Jump to content

Search the Community

Showing results for tags 'awakening'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Sanderson Fan Works
    • Arcanum, the Brandon Sanderson Archive
  • Spoiler Zone
    • The Sunlit Man (No Cosmere Spoilers)
    • The Sunlit Man (Cosmere Spoilers)
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Discussion
    • Stormlight Archive
    • Mistborn
    • Other Cosmere
  • Non-Cosmere Works
    • Cytoverse
    • Other Non-Cosmere
    • The Wheel of Time
  • Related Works
    • Writing Excuses and Intentionally Blank
    • Reading Excuses
    • Sanderson Curiosities & Unpublished Works
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Forum Games & Random Stuff
    • Creator's Corner
    • Role-Playing
    • Social Groups, Clans, and Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Seshperankh's Blog
  • First time reading The Well Of Ascension
  • Zarepath's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • Theories, quotes, and details to keep it all straight.
  • WoR Thoughts and Questions
  • Blogfalcon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change
  • Cosmere Nerd Things
  • The Way of Toasters
  • An Elephant's Blog
  • Shhh Spoilers for Ronald.
  • Wyn's Adventures in Geekiness
  • Words With Ene
  • Dapper's Blog
  • Things to talk about, stuff to do
  • Zelly's Healthy-Accountability Blog
  • Dapper's Music Blog
  • GM Test Blog
  • Rhythm of War Liveblog
  • Zephy’s Art Blog
  • Axioms Idioms & Adages
  • Weather Reports
  • Unnecessarily Overcomplicated
  • 5
  • The Blog of Dubious Copyright Legality
  • Trutharchivist's Rambles
  • Xino's corner of insanity
  • The Perfect Space Opera
  • My Journey Through Roshar (A Liveblog)
  • Lost Metal Liveblog by ccstat
  • D&D campaign design.
  • My Depression Log
  • Story Ideas and Whatnot
  • deltarune AU concept.
  • How I Relate to Every Character in The Stormlight Archive
  • A thing
  • random jank and jabber.
  • FNF crem

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Member Title


Location


Interests

  1. I made a post about a day ago in the Warbreaker forum that talked about ways to collect Breath, and the topic of war and Breath came up. Anyway, I was thinking; didn't Vasher Awaken two sets of clothing to help him fight when he only had the first Heightening in Warbreaker? Maybe if you were to make a leather bodysuit that mimicked human musculature and possibly the human skeletal structure you could Awaken it for even cheaper than 25 Breaths. If you add heavy armor and sledgehammers on top of that, you basically have bootleg Shardlate that's relatively cheap to make, and may possibly be recoverable even if the weilder dies, provided that the general was the one to Awaken it for the (you may be able to give a Command to let other Lieutenants do it as well, assuming you die in the conflict).
  2. After rereading Sunlit Man and hearing about the grand apparatus, I started thinking about what Canticle could actually be. I'm not speculating what it's for in this post, but it started that way. When I got to the part where Nomad realizes that the planet is sucking up the sun's investiture, I had a sudden thought that I think has some merit as a theory. Could Canticle be awakened somehow? The transfer of heat on Canticle seems to only work for things that are "alive" and it has to be done with specific intent when something without a conscience is involved. So my theory is that the planet is able to drain the sun's investiture by using the same method that the beconites and whatnot use to transfer heat, and it can do this because it was awakened for that intent. I looked to see if there were any WoBs that deconfirmed this or if anyone had made a similar theory but I couldn't find anything, so if you have any feedback that would be appreciated.
