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Well, here I am again. Really hope this isn't annoying for any of you. So, I was looking around to see if anyone asked if an Allomacer can push or pull a Shardblade, and of course, I could not find a thread, and the Coppermind doesn't mention it as far as I'm aware. So I was about to assume that they can't be pulled or pushed similarly to metalminds. They have a hard time pushing or pulling something that's invested, and surly the blades count, being god metals of Honor, Cultivation, or a mixture of both. Then, I remembered that Atium is a god metal and there are plenty of examples of them being pulled or pushed. So it doesn't seem like being a god metal immediately disqualifies from being able to be pulled or pushed. So would Allomancers be able to push on Shardblades? And a little bonus question I thought while typing this, are god metals considered invested? Because the reason metalminds are hard to push is because of the investiture stored in them, and Atium does not appear to be resistant to pulls or pushes. So are god metals not technically invested? EDIT: Okay, so the answer for the above questions by Brandon Sanderson himself is no, it's very difficult to push or pull god metals and they are basically pure Investure (read threads below). HOWEVER, this brought up a different question/theory about the nature of Atium, which is a God metal that can be pushed and pulled with relative ease, which contradicts what Bradon Sanderson said about Godmetals. My first reaction was that it was made fairly early on and Brandon Sanderson didn't have certain things figured out, so we should ignore Atium/ consider it an outlier when figuring out the properties of god metals. But then I remembered that Atium was Brandon Sanderson's way of introducing Fortune to the Cosmere, and that in the Feruchemy table, Investure and Fortune are considered separate, so rather than being pure Investure, is Atium pure Fortune and that's why it's properties don't follow with other god metals? (Another note, if it is Fortune, it may have been a purposeful play by Preservation to limit Ruin's foresight, which may be a big factor in his plan, as Ruin's foresight has been accepted as not as good as other Shards like Cultivation, Preservation, and maybe Endowment.)
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