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Showing results for tags 'multiple metals'.
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So I've been thinking about Hemalurgy a lot recently. One of my latest questions is about a multi-metal spike (like how the Bands of Mourning are a multi-metalmind). If you made a spike of all 16 metals (or, 15; adding aluminum would be kinda dumb), would it work? would the spike steal all of the things that its metals would steal at once? or would just the metal on the tip of the spike get charged, and the rest be inert? But then, what if the metals were radially arranged, such that all 15 spanned from tip to spike-head? Assuming that it DOES work and steals EVERYTHING that hemalurgy can from the donor... What now? You have this super spike, where do you... put it? What the heck kind of bind point does a spike like this even have? ...The heart? Maybe where the steel Linchpin of the Inquisitors goes? Moreover, could you do this with the Kandra Blessings (assuming you had the knowledge and means to turn the spikes into actual Blessings)? A simpler version of this might be a Lerasium/Atium multispike, since that would steal all the human aspects and all the powers (allomancy/feruchemy). But you'd miss stuff like Chromium and Duralumin's hemalurgic effects, right?