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Found 38 results

  1. So I had this idea for duels. The traditional duel involves two writers narrating their responses to the other's attacks. these are pretty cool but maybe they could be improved. In this technological age with so many wonders around us I put forward this idea. The duel will be between two members of the alleyverse (Although this could be manipulated for any kind of RP duel.) The first contestant will record his attack with either a dummy, or a human stand-in for the opponent. Then film his first attack. The next contestant will replicate the attack and defend then respond with his own attack. I'd like to hear what you think of the idea. I have some other thoughts on it but I'd like to hear your ideas first.
  2. era 3

    Dwig stood from his chair in his luxurious office atop Trident Tower and looked out over the Alleycity. The reconstruction had gone well over the past year. New skyscrapers had grown up, Trident Tower among them. Some of the older buildings, which had become derelict in the 18 years since they were damaged in the Seven Day War, had been rebuilt in creative ways. He tore his gaze away from the window and walked to the elevator. He pressed the lobby button and tapped his foot to the groovy elevator music. The elevator doors slid open and Dwig walked out onto the lobby’s shiny floor. He strode to the doors and pushed them open, walking onto the stage that had been set up. “Ahem, hello everyone,” he said to the crowd gathered on the street, which had been closed for the occasion. “I’d like to welcome you all to the dedication of the Alleycity’s newest skyscraper; Trident Tower. The tower itself has been open for some time, but it has gone undedicated for that time. But, the poor tower will have to go undedicated for a bit longer. Before dedicating this tower, I’d like to thank everyone who supported the idea of Trident Manufacturing, those first investors, those who saw something more in the company I proposed. I would also like to thank the Ghostbloods, for supporting this venture, indirectly. Finally, I want to thank the Alleyzon corporation,” Dwig pointed towards the Alleyzon Tower, across the city. “for deciding to accept the contract I proposed. Now, the tower can get dedicated.” Dwig cleared his throat and continued “This tower is dedicated to everyone who works Trident Manufacturing, everyone who, every day, brings ideas to life. This company has grown exponentially in the last year, in no small part due to the workers, the engineers, and the magic users that work here. I cannot thank you enough, but I hope this tower’s dedication will suffice, for now.” Dwig grinned, dropped the mic, and snapped his fingers. Lights burst into life along the tower’s length, transforming into colors and designs.
  3. alleyverse

    Giving the thumbs up to his assistant. Mac flipped the switch. Suddenly, the Dor flooded the Cognitive realm of his store, powering Aons engraved in the steel. Hopefully people buy our stuff. Mack's voice came out of the back of his mind. Don't worry about it. Mac replied. People are going to love us. Probably. Plus we have contracts with most major guilds. But what if they riot? That's what got me kicked off of sel. With the defenses we put in? There is no way that any attack could hurt us. You could not have had a better person commandeer you mind and build your store. I'm still mad about that. I don't care. Mac walked around the room, inspecting the counter and items on display. Anything that could actually be used was locked in the vault, these were on display to allow people to see if they could be used. If the balance was right, the shape was good for there fighting style. He walked to the front door and put out the open sign. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is the Craftsmen Guild. Our goal is to provide invested objects, weapons, defenses etc. to any who have the money. We aren't neutral as a guild, but provide the same prices to anyone, and wont turn you away because of your membership in other guilds. If you provoke violence on the premise, then you will be removed and any guild you are a part of will be refused service for a week. (BTW, I am convinced that the Ghostbloods exist as an entity, so if any GB's provoke violence, none of the others can by stuff for a week.) All products are patented. If you resell them without telling me who you sell it to, or if you copy them without my permission, then you will bring my wrath upon you. Delivery will take a day, I will PM you when the product is delivered. All products are listed with their base price, customization is optional but will cost more. More products will be released as time goes on, and as I get new ideas. If you wish to join the guild just PM me, and I will add you to the list of Craftsmen. NOTE: Because of the large numbers of acolytes that I have, I don't need grunts or members that don't do anything. I am only accepting Craftsmen. They will specialize in a field and create new products. I will require them to tell me where their loyalties lie through PM (Don't worry, it wont be publicly revealed) and what they want to specialize in. Craftsman of Weaponry, Store owner - @MacThorstenson Craftsman of Apparel - @Merrickz Craftsman of Defense - Craftsman of Fabrials - @Mister Craftsman of Glass - @Kidpen Craftsman of Invested Items, owner of ferujewls - @Kaj Current weapons available. Miscellaneous. Self defense: Apparel: Base defense:
  4. main plot(ish)

    Hellbent smiled, looking around the lair. It was huge, the size of the citadel. Only one area was blocked off, and that was his... special project. Looking around, he could pick out famous smugglers, pirates, thieves, murderers. In other words, the scum of the earth. His type of people. And he was king. He even had his slaves. The Acute's, who stood behind the throne he now sat on, and the ones he had recruited before then. He lounged there, surrounded by the glories of his trip to the Mountain of the Gods. The Den of Thieves, home of crime, was now open. He pulled out a comm. "Dwig (@Dr. Dapper), I have need of G.U.E.S.S. Report to the Den of Thieves." He clicked a button, sending the location. Then he turned. "So, Acute's (@Silva). Would you rather stay here or come with me after Dwig arrives?"
