Jump to content

Search the Community

Showing results for tags 'atium'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Sanderson Fan Works
    • Arcanum, the Brandon Sanderson Archive
  • Spoiler Zone
    • The Sunlit Man (No Cosmere Spoilers)
    • The Sunlit Man (Cosmere Spoilers)
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Discussion
    • Stormlight Archive
    • Mistborn
    • Other Cosmere
  • Non-Cosmere Works
    • Cytoverse
    • Other Non-Cosmere
    • The Wheel of Time
  • Related Works
    • Writing Excuses and Intentionally Blank
    • Reading Excuses
    • Sanderson Curiosities & Unpublished Works
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Forum Games & Random Stuff
    • Creator's Corner
    • Role-Playing
    • Social Groups, Clans, and Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Seshperankh's Blog
  • First time reading The Well Of Ascension
  • Zarepath's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • Theories, quotes, and details to keep it all straight.
  • WoR Thoughts and Questions
  • Blogfalcon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change
  • Cosmere Nerd Things
  • The Way of Toasters
  • An Elephant's Blog
  • Shhh Spoilers for Ronald.
  • Wyn's Adventures in Geekiness
  • Words With Ene
  • Dapper's Blog
  • Things to talk about, stuff to do
  • Zelly's Healthy-Accountability Blog
  • Dapper's Music Blog
  • GM Test Blog
  • Rhythm of War Liveblog
  • Zephy’s Art Blog
  • Axioms Idioms & Adages
  • Weather Reports
  • Unnecessarily Overcomplicated
  • 5
  • The Blog of Dubious Copyright Legality
  • Trutharchivist's Rambles
  • Xino's corner of insanity
  • The Perfect Space Opera
  • My Journey Through Roshar (A Liveblog)
  • Lost Metal Liveblog by ccstat
  • D&D campaign design.
  • My Depression Log
  • Story Ideas and Whatnot
  • deltarune AU concept.
  • How I Relate to Every Character in The Stormlight Archive
  • A thing
  • random jank and jabber.
  • FNF crem

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Member Title


Location


Interests

  1. My first cosmere inspired pumpkin :3 It's an Allomancer Jak-o-lantern
  2. Hello, in my most recent rereading of the Mistborn series, there's something that's been bothering me. The overarching storyline of HOA was ruin trying to find where the atium was being hidden, but one thing I don't know is how he was supposed to access it. He knew where it was once the atium soldiers started burning it up, but apparently knowing where it was wasn't enough. He sent koloss after the atium, but what was supposed to happen after that? Were the koloss supposed to give it to ruin somehow? Was Marsh supposed to do something? I don't know the specifics of how a shard can interact with the physical realm and I think this answer could help me put some other things together too. This feels like something that would probably be answered in a WoB, but I'm not sure how I'd condense this into a search query, so any responses are appreciated.
  3. Recently I have been rereading the mistborn series. This prompted me to realize that there are a decent few things that I don't understand. For the most part this is all Era 1 stuff. Specifically 3 things. 1.) What makes ruin/harmony able to talk in someone's mind? I was under the impression that in order for ruin to talk/manipulate someone, they had to have a sufficiently damaged spiritweb. This could come from people who have had a truly rough go of it, or hemalurgic spikes. As far as I was aware, the spike had to be hemalurgically charged. But in WoA, Marsh uses Sazed's rings as weapons, pushing them into Sazed. This nearly kills him, but he hears a voice that reminds him that those rings are metal minds. I assumed this voice was ruin, since ruin is the only one who could actually do that. So, does it have to be a spike? Or is it really just anyone pierced by metal? 2.) The atium plan. This one I think is the most easily explainable, I just don't get it. The lord ruler's plan with the atium was to sequester a massive supply, effectively keeping a chunk of ruin's power away from him, slightly weakening him enough to level the playing field between him and preservation. But then, elend and his seers burned all of that atium, which enraged ruin because he couldn't have done it himself. This leads me to believe that the process of burning the atium actively converts the investiture into energy, which permanently weakens ruin. So, then, why even stockpile it? Why not just burn it all? The simple answer that makes the most sense to me is that by burning the atium, the power becomes "dispersed" and needs time to "coalesce". Which would make burning all that atium a significant postponing to ruin's plans, but burning it piecewise as it formed wouldn't be useful. 3.) I left this for last because it's the one I'm least confident that we even have an answer for. Why is metal the thing that is easiest to push and pull on? It's obviously not because if it's connection to allomancy. You can push and pull on all metals regardless of if they are allomantic. And it doesn't have anything to do with preservation, since metals on other planets can be pushed and pulled on just fine. If hard stop, only metal could be pushed on, then I would be comfortable calling it "because leras said so". But anything *can* be pushed, it's just metals that are the easiest. But of course, metals aren't just the easiest, they are the easiest by far. So there's a pretty big divide between metal and everything else. I have a theory on this that I think answers a lot of these questions, but it has enough holes that I'm not confident enough to say it is definitely true. It's pretty cosmere connected though, so it's probably a discussion worth having there instead of here.