  3. The Set's method of creating spikes non-lethally — potentially even completely synthetically — focuses on expanding the pool of conventional Metalborn. The method I propose here attempts to bypass one of the fundamental limitations of Hemalurgy — that a spike can grant only one power. I theorize that it can be achieved by transforming a piece of a soul trapped in a spike into a kind of spren via Awakening. The core of this idea stems from the belief that while a spike can only transplant a single piece of spiritweb, so long as that piece is singular it can grant multiple benefits. For example, if one stole a spren bond, they would still be able to use both Surges that the bond grants. The simplest approach to Awakening a spike would be more like a lock from the Ghostbloods hideout — a spike with a conditional off switch. Awaken a regular spike with a Command ~similar to "I Respect those who protect Scadrial." The idea here is that if the recipient of the spike believes that they are using the power granted to oppose Scadrial or hear its command phrase — Respect in this case — the spike would either go inert or destroy itself. The more interesting approach would be to create a spike of several powers and attributes and Awaken it to be a spren. Since we would be transplanting a whole spren instead of a mishmash of Identities and souls, I theorize that a spike like that can grant multiple benefits. Given that the spike would be at least partially self-aware, you can give it commands and command codes like to a Lifeless, autonomy to revoke some or all of its benefits, and potentially mess with the bearer's soul like Aux does in TSM. It feels intuitive to me that a spike like that would grant either an Allomantic power and a spiritual attribute (like mental fortitude) or one Allomantic and one Feruchemical power. They seem balanced, for lack of a better word. Ruin's body as a spike, Preservation's soul as a power, and an attribute as a mind feel right to me. Just as Ruin's power, Preservation's power, and their combined power seem to fit well together. I would start with a nicrosil or atium spike and a Command ~like: "I live to Protect Scadrial and empower my bearer to do the same" and go from there. Immediate problems and challenges: 1. Figuring out a Command that works 2. Sourcing enough Investiture for Awakening 3. Figuring out the correct metal for a spike 4. Figuring out a correct bind point for a spike 5. Figuring out how to transfer different attributes and powers to a single spike 6. Creating an entity that's closer to Vivena's blade than a full spren, because it seems that a full being without their own, even limited, body can drive the user insane FAST 7. Even if that spike grants benefits, there is a possibility that they would be different from usual, in a regular Surge → Fused Surge type of way, because in a sense we are corrupting Ruin's art with Endowment's Investiture. 8. A Rosharan spren is made of a lot of Investiture, so the result might be limited by the spike's capacity for Investiture. Not that it stopped Nightblood
  4. Awakeners of the eighth Heightening and above can override other Awakener's Commands on Lifeless and inanimate objects. Does this mean that the possibility of overriding a Hemalurgic spike's Intent or Command (assuming it was created with one) is possible? For example, could the Awakener Command the spike to cease to grant powers to the Hemalurgist? I imagine this wouldn't be easy, but it might be an interesting counter to Hemalurgists.
  5. Let's say you have a Lifeless that was made from the body of a porter, somebody who was very strong and capable, yet who had never once picked up a sword. Then you decide to hand them over to a trainer to condition them to be your bodyguard. Will the Lifeless be able to be trained to act as effectively as a Lifeless who was originally a soldier in life and then made into a Lifeless? Basically, can you train a Lifeless new skills effectively?
  6. Nanomedicine is bassicly regular technology, used in the medicinal fields, but small, like very very small. Soooo, really small objects/robots. Now awakening has some good potential in this field, give it some good commands and sure it will search for cancer cells and eliminate them! All you need is good visualisation of what needs to happen. Awakening could do great things in this field, eliminating cancer, treating certain sicknesses etc. Awakening could also be used to create or manage certain things within the body, basically micromanaging your body’s functions and abilities. ‘Oh your stomach isn’t a good environment for this specific type of bacteria that breaks down your food? We’ll replace that for you!’ The only large downside I can think of right now is that it will cost a lot of breath, and breaths simply aren’t that easy to gather. What do you guys think?
  7. Austrism in its current form teaches against awakening and giving away your breath and while in a medieval setting this isn’t the biggest problem, as Nalthis become more and more modern this will quickly become more and more problematic. This is due to how modernisation on Nalthis will go hand in hand with innovation in awakening, fairly quickly awakening will be used in everyone’s life, if indirectly such as through the production of electricity or the purification of water. Idris will not only lack these technologies, but due to there being easy ways using breath, the technologies which we use for these same things will be severely underdeveloped. Due to their refusal to using breath they might also get behind on the markets of the world, as awakening will provide cheaper and faster ways of making products then regular machines. This would result in Idris having no chance to compete outside its own markets, and either a full economic collapse or a self functioning, but expensive, market (assuming they don’t import more then truly necessary). This all means that at the very least Idris will become technologically inferior, and people will seek out the other nations in the area as life there is much better. This would lead to the population of Idris becoming smaller every year. Another more serious consequence is that of another nation invading. Awakening is already being used in warfare by the time of the manywar, and as awakening improves this role will only become larger, think of self flying aircraft or tanks that can drive and shoot autonomously etc, Idris will be horribly outmatched against a nation with these technologies and more. The only future where Idris survives is one without Austrism, or at least the current version of it. Fortunately it is likely that as technology advances Idris will have to change its views on awakening, as ignoring it is simply not viable. What do you guys think?
