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  1. Could a Seeker sense someone who was holding and benefiting from a large number of Breaths, or would the person actually have to be actively Awakening something for that to happen? (My best guess is the latter, but the wiki wasn't particularly clear on it)
  2. What happens when you burn duralumin with higher metals? We know for most of the basic ones but what about some higher metals, Copper, and Bronze? Steel/Iron/Pewter/Tin/Brass/Zinc It's not really super relevant as in Wax and Wayne, there aren't anymore mistborn(unless you count the Bands of Mourning) and in og series only some of the higher metals have been discovered but it would be interesting to see how duralumin would affect: Gold, Electrum, Cadmium and Bendalloy(though why someone would burn this I don't know), Nicrosil and Chromium.
  3. Spoiler Alert for Mistborn and Stormlight We are back after a very very long hiatus! This week we will look at an excerpt from Elsric's Allomantic Thesis Papers where he discusses the powers of Allomancy in depth. Today we look at the external emotional allomancy fueled by Zinc and Brass. These metals have yet to be explored to their fullest potential. Perhaps Brandon has some secrets he is keeping to himself for the moment. Let's speculate the majesty and wonder of emotional manipulation. A shout out to the wonderful artists who keep letting me share their work, you guys are the best! Transcript + Bonus Preface Preface: This excerpt is not a part of Elsric’s original publication. Instead, this was a missive that he sent to the other university professors who questioned his status in Silverlight. I’m sure he meant this to be reassuring but as usual, he couldn’t help running his mouth. It’s a trait we share. (You should listen to our dinner conversations) I have decided to submit this to the compendium rather than the officially published essay on Brass and Zinc which are about the length of a novel all on their own. You should see him running about the campus, it's a wonder he finds time to sleep considering how excited he is. I am afraid that I have cheated my way onto the greater Cosmere. Many members of the World hoppers and the citizens of Silverlight must work long and hard to find themselves able to travel and survive in the spaces between worlds. Finding your way into the Cognitive realms is relatively easy, but surviving in this realm? Now that takes a little bit of luck and a lot of tenacity. However, I have found it easy to adapt and even to thrive in this harsh environment. If I had traveled alone I doubt I would have lasted a month. Cooperation and mutual gain are the means to civilization and long-term survival on the frontier. Dear Kassar is quick to point out that my talents in regards to persuasion and manipulation are more or less cheating considering how easily I make people dance to my whims. Such are the effects of properly wielded emotional alomancy. I remember when I first explained to Kassar the art of Brass and Zinc burning. On Scadrial there are many accounts of the inner workings of emotional alomancy, so I find it likely that you dear reader are already intimately familiar with these arts as a concept. The Allomancer burns their metal and creates a field of influence that can be easily directed at a single person or in a general area. If the Allomancer burns Brass they sooth and smother the emotions they desire. This acts like a suppressive blanket, dousing a runaway fire and bringing the atmosphere into a controlled and contained state. Soothers can act as a means of mob control, but one who is skilled at the art learns to sooth the wild emotions so that more desirable emotions can grow and thus the soother sets the stage for his needs. If Brass is a blanket that controls the spread of wild emotions, then Zinc is the bellows that turns the fire of emotion into a forge. By inflaming the desired emotions, the Rioter takes the raw iron of his will and lets the emotional forge shape his blade. By stoking the hearts of men, they can be uplifted, giving them strength in times of desperation or courage against overwhelming odds. Men become agitated, desiring to move and to act as their passions are fueled into a frenzy. Any Rioter can start a commotion, but a gifted allomancer can shape men into weapons of the finest quality. These arts are subtle and beautiful. They craft an environment in which the desired emotions are carefully cultivated and harvested. But this is just the beginning. I believe that the emotional arts are some of the most powerful investitures in the greater Cosmere. The first and most important lesson you must learn about allomantic emotional manipulations is that it is not mind control. I assume that you already know this, but it needed to be said. Yet after all these years of mastering the emotional manipulations powers of Zinc and Brass, I find the concept of mind control is far inferior to what we can do. We don’t shape thoughts, we condition thoughts. To the common man, these might seem nearly interchangeable. Imagine you are asked to perform a surgery on a wounded soldier. If Emotional manipulation can be likened to a surgeon’s scalpel, then mind control would equate to attempting to perform the same surgery with a longsword. A surgeon only cuts where necessary