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Greetings 17th Shard Community! Long story short: I want to create a Stormlight Archives video game and I need your help! Long story long: I've been a Sanderson fan since 2013. I've listened to all of the Mistborn audiobooks and love them, but the Stormlight Archive books are my favorite by far. I have listened to both twice and am on my third run though of The Way of Kings. I think these books have an incredible amount of potential in the worlds of film and media. Sanderson's writing has the ability to create massive emotional shifts in the reader; he can make you convinced that all hope is lost, and then turn the tables in one empowering instant. I was listening to Words of Radiance during my current day-job and had to physically restrain myself from jumping in the air and cheering when Kaladin regained his powers and Syl returned to him (being vague to avoid spoilers). In any case, I am also a video game enthusiast. I wouldn't categorize myself as a gamer, but I do enjoy video games as both a storytelling device and an art form. Sanderson is a brilliant world-creator and I think the Stormlight Archives could easily be translated into a action-adventure video game with an array of interesting gameplay mechanics, characters, and storylines. The progression of the Way of Kings is perfect for a compelling video game storyline: Starting with Szeth hunting King Gavalar to give the player a taste of the gameplay mechanics in a tutorial section, followed by taking everything away during the period of time Kaladin is in captivity to establish a character progression. The War of Vengeance perfectly alines with classic dungeon crawler gameplay, with the common trope of the hero (Kaladin, Dalinar, Adolin, or Szeth) slaying hoards of enemies (Parshendi) along a segmented map (plateaus in the Shattered Plains). However I would want the game to be a 3rd person melee similar to Shadow of Mordor by Monolith Productions. I think there are a lot of interesting ways surge binding could make the gameplay unique. Ideally the game will end up as an open world where the player can fly (fall) all the way across Roshar, but I'm getting ahead of myself. If any of this sounds interesting to you folks I would love to here from you. If enough people are interested, I would like to start a small production company to try to accomplish this goal (if we can get permission from Sanderson). I have a decent amount of experience in the video game creation pipeline due to several game studio courses I took in college. However my expertise lies primarily in the art and animation fields, so I need some people who know how to code in order to put everything together. I intend to move forward with this project on my own, but any help will gladly be accepted. If you are at all interested in: Coding for gaming Game creation Fan art creation 3D Modeling Character Rigging Please let me know. As you can tell if you've read this far, I have big dreams about this game. In reality we will have to start small and build up. I hope some of you lovely folks will join me to make this dream become reality. If you have any questions just ask. Sorry about the long introductory post, I hope you all have a lovely day. Chris
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