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Found 32 results

  1. what are your thoughts for an Elantrian using aondor to enhance or create weapons/ armor? the main ones I've come up with are using aons create a weapon similar to a gun, my idea for this is to have an aon create a burst of compressed air to launch the bullet, which would have aons inscribed on it activated upon contact with a surface. these would cause effects such as expanding or catching fire. other Aons could be inscribed onto the barrel of the gun for stabilization against recoil, or used kinda like a silencer.
  2. ...Incredibly difficult, hmm... Let's see... Assuming that we can make an Ire-style Dor Conduit to Shadesmar, what sort of Aon Aon (and other Aons) might we need to draw to make use of AonDor on Roshar? I've spent the past couple hours experimenting with such a thing, making a (possible) Aon Aon based on the geography of Roshar, and remaking some Aons using it as the base. Here's the set of Aons I've converted, starting with Aon Aon. (Edit: Updated!) It would be interesting to see some sort of Rosharan Elantris (Elantrisirtnale??) built above the spot in the PR where the Dor Conduit ends in the CR. Would probably be needed to get any meaningful amount of power out of Aons so far from the Dor, even with the Conduit. Also, to explain the Rosharan Aon Aon, it follows the curvature of the continent, branching off from The Valley towards Aimia with the southern branch, and up to the Reshi Isles with the northern branch. The dot is the Purelake, and the small line is Aimia.
  3. I should begin by informing you that this theory discusses info which is available in the 10th Anniversary Edition of Elantris, as well as the Arcanum Unbounded. If you've only read Elantris and not the new version then you might spoil yourself. AonDor existed before Elantris was built. We know this because how else would the builders have known the shape of the Aon in which it was supposed to be built? The Dor itself needs to have existed for AonDor, yet I have a theory that AonDor existed before the Splintering of Devotion & Dominion. And even weirder, I also have a theory that the city of Elantris might've been built while she was still alive Don't worry though, I also have a far more sane theory attempting to answer this question right below the crazy one that I've marked under a line of tildes (~) The biggest reason why I think that Devotion might've been there when Elantris was created is the Pool. It had apparent religious significance to the Elantrians. The Pool was depicted in the wall relief in the secret meeting room. It was situated quite close to the city itself, which was visible from the peaks where the pool was located. When entering it, people feel an extreme sense of comfort and calm. The Hoed regained a bit of consciousness in it. The Pool speaks to people when they enter it, offering peace and contentment, wishing to take away their sorrows and pains. Those who do not accept the relief do not dissolve. And it makes sense that way, the Elantrians getting old enough to want release going there to die but finding a new world. Devotion's Perpendicularity just gave the feel from both where it was physically located, to how it was described, it seemed as though it was placed there specifically for this purpose. There's another thing though, in Mistborn: Secret History, we meet... It is very possible that some form of AonDor existed before the Splintering, since the Selish magics seem to be focused on forms & coding. The proto Aons might not have been in the shape they are now (i.e. the shape of Arelon). The Selish magics' focus probably were symbols even before D&D's death, it's just the region-specificity (in form & function) that might have been introduced to them afterwards. The Surges were very much a part of the Rosharan system before the Shards' arrival, weren't they? The magic should change with an event as drastic as its Shards getting killed and shoved into the Cognitive Realm but why would it need to change the part where the magic is utilized via symbols? The change caused by shoving Devotion & Dominion into the Cognitive Realm is that the magics got region-locked due to the Cognitive Realm distinguishing between such. Even so, Selish magics being unavailable outside of Sel seems much more a direct result of that than region-focused magic, which was probably based on the Cognitive Realm itself being affected by people's perception of being different from other groups than anything purely fundamental about having a Shard hanging around in the Cognitive. I'm hypothesizing the possibility that the problem got exacerbated with their Splintering rather than being created due to it. There's also the fact that 'Aon' is derived from Aona, Devotion. And that Seons were born when Aona was Splintered. The Seons have Aons at their centre which are Splinters of Aona. Which means Aons existed during that time. The religions of Shu-Korath (Domi, united through love) and