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  1. TLDR version, Most of Nightblood's initial investiture was from Ruin (but actually Harmony), rather than Endowment. There's a few wob's that I'm looking at here. First, there's a wob that Nightblood started out with more investiture than 1000 breaths would account for, then there's a wob that Nightblood is connected to Ruin in some way. The third wob stated that Harmony had to do something with Ruin's extra investiture to keep it in balance with Preservation. The final wob related is that Nightblood has been to more worlds than Roshar and Nalthis. So my theory is that Nightblood wasn't actually created on Nalthis, but on Scadrial. We know (from yet another wob) that Vasher and Shashara were worldhoppers before creating Nightblood, so it isn't impossible that they'd been to Scadrial. One reason they might have tried to make Nightblood on Scadrial is that they might have belived that (incorrectly) that the metal on Scadrial contained investiture. Harmony knew that he had too much of Ruin's investiture, and had to get rid of some, so helped invest nightblood (probably without them realizing) while it was being created. A possible reason for him to do this would be his shardic future sight. The most popular cosmere timelines don't quite fit this theory, but I wasn't able to find any wob that actually ruled out my crazy theory. Maybe I missed a wob somewhere, or a line in warbreaker that disproves my theory, or maybe I misunderstood something, but if I'm not, this theory accounts for the mystery of Nightblood's extra investiture, and Harmony's missing investiture.
  2. Ok, so I have been working on a mistborn movie soundtrack, but only have a few songs so far... 1. 42-coldplay 2. Death and all his friends-coldplay 3. Rush of blood to the head-coldplay 4. No suprises-radiohead Give suggestions here! And they will (most likely) be put on my spotify playlist! I also have my sanderfan playlist and my wax and wayne roadtrip playlist! I need suggestions for all of them!!!!! link to my profile which has the playlist: Spotify – BellaWhite
  3. Originally I thought allomancy was the art of preservation, hemalurgy was ruin's, and feruchemy was just kind of there. Later I read something that said allomancy was ruins magic due to it destroying the metal used which made sense to me because hemalurgy was a cosmere-wide thing. Now I've come around to thinking that feruchemy is purely preservation, hemalurgy is wholly from ruin, and then allomancy is the combination of the two. It preserves the user and destroys the metal kind of a thing. This would then also make sense as to why both God metals, atium and lerasium, both have to do with allomancy instead of their respective gods magic. My question now is why hemalurgy is a cosmere-wide magic when ruin is now harmony. Please also let me know if my understanding of the metallic arts is flawed in any way.
  4. What can all you add? I want to see if we can't create a really full and fun list. Things we can imagine are possible, but haven't yet seen on the page. 1. Ferring of weight storage + mistborn powers. One could pull natural metal ore from under you in many locations to create an earthquake creating power, but you'd need to become heavy enough to be able to push them, etc. 2. High level bronze flairer or Mistborn + any weapon that damages investiture, like the fuzed use. The way they can intuit not only through blocking investiture but sense even the types of powers around and what they are doing, to even offworlder interactions with sensing kel's spren Syl, I think they'd be able to do it as easily as piercing a copper cloud, and in this coming cold war between them, i feel mistings or more with these tools hunting the spren in fights is dirty indeed, and a lot more practical and easy than having to use the sand like they did in stormlight. It would be ak instinctual radar they could practically shoot at. 3) Feruchemy weight manipulation + wind runner lashing. That's a doozy, lash something like 5000 times heavier than it should be, but with 4x the gravity? With what can be done if these two were on the same side for a fight... That might be mountain moving, lol. Just need to do it in the right timing combo. I also feel this combo would also be a trick to get people space bound very easily. 4) Hemalurgy + spren connection. It cuts a piece of the soul out even the points it's invested, ie, investiture and steals it for itself. Since the connection to Dalinar's spren was almost stolen in the same way by the herald, might it be able to steal the connection to the spren itself? But like all Hemalurgy, it might be impossible in a fight with the moving parts, but if the opportunity was there, and you figured out the metals or placement.... Wow. I think it should be conceivably possible? I'm imagining spikes that force a bond to a certain spren... Might as even this be part of the terrible spren experiments in the last stormlight book? 5) Imagine a windrunner or edge dancer burning atium? I feel that might be pretty much as good in most cases to a mistborn with it. Already some of the most agile and hard to hit targets becoming next level. Tbh, I almost feel if as in the last wax series it becomes easier to make a thing that makes the Mistborn powers, the forces of Roshar might also steal that and do that too. And then taking spren, etc. I could see it becoming a very mixed bag of competitors over the long haul .
