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Found 18 results

  1. I am creating a DnD campaign for some friends based on the Cosmere. It is set on an original world, but I would like to include some appearances by several worldhoppers and worldhopping groups, as the campaign revolves around the planet being a recent discovery in the Cosmere. As such, many groups and people are trying to learn what they can about the planet, both for scholarly and for self serving reasons. While finding worldhoppers isn't a problem, I would appreciate some help in deciding why these groups are here. Obviously the Ghostbloods are an easy pick, and Hoid will be making an appearance. Any help or ideas would be appreciated. I am caught up on the Mistborn Eras, Stormlight 4 (and Dawnshard), Elantris (but not emperors soul), and Warbringer. Please avoid putting spoilers for anything I haven't read yet. Thanks.
  2. Question for the DNDers out there… I have a new group starting up soon, so I’m working on a character. Ever since reading Mistborn I’ve wanted to play that as a class. I’ve looked at a few different home brews and [this one](https://www.gmbinder.com/share/-LluOPkSnwtgizPnU3ea) seems to be the most thought out (plus I already sent that to my DM and she approved it). Unfortunately I can’t find that particular home brew in dnd beyond. I’d either need to use one of the Mistborn subclasses they have in their system or manually enter the details into an app like Fight Club or Prism, which is not trivial. To date I’ve only used official classes/races, so before I go through that trouble, has anyone here used either the class I linked to or any of the D&D Beyond homebrew subclasses? Was the system for the character fairly well balanced or did it feel like you were too OP?
  3. Basically, I'm playing with a bunch of noobs. My brother and I have played D&D for years now, but our friends are less experienced - and to be completely honest, I'm okay with that. There are a lot of flaws and holes in the D&D system that kinda just don't work. Also I suck at running planned campaigns. I've tried in the past and it's always gone horribly. The problem is that my ideas are always way too specific and hardwired into my Autism/ADHD 5000 Neural Network (brain), but trying to portray these ideas is a lot more difficult than coming up with them. My solution? BS it. BS everything. Come up with a few ideas and just roll with it. Experienced DMs will tell you not to make stuff up as you go along, as experienced players will catch on quick and realize that they're not really playing for anything important - but we're not paying attention to our D&D games. Last session we got about half an hour of walking in before it devolved into Clash of Clans and watching Lord of the Rings. Our games are not organized, our games are not professional, and our games are not planned. And honestly? I have way more fun just coming up with random stuff on the fly. They roll an 18 for Investigating the kitchen? They find the legendary Apron of Cooking. Search the back wall for secrets? There's a room with a dwarven vending machine in it. Whether they antagonize a nest of birds with their grappling hook or set an entire library on fire, as long as they're the ones coming up with the hijinks, then it's only up to me to just come up with a funny way of explaining the situation. But I still have ideas that I want to implement - I just don't necessarily plan the how. There's pretty much just a little list of random thoughts I have, and if they do something weird then I'll just drop one in there for them to mess around with for awhile. Basically, imma record some of these random mini-mechanics that I've added. Think of them what you will. Random Stat Shenanigans: Weird Lore Stuff that'll Probably Show Up Later: Weird Lore Stuff that will Also Probably Show Up Later but in a Less Important Manner: that's it for now bye
