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  1. Botanica

    Yolish Version Hoid

    From the album: Other Cosmere Art

    Hoid’s original look is always my fav Some points to check:
  2. I have been thinking for some time now that Reconers seems like practice for era 3 Mistborn or modern Mistborn, and with the skyward series if that is practice for space age cosmere books. Rhythmatist also seems to be practice for era 3 Mistborn stories. From what I have heard era 3 Mistborn sounds like it will be a world with Superheros similar to Reconers and of Course Space travel in Space age Cosmere and Skyward seem way to on the nose. What do y'all think? Oh and I am more excited for Era 3 Mistborn than any more Stormlight books which, even though I enjoy virtually all his stories, far out weigh the non cosmere off shoots for me.
  3. Happy New Year and welcome to 2022. The Lost Metal is finally for realsies coming out this year, and that is so great to finally say. So let's continue talking about Mistborn and Era 2 by talking about one of its biggest mysteries: the Set and Trell! Oh, and Paalm. And a bunch of other cosmere things, like Svrakiss. We're all over the place, but hopefully you maybe know more on this subject now than you did before! Today we have Eric (Chaos), Ian (Weiry), Evgeni (Argent), and David (Windrunner)! This happened in 2017, but here's our article showing off all the Shire Post Mint coins: https://www.17thshard.com/news/brandon-news/shire-mints-mistborn-coins-are-awesome-and-heres-its-kickstarter-r337/ Chapters: 00:00 Introductions and Show & Tell 3:22 Spoiler Warning 4:20 What is the Set? 10:58 Motivations and Goals of the Set 34:05 Trell and Autonomy 55:58 Paalmcast 1:19:09 The Set Origins 1:30:31 Technology 1:39:33 Men of Red and Gold (Crack Theory Time) 1:51:14 Final Thoughts and Hemalurgy If you like our content, support us on Patreon: https://www.patreon.com/17thshard For discussion, theories, games, and news, come to https://www.17thshard.com Come talk with us and the community on the 17th Shard Discord: https://discord.gg/17thshard Want to learn more about the cosmere and more? The Coppermind Wiki is where it's at: https://coppermind.net Read all Words of Brandon on Arcanum: https://wob.coppermind.net Subscribe to Shardcast: http://feeds.soundcloud.com/users/soundcloud:users:102123174/sounds.rss Send your Who's That Cosmere Characters to [email protected]
  4. Hello everyone, I'm kinda new at this (just joined the 17th Shard, so please a have a bit of patience if you can). So I've been over my head, rereading the last chapters of Rhythm of War, alongside the Musings of El, and I don't know what to expect. It has been made obvious that Hoid fooled Taravangian (Odium) into making him believe that he erased Hoid's short term memories, and that Hoid doesn't suspect that Rayse is dead. I've read in another post a theory of Hoid playing a Reverse Uno card on Taravangian, making him try for a tie in the contest of Champions. This is very interesting to me, but also there are a lot of things that don't quite fit for me; we know Taravangian wants "to save them all" (which I assume he refers to all the people of Roshar, both humans and singers), could he be referring to Cultivation, knowing that she has her own agenda? Or is he referring to Hoid's plan (this sounds less appealing to me, since he just erased his memories stored in his breaths and then left him like that)? Could El be referring to this when he spoke about a Great War? If you got to this part, I thank you all for reading, thanks again for welcoming me to the community!
  5. Hi guys, hopefully I'm in the right place for this. If there's a better place to ask this, I'd love some redirection advice! I'm a public librarian planning a "Sander-celebration" at our library for next month. We'll be having book discussions, games, etc. I'd like to come up with a couple of fairly simple crafts that we could put out for people to do, but I'm coming up blank. Everything I've thought of so far is too complicated (knit a doomslug like at dragoncon), too messy/long (epoxy resin spheres) or too simple and potentially expensive (vials of metals). I need something that will take a few minutes of effort to complete, fairly inexpensive materials, no special talents, or permanent mess. Is there such a thing? I'm hoping you creative minds can help me think of something!