Shu-Dereth (Jaddeth, united through obedience by the rule of a theocratic government) seem divided between Devotion and Dominion and the magics seem to reflect these divisions too, observing AonDor vs Dakhor, though it might be correlation rather than causation, after all, they are splinter religions arising from an older religion, Shu-Keseg. We know that Sel's Shards, Devotion & Dominion were killed by Odium and that their power was stuffed into the Cognitive Realm to form the Dor. We also know that this is the reason why the Selish magics are locked. We see evidence of the conflict between Shards on all of these other Shardworlds except on Sel ⚠ Stormlight Archive minor spoilers (info on the cover blurbs) ⚠ Spoiler  ⚠ Shadows for Silence in the Forests of Hell spoilers ⚠  Sel also houses dead Shards but the only effect seems rather... mild, is it related to how Odium locked them in the Cognitive? Or is the region-locked magic its version all that remains as evidence of conflict between three Shards? Why is Sel still doing so well despite having two Splinterings? Neither Threnody nor Roshar are doing so well ⚠ Mistborn: Secret History spoilers ⚠  The lack of any direct effect from the Splintering I can accept, maybe Odium finished the deed in the Cognitive or immediately locked the remnants in the Cognitive after killing Aona (Devotion) and Skai (Dominion) but why isn't there any evidence of a planet scale war? There must have been some evidence of the conflict for Khriss to deduce what happened. Who would the conflict be staged between on Sel? On Roshar This is assuming Odium even needs to subvert people to create hatred between groups to somehow damage how another Shard is perceived, or that he tried to pit Devotion and Dominion against one another, these are just theories and are in no way confirmed. But if such a conflict did occur, was it waged between the continents on Sel? On each continent? Opelon doesn't have indications of such a conflict. Except maybe the city of Elantris and the land of Arelon, which was found uninhabited by its would-be settlers, the Aonic people, led by King Rhashm who would go on to rename himself King Raoshem. Did Devotion and Dominion just die to Odium? Ambition fought, Honor fought, Devotion and Dominion must've fought as well, Elantris and the land of Arelon could have been a staging ground for the conflict between the Shards, which might've been why it was empty when it was found, having been on the side that lost I should note that so far as we know, both the Splinterings occurred within a few thousand years of the Shattering. And Odium could've very well ignored the inhabitants of Sel and only concerned himself with the Shards he was there to kill. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The less crazy theory is ~Mistborn: Secret History spoilers~ I know, I know, the first one was a crazy idea, right? There have been counter-arguments to a lot of the points I've raised, including the possibility of a Cognitive Shadow of Aona being the voice that one hears when submerged in the Pool or that the feelings invoked are a direct effect of the Shard's Intent, both very much possible with what we've of other Shards like Ruin, Preservation, Cultivation, Odium... It could be that the location of the city was based on proximity to the pool instead of the other way around, it could also be sheer coincidence or something made the liquid Investiture of Devotion coalesce there ~Mistborn & Stormlight spoilers~ So how crazy did you find the first theory? And What did you think of the second theory? Do you have any other theories on the origin of Elantris?
  4. so its been a while since i read Elantris, but one/many things still has me confused. what did "Elantrians" look like before Elantris was built. did they glow? was there a Shaod? were they just regular people who could draw "weak" Aons what exactly does becoming an Elantrian do? brandon has said "you have to be an Elantrian to draw Aons in the air" so does this mean that anyone could draw Aons, but only Elantrians could draw them in the air?
  5. All systems based on the Dor cannot predate the formation of the Dor. But Sel had two Shards in residence before that, presumably for quite some time. During that time Sel's CR must have been accessible. Where are the worldhoppers who left Sel during that time?
  6. Selish magic can access at least Fortune, as seen by the Dakhor assassin in Teod. AonDor can do a lot of physical things and also has mental and corporal capabilities. But what about spiritual stuff? Can it tap into Fortune or manipulate Identity? Given that it is built on geographic constraints, Connection seems to be taboo. What do you think?
  7. From my understanding, every Cosmere magic system has a way to access the cognitive realm and worldhop. My question is then, do Elantrians do this with a variant of Aon Tia? Or is that bound by using distances as we see in the book - since you can't walk to the cognitive realm, could you travel there by Aon?
