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Sign-ups: Obligatory Introduction Phase You and a group of others have been mysteriously transported to some city ruins. None of the others look familiar but strangely you feel a connection with some of them. You can see cameras flying around watching your every move. There also seems to be some kind of cheering in the distance. A voice booms over hidden loudspeakers. “Welcome Contestants. You are here to compete to the death in order to see which of your respective worlds is the best. To the winning team/competitor goes the glory and prestige.” “Introduce yourselves to the watching audience and your fellow rivals/allies. We shall begin soon” General Rules apply apart from the following exceptions. Day cycles only and will last 48 hours. Rollover is at 4pm NZT – 4am GMT – 10pm EST I think I got the conversions right First cycle is a meet and greet. 24 hours long. No votes or kills allowed. Other abilities can be used. Write ups will reveal deaths only not failed attacks. Death will reveal factions but not roles. No one will know who their allies are at start. You’re going to have to find out as you go. Anyone who doesn't post at least once every second cycle will be killed There are no docs apart from the dead/spec one. PMs can be requested via the GM. They will be set them up as soon as possible unless requested otherwise. They may contain any number of players. Action order: Vote manipulation, lottery, lynch, decoys/disguises/protection, spying, kills. Last team/player standing wins. Roles: Epics Librarians Rithmatics Others (May or may not be included depending on GMs mood) Team Cosmere (May or may not be included depending on GMs mood) Lottery: Every even numbered cycle there will be a lottery that anyone can enter. To enter the lottery, players must send in the order via their role PMs. Those that enter the lottery forfeit taking an action that cycle. Votes will still count. If you enter the lottery and have a passive ability (like an extra life) then they will not be active. Items will be given to randomly chosen players that enter the lottery. Winning players will not be revealed These items cannot be passed to another. The items will be revealed at the start of the cycle it is drawn for. Items: Detonator Glass: If you are killed while holding this item then your attacker shall be blown up into tee née tiny pieces unless they have some protection. Doesn’t work on lynchings. Hemalurgicly Charged Spike: This spike contains one charge of Allomantic Pewter allowing the one it’s impaled in to survive one attack or lynching. Jumper Cables: These cables and portable battery can be used to protect someone from death by shocking them back to life. However should the one protected not be attacked then they shall die instead. Battery has one charge. Reviver: This handy device can bring back one player from Deaths Door. In order for this device to work the player targeted must have died during the prior cycle. Any longer than that and they would’ve passed through to the other side. Flash Bang Grenade: This one use grenade can be used to cancel the vote and action of one player. Write ups:
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- and your champion is...
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