  6. Qiocosti (CHEE-ōh-kōs-tee) is a minor shardworld with Endowment-aligned investiture. The planet is very tectonically active, resulting in an abundance of mountains, volcanoes, and islands, as well as plenty of fertile soil for plants to grow. The Qiocosti cognitive realm is inhabited by Endowment-aligned splinters of Adonalsium, natively identified as "tsalatin" (singular "tsalatl"). Tsalatin are sapient, though as a general rule not notably intelligent or focused, similar to Nahel spren that have crossed over to the physical realm and are in the early stages of bonding a Radiant. There are five major groupings of tsalatin, though each of these groupings is not so much a 'species' as they are collections of slightly different 'species' with a host of shared traits and some differences. Each grouping of tsalatin is able to affect the world in a specific way, with minor variations on that theme for each of the sub-types within that grouping. Much like shards, tsalatin are bound by any oaths or promises they may make, and also cannot outright lie (but can be intentionally misleading). Fire behaves unusually in the Qiocosti system, faintly strengthening the connection between the three realms (though not remotely close to the effect of a perpendicularity). Its presence allows a small amount of investiture to trickle through to the physical and cognitive realms, but also allows those in the cognitive to more easily interact with the physical and vice-versa. Fire in the physical realm also actively reacts to nearby tsalatin in the cognitive realm by changing color, with the resulting shade determined by which tsalatl is nearby. The closest thing to an invested art on Qiocosti are the traditions of gift-giving between humans and tsalatin. On the side of the tsalatin, they will often use their natural talents to swing the fortunes of humans they have taken a shine to. On the side of the humans, they will often leave offerings of food outside their house, accompanied by a small candle or brazier to act as a beacon and a gateway for a tsalatl or tsalatin. Oftentimes these offerings will go untouched, but if a tsalatl accepts it, they will 'consume' it, after a fashion. Food consumed by a tsalatl will become odorless and tasteless, and will do little to satiate hunger if a human eats it. Consuming food in this way lets the tsalatl experience its taste and texture, as well as a small measure of investiture drawn from the spiritual realm. Tsalatin can also detect the touch of those who prepared the food when they consume it, can use it to track and recognize them, and can teach other tsalatin to recognize them. One very important note is that these exchanges are not transactional, and treating them as such instead of as gifts freely given between friends is a reliable way to ignite the temper of any tsalatl. A human can go for years leaving gifts for tsalatin with no compensation received. Similarly, a tsalatl who takes a shine to a particular human or group of humans or is moved by a plea for aid may use their abilities to grant them a boon without ever receiving a meal. Gifts are not always exchanged directly, so a tsalatin whose favor is won by an old woman might turn around bless that woman's granddaughter, for example. Tsalatin are also not restricted to using their abilities to grant gifts. A human who trespasses and disturbs the area where a tsalatl lives without appropriately placating them may be in for a very rough time. The five major groupings of tsalatin, as well as their associated colors, what flavors they are most drawn to, the season they are most commonly associated with in folklore, and their abilities are as follows: Popochetin turn flames a bright crimson, are associated with early and mid summer, and are drawn to spicy and pungent foods. They are capable of inflaming emotions, similar to a rioter misting. A popochetl boon may come in the form of the recipient receiving a burst of courage when she most needs it, or a target of their affections having their yet-unrealized reciprocation nudged forward. An offended popochetl may push someone to lose his temper at the wrong moment, or even wreak havoc on his personal relationships. Nanaketin turn flames a deep gold, are associated with the monsoon season of late summer and early fall, and are drawn to savory or umami foods. Out of all tsalatin, nanaketin are the most attuned to the physical realm, and can most easily see into it and interact with it. While theoretically any tsalatl can appear in the physical realm as heatless ball of appropriately-colored fire floating in the air, only nanaketin can do so without expending a truly prohibitive amount of energy. Similarly, with a little effort, a nanaketl can make their voice audible to nearly anyone nearby in the physical realm, not just those with cracked spiritwebs or a strong connection to the cognitive realm. As a result, nanaketin are the tsalatin that humans most often directly interact with and befriend, and their boons often take the form of simple companionship or acting as scouts and guides. Qiaqahotin turn flames a teal-blue, are associated with autumn, and are drawn to foods with richness and fattiness, such as those that incorporate a large amount of cream or oil. Their abilities are broad, but all revolve around the manipulation and understanding of language. A pleased qiaqahotl might provide inspiration to an orator or poet, or even go as far as to temporarily bond with a person traveling to a foreign land to act as a translator for them. A human who has offended a qiaqahotl might find themselves, in the worst of cases, suffering from a prolonged episode of aphasia or muteness. Azakatin turn flames a pure white, are associated with winter, and are drawn to sweet and salty foods. Azakatin are capable of manipulating the physical forms of living things. Most commonly they are able to promote or hamper healing or the growth of plants, but that is far from the only ability that can be found among them. The Qiocosti story of the ugly but virtuous fifth daughter, who succeeded in a series of challenges where her elder sisters failed and in return was blessed with otherworldly beauty by an impressed azakatl is, if not strictly based in fact, at the very least a possible story. Totoqitin turn flames green, are associated with spring, and are drawn to sour and bitter foods. Totoqitin are closer to the spiritual realm than other tsalatin, and both their boons and their curses take the form of precognitive dreams and visions. Of all tsalatin, totoqitin are the most capricious.