  5. OK BEFORE YOU SAY ANYTHING - I KNOW IT SEEMS WEIRD AND NOT LIKE SCADRIAL AT ALL AT FIRST GLANCE but its because north is in upper right corner, i hope now it looks better So, i know its not 100% accurate, but i had this vague idea of map with the final empire as a coin pulled/pushed by 2 allomancers for a long time and just had to make it (not sure if it looks like it meant to tho) I guess i just wanted to ask what do you guys think about it, does it make sense? do you like the result? Should i change something? I will post pictures post adding color (i mean, pouring coffe and tea all over it) tomorow but i couldnt resist myself, i had to show it already
  6. I've been mulling some of these over for years and with Rhythm of War, I think that there's enough information to make a coherent theory. I'll add citations later... There are 16 surges. We know that Radiant Surgebinding is based off of the Surgebinding granted through the Honorblades. We know that Honor added safeguards to surgebinding so that Roshar wouldn't be destroyed like Ashyn The Lord Ruler hid 16 allomantic metals by telling the world that there were only 10 Looking at the overlap that we see between the other investiture systems that we've explored, there are some glaringly obvious gaps in Surgebinding No emotional surges, even though we see emotion spren... No temporal surges, except for Renarin who has an "enlightened" spren and has lost access to the surge of illumination No direct action surges. We have lashings, but those are changing the direction in which things fall... we don't have surges for pulling and pushing stuff. We now know that the spren that make up Shardplate are related to the sapient spren that form the shard blades. I believe that Honor created the Honorblades by mutating natural spren like windspren and creationspren by giving them splinters of Honor (and Cultivation) and then continued creating the sapient spren to hide the method of creating the Honorblades.
  7. Upon reading The Lost Metal I’ve realized that in all Era 2 books, Malatium (the eleventh metal) is not in the ars arcanum. It is in Well of Ascension and Hero of Ages. It was a very important metal, helping Vin figure how to kill TLR. So why in era 2 would a know burnable metal be left out of the ars arcanum?
  8. Breeze

    Just Ask Breeze

    Greetings, my name is Breeze. If you have found your way here, you have probably heard of me. You see, the problem is, any time someone recognizes me, they ask me one question or another, and that leads to me to explaining the same things to many different people. That is far too much effort, so I have created this space for all of your mistborn queries. Just ask me a question, and we will see If I get around to answering it.
  9. The common concensous of the amount of Mistings for every Mistborn is 1 to 18 in Era 1, based on WoA stating Straff had 18 misting children out of an unknown number. However, that is not completely accurate. A more accurate description would be 1 Mistborn to every 18 mistings of the known types. Since Straff’s bastards were kept secret, I find it extremely unlikely any of them would’ve been tested for metals known only to the Steel Ministry. Given that there are 8 possible Mistings that couldn’t be easily tested for, it’s reasonable to assume that at least one of Straff’s kids was a stealth Misting. In fact, Elend himself could’ve been a Misting of almost any unknown metal . The only ones that would be potentially noticeable are gold, electrum and Atium, as those metals could probably breach the Spiritual Realm if Elend had lerasium and a natural ability. Given these facts, we can still assume 1:18 is an accurate minimum ratio, but the real number is probably higher. Of course, the 1:18 ratio is more useful for estimating how many active Mistings there were in Era 1 (though not all, as some Ministry members used hidden metals). But even that number doesn’t represent every potential Misting at the time, especially since some stealth Mistings could find jobs with the Ministry, as Yomen did. Regardless, if anyone has estimates about how many hidden Mistings were in the Ministry or who existed all together, I’d certainly be interested in hearing them
  10. I'm mostly mentioning him because of the way he directs fight scenes.
  11. Is Sixteen (the one in Lasting Integrity Shallan thinks at first thinks is Restares) Spook, he is Scadrian (there’s a WOB for this but since I’m new here I can’t put the link it’s in YouTube Stream 5, #55), he seems to be using cadmium and duralumin to jump into the future and he appears at chapter 75 of ROW and chapter 76 is called Harmony. PS: I’m new to the forum, I already posted something similar on Reddit but I haven’t found a similar post here.