and he sees his patient as a person who needs a little realigning for them to return to the path they must walk. Those who experience my alomancy retain their free will. Obviously, I could not persuade a man to murder another or harm themselves. Besides the fact that such commands would be so obviously unnatural, people don’t think with emotions. Emotions provide the framework that can facilitate actions but the thoughts must originate in the mind of the person being soothed or rioted. A common example in my experience is when I meet with a fellow merchant for a business negotiation. Such meetings are stymie by mistrust and fear of being taken advantage of. By soothing their fear and rioting their excitement I simultaneously brush aside the validity of paranoid thoughts and encourage the desire to make a profitable deal. These thoughts didn’t come from me they were already in their minds. I assessed the situation and manipulated the emotions that were tied to the thoughts I needed to affect. It’s all about predicting the thoughts and emotions of others. Mind control would be making use of men as if they were tools. This point is moot for nearly all people are free in thought and could never be persuaded to go against their inner nature no matter how skilled the rioter or soother. But there is one exception in which men and beasts may be controlled by emotional alomancy. If there is a form of Mind control it would be achieved through Hemalergic Intrusion. Those who are pierced by more than three hemalergic spikes are subject to the manipulations and control of Harmony. This intrusion ability is an inheritance from the shard of Ruin. The more spikes that puncture the spirit web, the easier it is to override an individual’s free will. In fact, it is possible that allomancers who can push hard enough could control such people. In a way, soothers and rioters can control minds, but only the minds of the damaged and spiked. Yet this might only be the start. Hemalergic Spikes are not the only way to damage and alter an individual’s spirit web, they are just the most direct method that I know of. It has been documented that the mentally unstable are also susceptible to exterior manipulation. Perhaps an allomancer that could burn brass hot enough could assume control of those with weakened spirit webs. Once again this is a branch of study that has limited application and troubling implications. Most forms of investiture are only realized in individuals who develop damaged spirit webs such as the broken natures of the Knights Radiant, and the snapping of ancient scadrians. The abilities of Rioters and Soothers have been well documented and accounted for, but I wish to speak of the heightened potential of the Mistborn. In the world of ash, Mistborn were called upon to act as assassin and spies. They mobility and many layer power sets make them perfect instruments of death, especially when they possessed Atium. The flaw of this system was how overlooked the emotional metals became in the training of Mistborn. Why both to manipulate the emotions of men you were going to assassinate? I can see the reasoning but I also know through experience that Mistborn were often short-changed by this specialized training. The power to sooth unwanted emotions and riot others at the same time can turn the hearts of men into putty to shaped. Often this is achieved by teams of Soothers and Rioters working in tandem. But such teams are hard to coordinate and are sluggish to adapt to change. But one individual, one Mistborn can simply enter a room and sway an audience. It is almost enchanting, watching the eyes of others flit to you in awe. To watch hostel men, slip softly into a jovial conversation. To watch as every whim and will work toward my desires and to temper anger before it can set in the mind. I am a gardener, trimming weeds in the garden of the Cosmere. I will not lie, I really am cheating at this. The 17th Shard constantly reminds me of how much I am meddling with people just by walking by them. I reach out to their minds instinctually, without thought. Yet I cannot feel guilty when I know that even in passing I bring something special into their lives. It is easy to be captivated by the flashy abilities of Coin Shots and Learchers, or the practical abilities of Pewter and Tin. But my heart and my talent will always be held by Zinc and Brass. They have kept me alive and provided for all my needed comforts. Even if I find individuals who protect their emotions with Aluminum lined hats, the instinct to understand the emotions and pressure points of those whom I meet continues to light the path before my feet. So, chastise me as you will, call my success a hoax and rebuke me if you so desire. If we ever meet I am sure you will come around to my way of thinking. In fact, I daresay I can guarantee it.
  4. After re-reading Shadows of Self, I got to the rope hook part of Wax trying to find Bleeder and got to thinking, besides the usual use of compounding to make near unlimited amounts of weight, couldn't an Iron twinborn compounder shoot a bullet and then ironpull at the bullet in flight with their weight as low as possible for super fast travel? I know there's a maximum limit to storing weight, but Wax always implies he can go fully weightless in the books, though it might be a hyperbole.