  7. What do you think Hoid's goal is? Brandon offered a hint, "To make that which once was." Do you think he regrets supporting the shattering, and wants to re-make Adonalsium? Do you think he wants to keep Adonalsium from re-forming? Or something else?
  8. From the album: Best in show

    The Chasmling is a diminutive yet aggressive axehound breed used for hunting small game in Herdaz. It's slender build and oversized mandibles have made it perfectly suited to infiltrating burrows and prying it’s quarry from crevices in the rock.These attributes, however are overshadowed by its most well known quality, its brash attitude. The Chasmling’s aggressive nature is immediately apparent to anyone whom it encounters as they have the tendency to bellow in a threatening manner at any entity they perceive to be challenging them. The size of the supposed incumbent does not matter to it, and can often be seen confronting anything from an impassive chull to a large boulder. This behavior has made the breed popular in Alethkar, especially in the war camps at the shattered plains, where it obtained its moniker. (critiques accepted and encouraged)
  9. Is there any chance Rysn ever will be able to use the Dawnshard? Apologies if Dawnshard answered this question. I don’t have that novella, and it’s been a while since I’ve read it.
  10. Mitik is an inhabited Earth-like world which predates the Shattering, but has since been settled by at least one avatar of Autonomy. In place of mitochondria, living organisms native to Mitik have a unique form of specialized symbiotic microbes that inhabit their cells. These microbes are naturally invested and form the cornerstone of the planet's invested arts. Dymation is the primary invested art accessible to the humans of Mitik. Its practitioners are able to convert a single object (or entity) into two identical objects. Upon creation, both of these objects have the same Identity as each other (as well as the pre-division original) and a strong Connection to each other, but as time passes their Identities will diverge and the Connection may weaken somewhat. The practitioners of Dymation recognize four sets of natural laws that govern its use: The Laws of Metabolism: Dymation requires energy, which is drawn from the body of its practitioner. This process leaves the Dymator hungry, and they must replenish their energy by eating. The energy required increases with the mass of the object being duplicated. If a Dymator attempts a duplication without having enough energy in their body, then the working will fail and have no effect (though some energy will still be expended in the attempt). The Laws of Familiarity: Dymation works by 'tricking' a single existence into becoming two identical existences. As such, the practitioner's understanding of the object being duplicated is essential to the process, and an insufficient understanding means the duplication will simply not happen. The most skilled Dymators are those most capable of coming to understand the existences that surround them. Also, while Dymation does not require direct physical contact, it simplifies things quite a bit and physical distance between the practitioner and the target increases the difficulty of the duplication. The Laws of Animation: Using Dymation on a living creature always has a higher energy requirement than duplicating a non-living target of equal mass. Plants cost more to duplicate than inanimate or dead targets. Animals cost more to duplicate than plants. Humans cost more to duplicate than animals. Dymators themselves cost such a prohibitively large amount of energy to duplicate that a normal human body simply cannot meet the requirements. The Laws of Purity: Someone who has sexually reproduced cannot become a Dymator, which is generally simplified down to 'virginity is a requirement for becoming a Dymator.' Using Dymation for the first time renders the user sterile. Some cultures also believe that a person must be 'purified' through physical or emotional pain before becoming a Dymator, but this assumption is hotly contested and far from a universally accepted rule. The Laws of Familiarity are not identical but are quite similar to the requirements of Soulcasting and Forgery, where you must understand a target before you can change it. The Laws of Animation are simply a side effect of the way investiture (in this case, Spiritwebs) resists other investiture, and a Dymator would encounter similar difficulties if they tried duplicating a metalmind or a gem with Stormlight in it. The Laws of Purity (as well as Dymators being so invested that they are difficult to duplicate) are a side-effect of the Initiation process for Dymation, which involves forming a spiritual Bond with the microbes in your cells. Beyond Dymation, there are also several species of animals native to Mitik which use similar principles to reproduce through asexual bio-fission. Some of these animals can also revert their bodies to a less mature developmental state to escape death from old age, since both 'daughter organisms' would be the same age as the original 'parent' organism on creation. There are almost no universal attitudes towards and surrounding Dymation. While it's rarely if ever considered a mundane trait in some places it is considered explicitly holy, while in others it is merely a blessing, while in yet other places it is considered outright blasphemous. In some places only the duplication of human beings is forbidden, while in others it's considered just fine but using Dymation to duplicate goods for sale would be seen as stooping to unbecoming