  8. Ok before you call me insane, let me explain my thought process here. Firstly, the inspiration: I recently read a theory that Nightblood, by being Awakened with "destroy" in its command, is attempting to mimic Ruin's investiture (or is otherwise Connecting to Ruin in some form). The black mist Nightblood emits actually lends itself to this theory. it resembles the black Mist of Ruin/the Deepness, after all. The gaseous form of Ruin's investiture (if i'm not mist-aken ). Secondly, the Extrapolation: using other Shardic Intent-related keywords in an Awakening of metal with thousands of breaths would cause a similar effect if nightblood is in fact Connected to/mimicking Ruin's investiture. So with that established, let me get into the meat of this mad idea of mine. A ring, necklace, or other metal accessory, awakened at the Ninth Heightening, commanded along the lines of "devote yourself to connecting me to the Dor" (or some other Command that implies this) with the appropriate mental image of a Connection from Elantris/Arelon/the Dor to the ring/the wearer. (though Nightblood is already very effective at connecting to his wielder, as we've seen with Szeth in SA, so it might just need to be connecting the Dor and the Ring) Another thing that makes me think this COULD work is that the Dor WANTS to have an outlet. using Breaths to basically amp up the connection such that it works far from Elantris/Arelon would (imo) not be resisted by the Dor once it was established (especially considering you could Awaken the ring in Elantris to make it easier to Connect). This theory basically hinges on a lot of small, theoretical quirks of Awakening and AonDor to work, but if it did, an Elantrian could use AonDor anywhere in the Cosmere! I'm totally ok with someone debunking this with facts or theories of their own, I just need to know what y'all think.
  9. Warning: This thread ignores distance limits currently plaguing magic on Sel. This thread makes assumptions about the magical effects of several Aons. This thread utilizes a method of Aon usage that is largely untested. Practical Viability may vary. Modern Society in AonDor Elantris(city) had metal plates inscribed with Aon Ashe for light. This thread is an expansion of that concept to other Aons, in an attempt to replicate the modern society on Earth, while on Sel. Aon applications are built around what I am calling an Aonic Circuit Board: a metal plate inscribed with Aons and modifiers. I have taken the liberty of assuming that by the time Sel reaches a tech level like Earth, they will either have the ability to do this with precision, or have found a way to make machines that can do this for them. I have also made the assumption that a method has been devised to let non-Elantrians affect Aons via a middle-man(example: a light switch) Entries are formatted by having the Aon and its corresponding definition in one line, while potential uses are listed below in bullet points, with varying level of detail. Aons are in alphabetical order until such time as grouping them up becomes more efficient. Aons whose power/effect are an assumption are marked with an *. Special Cases are marked with a double: **. Not all Aons are in this list, as some definitions aren't conducive to guessing powers. For a mostly complete list of Aons, Aon definitions and powers, go here. Aon Aha*: "breath, air" Oxygen Tanks (Scuba/Astronaut): Aon written on inner surface of tank, set to keep the specified area filled with oxygen. Depending on level of control, may also be set to keep air at a specific PSI as well. Air Conditioning/Ventilation System: If you can affect the temperature of the air, you can replicate home AC/Heating systems. Not much detail on ventilation. Wind Power: If you can make air, you should be able to make wind. Then you utilize that wind with Windmills to produce power. More space efficient and reliable system than normal windmills. Aon Ashe: "light, illumination" Light: It's fairly self explanatory, but it has enormous potential depending on what you can mess with. Hook the intensity modifier to a lever and you have a dimmer switch. Change what stimuli the Aon needs to activate and you could have those "clapper" lights(maybe). And much more. Flash Grenade: The "casing" is covered in sever Aon Ashe's. Have to Aon activate by detecting the lack of a pin, with a short time delay. The Ashe's are set to have a high intensity and a short duration. Aon Ate**: "silence" **Power is from deleted material, so not an assumption, but not canon either. Silencer Grenade: Little different from the Ashe Flash Grenade, except that it basically quiets an area. I see some value as a piece of Riot gear. Suppression Field: More or less a backpack version of the grenade, making the area around you silent as long as it is active. Value in stealth incursions and preventing nearby cries of alarm. Silencer: I am contractually obligated to put this on the list, even though I have no idea how it could work in practice. Aon Daa: "power, energy" Short Range RPG: Daa projectiles are essentially dumb-fire, so long range isn't as viable. "Missile" Emplacements(fixed/mobile): Heavy assumption that you can apply speed modifiers to the launched Daa projectile. They would essentially be a point and click cannon. "Ammo": This