  5. Are Allomantic metal stores a surface area or volume phenomena? For example, is the available metal store immediately available the same between a sphere of metal and an equal volume of flakes? If its a function of revealed surface area can you create a Mistborn Jawbreaker with alternating layers of the Allomantic metals, that you could incrementally burn through? You could alternate layers of gold and sectors of the other metals to create a safe multi day store of metals since gold is biologically inactive. In the morning, you just take a trip down memory lane and then you're good to go. If the above theory is true, you could also store flaked metal in a gold pill form and you avoid carrying syllable metal on your person further.
  6. As the topic states this thread is for discussing ways to use Allomancy in a new interesting way. (If this has been discussed before please give the the link.) Mine however is about Iron and being a Lurcher. If one had the ability to burn iron and have grapple gun/hooks, one could virtually become a Allomantic Spiderman. The gun of course would be able to wind itself up as the Lurcher pulled on the metal embedded into the structure. Being able to sense the pull is debatable of course. Please join the converation on using metal in creative ways!
  7. Minor spoilers for the Mistborn books past this point. So you know how Steel Inquisitors see the world in blue lines like the ones you see when using Allomantic Steel and Iron? Well, my question is this: Does an Inquisitor have to be burning Steel or Iron in order to see this way, or is this just always "on" as a side-effect of having a Hemalurgic eye-spike that grants Allomantic Steel/Iron? (I actually asked this question in a different thread, before I found the Q&A topic. I sorta got an answer there...? Not really, though. ) I couldn't find any WoBs about this in the Arcanum. If there's nothing in canon that answers this either way, then I may just have a new theory for 17S...
  8. So the obvious answer is the ability to burn specific metals or alloys to gain temporary powers. But I'm asking what IS it? Mistborn can burn metals to gain amazing powers like physical strength, but how? Cause later in the mistborn books we see that on Scadrial the links to the spiritual realm are metals, so much so that Scadrians (which aren't really humans, they were made after the shards were a thing) have tiny metal spikes in their bodies just naturally. Metal in Scadrial works much the same as stormlight works in Roshar (which brings up the question of whether a coinshot in Roshar would still push metal or would change to things infused with storm/voidlight but that's for another time). Anyway does that mean that allomancy is the act of digesting investiture? (It's unclear if it's a purely Preservation based power as burning Lersium grants allomancy or if scadrians' Ruin investment mixed with the burning grants the power). It could work in a way similar to the way Lift can turn food into stomlight (investiture) through the boon granted to her by Culivation. Anyway I'm rambling way too long and I'm sure I've missed some stuff but I wanna hear other people's theories.
  9. This forum is mainly a response to the thread entitled "Compounding Mechanics", posted by 18th Shard. Here is the link: http://www.17thshard.com/forum/topic/4633-compounding-mechanics/#comment-74496 In that post, 18th Shard theorizes about the mechanics of the magic system and proposes the following possible forms of compounding: Allomancy powering Feruchemy Feruchemy powering Allomancy Allomancy powering Hemalurgy Feruchemy powering Hemalurgy Hemalurgy powering Feruchemy Hemalurgy powering Allomancy This post will cover my personal opinions on the mechanics of these systems as well as the mechanics of the possible compounding types. Feel free to make comments on my theories, propose your own ideas, and mention anything that you believe that I missed. Check out the above link for the mechanics proposed by 18th Shard in his post. First, we have Allomancy powering Feruchemy, or what I call AlloFeru compounding. This type of compounding has been directly proven by the novel, and was used by the Lord Ruler in the first Mistborn novel as well as Miles Hundredlives from the Alloy of Law novel to gain feruchemical power 10x that of the amount stored inside a metalmind by burning it allomantically. I am going over this one because there were debates on how it works. Some people argue that allomancy is merely magnifying the feruchemical effect, but I don't think this is the case. I believe that the feruchemical charge is a filter for the investiture typically gained while burning a metal. So burning a metalmind gives you the same amount of power usually gained from allomantically burning a metal, but in the form of feruchemical power. Also, you only gain the feruchemical effect while burning a metalmind, none of the allomantic effects, so the feruchemical charge in essence creates a new allomantic metal that gives a feruchemical attribute. In a way, the steel without feruchemical charges already has a filter for the investiture, simply by being the right alloy to be an allomantic metal. Let's say, for example, that steel has an innate filter of 0.1 