lows. One side effect of its existence, however, is that powers of two are generally counted as highly significant numbers. This is especially true for sets of four, since it's both two times two and two to the second power. A majority of religions on Mitik worship either a set of four major deities or a single major deity with four aspects. Like Scadrial, Mitik uses a base-16 number system. In most places, the two people that result from a Dymator duplicating someone are treated by the law and society as real people with basic and fundamental rights, but the minutiae of how they're treated varies quite a bit beyond that point, especially when it comes to things like inheritance or responsibility for actions taken before the duplication. In at least one nation, certain classes of criminals can submit pleas to have their sentences reduced to the cost of four large meals. In exchange, they allow a Dymator to duplicate them, and one of the duplicates is chosen at random to be enslaved and pressed into service by the government. Accessible aluminum is incredibly rare on Mitik, so this fact is largely unknown, but objects made of aluminum in whole or in part cannot be duplicated using Dymation. Using hemalurgy to become a Dymator would require multiple spikes; one to steal the production of the symbiotic microbes, and one or more duralumin spikes to steal a bond with them. Someone with only a single connection spike could not use energy efficiently enough to duplicate a human. A Dymator with the ability to use bendalloy feruchemy can use a metalmind they are touching to help fuel the duplication, letting them potentially duplicate more heavily invested targets. People with breaths would be harder for a Dymator to duplicate, while a Drab would be easier than a normal human but harder than an animal.
  11. I know this isn't possible, but I was rereading mistborn, and all I could think about was how what if Vin was trained by someone who didn't teach her how to trust? Someone who reinforced Reen's abuse? The first person who came to mind with that was Mraize and the Ghostbloods. So how do you guys think Vin would have turned out with that kind of environment?
  12. I have been in the process of adding The abilities of a mistborn, full feruchemist, and the stormlight powers to mario 64 using the sm64 decomp repo. I am almost done adding feruchemy, almost halfway done with allomancy, and just started adding stormlight. SUPER MARIO 64 - Project64 Version 1.6 2021-08-29 18-03-41.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-08-29 20-49-16.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-06-25 07-36-55.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-06-25 06-41-47.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-06-24 21-29-40.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-06-24 05-25-37.mp4 SUPER MARIO 64 - Project64 Version 1.6 2021-08-29 20-49-16.mp4
  13. So I was talking to my friend a while ago, and he was trying to guess what biochromatic breath was actually called from a description I gave deliberately horribly: 'you use breath to make things move' He gave me a bunch of random names like oxyglurgy, aerokinesis, etc etc Got me thinking. What are some other names everyone is else can come up with for cosmere magic systems? They cannot be correct, they have to be horribly put together. Be funny!
  14. ShahTand is an invested art from Sel which uses plant-based wedding stain/makeup as a conduit to manifest its effects. The makeup is worn by the female relatives of the bride and groom, as well as the bridesmaids, and is applied in special geometric patterns on the hands and feet the night before the wedding. Sometimes, the stain is also used to dye the hair of both the bride and the groom (as well as the groom's beard, if he has one), though this has no bearing on the effects of ShahTand. The most basic effect of ShahTand is to increase the rate at which inter-personal Connections are formed and strengthened during the wedding, and this effect is especially pronounced between the bride and the groom. After the wedding ceremony is completed (including one or several traditional dances that follow certain geometric patterns) and the marriage is consummated, an investiture bond forms between the newlywed wife and husband. These bonds universally confer enhanced emotional fortitude to both parties, with additional effects determined by the exact patterns used in the bride's makeup, called "blessings." These blessings encompass a variety of good fortunes wished for the couple, including but not limited to faithfulness, good health, safety, fertility, and success in business ventures. While the benefits conferred by blessings are real, they tend towards the subtle. Extreme care is taken when applying the bride's ShahTand makeup, since it is believed that poorly drawn patterns will not only fail to work, but actually call down misfortune on the couple. These beliefs are held strongly enough that it's considered perfectly acceptable and reasonable to delay a wedding entirely to give the makeup a chance to wear off entirely and be reapplied if something disrupts the application process and results in poorly-drawn lines. The bond conferred by ShahTand and any benefits it offers can be weakened or even break entirely if the couple's devotions to one another wavers enough. The bond also weakens the further you are from ShahTand's land of origin, though in this case its effects will return as you draw back towards it. ShahTand is inspired, in part, by the various traditions from around the world that use henna dye.