could potentially replace ammunition in any destructive weaponry. It does magic damage, it's unlimited, it doesn't jam, etc.. Aon Edo: "protection, safety" Forcefields: Make an inescapable jail cell out of pure energy, bolster city walls with a layer of Edo, set up intruder traps in a home defense system, etc.. Personal Defense: Set a certain size/shape, have the circuitry built into an arm attachment, and you've got handheld energy shields in place of wood/metal ones. Aon Ehe: "fire, warmth" Light: Lanterns, streetlights, candles, torches, you name it. It's also fairly self-explanatory, but that's light. Fireplace: On the off chance that you can't regulate the temperature when making air with Aha, or if you want that nostalgic feeling. Flamethrower: Let's face it, you all expected this. Fair warning, designing a viable one is almost as hard as the gun silencer idea. Aon Ene: "wit, cleverness" Learning Aid: School, Job Training, etc.. Improving memorization and reasoning skills is a must. Logic Aid: Programming, Planning, Designing, etc... Reasoning skills and warding off those sleep-deprivation lapses is wonderful. Aon Eno*: "water" Supply: Literally anything that involves the water company can be accomplished via Aon Eno. Hydropower: Why mess with Nature's rivers when you can just make your own? Waterwheel, Aon Eno, maybe Aon Tia to make it self contained(a falling water type system) Aon Ien: "wisdom" Healing: Teach med students how to use the things in school, actually use them in hospitals and clinics all over. Specific variants for broken bones, poisons, disease, everything. Aon Kii: "justice" Courtroom: The guilty feel pain in its presence, so inscribe it above doorways in the courthouse. Maybe add modifiers to specify what they are guilty of(murder, theft, etc..) for specific court cases. Aon Nae: "sight, clarity" Sight Tools: Glasses, Magnifying Glass, etc.. Scopes: Rifle Scope, Telescope, Binoculars, etc.. Aon Omi**: "love" **I'm making a massive assumption here about when that affection needs to be there Serenity Grenade: Remove negative emotions, instill a feeling of peace/calm. End riots in seconds. Text in question: "It is peculiar in that it requires the Elantrian drawing it to feel sincere affection for those around them," If the affection is also needed when activated, hire a pacifist or friendly religious fellow. Otherwise, we're good. Aon Rao*: "spirit, essence" Power: Yes, this is a convert Investiture into electricity idea. I have nothing else to really go on. Aon Shao: "transform, change" Production: You can create almost anything if you have the right modifiers. You can mass produce it if those modifiers are inscribed into something. Recycling: You can turn anything into anything else, so eventually this would progress into a Zero-Waste Society. Aon Shao*: "death" Executions: I make the assumption that you can modify how painful and how quick the death is, so a quick and painless death will help build a humane society. Torture/Assassination: sometimes you want information, other times you simply want them to share your pain. A slow, painful death accomplishes both. Note: We do not approve of using this product in such a manner, but truth-in-advertising laws require us to make you aware of this functionality. Aon Tae: "open" Door Opener: For disabled persons, you can open doors with the push of a button. The settings can even be adjusted to open when it detects people within certain radius for a hands-free entry when you come home with groceries. Aon Tia: "travel, transportation" Supply Shipments: Manufacturers can move anything in bulk to predefined loading areas for stores. Eliminate supply line issues entirely, get food to the market without it going bad, a store can even return defective products to the manufacturer in an instant. Rapid Response: Robbery in progress? Church on fire? Emergency personnel can now get there in seconds. My idea is built around some sort of city-map, where you can rapidly queue up the transportation destination by tapping the location on the map, or a nearby intersection via a grid layout. Questions about some of the ideas? Ideas of your own? Feel like the whole concept is ridiculous? Comment down below. All feedback is appreciated here at AonDor Enterprises. Final Note: This thread was inspired by me attempting to rationalize a way to make AonDor viable in combat, which was originally inspired the Combat Feruchemy thread. And yes, I spent way too long on this. I've got another one lined up for Fabrial-Tech if I can come up with enough practical applications.
  10. So as we have seen in Elantris (and as was discussed by Raoden) it doesn't matter what an Aon is inscribed in, as long as it is inscribed correctly (Aons in stone walls, mud, etc). So, would it be possible to create armour consisting of plates inscribed with Aons which provide protection to make said armour stronger? I can't remember the Aon, but in Raoden's fight with Dilaf we see him use one that pushes back against any force equally. If this were applied to a piece of armour, no matter how hard your enemy struck the armour, it would resist with equal force, effectively making it unbreakable (unless you are a Dahkor monk or such that can remove Aons). Is this plausible? I welcome your thoughts.