  4. Hello 17th Shard! About two years ago, my three friends and I, all huge fans of Brandon Sanderson and The Stormlight Archive, wanted to try our hands at D&D 5e for the first time. I decided, for some insane reason, that I was going to not only DM my first game with them but also that I wanted to DM a game of D&D based on the world of The Stormlight Archive. Our campaign started soon after with some basic reskinning and rules, and now we are still going strong and I have compiled everything I reskinned/created into two documents: the Radiant's Handbook and The Invested Arts of the Cosmere (I'm also working on another document that will include the other cosmere books translated into D&D, called Hoid's Guide to the Cosmere). The two documents equal about 450 pages, all available for players to start a complete game of Cosmere 5e, if they have a willing GM. I wanted to post it here to see if anyone would be interested in playing. I will be the first to admit that D&D 5e is not the best system for the magic and characteristics of The Stormlight Archive, but I am most familiar with 5e's system and that is how it started. If you do check out the Radiant's Handbook (the equivalent of D&D 5e's Player's Handbook), let me know what you think! There are nine completely unique classes, one for each Knights Radiant Order (except for Bondsmith) and 14 different Identities (the equivalent of D&D's races) like Alethi, Siah Aimian, Herdazian, and more. I have made a huge list of feats, backgrounds, and designed items based on the world of Roshar. I have also made up mechanics for using Investiture and Stormlight, and resources for a GM to use if they want to run their own game. Note that everything in these documents is meant to be played on its own, rather than implement it into your own D&D 5e game. The Knights Radiant slowly but surely became more powerful that D&D classes due to the nature of Investiture and fun. My documents also have hundreds of Invested Arts (spells), fabrials and weapons, rules for Shardweapons, rules for spren (with Ideal swearing and how they operate as familiars), and much more. Like I said, I have been playing this for about a year and a half now. My three players (a Makabaki Skybreaker, a Thaylen Edgedancer, and a Reshi Lightweaver) are traveling Roshar and trying to stop a mysterious group from harnessing an Unmade. Most of the information in the Handbook has not really been tested, so I would love that as well. If anyone does have any feedback, suggestions, critiques, or anything else, I would love to know. You can message me here or on reddit (my username there is /u/mikiari). Again, here is the link to the Radiant's Handbook: here. And again, here is the link to the Invested Art's of the Cosmere (essentially a giant document of all the details of the Invested Arts -- spells -- you can cast): here. And here is a link to a Google Sheets-powered Character Sheet you could use (use File > Make a copy to add a copy of your own to your Google Drive): here.
  5. *Stretches* *Pops Knuckles* Welcome! I recently pronounced Starry Days and Sunny Nights dead for a few reason. I am sad to see it go and I know I was very energetic about it. So here I am opening a new one almost immediately. Firstly you can PM me to join as a player, in the PM mention your character concept or sheet, then I (and possible other DMs) will arrange you into a few groups based on time zone, similarity of characters, compatible group flow, and functionality. If you want to Co-DM send me a PM. Since this is in very early stages you will get to play a major part in the plot and world building. I am going to bold this, Please use the personal messenger for your character details rather than here Players: @Argenti, @Justice_Magician, @Frustration, @TheGreatSnail, @BrokenPlayer, @Channelknight Fadran, @Just_a_Fan_YT, @poberl, @shortcake, @The Sibling DMs: @The Last Fæ To encourage competition between groups I will keep track of scores. Groups: What to know: You start at level 2 This will take place in PMs Potentially I will compile the best of this into a more polished story thing This is 5th edition D&D I will for one teach you how to play Homebrew allowed Homebrew used Things you will probably get: Your own character arc! Dungeons Dragons Pathfinding Depressing scenes in the rain Downtime Functioning as a dysfunctional guild Being screamed at by a demented god Swords Magic More swords Decent descriptions Nightblood being wielded by Rayse Given the recent ban on invested weapons this feature has been removed A Probably Non-Cosmere setting Approved features: Dragonmarks Homebrew: Don't let it scare you, it will be used to better and enhance the world Approved Instantly: An Elf and an Orc Had a Little Baby (16 points) Good Place to Look: DnD wiki