  5. Several Months After the Events on Aimia Sephtis stood overlooking the Alleycity. The overlook held a few trees, and grass. The last time he had seen it, the Overlook had been barren and rocky. Sephtis had acquired new clothing from the journey from the isolated, guarded island of Aimia. He wore a cloak over his leather garb, adorned with several knives and Kunai. He wore a hood to keep people from noticing his face and his spike. In his journey he was referred to as One-Eye. In a very particular instance the One-Eyed Assassin. A small cremling sat on his shoulder. "Now we just wait until dark." The cremling clicked in response. The Cremiling was Twilight Sky, a Sleepless, an Aimian who helped him escape. "I wonder if anyone remembers me. I have been gone for some time." Sephtis settled under a tree to wait.
  6. All those who enjoy Feruchemy and the many possible uses of it, this is the place for you. The purpose of this group is to spread the use itself. Kind of like the Dark Alley and the spread of Hemalurgy. When we see something good in the Creator's Corner, instead of offering them a spiked dessert, we give them something like a ring of Connection. For those who need a bit of a boost, give'em some Determination. Just PM me and I will add you. And don't be afraid to spread it in your own way. Member List: @Kaj , @Kidpen, @I think I am here., @The Forgetful Archivist , @MacThorstenson, @Keeper , @Gancho Libre , @ElephantEarwax, @Silva, @Ark1002, @Nohadon Metrologist: @The Forgetful Archivist Hemalurgic Crossover Specialist: @MacThorstenson Spiritwebology: @ElephantEarwax
  7. Sephtis appeared in front of a large building. A sign read Investiture for a Better Life Foundation. He walked toward the main doors of the building. The doors slid open on his approach. He led Max through the main lobby of the newly built and furnished building. He nabbed a guest badge from the front desk. He gave the badge to Max and continued on his way. As director he could do whatever he pleased. Sephtis stepped into a elevator and pressed a button. The foundation was built into the ground, so the lobby was the main floor. "This is the Investiture for a Better Life Foundation. What we do here is experiment with all types of different investitures to build towards a better future and life. I set this up just before I trained my daughter Aurell in assassination. Here we provide a more than generous wage and benefits to employees. We have made many major advancements." Sephtis explained this all while the elevator descended. It would stop occasionally to allow passenger a look into some of the experiments scientists were carrying out. The elevator stopped at the bottom opening up to a long hallway. Sephtis walked out of the elevator and down the hall. He passed many empty offices. Head of Hemalurgic division, Head of Aonic division and many more doors that did not have name plaques on the door. He reached the end, and opened a dark oak door which read, "Director Sephtis." The office was decorated with a large cushion chair behind a large glass table. Two leather chairs in front of the desk and a small circular table between the two black chairs. The walls were adorned with abstract pictures and a bookcase on the right wall. Sephtis sat in his chair behind his desk. He tapped a few buttons on the desk. "Performing scan." The desk said. A light ran over Sephtis for a brief moment. "Spiritweb scan complete. Welcome back director." "Have a seat, Max." Sephtis said. Sephtis moved a few applications off his desk and projected a 3D spiritweb from his desk that hovered a few inches from his desk. "Do you know whose spiritweb this is?" He asked Max. @I think I am here.
  8. alleyverse

    Zaphoid Beeblerock, after many years of travel, had finally arrived to the place he would come to call home. A small, dirty shack in the middle of Alleycity. There was mold on the walls, the floor was wet and Zaphoid thought he saw an insect crawling into a crack in the wall. Home sweet home. The salesman who had sold him the house had assured that there was a basement for extra space, but Zaphoid couldn't find the entrance to it. The previous owner had probably hidden it for some reason. With a sigh, Zaphoid started burning steel. Steel lines were pointing in every directions. Zaphoid ignored all of them, except for one that was pointing in the floor. He followed it and found a trapdoor that was sealed with a thick padlock hidden in the floor. Zaphoid sighed again, and flared his steel. 6 more steel lines sprouted from the one pointing towards the padlock, and he pushed on the line he knew was the right one. The lock's innards clicked, and Zaphoid pulled open the trapdoor, finding a ladder. He extinguished his steel and followed the ladder downwards. At the bottom, he found a large room in a much better shape that the shack upstairs, with walls out of concrete and Aon-powered ligt strips in the ceiling. A large worktable stood against the wall, furnished with a stock of drawing utensils and rulers. This room was why Zaphoid had spent all the money he had made for the past 2 years to buy the house. Zaphoid grinned. Home sweet home.
