning. So, you have to have the proper feruchemical power to access an un-keyed metalmind, right? So why does there seem to be this inconsistency with nicrosil? Everyone seems to have the ability to use an un-keyed nicrosilminds regardless of whether or not you are already a nicrosil ferring, so what is going on?
  18. Koloss17

    BoM ending

    So I was rereading the bands of mourning and I am honestly a tad confused about the ending. 1) is there a canon answer to how the bands of mourning got to that temple? Is it because somehow Vin never decided to go back and reclaim the bands, then Sazed put them there when he recreated the world? Did Kelsier somehow get hold of them when he was a cognitive shadow after the world’s rebirth? I don’t think these are answered in the book, but My understanding so far is that that temple is to worship Kelsier, so he must have something to do with it, right? 2) How did Kelsier get spiked? In the coins, the statue, and the epilogue, which I believe all are talking about Kelsier, he had a spike through one eye. How did he get it? He didn’t die through the eye, right? Is it Hemalurgic? If so, what would be the point of it? A cognitive shadow can’t use any sort of metallic art right? Also, is there a reason for the mirroring between Marsh’s and Kelsier’s pierced eyes?
  19. In BoM suit punches in a code that allows them access to the room with the fake bands. Apparently the password would have been something kelsier would know. Has Brandon revealed what it is?
  20. I noticed one of the drawings in OB was of a ship with an upside-down mast, and in Bands of Mourning, they meet Alik, the Southern Scadrian whose people sail AIR SHIPS and wear masks and one tribe wears them so tight, it grows into their skin. (Anyone reminded of Mraize's babsk?)
  21. Ok, so me and a friend are doing a re-read through all Cosmere works, and he had a question that I think is a bit valid. He feels like the fact that Marasi is able to instinctively use allomancy and feruchemy when holding the bands of mourning is unrealistic. He speaks of normal character development, specifically with pushing/pulling and how there is a lot of practice involved in order to perfect the subtleties of pushing and pulling, and yet when Marasi has the bands of Mourning, she is able to easily go ham on everyone. Anyone have any good explanations on that? It makes sense that Wax would be good at using them as he is a Twinborn, and a practiced coin shot, but Marasi...? Is there a good answer to why anyone holding the bands of mourning is just crazy legit, regardless of whether they've practiced or is the answer just....it's a mystical object so it gives mystical powers...no matter what...? Thanks in advance.
  22. At the end of Bands of Mourning, we get a glimpse of Kelsier telling some people to "Survive". We know that he now has a spike through one of his eyes, and we know that him and Spook were trying to "...find me a new string." So did the spike bring Kelsier out of the Cognitive Realm, or did they have to find a victim for Kelsier to have a new body?
  23. Sorry if there is already a post saying what i say here. I the end of 'the bands of mourning' (chapter 28) there is a section where wax is dead and is talking to harmony. and there harmony shows him (in the cognitive realm) that the planet is engulfed by red mist, and imply that he is under attack from the outside. Furthermore, in the epilog it is said by the set's faceless immortal "recent advances made civilization here too dangerous... So we have decided to remove life on this sphere... You will be allowed to serve in another realm". Does anyone need any further proof that someone who does not belong on Scadrial is muddying things up? I personally think this is odium's work. and part, and i emphasize part, of the reason harmony is open to hoid's own letter but cannot help him. Also the oblivious way the facelees immortal is behaving is very close to the disregard of the fused of their own lives.
  24. So not to be too dramatic, but I think that the Bands of Mourning are pretty simple to explain, and don't require any deeper knowledge than has already been revealed. The bands of mourning are just a single-power medallion with a bunch of metalminds layered together. As a single power medallion you avoid having to figure out how to make a crazy many-multiple-power medallion function. The single power granted by the Bands? Feruchemical Nicrosil. It then has nicrosilminds attached filled with the other feruchemical and allomantic abilities (or, I suspect, just 2 nicrosilminds one filled with "Feruchemy" and the other with "Allomancy"), and whatever other metalminds you want to have available for the feruchemical powers. PS: This might not be a novel theory, or maybe the bands of Mourning aren't as mysterious as my first impression made me believe.
×
×
  • Create New...