  15. Hi I'm Tamber, I've started reading the Stormlight archive a few months ago and am currently halfway through Oathbringer. I've also been reading Elantris, the Powdermage trilogy and some unrelated books. Next book will be Dune, but my goal is to complete the Cosmere, witch will take me a long time. What I love about Sandersons books are the worlds, specifically Roshar, and his characters, especially Renarin, bridge four and Hrathen from Elantris. I love to chat about this stuff, but I think, I'm not deep enough into the cosmere and it's systems yet. Hope to chat to some of yall Greetings, Tamber
  16. Hi, I did have a look around for a similar thread to try and see if anybody is asking the same question before posting this. Knowing this community there are probably 10 I have not been able to find. I am a huge fan of Sanderson and the Cosmere, I have read every Cosmere most multiple times book but I have been MIA from this community for a while and I know the next Wax and Wayne will be coming soon and I really need to refresh on the Cosmere. Can anybody recommend any Cosmere Podcasts where they delve into worlds, characters, investiture, theories and WOB's? I would really appreciate it. Thanks
  17. Ok so! I just got off the phone, and here's what we talked about. Theory 1: The definition of Shattered is "(of something abstract) damaged or destroyed." Adonalsium is most definitely an abstract being. Something damaged/destroyed can be fixed, to a certain degree. The main point of this theory is that if someone could combine the 16 Shards, and the 4 Dawnshards, that massive coalescing of power would combine into a sentient being. A New Adonalsium. Theory 2 (Disproven): Only exact opposite shards can Splinter each other. Disproven because Odium Splintered Honor, Devotion, and Dominion. (Sorry if I missed any) Theory 3: As shown in the Dawnshard novella, Adonalsium is portrayed in the mosaic as a sun split into 4 chunks (Dawnshards) and those chunks were also split 4 ways (Shards). As such, all Shards are just manifestations of either one Dawnshard, or a combo of 2. Theory 4: Wit (Hoid, Cephandrius) is gathering parts of different Shard's magic systems to combine it all into New Adonalsium, as discussed in theory 3. Theory 5: Opposite shards (Preservation, Ruin) are needed to actually create life. The Singers were already there when Honor and Cultivation arrived, as were the humans on Ashyn when Odium got there. But Preservation and Ruin worked together to make Scadrial and its life forms. Theory 6: As discussed in the Dawnshard novella, Rysn feels from the mosaic different feelings. I forget what they were, and I don't know where to go to find the quote. If someone could do that, and post is as a reply, that'd be great. Back to the point, these feelings are interpreted as what Adonalsium felt during the shattering. And, as Adonalsium died, we theorized that parts of his being also became ingrained on the Commands used to kill him. The Dawnshards themselves. Thoughts on it all? Seriously, give me some thoughts. Please. I had way too much fun talking about this, I need more interaction based on these theories.
  18. So in an update a couple of days ago Brandon offered a poll regarding the Emperor’s Soul hardcover reprint. You can read the article here, which shows the alternative they are considering. Since the Emperor’s Soul is already included in Arcanum Unbounded, I was wondering if there are plans for an Arcanum Unbounded 2? One which comprises Dawnshard, White Sand 2 & 3, and any other shorter works in the future. The version of Emperor’s Soul on my Shelf is AU, and since the poll was regarding fan preference in bookshelf consistency… well I figured I’d voice my preference.