  8. Has Brandon Sanderson ever mentioned if a Returned would need the same amount of breaths to reach higher than the 5th heightening? By default all Returned are 5th heightening (equivalent to 2000 breaths), so to reach the 6th (equivalent to 3500 breaths) would they need an additional 50 (the number of breaths needed to get to the 1st heightening), 1500, 3499, or somewhere in between? It is stated in the text that only Returned have reached the upper heightenings, is this because they need fewer to reach them or because they have more time to get there?
  9. This one get my attention. Mainly: Why Steelmind? From feruchemical properties, I would suspect that best metalmind for using as computers woild be either Copperminds (memory storage) or Zincminds (mental speed storage). Is this simply convinience? Steelmind stores Speed, so will be vital part of ship's drive, but why use it also as computer? BTW, when I learned about Scadrians Space Ships, many years ago, my theory was that ship itself is sort of alive, having hemalurgic spike in his main computer and.this is why can use Metaloc Arts. Seems like I was partialy right (they use Awakening, not Hemalurgy, but effect may be the same).
  10. Hoid basically states on p. 432 and 436 that the father machine is awakened. Where the heck did the scholars on this planet get breath, and learn about how to use it? Or did they manage to awaken with other investiture, and we've only heard about doing it with breath so far? I think I remember hearing a while ago that Vasher learned to keep himself alive with stormlight but couldn't awaken with it. Is that incorrect? Is it relevant?
  11. Just something that struck me while I was designing a magic system for my Mercy world on the Combined Shard names thread. let's say there is an Aluminum Ferring on Nalthis that has a lot of Breaths, called Joe Breath-Haver. If Joe so chooses, he can store away his Identity and then Awaken something, so that anyone who knows can take the Breaths from the Awakened Construct. There exists also on Nalthis a Friend of Joe's, called Bob Stealsalot. Bob is very Realmatically knowledgeable and knows what Joe is doing. So Bob, who would like some Breaths, asks Joe to prove that he can create Awakened Constructs in a way so anyone can retrieve the Breaths. Joe obliges, but before he can Awaken anything, Bob slaps him in the face and says "Your Breath to mine". Since Joe's Breaths are currently Identitiless, they obey Bob's Command and all go to him. Bob then runs away cackling, having just committed literal Identity theft. Is there anything stopping this from actually happening?
  12. For the first big chunk of Yumi, I'd been imagining the Shroud as something more like Midnight Essence; not exactly the same, but there's some noteworthy similarities. But when I got to Hoid's explanation about what exactly the Father Machine was and did, I actually froze in my seat for a second and said, "Oh rust, they made a Nightblood," because an inky black haze of corrupted investiture suddenly comes off as eerily familiar when put in the context of a soul-devouring Awakened machine. Obviously there's some major differences in the Commands used, and Nightblood is still significantly more sapient and more invested, but I can't help but feel we're looking at the same class of object here. Did anyone else come to a similar conclusion, and if so, how can we use this to speculate about Nightblood's nature and capabilities, as well as the probability of other Awakenings of Mass Destruction cropping up in the future?
  13. Something I thought of recently. If I use a Shardblade and Spiritually kill someone's arm with it, could I Awaken the arm as a Lifeless that works as a separate entity from the person it's attached to? It seems implausible at first glance, but bear with me. The portion of your soul that correlates to your arm get excised, so your arm would not be soulless, disconnected from your mind, and you cannot use it. It is unInvested now, so you should be able to Awaken it. Being soulless is not the same as actually dying, so no necrosis or anything is happening to the arm. It's still getting blood flow and through that, an oxygen supply, and it has all the genetic data it needs to continue to sustain itself, so no maintenance or ichor-alcohol will be needed since the subject never died. So could you do it? If you used a Shardblade to kill all four limbs and Awakened them all, could you essentially control a person that way by coding their limbs to work together (I assume they'll count as individual Lifeless) in accordance with what you order them to?
  14. So the God kings had their tongues chopped off, and since they never learned to speak a language, if they learned a sign language (perhaps one corresponding to Hallandren?), it would count as their first language. Would this mean that they could do commands this way?
  15. Had to related what-ifs that may be possible and I'm not sure yet on the scope of the ramifications. What if Returned had a security phrase known to Endowment and anyone that she decided to divulge that information to? What if Nightblood or Azure's sword had security phrases? What would or would not be possible? Did Shashara have more control over Nightblood as the Awakener, or did Nightblood operate about as we've always seen? Thoughts? If these are possible there could be some pretty terrifying reveals.