  12. Alright, I wanted to post this to the Mistborn forum, but I feel that this is going to extend farther than the confines of that series, so here we are. F-Atium. Stores age. When tapping, you have the appearance of your younger self. When storing, you get the appearance of your older self. Now, here’s the basis of the question I have. What constitutes your older self? People can change in the span of a few months, or even a few days. Anything can happen, and the world is unpredictable. Even more unpredictable when you have people launching coins at you and flying through the skies. When you extend that to the span of 20 years, thousands of options arise. Now, to preface, this is working off of the idea that F-Atium only affects your physical body, much in the way of F-gold. Your mind and memories are completely unaffected. At least, I’m pretty sure. Now, what are the limits of your future self? None, really. Can you age yourself forward to gain really big muscles? Can you gain frown lines or laugh lines? Can you get tattoos? Realistically speaking, any of those are very possible in the span of even 10 years. Can Atium actually do that? That’s what I’m not sure about. I would assume, and this is quite the assumption, that F-atium is utilizing fortune to do what it does. Taking a peek into the future and bring it to the present. The future has a lot of different offshoots, but some are more likely than others. This is the basis for a lot of Shardic fortune, as seen in Stormlight. Now, I understand what can determine the most likely outcome on a community level, but what determines the outcome on an individual level? Now, there’s certainly a lot of good that can happen in the future, but a lot of bad can happen as well. You can break bones, you can gain chronic illnesses, and you can even lose limbs. Now, depending on how F-Atium works, you could even theoretically age yourself forward into a paint in time where you are bleeding from a stab wound. How is that determined? What if you age into a point where you are dead due to a car accident? There is a million different physical things that can happen to you in the span of your lifetime, and the limits are nearly non-existent. But there has to be some, right? F-Atium is seen as a party trick by feruchemists, but what if it is secretly one of the most powerful feruchemantic abilities out there?
  13. It's pretty clear that hemalurgy is going to be a pretty big plot point in the upcoming eras. It's apparent that it can be used as part of the process to make medallions, and unkeyed investiture through feruchemy seems like it might be a big deal. So, I'm wondering what ethics will look like when it comes to obtaining hemalurgic powers. These are my two ideas for how they might obtain spikes: -1. Dying metalborn. Perhaps a misting/ ferring who is on the verge of death would be able to consent to having their powers taken (and being killed) via a hemalurgic spike. Kind of like how organ doning works today, -2. The newly discovered methods for taking a person's powers without killing them. The method used in TLM on the captives. Maybe a healthy person could consent to losing their powers, perhaps for a decent sum of cash? What do you guys think?
  14. Brandon, did you intend the assonance on "Spook" and "speculate" in Hero of Ages Part 4 chapter 46? #-)
  15. What would happen if at the beginning of the first era in mistborn, Calamity appeared overhead in the sky and 1-2 years later ( I forget the exact time, it is in the reckoners book 1) random people in scadrial started to turn into epics. Anyone wanna speculate?
  16. Brandon has confirmed that it is possible to burn a hemalurgic spike (though it would be a painful process). However, he's implied that it wouldn't grant any extra power, as the user is not keyed to the spiritual identity of the powers granted by the spike-- essentially, the power is from another person. Would it be viable, however, to have the hemalurgic subject (whom the power is being taken from) fill an aluminum metalmind as they are being spiked, therby divesting the spike of any identity? Would that allow a hemalurgist to fully access the investiture contained within the spike? What kind of effects could be expected (If any can even be interpreted at this time) from burning an unkeyed spike as such? Sorry if that doesn't make much sense, I'm just curious as to what thoughts others might have on this subject.
  17. What makes someone an Elantrian is their connection to the Dor so couldn’t you theoretically store that connection into a metalmind? If you did this would your skin stop glowing and you can’t access the dor for as long as you’re storing? In addition, if you stored your connection into an unsealed metalmind could you then give that to someone else, and they can become an elantrian? finally what if you tap connection to the Dor when you’re already in elantrian would you be able to draw more investiture even though you can already draw an infinite amount of investiture?
  18. Hello everyone, hope this post finds you all well. I was wondering if anyone has had any experience playing the mistborn tabletop game? I've been trying to convince my players to run it myself and I'm curious how smooth the game plays for new players. Setting aside for the most part I am more focused on mechanics. Of course those who've read it are welcome to comment as well. I apologize in advance if this is in the wrong forum. Somehow fan works didn't quite seem right.
