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Showing results for tags 'aluminum'.
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So I just spent an indecent amount of time hunting this quote down, and thought I'd share it with the forums since I don't recall any discussion of the relevant passage when AoL was released. Source: So the line in AoL about aluminum bullets being useful against Thugs is definitely certainly not an error. Anyone care to discuss the implications of how aluminum might be useful against a Thug? Disrupting their burning? Ignoring the extra toughness pewter gives their bodies?
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If someone were to use powerful soothing and or Rioting to take control of an Inquisitor, but the Inqusitor burned Aluminum, would that Aluminum cancel out the Riot/Sooth? Let's Ignore the whole, If heruns out of Metals, he goes blind, he dies, ect. EDIT: Above sentance made no sense.
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Aluminum- and by extension, chromium- are both metals that are very interesting Feruchemically (luck and identity, woot), but rather uninteresting Allomantically. OR SO WE THOUGHT. This theory operates under two givens: 1. That duralumin (and nicrosil) act by "increasing the filter size" of another metal, allowing more of Preservation's power to flow through into the burner. 2. That the process of burning a metal without enhancement converts the metal to mundane energy (likely heat energy, hense the phrase "burning" a metal). The thought hit me like a pewter-punch to the face during my Hero of Ages reread earlier today- how exactly do aluminum and chromium erase the other metals? It must remove them from the stomach entirely, or Vin would have gotten sick from metal poisoning the night after burning Aluminum in Mistborn: The Final Empire. However, it doesn't do so like Duralumin does. Aluminum doesn't allow the energy usually gained by burning a metal to enter the burner. Since energy cannot be created or destroyed, this leaves two possiblilities: 1. Aluminum reroutes the energy that would be released back into Preservation (boring, lets move on) 2. Aluminum removes Preservation's investiture before converting the metals to energy Or, in other words, it manipulates the metal's Spiritual aspect so that it no longer has Preservation in it. An explaination of my reasoning can be found here: If the second possibility is the case, and aluminum/chromium can manipulate the Spiritual Realm and/or Investiture, then all sorts of things become possible. A chromium misting with enough power (hemalurgy or duralumin/nicrosil could help) could mess with other magic systems than Allomancy with more control of the power. They might be able to create color that an Awakener couldn't drain, or partially complete the process of burning aluminum to create "dud metals," which would look like Allomantic metals in the physical realm but would be unburnable. Perhaps they could even change the spiritual aspects of mists or stormlight, turning them into more mundane mists or light. Who knows what might be possible by changing the spiritual aspects of things. Any thoughts? EDIT: As of yet, we have no precedent that Chromium can affect things outside of a body. However, it does affect the metals, not the body itself, and it seems arbitrary that only things inside a person's stomach can have their Spiritual aspects manipulated. Therefore, I propose that the body only acts as a "focus", allowing the chromium burner easier access to the metals. If this is the case, it stands to reason that with sufficient power one could bypass the need for a focus and use Chromium on things outside a body as well. EDIT 2, on the background of this theory: Originally, this theory's link in my signature was not a link. It was just a silly thing I added for fun, thinking “duralumin and aluminum, ha, how useless." Then I wondered, "well, actually..."
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From what I understand of Aluminum Feruchemy, it can allow you to reset your identity, personality and such, to the way it was at an earlier point. This seems to me a possible cure to the ill effects of certain kinds of Hemalurgy, such as Copper... which stores intelligence and memory... but also tends to cause insanity given you're essentially splicing part of someone else's mind into yours. The way I see this working is that you could either cleanse yourself of the spliced personality by storing it (that is storing the spliced personality...) either perpetually if it continually upwells from the spike, or all at once if that is possible, ridding you of it entirely. Alternatively, perhaps you can reinforce your own personality by drawing on aluminium charges stored before the spiking... draw enough and perhaps you can burn the residual personality out, in a similar way to how the MAG describes drawing enough Aluminum as wiping your personality clean... Another possible use I can see is that it could allow you to shake off some of the unusual effects of BURNING a Hemalurgic spike... assuming there is a use to burning a spike (which is of course a whole different 'kettle of fish'/'bag of cheese'/'coppermind of contentious ideas') Thoughts? Reflections? Harsh rebuttals with little consideration for my feelings ?