  4. I have been reading the Mistborn RPG bace rule book and now I have a few questions on how you use Nicrosil 1. How do you store investiture? In the Mistborn RPG it says that it takes abilities from other metal minds and turns it into pure investiture and stores it. I was wondering if it was canon or not. 2. How do you use the stored investiture? Again in the RPG it says that when you draw from a Nicrosil Metalmind you can use that investigure and put it into any other Metalmind. I am again wondering if this is canon.
  5. How is it that Steel Inquisitors can use atium to foresee attacks when they can only see trace metals, and atium shadows don't have metal. (Just a theory, maybe they see atium shadows of their steel lines?)
  6. Originally I thought allomancy was the art of preservation, hemalurgy was ruin's, and feruchemy was just kind of there. Later I read something that said allomancy was ruins magic due to it destroying the metal used which made sense to me because hemalurgy was a cosmere-wide thing. Now I've come around to thinking that feruchemy is purely preservation, hemalurgy is wholly from ruin, and then allomancy is the combination of the two. It preserves the user and destroys the metal kind of a thing. This would then also make sense as to why both God metals, atium and lerasium, both have to do with allomancy instead of their respective gods magic. My question now is why hemalurgy is a cosmere-wide magic when ruin is now harmony. Please also let me know if my understanding of the metallic arts is flawed in any way.
  7. Alright, I wanted to post this to the Mistborn forum, but I feel that this is going to extend farther than the confines of that series, so here we are. F-Atium. Stores age. When tapping, you have the appearance of your younger self. When storing, you get the appearance of your older self. Now, here’s the basis of the question I have. What constitutes your older self? People can change in the span of a few months, or even a few days. Anything can happen, and the world is unpredictable. Even more unpredictable when you have people launching coins at you and flying through the skies. When you extend that to the span of 20 years, thousands of options arise. Now, to preface, this is working off of the idea that F-Atium only affects your physical body, much in the way of F-gold. Your mind and memories are completely unaffected. At least, I’m pretty sure. Now, what are the limits of your future self? None, really. Can you age yourself forward to gain really big muscles? Can you gain frown lines or laugh lines? Can you get tattoos? Realistically speaking, any of those are very possible in the span of even 10 years. Can Atium actually do that? That’s what I’m not sure about. I would assume, and this is quite the assumption, that F-atium is utilizing fortune to do what it does. Taking a peek into the future and bring it to the present. The future has a lot of different offshoots, but some are more likely than others. This is the basis for a lot of Shardic fortune, as seen in Stormlight. Now, I understand what can determine the most likely outcome on a community level, but what determines the outcome on an individual level? Now, there’s certainly a lot of good that can happen in the future, but a lot of bad can happen as well. You can break bones, you can gain chronic illnesses, and you can even lose limbs. Now, depending on how F-Atium works, you could even theoretically age yourself forward into a paint in time where you are bleeding from a stab wound. How is that determined? What if you age into a point where you are dead due to a car accident? There is a million different physical things that can happen to you in the span of your lifetime, and the limits are nearly non-existent. But there has to be some, right? F-Atium is seen as a party trick by feruchemists, but what if it is secretly one of the most powerful feruchemantic abilities out there?