  19. Okay, I got to thinking these past couple of days, and I had an idea for what kind of extra power could be given to a 5th ideal windrunner. Although I will first need to explain my theory of adhesion. Adhesion stands out among the surges, for a few reasons. Obviously, it's Honor's truest surge. The fused don't see it as a surge, rather as something very specific to Honor. I don't think this is true, seeing as the surges predate honor and cultivation, and the number 10 shows up too often in rosharan ecology to be created by honor, but I digress. Adhesion is also said to come in two forms, "spiritual" and "physical". Bondsmiths get spiritual adhesion, and Windrunners get physical adhesion. Except that's not true, since in Oathbringer, Dalinar is clearly shown to be able to use adhesion in the same way that Windrunners can, minus the reverse lashing of course. He can stick rocks to walls just fine, and can even likely use a full lashing. So I think that adhesion is really just connection. The ability to manipulate connection. Specifically meaning connecting and potentially disconnecting things on a spiritual, cosmere level. It would make sense for this to be Honor's truest surge, as he's all about bonds and connection. Odium wouldn't want to give this surge to his fused, as it would be far, far too powerful. A fused with connection might be able to connect themselves to honor instead of odium, essentially freeing themselves. And I think this clearly lines up with what we see in the text in terms of ability. Dalinar connects things together, that's his job. "Physical" adhesion, under this framework, is essentially just telling an object "oh hey, this is part of you. Both of you are strongly connected" and so they stick together for a while. I also argue that windrunners having extra squires isn't due to their resonance power, and is entirely due to the surge of adhesion, granting them connections to the people around them far more easily. Obviously all radiants have some connection shenanigans, but that's likely just due to the nature of spren bonding, which goes beyond radiants and permeates all creatures on roshar. So, if adhesion is just connection, where does that lead to the fifth ideal. I think that if 5th ideal windrunners get any sort of extra power, it's an enhancement to their resonance power, the reverse lashing. The reverse lashing is clearly the real resonance ability, as is stated in ROW. The reverse lashing connects objects at a distance to an object of your choice, telling them to be gravitationally attracted to it. I think the clear way to improve this is to cut out the specific object of attraction. Consider mistborn's iron and steel. It grants the ability to connect yourself to things around you at a distance, and push and pull on them. The blue lines that make up steel and iron sight are connection lines, as indicated by what Dalinar sees in ROW. I think that it makes sense for a 5th ideal windrunner to be granted that sort of sight, and be able to lash at a distance, through the same mechanism as iron and steel sight. Doing so would likely be difficult, and would almost certainly require you to command the object, unlike the flexibility you have when touching the object in question. I think this represents a clear use of the systems involved, as well as what I think is a natural step up in power. It's definitely very powerful, but I think limiting it with specific command helps to balance out that power increase. I also think that it is narratively satisfying, given the extra attention that has been given to adhesion and resonance powers in ROW. I of course present this as a potential option, as I don't think it's a given, or that it is the only possible increase. The natural answer of "perfect stormlight retention" is also plenty likely in my opinion. I just wanted to present this as an option as I have been thinking about it. I also don't know how controversial my theory of adhesion is. It might already be taken as a given for most people, I haven't really seen any discussion about that. Anyway, feel free to tell me what you think
  20. So, steelsight/ironsight can be used to substitute for lost vision, such as with the Inquisitors and Kelsier, and we see that the divide between what constitutes individual objects as valid for steelpushing/ironpulling is somewhat psychological (judging by Wax's ability to split a bullet into the projectile, casing, and primer at the back, then only push on one of those, as well as Marsh and Kelsier both being skilled enough with iron and steel to push and pull on different parts of a single object). What I'm wondering is, is the sight granted by those metals actually connected to a person's vision, and if so, would being colorblind or blind affect that? Could a blind Coinshot/Lurcher use a similar way of sensing their surroundings to an Inquisitor to substitute for sight? If not, would steelsight manifest differently for someone who is blind, due to the fact that it typically manifests as colored lines, something that a blind person would be unable to perceive (or even lack context for entirely, depending on if they were blind from birth or lost their sight later in life)?