  11. So, AonDor functions, on an essential level, by creating a gateway (Aon) through which the Dor (trapped in the cognitive realm) may pass into the physical realm. The Dor, is a result of the splintered remains of devotion and dominion being crammed into the cognitive realm. So, if one were to ascend and somehow reforge the splintered remains of the two shards, what impact would this have on AonDor and the other magic systems on Sel? Would it still be capable of functioning in at all the same way? If there is no Dor to be channelled, then what's the point in AonDor? Would the ascended vessel be able to provide a fuel source for AonDor? Or would the magics of Sel simply revert to their more primal form before the splintering of the shards? If this is the case, what would happen to Elantris and the Elantrians? Or the Dakhor monks? Etc. Well, thanks in advance for your input.
  12. Hello Shard! It's by far time I've been on the shard without creating a proper theory! This ones been brewing in my head for a while and its time I share it with the world, and besides, the Elantris forum looks a little empty... So my proposed theory is that the magic system of AonDor is separate from Identity and Connection unlike any other Cosmere magic system we've seen. We know that the Dor, or the Investiture of Devotion and Dominion, exists inside the Cognitive Realm. We also know that Connection and Identity plays a big part in what makes the Spiritual Realm, where most Investiture is stored. Aons have a wide range of powers and this could be due to the lack of set rules put in place by the Shards of Adolusium, they also can effect practically anyone! I believe that these factors leads to Identity having less of an impact on Sel's magic systems. Of course, Identity and Connection still effect the magic, otherwise anyone could draw Aons, Elantrian or not! To prove this theory more information could be used, either we all wait for the sequel to Elantris or we ask Brandon some questions, hopefully not being RAFO'd! This is my first theory and I would like to know what you think. Questions For Brandon! Could an Elantrian make a stamp with an Aon on it then use it instead of drawing their Aons? Could Multiple Elantrians work together on drawing one massive Aon, would this have any effects on the magic? @Ladrian
  13. Does anyone know what Aon modifiers look like? Such as the ones Raoden used to set the distance when he used Aondor to cross the ocean? Also, how do you connect Aons to get different effects. And is there a bigger list of Aons than the one in the 10th anniversary edition of Elantris? I am working on a connected Aon art project.
  14. So what can AonDor really do? It seems to be incredibly versatile, but we only really saw a few aons properly used in the books. I'm pretty sure I recall reading off handed remarks of seeing elantrians flying around in Elantris, is this just the people of Kae thinking up things or is there an aon which grants flight? I feel that sadly, the case is simply that we haven't seen enough of AonDor or Elantris. I welcome any input.
  15. What ways could you think of to help slow down or negate the wear and tear on an Elantrian? We know that being one is taxing on your soul, but do we know any magic that could help heal this issue?
  16. Hypothetically let's say a Duralumin Ferring from Scardrial stored connection for years and had a lot of metal minds. If he became a world hopper and ended up on Sel, could he potentially tap all that connection and "attract" the Sheod becoming an Elantrian? Side question: assuming there just happened to be an Elantrian who could store connection, if they traveled to Roshar, could they tap the connection and potentially figure out how to alter the Aons to work with that geography? (For the sake of theoretical argument, let's assume that either distance from the shards Devotion and Dominion doesn't matter or the potential of tapping connection also maybe figuring out how to hack the local investiture or shard energy)
  17. I am relatively new to Brandon Sanderson,(around 9 months since i read my first book, Steelheart) but have read almost every book (WOT are the only books i haven't read) How would different forms of investure affect each other? ex: mistborn with AonDor, Elantrian with stormlight, Radiant with Hemalurgy etc.