  8. First of all, some WoBs: So, I recently came up with this theory. The theory was: pure atium burned allomantically would give the burner innate knowledge of hemalurgy, allowing them to instinctually know and use the finer points of hemalurgy, such as where to place the spikes and which metal to use for the desired effect. But from these WoBs I got that that’s not what it would do. It would just be more powerful (I believe). But I think it is possible that it is not impossible. Maybe, if you use pure atium hemalurgically it could give that ability. Some supporting points are: burning lerasium allomantically gives you the power of allomancy. Lerasium is the body and metal of Preservation, and allomancy is his magic system, so it makes sense that lerasium would give you his power. Would it not also make sense to use Ruin’s metal in his power to get the best effects? It also makes me wonder if you could do a similar thing with harmonium and feruchemy! Please prove me wrong, or supply me with more information to make it more rock-solid! I really like this theory, and I’m not the best at predicting what Sanderson is going to do. Odium Reigns…
  9. Quick thought that came to me earlier: When an Allomancer burns Atium, they see the future of all things nearby that isn't themselves. When electrum is burned they see only their own future. Basically, do you guys think that their would be some synergy between the two powers? For instance, would a Mistborn burning both get some slight advantage in combat compared to a Mistborn only burning Atium (just to clarify, not two Mistborn fighting each other- two Mistborn fighting other people but using metals to see the future)?
  10. I'm sure this question has been asked already, but if you compound Atium, and then tap more youth than you have lived, what happens? Do you stop at being a baby? Do you become a fetus? What happens if you keep going after that?
  11. In Era 1, the Mists were coded by Preservation to avoid Ruin. Hence, why Hemalurgy repels the Mists and why a certain earring became so useful. But there’s also another way to use Ruin’s power that made me think: Era 1 Atium. Correct me if I’m wrong, but I don’t believe we’ve ever seen what the Mists actually do when a non spiked Allomancer burns Atium. Maybe there’s a mention in scenes with Kelsier or Shan, but I can’t remember any off the top of my head. That suggests Atium might also repel the Mists. It is powered by Ruin, just as with Hemalurgy But the ramifications that I’m most interested in are what happens if you burn Atium while actively drawing on the Mists. My best example for this thought experiment is Vin at the end of HoA, when she starts drawing in the Mists but before she fully Ascends. What would happen if she tried to burn Atium at this point? I see a few possibilites 1. Burning Atium would act like a spike, immediately dispelling the Mists as a sort of safety measure 2. The Atium is treated like any other metal and simply gives Vin a view of the Spiritual Realm, as if she was doing the Duralumin combo 3. The power of the Mists rejects the Atium and causes feedback, like when Vin tried to use the Well with a spike. It’s unclear exactly how harmful this would be, but probably can’t cause any more injuries than a spike attempt would. 4. Similar to option 3, except the Mists override Ruin’s power and perhaps hijacks it, adding it to Preservation 5. The hack provides some sort of gateway for Ruin’s influence, just like spikes do. That would be horrifically bad. However, I don’t think this one is super likely. If Ruin could do that, I imagine he would’ve plotted for Vin to have Atium as she Ascended (unless Atium also blocks the Mists). Plus, Ruin can’t directly interface with Atium. He needs to burn it before it belongs to him again Assuming that Vin could ascend with an Atium reserve, it also makes me wonder if she could keep it once she fully Ascended. Even then, it probably doesn’t have enough meaning since it’s so small. But it’d also be really cool if it were possible to somehow hijack Preservation’s Intent by burning Atium. Something like that could even be part of why Preservation blocked spiked people from getting the Mists, though the bigger issue is preventing a pawn of Ruin from acting on his behalf I don’t know exactly. I just think it’s an interesting possibility since Atium provides more potential to “disrupt” the Mists while they act. Let me know what you guys think.