  21. So, I was just thinking about how God Metals somewhat reflect the properties of their Shard (Lerasium Connects someone to Preservation, Atium makes people into efficient killing machines) and thought of something. Harmony's God Metal is so reactive because his two halves are polarised against each other and are locked in an uneasy equilibrium, and so is pressurized in a sense, which is why it seeks to escape by reacting with something. If Harmony's Intent switches to Discord, and the two halves are no longer in equilibrium, that pressure of them straining against each other goes away. We know from a WoB that I can't find right now that a God Metal's properties can change over time if the Vessel changes; could the same be true for a shift in Intent and the nature of the Shard? Once Harmony becomes Discord, could Harmonium (Discordium?) become less or even unreactive, and therefore be used to finally test out its Allomantic, Feruchemical, and Hemalurgiv properties? What are your thoughts?
  22. Hello, I’m not entirely certain if this is the correct place to ask this question, as I am new to the forum, but I have had a burning question on my mind as soon as I saw it. In page 142 of The Well of Ascension, during Elend Venture’s makeover, this sentence is spotted: ”It wasn’t extremely short like Ham’s hair, but it was neat and precise” I was confused; I found this to be a vague description and I thought about it, tried to find evidence of Elend’s exact style, and eventually I resolved to make an account here and ask: What hairstyle does he actually have at the end of this haircut? Is it a crew cut? A side part? A middle part? If anyone knows the answer to this question, I would love to hear it.
  23. New here, but not new to Sanderson. I'm really looking forward to going through the forums and catching up. I've read all of the Cosmere as well as the Skyward series, and my favorite is the Stormlight Archive; my favorite book being Words of Radiance. Anyway, HI!
  24. I just finished Tress, and I (like others) have been trying to place it in the timeline. I came to the same conclusion that it happens in the "mistborn space age," likely before the events of Mistborn Era 4. I've always assumed that Mistborn Era 3 would be followed pretty quickly by era 4 (100 years seemed like a reasonable amount of time to go from 1980's tech to ftl). Tress, though, indicates that this gap is likely much larger. First off, a few assumptions (if any of these are wrong, then we can throw out everything else I have to say: There is only 1 group of Iriali Computers did not exist anywhere in the Cosmere 2000 years prior to the events of the Stormlight Archive Tress takes place before Mistborn Era 4 (if Era 4 is the "end" it would be strange to be getting stories after it at this point. Also if Tress is after Era 4, that would likely place the Sixth of the Dusk sequel after Era 4 as well, which would be really weird) Scadrial tech proceeds at a similar speed to Earth tech (with a higher cap since ftl is possible in the cosmere) So we're pretty sure that Tress happens after Mistborn Era 2. We know the Iriali were on Roshar for thousands of years, and went to Scadrial afterward. But going to Scadrial doesn't really matter here. It doesn't even matter if there's some sort of Iriali diaspora and some go to Scadrial and some go to Lumar. What matters is that after Rhythm of War at some point, the Iriali go to Lumar, stay for a bit, then leave, then 300 years pass, then Tress happens. As others have identified, this means that Tress happens at a minimum of 300 years after Rhythm of War. Add time for them living on Lumar, and perhaps additional time on Scadrial, and we're likely up around 500 years, conservatively. (In order for Iriali to be an important enough language for some random Duke's son to learn, they were probably a fairly big presence on Lumar, and not just a quick stop-and-go.) I've always assumed that Mistborn Era 3 will follow pretty soon after Era 2. 1980's tech doesn't seem that far off. It seems safe to say that there's no more than 100 years between the eras. So, if we say that Tress happens right before Era 4, that puts somewhere around 400 years (200 at an absolute minimum) between Mistborn Era 3 and 4. That's a lot more than I had previously thought, and it's making me rethink my expectations of Era 4. I have a hard time seeing it take 400 years for Scadrial to get from 1980's tech to ftl. So here's some speculation on what this may mean: Something goes terribly wrong in Mistborn Era 3, and sets Scadrial back far enough that it takes them 400 years to catch back up again and then figure out ftl. Or, perhaps Mistborn Era 4 is not set at the beginning of the space age, but far into it. Perhaps, instead of being a "first contact" or "new powers warring" story, Era 4 is set in a space age where Scadrial and others have been in space for hundreds of years. I don't know about you all, but this is a new idea for me. I kind of like it though. I feel like this is the more likely explanation, and it seems to line up with how we've seen Scadrial's influence on various planets across the cosmere in the later stories. Anyways, let me know what you think, or if this is old news to all of you. The idea of there having been hundreds of years between Era 3 and 4 has got me excited - there's a lot of interesting possibilities and stories that could come out of that. I'm looking forward to empires spanning lots of planets, large scale imperial politics, etc.
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