  19. Hello! Just about halfway through my reread of Rhythm of War and some information sort of jumped out to me that I hadn't connected before. I think that Thaidakar has actually been off of Scadrial and visited other planets--in both the cognitive and physical realms. His dilemma isn't necessarily how to travel and exist in different worlds--he's figured that out already--but rather the other common theory as to what his motives are--curbing the insanity that comes with immortality. Two excerpts from RoW and one WoB are fueling this theory. (1). During the final paragraph of Chapter 64 in RoW, Hoid reveals that not only does he know Kelsier (the more obvious tidbit, via Secret History), but that he's met him several times on different worlds: “I believe it is time,” Wit said, “that I told you about Thaidakar.” “I know of him,” Jasnah said. “Oh, you think you do,” he said. “But I’ve met him, several times. On other planets, Jasnah" (p.761 Kindle Edition). This suggests that Kelsier does not have a problem getting off-world, and we already know he's been able to manifest himself on at least Scadrial through the BoM/SH reveal. (2). During the epigraph of the very same chapter, Raboniel reveals that chains from Threnody have the ability to "...anchor a person through Cognitive anomalies" and expresses that she "...fails to see what use this it could be to [her], as [she is] unable to leave the Rosharan system" (p. 751 Kindle Edition). So we know there exists some other ways for someone like Thaidakar to perhaps anchor himself--or his Connection--to systems he is non-native to (this being a big problem for highly-invested entities, something Vasher confirmed while talking Realmaic Theory with Kaladin). Hoid further confirms the notion that Thaidakar might have found a way to travel AND exist in foreign realms/planets by revealing to the reader that he has in fact met with him on other planets. I believe Brandon is being deliberate in denoting that Hoid and Thaidakar have met or had their run-ins on the actual, physical planets, rather than having Hoid say that he's met him in a more ambiguous manner or locations, ie. in just the Cognitive Realm. Thaidakar still cannot gain access to Roshar--which is where the key to his final problem, curbing his insanity, might lie. (3). This might be why Brandon stated in a WoB that if given the opportunity to punch another Shard (the other being Ruin's vessel in SH), Kelsier would "...find it really fun to punch Honor. Really fun" (Orem signing — Arcanum - 2017-12-21). Access to the Rosharan system might be one of the only or few planets (and all of their magics and artifacts) that he's unable to gain access to and it just might hold the key to solving his dilemma (something that has yet to be revealed to us readers)--and is ultimately why he wants to punch Honor (or a representative, or whatever) in the face. I'm not sure how novel these connections are that I've made, but upon my reread of RoW I realized I hadn't spotted just how obvious of clues we were given in respect to Thaidakar and the Ghostbloods operations, way before the Thaidakar reveal near the end of the novel. The fact that the chapter starts and ends with those two excerpts only solidifies the connection between what Raboniel writes in the Epigraph and what Hoid reveals to Jasnah. Be gentle, this is my first post.
  20. So, an idea I had a while back would be that I would love to have explored would be reincarnation in the Cosmere. I'd love to see older characters come back and play a role in other worlds. I'm not sure how it could work for most characters, since they'd have to have new names and origins, making it hard to tell who they were in a previous life, but I think it could be interesting. The person I can think of it working best would be Vin, or someone else who's held the full power of a shard. Maybe that could enable them to have some memory of their past life, similar to an expanded soul being able to linger in the cognitive realm. Though honestly, I'd just love to see her reincarnate in the second half of the stormlight series as a Windrunner, with Elend as an Elsecaller and maybe Ham as a singer.
  21. I've just Finished Ear 01 and I have a Lot of questions those are bothering me and that's why I joined Reddit & 17th shard hope I'll get answers here from these awesome communities. I might have missed something or it will be an easy answer I'm not not able to find it, if the ans is in Any other books like Ear 02, secret History please don't spoil it for me. I just wanna know if I missed it or not.?
  22. While we're in a grace period before Book 5, I wanted to take the time to try to understand the Cosmere a bit more. I've read the Mistborn series, Stormlight series, White Sands, Elantris, Warbreaker, Ars Arcanum, mostly as they came out and I haven't revisited anything since. Where is the best place to start my research and learning? I wanted to look more into things like the Shards and potential major players in the Cosmere at large. Hope this makes sense.
  23. From the album: Other Cosmere Art

    This challenge again! Characters are: Lift (Stormlight Archive) Vasher (Warbreaker) Szeth (Stormlight Archive) Kelsier (Mistborn) Marsh (Mistborn) Raboniel (Stormlight Archive) (I was so pumped when drawing Kelsier & Marsh together xD Also Raboniel's lab goggles, they're just my personal quirk, not canon though.) Lift (in Azish robes) wanting more pancakes!
  24. From the album: Cosmeme & Crossmere

    Commissioned piece. Crossover description: Hoid from the Cosmere and Gandalf from Lord of the Rings performing dragon fireworks show, with Kaladin, Syl, the Dog, Frodo and Bilbo watching. It's really an unexpected crossover but fun to draw!
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