  12. Mistborn Era 2 counts in base 16 with "sixteens of years," "sixteens upon sixteens of cars," and "sixteens of feet," all crafted from the premise that there are 16 base metals. Wayne's fascination with 17 instead of 16, however, in the "Lost Metal" particularly drew my interest. Wayne chooses 17 for his scale of 1 to 17, instead of 16: And then he keeps his scale at 17, despite Marasi's reaction to the number: Hoid surprisingly accepts Wayne's live rat in trade for his precious harmonica after Sir Squeekins escapes from Wayne 17 times: And finally, Wayne uses 17 bags of bendalloy to become the surprise hero of Era 2, where Harmony thinks 17 will be enough: Seventeen. Now, if you're a normal, well-adjusted reader sauntering through these passages, you probably just keep on moving. But I have never been a normal, well-adjusted reader, particularly after Sanderson took hold of me. There is always another secret, and Sanderson leaves the best crumbs. Even though I'm reasonably sure Wayne's 17 is meant to grab our attention and point to a future secret, what I don't know - what I really have no idea about - is what Wayne's 17th secret truly is. My best guess points to one more base metal: 17 base metals instead of 16. Does this mean we also have one more god? One more shard? A hidden one? The new shard of Harmony? But Harmony as the 17th shard doesn't really seem to fit, in my opinion, because there will likely be lots of mergings of shards in our journey to putting Humpty Dumpty back together again, to a new Adonalsium, which is where I think the whole cosmere is headed. And are we truly done with Wayne? Most of me cannot fathom Wayne sticking around or ascending, and yet part of me marvels at how blatantly our tale's Blatant Barm beginning mirrors the ending: "It gets better," Wayne's Ma tells us, "because the ending has a surprise." Jak defeats his villain by being swallowed by the beast and then choking the beast from the inside as he goes down with him, both ending in tragedy. Sound familiar? But there is always another secret with Sanderson, the promised surprise ending. Jak "sauntered out down its tongue—like it was some fancy mat set outside a carriage for a rich man" (where Wayne describes himself as "a fancy rich guy now"). Another interesting observation, which may or may not be related, is how atium (Ruin's body) and lerasium (Preservation's body) disappear as Preservation and Ruin disappear while Harmony emerges just as ettmetal, also known as harmonium (Harmony's body), emerges. The only known method for separating harmonium back into atium and lerasium occurs by applying trellium (Autonomy's body), with limited success. Is this metal splitting a foreshadowing of how Autonomy herself will eventually split Harmony back into Ruin and Preservation, in Era 3 perhaps? Or is this a metaphor for something that already started to happen with limited success? Miles Hundredlives describes trellium as "the final metal" (Lost Metal pg 58). I'm not sure what that means but it seems significant. Wax describes trellium as extremely hard and brittle (Lost Metal pg 86), where surely hard and brittle describe both the metal and the shard itself. "Stannis is pure iron, black and hard and strong, yes, but brittle, the way iron gets. He'll break before he bends." (A Clash of Kings, GRRM) Harmonium, on the other hand, is "pliable" (Lost Metal pg 86) and so "highly unstable" that the metal must be kept in a protective oil to keep it from reacting to the very air (Lost Metal pg 89). Just. Like. Harmony. Oh, I hate that for Sazed. He's so good, a wonderful person to be a vessel. But no one would be able to hold Harmony for long by its very nature. Will all merging shards be highly unstable until we reach back to a new Adonalsium? Is a 17th shard needed as glue to unify the shards permanently and make our new Adonalsium truly eternal?
  13. We know that Marsh survived to Era 2 by Atium Compoumding. WoB also tells us that Marsh was not given his spike by Ruin, but instead stole it from dead Inquistors zas678 Why on earth does Marsh have a Feruchemical atium spike? You've said that Ironeyes is in fact Marsh. Did Ruin spike someone for him? Or did Sazed grant him the power? Brandon Sanderson Dead Inquisitors Vin killed. Some were granted the spike for reasons I haven't spoken of yet. /r/Fantasy_Bookclub Alloy of Law Q&A (Jan. 17, 2012) As far as I can tell, there are two usages for F-Atium: as a disguise or to prolong youth, particularly with Compounding. Yet, neither seems to make sense for Ruin. He doesn’t really need disguises. And if he wanted an Inquistor to be immortal, why not his top pawn? Ruin was willing to give him duralumin despite wasting a Mistborn. It doesn’t add up Which got me thinking. What if those spikes were given by TLR instead? We have reason to believe that some Inquistors have extended lifespans. If Inquistors made themselves old during the rest periods, they could probably extend their lives a fair bit Chaos (paraphrased) How long is the lifespan of an Inquisitor? Brandon Sanderson (paraphrased) It depends on the powers they're given. Some burn up quickly, and others are extended. In general though they do tend to have slightly longer lives. Since Marsh has the missing bag of atium he's going to be around for a while. Ancient 17S Q&A (May 1, 2010) Now, the slightly longer lives part could be explained by them being extra Invested from spikes. In fact, I think that would explain the “generally” part quite well. But the WoN also says others are extended, as if they got a bigger boost. If the Inquistors managed to store enough youth during their rest periods, as the gold spike ones do, they could probably go a bit longer with the extra youth. More importantly, it helps people believe the Inquistors are immortal, since they’ll never seem old even as the same ones serve. Now, the big problem with this is potential Compounding. We can safely assume most, if not all, Inquistors are either base Mistborn or have spikes for A-Atium. So TLR would be risking them learning to Compound on their own, which doesn’t track well. But having F-Atium doesn’t necessarily require the Inquistors to Compound. They could just become old while resting and then young out in the world. Ultimately, the question is this: why would TLR or Ruin give random Inquistors F-Atium spikes? It has to be one of the two and I really can’t understand why Ruin didn’t give one to Marsh when he had invested so much. But if any of you have a plausible explanation for either theory, I’d love to hear it. Thank you for coming to my TED talk.