  18. Really wacky theory, and probably wrong, but hear me out. First off, "Benevolence" is the name I am giving to the Shard that would come of a combination of Dominion and Devotion. Came up with the name when hearing Raoden describe himself as a dictator. He is a dictator and a tyrant, embodying Dominion in his control of New Elantris, at the same time, his people love him, and not only does he devote himself to them, he teaches them to devote themselves to their work to escape the pain, thus also embodying Devotion. Best way to describe this to me would be a Benevolent Dictator. Let me know if you have a better name for a combination of Dominion and Devotion (Kinda like how Harmony is the name of Ruin+Preservation). Part two of the theory. Haven't looked this up too much, so it might already be accepted knowledge, but here you go. Odium shattered both Dominion and Devotion. This destroyed their consciousnesses, as well as locking their power in the cognitive realm, in a shattered form. I am assuming that this is what is making travel in Sel's area of Shadesmar dangerous; the shattered power of a shard is searching for purpose and is quite volatile. The Dor is in fact the collection of Devotion and Dominion's power, stuck in the cognitive realm and trying to escape. Something in the shattering also stops it from reforming a consciousness, though I'm not sure if that is by keeping it apart (shattered) or it is through some other means. However, I think it is safe to assume that Dominion and Devotion are united as a single power now, almost like a shattered Harmony might be. Part three has to do with Raoden's Dor attacks. For reference, he is the relevant part of Chapter 37: Here, he feels the Dor, as this vast power, making worlds seem insignificant. However, there are a couple lines I'd like to call attention to. First "without crack". To me this seems to say that the shattered pieces aren't separated physically. No, to me it seems to say that something is keeping the sentience of the shards shattered and unformed (thus the "It was not evil, or even sentient." line), while the power is somewhat whole and unite in the Cognitive realm, even if it is volatile and dangerous. A shard's power tends to try and find a host, preferably one that can actually hold the shard (ie has a similar character to it's ideal). To me it seems like Raoden is the first person who is both an Elantrian (read, connection to the Dor) and the odd mix of both Devotion and Dominion's intents. This annotation from Elantris' 31st chapter would seem to confirm this: With a bit of twisting, those two traits could be seen as Dominion and Devotion. Seems suspicious that Brandon would use the term "two defining traits" if intent plays such a big part in Shard lore and mechanics. So, what I think is happening is that the Dor is trying to find a host, but something that Odium did when shattering it is stopping it. And any attempt to absorb the shard is extremely painful to the host, due to a lingering shattering effect from Odium to stop a new host or due to the volatility of the current state of the Dor. Also, for some reason, being a fallen elantrian allows the Dor to try and take you as a host, assuming you have the connection required. If there ever was another Elantrian who, like Raoden, had the character to hold the Dor, then they have perished and been forgotten by the time Raoden becomes an elantrian. All that to say, I think that Raoden, after becoming settled as an Elantrian wouldn't have given up his passion with understanding the Dor. And that it would keep trying to take him. Maybe as a full elantrian, the effects would be different than pain, but I don't know. Regardless, Raoden would figure it out, and would eventually take on the power of both Dominion and Devotion, becoming the shard Benevolence. Other points: Somehow the Cognitive realm becomes safe enough for travel some time after Elantris, as Galladon finds his way to Roshar. It would make sense if someone has taken in all of that volatile power. The Dor attacks was one of the unresolved mysteries of Elantris. Why was it important to the plot? Just so there was urgency to Raoden after the bands joined? (as per the annotations.) I don't think so. The Dor attacks seem too well thought out. To me it smells like a strand of a Cosmere level plot. Something to lead into a sequel. The "glowing" during the Dor attacks would seem similar to the description of Vin right before her body melted away. In fact, here is another passage from Elantris which almost says this. It's when Raoden gets attacked by the Dor during a conversation with Sarene: So, there you go. My theory is that some time after Elantris (maybe in a sequel) Raoden takes up the mantle of the shattered power of both Dominion and Devotion, becoming a shard who's intent is very similar to that of a benevolent dictator. Thus the name Benevolence. Edit: Thanks to @The One Who Connects for catching that I wrote Domination instead of Dominion a couple times.
  19. Before starting, let me advise that in this post I will discuss some (very general) characteristics of the magic system in the Wheel of Time series. I don't think this would count as a spoiler but better safe than sorry. --- Reading Elantris I found some similarities between the AonDor and the One Power in Robert Jordan's Wheel of Time. Being Sanderson a fan of this series and being Elantris his first work, I think the One Power had some influence (consciously or not) in creating this magic system. Differently from other magic systems seen in the Cosmere, AonDor is much "more broad" and "less bound" (at least on the what you can do part)... more like the One Power; Also, both systems draw energy from a source (The Dor the AonDor, Saidar/Saidin the One Power) through intricate patterns (Aons for AonDor, Weavings* for the One Power) with possible catastrophic results if the pattern is wrong. In short, I think the One Power in WoT slightly influenced Sanderson in creating AonDor: I would like to know if other readers have the same impression or it's just my thought (plus, I don't know if Sanderson has already said something on regard). *I read the translation of WoT in my own language, so I don't know if this is the proper terminology: bear with me if I'm wrong, I hope you will still understand from the contest.