  16. If you were to put Breaths inside a piece of food, then eat and digest it, would you regain your lost Breaths?
  17. What would be the memories of a healed Lifeless? Is implied that they can be healed: It occurred to me that there's a very good chance that Lifeless can learn and grow and change after being Awakened. For example, considering the Hallendren Army is 40,000 Lifeless, I assume that most were not originally soldiers or trained to follow military instruction or march in ranks. We also know that the skill of the deceased affects the skill of the Lifeless. So... if you gave a F-Gold Medallion to a Lifeless and they stopped being a Lifeless, what do they remember? Memories of the deceased, memories after being Awakened, memories from the who was first born with the Breath used to Awaken the Lifeless? If memories are retained, where are they kept? The brain? The Breath(s)? If a Lifeless stops functioning, gets repaired and another Breath added in, what is retained? As a side note is there a color change to a Lifeless that has to be Awakened a second time?
  18. All other forms of know Investiture are either end-postive, end-neutral or end-negative. So would BioChromatic Breath be end-postive, end-neutral, or end-negative?
  19. I'm taking heavily from Vasher's lecture to Vivenna on BioChromatic entities and Awakening. BioChromatic Parallelism states that the closer something resembles life, the easier it is to Awaken (and the few Breaths it takes). The example given is that a cloth in the shape of a square and a cloth cut into a person will take very different amounts of Breaths to Awaken. The Law of Comparability notes that once an object has been Awakened, it performs more or less the same task even if there is a disparity in the number of Breaths used. Third observation is that once Awakened, some objects will still move in a mimicry of life - for example an Awakened banner that gains musculature similar to an arm when lifting an Awakener. Scenario 1: either by laying it out or doing something similar to knitting or crochet, you have a rope that has been shaped into a person. Presumably it will take less Breaths to Awaken. Once Awakened (but before it has moved to act) you unravel it into a straight line. Does this cause any issues? One option I see is the visualization component of Awakening will mean that it will still attempt to move in a semblance of the original form it was Awakened in, and may lose effectiveness. Alternately, perhaps it will not work at all in the same way that Vasher's Awakened sets of clothing were less functional once cut. However, it seems like some Awakened objects can move far differently than the life it approximates - namely Vasher and Vivenna's cloaks that grab people and arrows in a squid-like fashion. Scenario 2: You have a large square banner. You Awaken it and Command it to lay down, or some similar Command, with the goal of it taking on the shape of something living at least as it moves. You reclaim the Breaths, and then Awaken it again, now that it has fallen more or less in the form of a person. Does it take less Breaths to Awaken this time? Is this a somewhat slower method of Awakening that nonetheless allows for optimization of Breath utilization? Scenario 3 (and the reason this is in the General Cosmere thread): A Soulcaster transforms a person (dead or alive, not sure if it matters yet) into something shapable - moss maybe. We know that items that were previously alive Soulcast into something not alive are easier to Awaken. Now, we take our pile of moss, weave it into a rope, and then Awaken it. The question is (or perhaps a similar experiment with slightly altered parameters), is it possible to have something formerly alive, Awakened as a Type III BioChromatic entity (regular Awakening with cloth or ribbons, etc.), and then have it move close enough to a similitude of life that it previously was in and have it "lock in" the Breaths and make them inaccessible to the Awakener, more like a Type II BioChromatic entity known as a Lifeless? Presumably it would still be operating under the Command it was given, something presumably not the Command to Awaken a Lifeless. There's a WoB that notes that there part of what makes a Breath inaccessible once in a Lifeless is that the Identity that it is keyed to changes - is this because of how close to life Lifeless are, or is this because of the Command, "Awaken to my Breath, serve my needs, live at my Command and word"? Scenario 4: similar to the end of Scenario 3, can you use a basic Awakening on a dead body and turn it into a Lifeless that basically only does that one task? Dead body in front of you, Command: "Grab Things", and then dump it in your spook alley. Would it have the same transformation where it loses its color? Could it be broken and made into a conventional Lifeless that can then take orders? Alternately, is this an expensive but quick way to make sure your dead bodies can't be used against you as Lifeless (assuming you don't have time to cremate them)? Scenario 5: you get a skeleton. You Awaken it as a Lifeless, though it is not in a position to move yet. Then a Kandra eats it and incorporates its bones into a new body. What shenanigans happen? Can you still Command the bones to act contrary to the Kandra's will? Can you get setup a Command to the Lifeless that lets it moved with a Breath-powered skeletal system? Alternately, if a Kandra ate a Lifeless for disguise purposes, could the bones still be Commanded?