  14. I’ve touched on Era 1 Atium in past would you rathers, but was mainly focused on lerasium them. So here’s an exclusive Atium would you rather In both options, you have a lifetime supply of Era 1 Atium. Lifetime means exactly what it says: as long as you shall live Option 1: You are an Atium Misting with a lifetime supply of Atium Option 2: You are an Atium Compounder, but you can only burn Atium to Compound, not for future sight. Effectively an Atium Ferring who can draw Compounded amounts of youth I also have two versions of the question. One is that you’re living on Scadrial. One is living your life on Earth (w/Atium) And there it is. Future sight vs eternal youth. Which will you pick?
  15. This is a fun little idea I had to see how people felt about the original two God Metals of Scadrial. Here’s the explanation for each of the 3 rounds. Round 1: You can choose a lerasium bead the size of the one Elend got, allowing you to become an ancient level Mistborn. Alternatively, you can pick a guarenteed lifetime supply of Atium, along with the ability to burn it. Round 2: You can choose a lerasium bead of the same power before. But this time, you can be an Atium Compounder instead, with the Atium supply still in place for your entire life. Round 3: You can either have one pure lerasium bead or 16 alloyed beads: one for each of the Misting types. The 16 are also at ordinary Misting strength, while the Lerasium bead is still ancient level. Is the whole greater than the sun of its parts? I also encourage you to explain why you made each choice. Have a nice day!
  16. Can you steal ANY ability like sand mastery or surges?
  17. So I'm pretty sure most of us will be aware of the "Atium retcon", I find myself a bit confused about how that works with what we saw in the Lost Metal. So, what we call Atium in era 1 is actually a blend, not the pure godmetal, otherwise anyone could burn it. Wax made Atium and actual Lerasium starting from Harmonium in his experiment. As we know actual Harmonium was used and actual Lerasium was made, it stands to reason that actual Atium was the other product. At the end of the book, Marsh can keep living (using the compounding trick) because Wax made Atium (which in this case would need to be the tainted Atium from book 1, the allomantic metal). I'm wondering wether I should just let this go and understand that era 1 didn't have godmetals fully fleshed out, or if there's actually a way for this to still make sense, what do you think?
  18. I was scrolling through WoB's on Atium, and I noticed this one talking about what happened when Elend burned Atium with duraluminum: The wording of this surprised me, honestly. Elend "spared" Marsh? Considering how that fight was going and that Elend had just burned away all of his Atium, it doesn't seem like he'd have much choice in the matter. Unless Duraluminum Atium allowed him to continue splitting Marsh's Atium shadows, or even bypass Marsh's Atium somehow. He did see "every possible move his enemy could make", so maybe that would've allowed him to react to anything Marsh did, regardless of Atium That last part is just speculation, and is a lot to base off of the possible implications of one WoB from 2008, but the futuresight ability of duraluminum Atium is still very strong. Elend was able to see Preservation's plan, which took Kelsier holding the power of Preservation a while to figure out. Admittedly, Elend did have more information about Preservation's plan, but still. Now, we have this WoB that says electrum could replicate Elend's feat, albeit with more "interference": Of course, without Mistborn to burn duraluminum, this wouldn't be possible. However, hemalurgy exists. As do Nicrobursts. So any Oracle that's friends with a Nicroburst and has enough money to buy electrum can see the future whenever they want. They might not be able to have the same understanding that Elend got, as one of Atium's major effects is increasing the mind's ability to comprehend what it sees, but an F-zinc medallion or metalmind could help with that. With hemalurgy, it would be fairly easy to make Allomancers capable of seeing the future on demand. Any Allomancer with A-duraluminum, A-electrum, and F-zinc should have no problem seeing the future. Now, unless something we haven't seen is preventing this from working, I'd say this places Scadrial on the top of futuresight in the Cosmere, aside from Shards and potentially Wyrn. The Returned get only one glimpse into the future, and they don't even get to keep their memories of it. They see glimpses of the future they've seen in their dreams and in paintings, unless they recover their memories, which doesn't happen often. On Roshar, corrupted Truthwatchers can see the future, but they can't choose when to receive their visions and they only see parts of the future, through paintings. The only futuresight that's been onscreen that could potentially match this (besides a Shards, of course) is Riino the lighthouse keeper's. Kaladin managed to get a glimpse of the future without training, and if training allows one to get better visions, it is possible that it could match boosted-electrum futuresight. However, as that method requires a Highstorm, boosted-electrum futuresight is still superior to it in ease of access, even if it does work just as well in quality of futuresight. So, what do you all think? Is there a reason that electrum futuresight wouldn't work as I think it would? Is Scadrial going to become the new center of futuresight in the Cosmere? Do you think that an Allomancer with A-duraluminum and A-electrum would be able to use the ability in combat as effectively as Atium?