  9. Kane proudly watched as his men began to prepare their weapons. This project had taken a long time to complete, but now, The Sentinels were ready. He walked through the line of crates and inspected an assault rifle. Perfect. He fired it into the air. He then Lashed himself upwards and tapped electrum. He cleared his throat. "Sentinels! Today, today we rise! Today we will show the world what we're made of." The army began to cheer. "So who's with me?" Yells of approval echoed back at Kane. He landed and prepared his Soulcaster. He paused. He stared at it. It was no ordinary Fabrial. A Cryptic had been killed to make it. It didn't provide Illumination, but it did provide Soulcasting. He bowed his head in respect, then lifted it and transformed the last of the limestone into steel. In the background, his Sentinels cheered. Quin, in the form of a ribbon of light, floated down onto his shoulder. "When are you going to tell Adli?" "One day. But today is not that day. Today, the real war begins." *** Hello! The Sentinels are a military group, directly associated with TUBA, but ties with other guilds can be negotiated, of course. If you would like to join, swear an Oath. (At bottom of post) If you aren't convinced yet, here are some perks of joining! 1. A pay of 10 crysts per job you do 2. A cool coat, plus a matching helmet that can be summoned at will 3. A position in a fun group, and it there are no prerequisites! Other than being involved in the Alleyverse. We can be hired to guard things, no questions asked. You can buy weapons from us. Weapons and equipment available for sale: Our services require only a small amount of pay. Oath for joining: I, [insert name here], swear that as a Sentinel, I will honor my contracts, my superiors, and not get my coat dirty. I also have accepted the terms and conditions of becoming a Sentinel. My military duties as a Sentinel come before commercial duties, and I will not make unauthorized agreements without permission. I hereby swear this Oath with the intent of becoming a Sentinel.
  10. Introducing the Herdazian Power and Light Utility Company! After all the old utilities were destroyed in the 7 day war and the intervening chaos, we have come to bring a new light to Alleycity. We will be doing some inspections of various locals, and then constructing the necessary infrastructure so that all Alleycity citizens can get the utilities they need. Please note, that seeing as we do provide more then just power, we provide water, and heating, an alternate name is the Utility Company, or UC. If you see any of our representatives around Alleycity, please treat them with respect and answer any questions they may ask you. Bringing you a brighter future! Sincerly, Herdazian Power and Light
  11. A large rectangular room with gently glowing lines of blue casting an eerie light over the reverent scene. Hundreds of alcoves lined the walls a little over 40 contained statues of people, empty alcoves stretching into the vastness. On the opposite side of the hall, a statue stood of a man in a bowler hat, monocle, and mustache an inscription beneath it reads Similar inscriptions are located beneath the statues on the other side of the hall, they detail each characters accomplishments and give a brief history. (If you want to make your own inscription just post it below and I’ll edit it in.) At the end of the hall stands a grand archway thru which lays a spiral staircase which descends into gentle darkness. frescos, bas-reliefs, and tapestries line the curving walls detailing the history of the Alleyverse. Such as this. (same thing as with the inscriptions, just post a picture of something you think should be added and ill throw it in)
  12. This is a basic sketch of Pry's home in Scadrial. The living distribution: Floor 3 (the attic) - Pry Floor 2 - Her parents and two siblings who have been born in her absence Floor 1 - Brethren, Dawn, Lineage, and Compile Floor 0 - No bedrooms Floor -1 - Light, Precious, Freedom, and Unity Floor -2 (not seen) - 4 guestrooms Since it was done freehand, the proportion is off, but the concept is still the same. Level after level was added as they became necessary.