  20. I don't have Elantris on myself now to check and was discussing with a friend about the Reod. I'm quite sure that the passing of Odium through Sel was too long ago, way before the time of Raoden, spintering Devotion and Dominion (people say D&D... I can only think of Dungeons and Dragons with those letters), and creating the AonDor, thus, in a way, creating elantrians that can use it. This is right, isn't it? What caused the earthquake, the Reod? My friend defends that it was Odium's passing that caused the Reod, the earthquake, while splintering the other Shards. In her opinion, Elantrians existed before the splintering, he thinks they would not be randomly created just because a sudden surplus of energy in the Cognitive... And it would be "too bad" that an earthquake just randomly happens to break the focus point of the magic in that world. She kinda has a point... What is exactly the timeline here? Devotion and Dominion get to Sel, Odium breaks them, Elantrians appear to make use of the AonDor, Raod randomly happens Devotion and Dominion get to Sel, Create Elantrians, Odium breaks both the shards and the land, causing the raod. Third option?
  21. I often have problem to sleep and in a long night my mind follow his own thread to unexpected goals, tonight something struck me. Probably it's just a coincidence or some meaningles fact, but here I am. Like everyone of you know, on Sel every Magic System is fueled by the Dor, a source of power from the Cognitive Realm come to be by the merging of Devotion and Dominion's powers (like someone more poetic than me said, "The Selish channel their gods' corpses for thier magic") and we know that on Sel there is actually a single magic system Form-Based who manifest itself different in every region/country (this is actually not really important from my point, but it's better to refresh some memories). On Sel we know at least 6 Magic Systems (some more and some less): AonDor, Dakhor, ChayShan, Forgery, Bloodsealing and an unamed potion's magic. Here I noticed something strange, the only Magic Systems that twist the users are AonDor and Dakhor, now I know someone may argue saing AonDor doesn't twist the user and only "change" it, but really it's just semantic... There is no a great difference between the Shaod and the Dakhor pray to change a monk (just one of these is automated and the other is not). These are also the only Magic Systems that seem align with Devotion (AonDor) and Dominion (Dahkor)'s Intents. Therefore this is my point: Is It possible that the Magic Users were twisted/changed to allow them to filter the Dor and use only the Devotion OR Dominion's Investiture to perform their Magic ? (or some other unbalance in their magic need a not-standard user to be used) I am not really convinced on this idea, but it isn't something a can simply ignore without some counterproof.
  22. A thing that bothered my mind for a long, long time. How did people of Shardworlds discover the magic in the first place? You see, some are far easier to discover than others. Here's a list. Sel AonDor: Medium before Elantris was built and easy after that. It only requires to wave your hand in the air. At some point someone definitely tried to draw the shape of the country and it went from there. ChayShan: specifical movement. Easy. DakHor: no idea how they discovered it in the first place. Scadrial things get a little complicated when you start to consider the alloys, but there always is some pure base metal around. Feruchemy: easiest of the three - Feruchemist feel a natural draw when they touch the metal, nothing complicated, really. Allomancy: the most unintuitive of all the Shardworlds. How on the tenth name of Damnation would somebody get the idea to swallow metals???? Sure, after Rashek Ascended he easily kicked it off, but we have WoBs on Allomancers being born before. How did they discover their powers? We have a WoB on Alendi being a Seeker. Hemalurgy: even more unintuitive than Allomancy. Not only would somebody had to have the idea to stab somebody and after that get the idea to stab himself with it, but also bindpoints come in play. No idea how it was discovered in the pre-Rashek times (there is a WoB that it was used). Nalthis Breath is noticeable and when somebody said the right words things happened to it. And after that it's just research. Roshar Spren bond people naturally and Stormlight can be inhaled reflexively (as seen many times before Kaladin knew what he was doing) and Surges can be used intuitively. On the easy end of the scope. Discuss.