  6. Hey y'all! Guess what! I decided to host the campaign here, how to apply: Send me a PM. Things to know: This is 5th edition Dungeons and Dragons with homebrew You will be split into groups run in PMs, there will be a list of players and their classes here, that is it. Group size 3 - 5 each. The world/plot details are: Each player has their own arc arranged in someway Seasons Level 3 - ??? Special stats maybe Maybe an evil empire somewhere BBEGs Rivals Curses? Quaint Travel Some spare time Plot, plot, plot, murder Sneaking Backstories that will be part of plot a bit NPCs: Some people... you will meet them Sessions: At 5 PM Friday - 9 PM Saturday CST on the Shard in the group chats, otherwise that is it. Post session logs will be put up at the end of each session. Everyone will start in their own location. You can change the group you are in too, but I doubt it will happen, each group will be a bit at odds. More player slots are available. Players (Some will be secret, when joining you can request to be secret too): ... : Arcane Archer ... : Flamethrower Artificer ... : Barbarian @Channelknight Fadran: Rouge ... : Paladin @dannnnnex: Fighter @Frustration: Divination wizard, with Ludwig ... : Bard of Glamour ... : Hexblade Warlock ... : Sorcerer ... : Hunter Ranger ... : Bard of Swords ... : Soulknife @xinoehp512: ... : Rouge @NerdyAarakocra: Whisper Bard ... : Bard of Lore ... : ... : ... : @The Known Novel: Groups: 1: The First Order ? / ? / ? / ? 2: Order of Ludwig 0 / 0 / 3 / S 3: Order of the Shot: 2 / 600 / 3 / ? 4: Order of Chaos: 0 / 0 / 3 / 5: 0 / 0 / 3 / 6: Order of Music: 1 / 0 / 3 / ? 7: 0 / 0 / 3 / 8: 0 / 0 / 3 / 9: 0 / 0 / 3 / 10: 0 / 0 / 3 / 11: Order of the Dragon 0 / 300 / 3 / ? 12: 0 / 0 / 3 / 13: 0 / 0 / 3 / 14: 0 / 0 / 3 / 15: 0 / 0 / 3 / 16: 0 / 0 / 3 / Each group will have a player with a detail that will change them in some way, no one is allowed to say who. Also choose a leader once the groups are set up. When you ask to join you can mention someone else that may be in your group (I will try my best to arrange them to fit). Note about the details, they will come in handy when a TPK is going to happen, be wise about using them, the party knows someone has access to them... What goes here will be all group announcements. As things change, which day it is(never more of 2 weeks apart more synced as the end comes, in other dimensions your time might be warped...), every few sessions I may put up some group info. Also the group track will track the plot progress. Welcome to Tareth, it is a wildish realm in the medieval steampunk era. The geography and weather is similar to Alaska, the days length are similar to Nebraska (Yes, both the Sewards). The architecture is similar to that of medieval Germany. The region is surrounded by chasm lands (Tied to the underdark). The sky lands (Elemental plane of Air) is tied by the rare cloud, which many Afara (Aarakocra or Kenku) use to enter the realm. Then there are the dark forests, holes into the realm of shadow (Part Feywild, part Shadofell), which fall under Dark Evil and Light Evil. There will be passing seasons and time. Travel is done by some unsafe stage coaches that stop at inns frequently because most walks to other towns are brought down by the ‘others’. Now then again across fields it is fine. Then there are the great city rails which tie most of the Tiered Cities together. Tiered cities refer to cities built like tiered cakes, surrounded by farmland for many miles. This starts at level 3 In the year Syvra III, May 4th
  7. So this will be a 5e one shot (or campaign, who knows), as a way to test a few things, party level 7. This will start with hopefully at least 3 players by Friday. Choose a Ferring ability too. For reference this is a subset of a main campaign which has recently started, and yes one player has Ferring abilities (I don't know which yet). If this turns into the campaign this will be a... fun very very fun bad idea... (But I would request a minor bit of down leveling for a few reasons) and minor alterations. So if it is I will set the timing because there will be another group at the same time with similar goals.
  8. I am suffering from severe DM withdrawal. Now this is my first time hosting 3.5E, I would be overjoyed if I get a few players. Please send questions if you want to know anything. The campaign will be hosted at a slow pace here, by that I mean join in whenever you want but try to not cover several sessions worth of content in a few days. Level 1 characters. Preferred: https://www.dandwiki.com/wiki/File:Interactive_DnD_3.5_Character_Sheet_(1).pdf (You have to download the file, you can't change this one as is.) SRD: https://www.dandwiki.com/wiki/SRD:System_Reference_Document World map (Azgaar's Generator): Talamh.map Fadran - Samarin an elven sorcerer with a tabby cat called Ghost Random Bystander - Shale an Air Genasi rogue The Known Novel - Thyrvor a Dwarfish Barbarian The Great Snail - Iris a Halfling Rogue
  9. Channelknight Fadran