  13. Despite the fact that the alleystorm seems to be an accepted part of the alleyverse, I can't seem find much information on it. I'll start by listing what I know: The alleystorm was summoned during the seven day war by a singer in conjunction with an alleyspren. The storm (or, potentially, storms) follows a path that eventually reaches everywhere on the alleyplanet. The storm provides stormlight and recharges sand (and potentially other sources of investiture), but does not have the intensity of a highstorm (or even an everstorm) Now, some thoughts. First off, the highstorm is of Honor. The everstorm is of Odium. Because both of these are on Roshar, neither can be powering the alleystorm. So what is? Presumably, it relates to the alleyspren, but there doesn't seem to be much information on them either. Given that the two other storms we've seen are hosted by shards, it would make sense for this one to be hosted by a Shard as well. However, it doesn't seem like there are any people in the alleyverse who would be candidates for Shardhood. It may be that the alleystorm is controlled by the alleyspren, and whatever powers it is mostly left alone. Secondly, highstorms are incredible destructive forces. Everstorms are also destructive, if a bit less so. However, the alleyplanet doesn't really show any signs of becoming like Roshar in flora or fauna, so I will assume that the alleystorm is significantly less destructive. (At least, in the populated areas. Maybe there's a place where the alleystorms are as strong as highstorms on Roshar.) For similar reasons, I will also assume that they don't drop crem. This would mean that they are more like a thunderstorm here on Earth (not even a strong one, if they come every week). Lastly, the alleystorm recharges stormlight. As stated above, the alleystorms could not be of Honor, as Honor is on Roshar. This means that whatever powers the alleystorms could potentially power any magic system that relied on gathered investiture (such as sand mastery). This seems like an interesting outgrowth of the weirdness of the alleyverse, and potentially has many applications. If anybody knows anything about the alleystorm that conflicts or confirms what I have here, please let me know! If you have any ideas, please post them. The alleystorm is a part of the alleyverse that really needs more defining.
  14. From the album Alleyverse Art

    Yup, this is what Tena summons as her weapon when she fights. And, yes, this is on paper, and it was frigging hard to get the shadows right. Comment if you can think of anything to improve it.
  15. From the album Alleyverse Art

    I just want to get this image where it belongs. Also, for anyone who isn't an Alleyverser, what are doing? Go on the subforum.
  16. The Long War Welcome, all, to the Alleyverse Lore Project- a mission to fill in the gaps of the RP with written history and lore. This first project will (I hope) cover the events of the Long War, a 16+ year conflict between the Black Crusade and the forces of Chaos. The hope is that the finished work could help inspire new characters and roleplayers, giving them hooks and story ideas to carry to the rest of the Alleyverse. How differently would your Twinborn act if they had lived through the brutal Siege of Bassopolis, where the mighty Phoenix destroyed half the city battling a Helldrake? What if your Radiant was a reformed cultist, worshiping the Dark Powers before bonding a spren and escaping from the southern wasteland? What if your master swordsman had won their Shards by campaigning with the Black Crusade? Primarily, though, this project aims to produce stories and legends for the Alleyverse, through expanding every guild’s history in the 16 years of war. So, without further ado- I give you the starting point for the Long War: The Winter Siege, when the foul Death Guard battled the Black Crusade for months in the frozen streets of Newcago. Our first goal is to flesh out both armies involved in the conflict- their leaders, their history, and their culture. We’ll also determine the significance of the battle, and how it affected the balance of the Long War. No Warhammer 40k knowledge is necessary. Remember, anyone can pitch in. This is a collaborative project, after all- I’m not the insane dictator secretly ruling from the shadows. The only requirement is that we stay on topic Now- let’s do this. The Black Crusade
  17. From the album Ghostblood symbol art

    @Ark1002, don't know if you want this, but here's an Alleyverse patch. I think it looks pretty sweet. I am not affiliated with the alleyverse in any way, I just think the ghostblood symbol is really cool.
  18. A man from a time long past stepped up to a building that dated even himself. A strong sweet scent poured itself from inside. He made his way inside, moving past tables and chairs which had been mangled. He looked to the far wall, the 4th wall, and smiled at how new it looked. Amazing how it repaired so fast after... it cracked again. He turned and made his way behind the counter, reaching under and grabbing a handful of what he came for: root beer flavored strawberry gum. Pocketing the gum, he walked through the swinging doors back outside, taking one last look at the sign which hung over this once beloved place. "Root Beer Bar" As he walked away something made him stop. He turned back and reached up, grabbing the sign. Yanking it from over the door, he made his way into a nearby alley. He could bring life at a new venue. Not too long after: The man was tired of moving. So much of it. And now, he had finally decided to stop moving. He walked down from the top floor of his newly purchased building onto the main floor. Booths along the walls of the place were areas people could talk in quiet. The rest of the open space was full of round tables and chairs, ready for people to use. It had taken him awhile to get it all, but he could finally open the place. The floorboards were silent as he moved to the window and flipped the little sign in the window. Open for business at last.