  19. If anyone can burn pure Atium to get it's allomantic effect , can anyone store youth in Atium too ?
  20. So hear me out. Atium is radioactive. Ruin represents decay, and entropy, so this would make a lot of sense thematically. Atium is apparently soft, and breaks down very easily in your digestive tract, showing this theme. (As a converse, Lerasium might be incredibly strong) The shard of ruin on its own is destructive to itself and others. It can only destroy, and theoretically, would come to destroy itself (Rayse expected as much) So what if Atium leaks radiation. Both physical, and invested (probably rather slowly, think uranium length half life, otherwise the kandra would've noticed the stash shrinking) It slowly destroys itself, but also damages everything around it, with ruinous investiture, and harmful radiation. This would be unknown in world, as era 1 has no radiometers or geiger counters, and era 2 has probably barely scratched that tech, and hasn't had atium to work with. This could be related to atium savantism. Perhaps by filling yourself with ruin's investiture to destroy others, you are also slowly destroying yourself. we haven't seen any really old mistborn, and the oldest (Kelsiers teacher) is probably not using much atium. (He's pretty much homeless) Every other mistborn: Kelsier, Vin, Elend, all die young. (as a note, atium also psychologically imprints self destructive tendencies in mistborn, making them feel invincible, and pushing them into taking bigger risks with more dangerous fights, getting them killed eventually)
  21. So an interesting question I have would be whether any Atium made it off of Scadrial, would Krhiss have her own small stockpile of it? And how valuable do you think it would be to Worldhoppers anyway?
  22. If a person were to tap youth from an Atiummind and then relieve the 5th Heightening, would they stay younger, or would they revert to their original age after releasing their Atiummind but still cease to age? If a person with the 5th Heightening were to store youth, would they still look and function as their normal age?
  23. The linchpin for this idea came from a question that came to mind while viewing other threads, though I will admit that it's based on supposition and unconfirmed ideas. I'm not asking if Paalm was influenced or corrupted by Trell, that much is obvious, I'm wondering if the control was to the extent to make her a slave as Marsh was. Ruin could corrupt and alter a person with even a small degraded Hemalurgic spike, as seen with Lord Penrod who eventually drove Luthadel to collapse. However, it seems that Harmony required 2 Spikes in Bleeder to take control of a Kandra. Three spikes was the limit that the Set determined would let them avoid influence from Harmony. I'm not sure why there is this great of a disparity. The question is this: how much control would Ruin have had over someone with a freshly charged Atium spike in them? It would make sense to me that Ruin would have much, much deeper control with his own essence piercing the soul of his slave. The follow up question is if a single spike of Trellium would have given Trell sufficient power over Paalm, particularly if Trell could make Paalm think that there wasn't anything wrong? This would be in the same way that Ruin could make Marsh think death and ash was beautiful, even while part of him was horrified at what he was doing. A few things that have made me wonder this is that in BoM, we get transcripts of VenDell's interview with ReLuur while ReLuur was missing a spike. Compare ReLuur's behavior, language, and mannerisms to the level of control Paalm has when mimicking Governor Innate or taking up the persona of Lessie. Basically I think there's no way ReLuur could have held it together to do a fraction of what Paalm did. So why does Paalm have such control, creating and executing an intricate and convoluted plan that almost works without a hitch, tricking a city, Wax, and the Kandra? Why didn't she have a major personality mood swing when Wax shot her with his earring, making a mismatched Blessing that apparently was incredibly unpleasant when ReLuur was given one of TenSoon's spikes? What happened with Paalm is not consistent with what we see later without a Trellium spike. Basically, I think that there was a lot of control and planning involved with Paalm, it just wasn't her own. There's obfuscation in that Edwarn Ladrian says that the Set are merely riding the storm of Bleeder's campaign, but we now know that the Set follow Trell, and that spike was from Trell (or at least Brandon lets us call it Trellium. Which brings me to my idea that Paalm was being controlled all along to do things that had she been sane might have agreed in a specific context, so even as a slave perhaps she never considered or even had the control to kill herself as she did at the end of SoS. I suspect she died there because Trell didn't want to reveal their hand more than had already been done. As a final note, at the end of BoM, Harmony says that Paalm would have remained "a slave in her mind" had Wax not killed her. Thoughts?