    Sparky

    From the album: Roleplay Art

    My fancy schmancy artificer lad :)
  10. Telrao

    Nienna and Kneecapbiter

    From the album: Telrao's RP Character Arts!

    A sketch of my barbarian halfling, Nienna.
  11. Anyone listen to the JRWI podcast? I personally love it, even though I don’t play DnD myself. I highly recommend it, it is super funny even when it is supposed to be serious. If you don’t know about it I do have to give out a strong language warning, and quite a bit of it. It is well worth the cussing though. Each person separately is also great, especially Charlie. Anyways, here's the YouTube channel. If you want to try a random one that isn’t involved in the rest of the story I recommend one of the one-offs, my personal favorite is the superhero one (I believe it's called Uh oh, we’re superheros!) but they aren’t in YouTube. You can find them on Spotify, podbean, iTunes, yada yada. Anyways, watch JRWI.
  12. So Ruin&Preservation was just some weird opposites attract thing where one can't just be alone without the other interfering so that makes sense. Honor&Cultivation settled together because they're romantically involved so that one is quite obvious. However how did Aona and Skai end up together settling on the same planet when the shards they held don't seem to gel well by concept ? Do you guys think it is personal like they personally know each other enough that they trust each other to settle together ? Are they previously romantically involved as well ( tho Sanderson did say they were just business partners of sort but I think I read some wob there was something more) ? Or after picking up the shards did with their warped personality both made a conscious agreed decision together as they foresaw they would work out well for their personal shard intents ? It feels like their settling on the same planet together like how two friends/strangers who have different personalities just decide to become roommates or something. Their case is a curious as if I think about it Dominion and Devotion sounds almost as disastrous as R&P. Any relevant wobs ? Speculations ? Thoughts
  13. Hey there, so I know there are already official tabletop games for the likes of Mistborn but I'm wondering if anyone out there has created their own homebrew games or adventures? I'm trying to homebrew a DnD 5e adventure and got thinking of setting it upon Nalthis, most likely have the party teleported to the world so they are strangers to the land just as the player will be. I think it would be best if I just ignore certain facts of cannon in the Warbreaker world to make the adventuring smoother, and to run with the idea that upon entering Nalthis our adventurers becomes invested/awaken to the fact that they now possess a breath and can eventually learn the intricacies of Breath and Heightening. All this I hope to simply stack on top of the core Dungeons and Dragons mechanics rule set. Anyone out there who has tried making their own RPG adaption got any pointers or advice on how to organise this kind of cross over?
  14. So just a quick question but what D&D classes and sub classes would you put Stormlight characters into? Some I feel are pretty straight forward like Adolin being an Eldritch Knight Fighter, but it could get a bit more nebulous like Renarin I could see as a Knowledge Domain Cleric. Just wondering if anyone had any thoughts and how many D&D nerds are also Sharders
  15. Greetings! I wanted to post some fun creative projects I did for my DnD group. Myself and the fellows I play with are all involved in a Recovery program and I love Brandon's work for the reflections of recovery I see in them, as well as their awesomeness! So! These are our inspiration tiles! I am an amateur Blacksmith and have begun dabbling in engraving as well. I hope to produce more Cosmere inspired work. They read, "Exprerience, Strength, and Hope" (one word per tile) and then I ethched the symbol of the Bondsmiths on the back of the Hope tile because I love Dalinar's journey and the ideals of the Bondsmiths.
  16. A friend of mine and I needed to create a new character for our Pathfinder campaign, and we decided on making a Mistborn class, and decided to share it with the forums, he provided the pathfinder knowledge, I helped with most of the Mistborn semantics. You can find it here. The reason there is no rules for copper/bronze, and other allomancy-based metals, are because we don't plan to encounter any other allomancers in the campaign. The class is meant to be as balanced as any other, unlike many other Mistborn classes we have encountered.
  17. So, having looked at the adventure game, it looks fun, however, being the stubborn d20 enthusiast I am, I want to build dungeons and dragons 3.5 or 5.0 classes, races, feats, etc. for mistings, twin born, ferrings, and mistborn. anyone know how to write balanced classes? Or can help me start parsing the physics of allomancy?
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