  19. From the album Alleyverse stuff

    A promo image(?) of the (probably) upcoming No More Martyrs arc for the Alleyverse RP (these are my characters, and they currently don't have the equipment pictured, but they'll probably get it soon or during the arc :OO )
  20. Hey Everyone! Just going to post a clear and simple guide to tell how to create threads, why to create threads, and which threads to join. Here we go: THREAD CREATION: Creating a thread goes like this. First, Decide what you want the alleyverse thread to be, the main three are: Guild, Location and Discussion: Guild: Character RP is allowed, but does not always happen. (See threads: TUBA, Canton of Combat, People you wouldn't want to meet in a dark alley) Location: This is specifically an RP thread. Set in one location. If someone posts in character in a location thread. They can't post with the same character in another location thread without first leaving the location, characters can't be in two places at once. (See threads: Waystop, Devaan's training ground, Tomb of the forgotten) Discussion: There is NO RP CHARACTER RP in these threads. (See threads: Alleyverse characters, Alleymemes) Now you know the main three thread types, here's how you make them: A GUILD thread is made by creating the thread, choosing the title (usually the name of the guild) and tagging the thread with the "guild" tag. You then type out the introduction post (usually a summary of the guild, and how to join) and letting others join the guild! Pretty simple! A LOCATION thread is a little more complex. First, create the thread, then title it what the place is called (EG: Elendel Basin) and tag it with these tags: First, tag it with "RP" Then, tag it with "Location" Then, tag it with whatever era the location is in. At the time of this post that would be "era 2" Then, tag it with it's plot relevancy. One of three: "Main plot", "Side Plot", or Character development "CD" Then make a post with your character (or an NPC that you have written for the location) and give a brief overview of the location. A DISCUSSION thread isn't that hard. all you have to do is title it, then tag it with "discussion" and "OOC" (Out of character). Then post an overview of the thread, and discuss! JOINING A THREAD: Joining a guild thread works by simply talking with people either in or out of character. Joining a location thread involves having your character exit the previous location thread, then arrive on the thread. Joining a discussion thread is just by discussing with people. On the thread. thats it. FINAL THOUGHTS: I would like anyone who has made existing threads to tag them with this criteria, it will help differentiate the threads. if anyone has any questions, comments or concerns, just post here and I'll respond ASAP.
  21. So I figured it was probably time to try to collate the various guides and explanations into a single place, this is going to be something of a work in progress as time allows and I will be rampantly stealing large sections directly from other threads so a big thanks to everyone who's helped with creating the Alleyverse and trying to make a little bit of sense out of the insanity. Special thanks to @Mraize and @Archer for your guides (The Alleyverse (Defined) and The Alleyverse Explained) which I have shamelessly stolen from. I'll be keeping this thread locked as it should only be used as a reference and so that we can add more content over time. If people want to help contribute to this post or comment on anything that is mentioned feel free to PM me or we may start a separate discussion thread if warranted. Links Disclaimer: The Seventeenth Shard does not guarantee or monitor the quality or nature of content hosted by any third party. Alleyverse Wiki Alleyverse Discord Ground rules All normal rules for the 17th Shard apply in the RP, for an extensive list please see Chaos' post. As well, the Alleyverse adheres to the 17th Shard's RPG rating. If you're ever unsure if something is appropriate or allowed, contact an Admin or Moderator. We're always happy to address any questions or concerns. If you notice something that may be a breach of the site rules please use the report option on the post so that someone in the staff can look into it. Additionally there are some general rules for RPing that help everything flow more smoothly and let everyone enjoy this together. (These will be explained in more detail in the RP guidelines below.) Rule #1 - No Godmodding Godmodding is the practice of controlling another player's character. This could be direct control (eg. "My character shoots at Voidus' feet and then Voidus runs away screaming in fear."). This robs another player of their chance to accurately portray what their character does in a situation and creates an inconsistent narrative. Always ask for permission before assuming you know what another character would do. If the player of that character has given you a general guideline of how their character should react you may be able to incorporate it into your post, but try to leave the description of a characters actions up to that character player whenever possible. Sometimes a player simply doesn't allow another player the chance to respond for their character (eg. "My character shoots at Voidus' head, causing it to explode in a shower of blood"). This denies Voidus' player the chance to dodge the bullet or attempt to stop my character from shooting. (However exploiting this rule to allow your character to dodge every attack that is ever thrown at them is also considered bad form, for more information see the roleplaying rules below) Finally, and sometimes most commonly, a player might simply presume the emotions of another players character, this may be explicit ("My character pulls out a giant hammer with thirty spikes in it, all of which then burst into flame, causing Voidus to fear for his life.") or implied by godmodding other actions (eg. "My character watches the tears slowly well up in Voidus' eyes when I tell him the news."). Deciding the emotions of another players character is no better (and arguably worse) than godmodding their physical actions. These forms of Godmodding and any others are highly discouraged and may cause other players to be reluctant to continue playing with you and your