  20. Ok so I was thinking about how awakening draws color from things, turning them gray, and shardblade wounds also turn things gray. I was also pondering how Nightblood leeches the color from people when they wield it. So I have a few questions on this topic and I am curious to hear what other people think. I have no idea if this is supposed to be a discussion or under questions (as I have multiple questions). A lot of this is probably theories only, and some of it may have already been discussed. First, how is the lack of colour related between the two (Awakening color-loss and Shardblade wounds)? Is it related at all? If a Lifeless is cut by a shardblade is it cut in one swing? Second, if Nightblood bled someone's hand gray could said hand be cut off in one swing from a shardblade? Third, how is colour related to the soul? Color is lost when the soul is disconnected by a shardblade, and why is this color-loss happening? Fourth, can people killed by shardblades be turned into Lifeless? Do shardblades need multiple swings to cut through awakened objects? If something was invested with enough breath (say Vasher's cloak but it is given more breath than necessary to protect him), would it block shardblades?
  21. If an Awakener made an Allomancer into a Lifeless would the Allomancer still retain his Allowmantic abilities? Because a normal Lifeless retains the skills they had in their life so shouldn't an Allomancer or even a Feruchemist retain their abilities?
  22. In a previous question, a person asked whether or not a person could Awaken a piece of steak and then stab it with Hemalurgy to produce a proto-Human. In response Brandon replied that was plausable but soulcasting would be better. Using this concept I thought that perhaps, using soulcasting to carve or create a body then stabbing it with a Hemalurgic spike you could perhaps create some form of clone. But then I considered the possibilities and then realized how insane you could get with concepts such as this and how you could possibly make entire new species if done well enough. So reply and say your crazy ideas with all of this
  23. So awakening can be used to make computers, any clue how this is done?
  24. One of the interesting things about Investiture is that the Intent of what Investiture you are using matters. For example, you can only alter yourself so much with Awakening's standard system because Endowment's Intent permeates the Investiture you are using. I think that if you could find a way to craft an Invested power from Endowment's Investiture then, you may be able to transfer it as you would BioChromatic-Breaths. Here's a method that I thought of. Step one: get an Unsealed Metalmind that provides the ability to use Feruchemical gold and aluminum (health and Identity) or a pair of Hemalurgic spikes that provide the same powers. Step two: give the powers to a willing Nalthian who then stores a ton of health while blanking their Identity. NO COMPOUNDING. The health must come from the Nalthian's own Spiritweb. Step three: excise the Invested power of another willing individual via Hemalurgy without killing them (probably an Allomancer or Ferring, though it may be that other Invested powers that are innately part of someone's Spiritweb could work). Step four: have the donor tap the healing from the Unsealed metalmind (or Hemalurgic spikes) to replace the power. And at this point, it is important to know that when you heal a part of someone's Spiritweb, you actually graft an entirely new piece of Investiture on. And in this case, that Investiture came entirely from Endowment, as Nalthian's Spiritwebs are made up entirely of her essence. So now we have an Invested power made up entirely of Endowment's Investiture. This may mean that you could transfer it as you could normal Breaths, though you may have to Connect the donor to Nalthis in order to gain the ability to do so. If this is the case, you could create very powerful individuals, but without the vulnerabilities and limitations of Hemalurgy- though the powers may be able to be drained by things like larken and chromium Mistings, but I'm not sure; this is entirely theoretical. Let me guys know what you think!
  25. Most people on Nalthis don't have a lot of breath. The baseline is that everyone has one breath. I imagine even among those who can't afford to buy breath, there's some variation in this. There's drabs of course, who sold their breath to the returned. But I also have to imagine it's pretty common practice for people to pass on their breath to family or friends when they die and that cultural customs kind of built up around this with it being common practice for people to stick close to their loved ones who are sick. So it probably isn't too unlikely that even every day people have access to two, three, even a dozen breaths if they're lucky that have built up overtime. (Though of course, selling breath to get through hard times probably limits build up and contributes to the rich and returned being able to get them more easily, like we see). All this is to say, it wouldn't be uncommon for people to have access to a couple breaths that they can do stuff with. And everyone, who hasn't sold or otherwise given up their breath, has access to at least one. So what are some commands you think everyday people might be able to use with their one or two or so breaths that would be useful to them? One example of a known one-breath command is of course the creation of lifeless, though this is a bit of an odd one since you can't retrieve the breath afterwards. So while it's possible someone might see it worth their while to create a lifeless to have an extra set of hands helping out, it probably isn't the norm. But what about more average, very simple to commands? One possibility is you might be able to use a breath as a timer. Perhaps you could invest your breath in some object with the command "return after an hour" to let you know when an hour has passed by your breath returning to you. What are some commands you can think of that you might be able to do with only one or two breaths that would be useful for the average working person?
×
×
  • Create New...