  24. This has spoilers for Rhythm of War, Hero of Ages, and late Mistborn Era 2. (and possibly minor Elantris spoilers.) If you haven't read them yet, proceed at your own risk. This is a question that I've wanted to ask Brandon Sanderson for a while. But now I have an account on the Shard, so I can ask all of you and see what you think about it. At the end of Hero of Ages, we see that Sazed takes up both Ruin and Preservation and forms a new shard, Harmony. All the investiture of both Ruin and Preservation becomes part of this new shard, and so the investiture of those shards is now instead keyed toward Harmony. We see that Harmony also has a new god metal, Harmonium. Here's a WoB, however, that I find interesting for this theory. So we see that the fundamental aspect of the investiture has changed, so that the solidified form of Harmony's investiture is physically more than just a mixture of the solidified investiture of Ruin and Preservation. Now I want to talk about Rhythm of War. In RoW, Navani conducted experiments that led her to discover Warlight, which was a fusion of Honor's and Odium's investiture, and Towerlight, which is a fusion of Honor's and Cultivation's. (I think it's also implied that there's a fusion of Odium's and Cultivation's investiture.) When we take this into account with what happened with Ruin and Preservation at the end of HoA, it makes me wonder: If, in some crazy hypothetical scenario, Honor were to fuse with Odium in the way Ruin did with Preservation, would the resulting shard's investiture be Warlight? Likewise, if Honor fused with Cultivation, would the resulting shard's investiture be Towerlight? Or is it more complicated than that? If Navani were to take the gaseous investiture of Ruin and Preservation, and perform with them the same experiments she did with Stormlight and Voidlight, would the fusion of those investitures make Harmony's investiture? Likewise, if that new fused investiture were solidified (I don't know how you'd do that), would the resulting metal be Harmonium? There's also another example of the possible fusion of Shardic investiture (Is that a real term, or did I make it up?). The Dor. The Dor is a somewhat...unconventional fusion of the investitures of Dominion and Devotion. (Not that any fusion of Shards is conventional.) If we had Navani take Dominion and Devotion's gaseous investiture and fuse them, would the resulting investiture be a little piece of the Dor? Or is the unstable and chaotic nature of the Dor different than two shards being held by one vessel? So, basically, this theory is just wondering if the fusion of investiture from different Shards provides a glimpse of the investiture that would be created if the Shards were fused. If this idea turns out to be correct, it kind of opens up the ultimate Cosmere mix-and-match of Shardic investiture, with the potential for way more types of Lights and God Metals than we ever expected. Tell me what you think! Is this crazy, or does it actually make some sense?
  25. EDIT: THIS HAS BEEN CONFIRMED! Read below the line for the initial theory (which is pretty much basically what Peter says, though I also speculate on what the true power might be). (0.) TL;DR I believe that the "atium" we know in Mistborn Era 1 is actually an alloy of Ruin's true godmetal and electrum, as it potentially provides an answer to multiple oddities with the metal (though this does raise several questions of its own). I further speculate that the abilities of Ruin's pure metal may relate to transcending the Realms, and could perhaps be used in some manner to allow properly transitioning (the former part with more evidence than the latter, which is entirely a guess on my part). (This theory has been proposed before, I'm aware, but I feel that the threads I have found on it don't really delve into all of the evidence for it, and in some cases predate certain things such as the Hemalurgic table and several WoBs that I believe provide further evidence. So I'm fine resurrecting the debate.) (Also, as always, this is probably kind of roughly-written because I wrote it in fits and starts over several days and was too lazy for more than a cursory proofread. So let me know if anything is inconsistent or confusing.) (1.) What's odd about atium? (2.) That raises some new questions... (3.) What does Ruin's pure metal do, then? (I.) References
×
×
  • Create New...