characters. Always seek the permission of a characters player when assuming any behaviour from them. Rule #2 - Be patient Not always the easiest rule to follow but try to understand that players may have circumstances outside the game that limits their availability, where possible players should try to pre-plan for any extended absences but in the case where schedules or time zones don't line up it can sometimes be a while between posts. Try not to just ignore a players character if they are in a different schedule, make allowances for other people to respond to you, or you may need to be open to editing posts if a player has been unable to react for an extended period of game time. Rule #3 - Have fun The primary goal of this and any other RP is the enjoyment of the players. Don't be afraid to speak up if another players actions are stopping you from enjoying the game, but keep in mind that the other players need to enjoy the game as well, try not to railroad the entire story and make yourself the only hero or derail the story threads of other players. Communication is key here, make sure you talk to other players if you're not sure about a major decision. History The Alleyverse was the product of a collaboration of multiple guilds. It began when they engaged in first-person role-playing with each other, using the established worldbuilding of the Dark Alley and other groups in an unorganized and unofficial RP. They used PMs and Discord servers to interact, as well as public posts in the SGCG (Social Groups, Clans and Guilds) subforum. By unspoken agreement, they all interacted in the same universe, a shared location built by their writing and interactions between themselves. The community then decided to build on their success by creating a third-person role play, using the worldbuilding that they had already established. This became known as the Alleyverse. The first-person RP continued, but the creation of the Alleyverse allowed for more structured and thoughtful interactions. On the 23rd of July 2018 (Mark your calendars) the Alleyverse received it's own subforum! All posts related to the Alleyverse were moved to a single location. Threads Thanks to @Nohadon for contributing to the content of this section with his guide to thread creation! The RP consists of numerous types of threads. When creating a new thread please try to add appropriate tags as listed below so that they can be found more easily. A few main types include: Discussion Threads Out-of-character threads are used to discuss the RP itself. Much discussion also happens in PMs. When creating a thread which contains no direct RP in it that is intended solely for out of character discussion, please include the 'OOC' (out of character) tag in the thread when creating it. Guild Threads These are threads used for the worldbuilding of a guild’s base, for first-person RPing, and for out of character comments and announcements about a guild, for example a request to join it. When creating a new guild thread, please include the 'Guild' tag. Main Plot Threads* These are threads used for the interaction of many characters engaging in a large story arc. When creating a thread for a new major plot, please include the 'major plot' tag and if this is one thread in a series, please include some tag for the overall series in each thread that is a part of it. Supporting Threads* In-character threads that are less active than Main Plot Threads, but serve the purpose of developing characters by providing them with assets or focusing on more personal interactions, for example a character’s shop that sells swords. When creating a supporting thread please include the 'side plot' tag. These threads sometimes center around where they are set, making them 'location' threads. Threads made for the purpose of character development (usually consisting of posts related to what a character does outside of the Main Plot) are tagged 'CD'. Duels* A structured thread for two characters to duel in. Check for additional restrictions imposed by the mediator of the duel, for example, a request for non-combatants not to interfere. When creating a dueling thread, please include the 'duel' tag. *When posting out of character comments in an in-character thread, please put your text in a different colour, or in a quote box. Any one can join a thread, simply by posting in it. Joining a guild thread works by simply talking with people either in or out of character. Joining a roleplay thread involves having your character exit the previous location thread, then arrive on the new thread, to maintain continuity. The exception to this is if threads are set at different times (or no specific time, like some location threads). Then a character can be in multiple threads at once. Eras The Alleyverse has so far been split into three eras: Era 0: The days before the Alleyverse was formalized, including the shadowdays of inactivity and everything that came before. Era 1: The era where the Alleyverse was formalized, includes the formation of many of the current guilds as well as the main story threads that culminated in the Seven Day War in the Alleycity. Era 2: The current era, takes place 16 years after the end of the seven days war. Dueling Violent interactions between characters can lead to godmodding (see the rules above), so to provide a fair format for characters to fight in, a structured dueling system is in place. Characters can still fight elsewhere, especially to advance the plot of the RP, but duels are considered a good way to ensure a civil fight. For each duel, a separate topic from the main RP is made. A duel consists of at least two participants and a mediator. The participants take turns attacking each other. The mediator (who is an out-of-character participant) ensures everyone is fighting fairly and may intervene to settle disputes that arise. At the start, each character is assigned 100 HP. When a character is attacked, the mediator decides the damage done to each character and deducts it from their total. The first person to reach 0 HP loses. Variations of this format are used depending on the circumstances. Non-combatants who wish to post comments in the thread put their text in a quote box or in a different colour to avoid confusion. The Setting The Alleyverse is an alternate