  23. This is my theory for the reason about the only people of specific location (ex. Arelon and Duladel) are take from the Shaod. Before of this I had to remember some of the Realmatic aspect of the Cosmere. - The Cognitive aspect of someone (or something) is build about how is views and how he views himself. - The Spiritual aspect is a set of connection (less or more strong) with other Spiritual Aspect (place,time, idea, people, religion,ecc...) - On Sel there is just one "magic system" and the many forms that take are just different use of the same magic system. Now at the true Theory (that is specific of AonDor but can probably works with all the Selish way to use the Dor): I suppose the reason of only the right cultures have a chance to be take by the Shaod, is because their people have an Aon in their name. This simply fact put a minimal connection through the Spiritual Realm to the AonDor (something like bein a Scadiran give a little connection to Preservation). Growing with that name a people "imprint" that Aon as part of self in his Cognitive Aspect that improve his conncection to the AonDor. This theory works pretty well with all the Selish magic system (just remove "Aon" and put "Alphabeth of X") but has some problem with the AonDor without any other fact.... The AonDor is strange, is bein manipulate to offer much power of any other Selish Magic, using Elantris as a "super boost". I suppose that before Elantris was made any people with Aon-name and the right connection with the AonDor may use this magic (As seems to happen with the other selish magic). But for some reason they decided to concentrate the AonDor in a more mighty form. And any people with the "enough strong" connection was take by the Shaod and become Elantrian. Any though about this theory ? Pro or Contros ?
  24. Disclaimer: The following is primarily speculation and not particularly well researched. It was simply a thought that turned into a few paragraphs. Feel free to correct, comment, and point out similar theories. The Cognitive Realm is a realm filled with people's perceptions, is it not? And the Dor is stuck there, right? Is the Dor more connected to people's actual Spiritual connection to an ideal of a country, or is it more connected to their perception of who they are and where they are? If the latter is so, then perhaps this is why each realm has "evolved" a magic system with different effects, since the Dor, while not bound to each country, perceives itself as belonging to different areas. Perhaps there is a Cognitive sentience to each country, that is, it is so strongly seen as its own place, that it has a mind of its own. Now this allows for each Dominion to see itself uniquely from each other Dominion and each one attracts parts of the Dor. I can imagine whorls of Investiture clumping around each Dominion's hub. Perhaps MaiPon has a weaker Cognitive identity, and as such, attracts less of the Dor, and has a less Investiture-intense magic system. (There are many WoBs that say that Forged objects are minimally invested.) Arelon, on the other hand, has a strong cultural and national identity (why Teod is included, I don't know), leading to more Investiture from the Dor, and the powerful, Investiture-rich AonDor. A possible result of this: If a nation, such as Duladel, is destroyed both nationally and culturally, then the Dor could no longer find any "Duladen" minds to support a Duladen-specific manifestation of the Dor, which is why it is such a shame that no one knows the Jesker religion anymore and the Mysteries have (probably) become just occult practices. If the Duladen culture is replaced by Fjordell's culture, then perhaps the Dakhor monks' bone patterns would change to reflect the geographic expansion. Likewise, if you are in an area that is not seen as Arelish, then the AonDor's portion of the Dor does not extend that far. As you go further and further from the "hub", the lower the concentration of Investiture available for your specific geographic key is. This model would predict less powerful Aons in Teod, but much less effective in Fjordell, even if it is close by. This seems to be contradicted by the Dakhor monks being powerful everywhere, but I would argue that they are simply already Invested, and don't have to access the Dor nearly as often except when imbuing others of their order with power. Summary: I hypothesize that there are hub-like points for the Dor on Sel, centering around the strongest Cognitive cultural/national self-identity, leading to the compartmentalized magic system with many manifestations across the globe that we see today.
  25. Before I get into the main topic, I want to clarify that this is not about the civilization Raoden created inside the fallen Elantris. I apologize for the title, but it seems appropriate. So, I was reading the Elantris annotations, and I was reading the part where Aons were not very powerful in Teod. Sanderson explains that the Aons are about as strong as they were before Raoden fixed Elantris. Perhaps AonDor is not the stationary magic we thought it was, unable to be used on other Shardworlds like Allomancy is. Perhaps Elantrians could construct other cities based on Aon Ado (I think it's the one) and get the powers proximity to Elantris grants, but in other countries. Perhaps these cities could also be built on, say, Skadrial. Whole cities of Worldhopping, powerful Elantrians? Oh, yes I did. Besides, we really don't know everything about any of the magic systems except maybe Allomancy. Who knows?