universe in which all Brandon’s magic systems exist together. The official term for a denizen of the Alleyverse is a Homeless. How it came about is a mystery. Philosophers have suggested that its creation could have been by the hand of an Epic, a shard, or some other powerful being. The planet that the characters interact on resembles Earth. It has similar gravity, plate tectonics, and climate. The Alleyvillage/Alleycity is located in the Alleyverse. It is an urbanized area wherein many of the guilds of the Alleyverse are headquartered and their members spend their time in. It is an inexplicable city, as it is filled with a wealth of natural resources, a concentration of magic, and a lack of central governance. The city is reminiscent of Elendel in Mistborn Era 2, although remarkably modern buildings can be seen interspersed among the castles and warehouses. There are plenty of homes, filled with NPCs who live ordinary lives. In the Alleyverse, all settings mentioned in Brandon's books exist, and can be accessed. FFRP and Characters This entire explanation (including the below prescript note) is copied verbatim from @Archer's post on the Alleyverse Explained. Thank you Archer! This explanation uses information and direct quotes from @TwiLyghtSansSparkles’ post on FFRP. I recommend that you read her post as well. Thank you TwiLyghtSansSparkles! FFRP is like a collaborative fanfiction. Participants create characters which they write for that interact with other participant’s characters in a shared world. Each participant is encouraged to create a ‘primary character’. They may create a few other characters as well, but these characters should be used to support and develop their primary character or the plot. So called ‘secondary characters’ may include spren, companions, apprentices, or heirs (to take over from a primary character when needed). They should not be created to abuse their possessions or investiture for personal gain, or to tag team another character. You may also create non-player characters (NPCs) to interact with or use. For example, an NPC might be created to have a dialogue with at a store while your character is shopping, or an army of NPC knights may be created to attack a castle. As a general rule of thumb, you should not be writing for and developing more than a few characters on a regular basis. The FFRP is character-driven. There is no official goal or end result of the FFRP; often there is just a loose plot. Your aim should be to develop your character. Characters determine what will happen next by how they interact with their setting and with other characters. Participants rely on their writing talents and use of description to determine outcomes. To prevent accidental or intentional abuse of the lack of rules, the FFRP is regulated by consensus. Participants should not unrealistically shield their characters from the consequences of their actions or, create overly powerful characters or characters with a large amount of assets in comparison to those of other participants. If you do so, other participants will politely ask you reconsider your post(s) and to edit them to be fairer or more realistic. For their major characters, participants are asked to create a character biography. It should at least include the following: Name: Preferably a name that is easy to type. Investiture: A character may have any investiture or abilities related to one of Brandon’s magic systems. However, they should only grant them about the same amount of power as other characters have. Weakness: A way of lessening a character’s power to be comparable with others', and to make your character more interesting. Special skills and Weapons: It is recommended that weapons are not overly futuristic. Ideally, they should be able to plausibly appear in one of Brandon’s books. Unique weapons from his books should be avoided as well, for example Nightblood. Physical characteristics: May include gender, species, hair colour, eye colour, size, common clothing choice etc. Family: Especially important if needed to explain one’s investiture. Can also be used a motivation for your character. Home: Planet. Country and city if applicable. History/Biography: A paragraph about your character’s backstory. Used to explain how they got their abilities, describe experiences that define them, and to develop their character to become realistic and relatable. Don't focus on creating the most powerful, most brilliant, or most amazing character in the game. Focus instead on creating an interesting character. The idea is to create a character who feels real. To help you make a good character, read the ones that other participants have created and talk to other participants for advice. A list of characters can be found on the Alleyverse Characters thread. To add or update yours, please PM @Archer or @Voidus, or comment in the Alleyverse Characters thread.
  22. We have a wiki for the Alleyverse. Check it out, make an account, be sure to contribute. This is the link to the wiki. Voidus is creator and head admin. Shout out to him for all he does for the Alleyverse!
  23. Some of you have anticipated this post for a long while, well I am pleased to finally post this. What is the Alleyverse? The Alleyverse is an alternate universe in which all Brandon’s magic systems exist together. The official term for a denizen of the Alleyverse is a Homeless. How it came about is a mystery. Philosophers have suggested that its creation could have been by the hand of an Epic, a shard, or some other powerful being. The planet that the characters interact on resembles Earth. It has similar gravity, plate tectonics, and climate. The Alleyvillage is located in the Alleyverse. It is an urbanized area wherein the guilds of the Alleyverse are headquartered and their members spend their time in. It is an inexplicable city, as it is filled with a wealth of natural resources, a concentration of magic, and a lack of central governance. The city is reminiscent of Elendel in Mistborn Era 2, although remarkably modern buildings can be seen interspersed among the castles and warehouses. There are plenty of homes, filled with NPCs who live ordinary lives. The climate is similar to that of North America, hot in the summer and cold in the winter. The main area is similar to the national mall in Washington DC. Factions: There are numerous guilds operating in the Alleyverse. In alphabetical order, they are: The Canton of Combat The Canton of Combat (CoC) is *To be inserted* (Nohadon needs to finish this) The Canton The Dark Alley The Dark Alley is the best. Have a cookie on us. The Alley The Liebrary The Leibrary is a group devoted to ending the lies of The Hated One, Alcatraz Smedry. He claims we seek to keep knowledge from the world, when in fact it is him who provides misinformation. This is only one part of what we do, however. We are also the official scribes of the Alleyverse. We record every major event, so if you have a question about the past, you should bring it to us. The Liebrary TUBA The Underground Baker’s Association is a group of members dedicated to creating and distributing safe, non-hemalurgic baked goods. It was founded to oppose the Dark Alley and their hemalurgic ambitions and was behind the group known as the Light Alley. The group aims to create, share and find great recipes for baking, but it will defend itself if provoked. Join TUBA for the safe cookies, stay for the fun. TUBA headquarters The Ghostbloods The Ghostbloods are an organization committed to the domination and control of the 17th Shard. This group has a focus on stealth, unobtrusiveness, and reconnaissance. The group is dedicated to compiling information on other guilds, baking recipes, and investiture. They are interested in the origins of the Alleyverse and have some plans for it. This group can be hired to assassinate members in the Alleyverse and the Alleyvillage, they occasionally will attack other members if one maims their members or because one group set themselves above the Ghostbloods. The Ghostbloods are a neutral guild but will fight back until a group is wiped out or is inducted. Ghostblood headquarters Sticknaughts This is a peaceful, neutral branch of the Church of the Stick that will interact with the other guilds. Being a member of this branch does not change any of the member's ties to other Guilds. The Church Hall of the Surges: The Hall of the Surges is a guild of Surgebinders on a smaller scale than the Knights Radiant, though bound by the same Oaths. Where the Knights Radiant are divided into ten Orders serving Honor, the Hall of the Surges only has two factions, and all Orders (even other Orders than the ten from the Knights Radiant) are welcome in either faction. One faction serves Honor, while the other faction serves the Void (Odium). The factions, through interacting with one another a lot, may take separate decisions, like one faction allying up one with guild and another faction allying up with another. The Mediators are less of a guild and more of police. During duels, they will be the ones to decide how much health is taken off of each fighter. There are 3 houses within the mediators. The biased, the unbiased, and the representatives. The biased are those who can make judgments for those duels that don’t involve the guilds they are in. The unbiased can step in and make judgments whenever they want. The representatives each are there as specific members of a guild. These are the people who will convene on rule changes or other major decisions. If you recently joined, you may have noticed some Homeless in your introduction thread asking you to say a specific phrase or giving you a cookie. These are specific things from the Cosmere. Saying the phrase “My life to yours, my breath become yours” with intent will cause you to give up your Breath, basically your soul. The cookies that are given have a Hemalurgic spike in them. Explaining this contains slight Mistborn spoilers. For more information, look at the Coppermind articles below. Biochromatic Breath & Hemalurgy Warfare and Stuff: Rules of Warfare The Homeless can challenge one another to duels. If agreed upon, the above rules will be followed, with any changes that might want to be made, and the members will fight in a seperate thread in the roleplaying section. Fights are very simple. Each person starts with 100 HP and whatever their character has. A mediator is decided on beforehand to make judgements on how much is taken off or any other effects. Players can fight in any way they would like, although it might not necessarily be allowed by the mediator. The only other rule is to be reasonable in what you do. Here is a list of mediators. Mediators: @Mraize @Archer *Needs to be updated*
  24. So, there are often new members joining up. People can get confused, so I am here to help! If you want to join, you have two choices: 1. PM @Archer with a character 2. Post your character on our coming-soon character thread and we will help work out the bugs. Then, post in one of the RP Topics. The current ones are Devaan's Training Ground, Shattered Oaths, The Alleyway Bar, The Newcago Court, and Divided We Fall. If you want, you can also post in CDS (Character Development Scenes) to get started. Be sure to read up on the Rules of Warfare, and also request an invite to the PM. Once you're all set, you can start RPing! Or join a guild! Or both. If you have any questions or concerns, PM Mraize, Kidpen, Voidus, or Archer. Or me! And welcome!
  25. "I will liberate those who's freedom has been denied." Kilo whispered. It had been a long time, but now was the time. His goal? To free the listener children who were being overworked and mistreated. His spren had encouraged this, though they weren't fully bonded yet. Kilo was in a ravine. There was a Highstorm expected to clash with the Everstorm here in a few days, but this was the best base of operations he could find without being noticed. He wore a set of double bracers. They were composed of Iron, Duralumin, Electrum, and Bendalloy. He didn't want/need the others as they would ruin the purpose of this mission, and unless Soul (@Life&Death) decided to show up, he as of yet, unable to use his surges. The interesting aspect of the bracers were the large gemstones embedded in them. They were large chiorite ones, just for dramatic flair. They were also dun. Kilo had learned the listener language, Alethi, and Thaylen. He had studdied the Rhythms and had memorized them. He tapped connection, of which he had been storing up months of, and set to climbing out of the chasm.