allomantic "charge" (steelpushing) per gram of steel. When burned, investiture is taken from the power of Preservation, and because of the end-positive nature of allomancy, the power is used through the filter, resulting in 10x the power of the filter, in this case 1 allomantic charge per gram. If I were to instead feruchemically invest that piece of steel with 1 feruchemical "charge" (speed) per gram, the steel would adopt the new filter instead, overwriting the original allomantic filter. However, allomancy is still end-positive, so when the steel with the feruchemical filter is burned, the investiture output still results in 10x the power of the filter, or 10 "charges" of speed per gram in this case. I believe the filters and charges for the metals has to do with how the metal views itself in the Cognitive Realm, but that gets into Realmatic Theory, and I am not very experienced in that subject. Next, Feruchemy powering Allomancy, or FeruAllo compounding, seems the most likely other than the already existing AlloFeru compounding. This is the type of compounding that I believe that the Lord Ruler used to drastically increase his Allomantic ability. The original idea proposed for FeruAllo compounding in the post is that you can burn an allomantic metal, then somehow store the allomantic ability in a metalmind instead of using it instantly. This would be beneficial so that the allomantic power could be tapped at much higher rates than possible with normal allomancy for greater power. The difficulty with this theory is that there is no known way to store allomantic power. The first theory presented on the forum argued that because AlloFeru compounding only required that a metalborn be a misting and a ferring in the same metal, the same should be true for FeruAllo compounding. They believed that a metal can store two things: both its feruchemical and allomantic powers. I do not personally support this theory because I feel that AlloFeru compounding works by using both the mechanics of Allomancy and Feruchemy, not by breaking those rules. In Allomancy, one can burn a specific metal and the investiture of Preservation gives them an ability, they are not burning a specific trait or ability, while in Feruchemy they are storing a trait, not a specific metal. So, AlloFeru compounding works because an allomancer can burn the metal independent of what feruchemical traits are attached to that metal, but FeruAllo compounding does not work this way because a feruchemist can only store the specific trait, they cannot store the allomantic abilities that can come from burning that metal. The second theory was that allomantic abilities could be burned and stored by a feruchemist in a nicrosilmind because nicrosil stores investiture. This seemed the most likely to me at first, but when Sanderson released BoM, nicrosil was used in a different way, though I suppose this method could still be possible using a metal with an unknown feruchemical ability (feruchemical lerasium?). The alternate theory that I came up with, which seems the most reasonable to me, has some BoM spoilers so... It is at this point that we get into the more complicated types of compounding, mostly due to the fact that Hemalurgy comes into play. The idea behind Allomancy powering Hemalurgy (AlloHema) is that an allomancer spikes someone to steal a trait from them, then burns that spike, giving the allomancer the stolen trait with increased power. The downside to this is that because the allomancer burns the spike, they gain the trait only as long as they are burning the spike. This theory is somewhat likely, but I believe that there is a slight problem. Similar to when an allomancer burns a metalmind that isn't theirs, the allomancer in this case may be locked out of the power within the spike because it isn't attuned to their spiritweb. The way I see it, there are two different ways to get around this. First, an allomancer could burn a hemalurgic spike that stole an ability from them. The problems with this are that they most likely died from having that part of their spiritweb ripped from the rest of them (though it is possible that they survived), and their spiritweb may not actually be attuned to the ability because that part of their spiritweb was stolen from them. This would also not be very beneficial to them. By burning that spike, they would get increased power for a short time, but as soon as the metal of the spike was gone, they would have lost that ability forever. The other way I see to bypass this is for an allomancer to steal the trait from another person, then spike themself so that the power in the spike is part of their spiritweb. Sanderson has mentioned before that inquisitors could have theoretically burned their eye spikes, but it would have been extremely painful and would have knocked them unconscious. It would most likely be painful because the inquisitor would be burning away part of their spiritweb, ripping it away from them, similar to the way that traits are stolen during Hemalurgy. However, if one could somehow find a way to get rid of or tolerate the pain, they would be able to access the trait given to them by the spike with increased power, even though it would only last as long as they burned the spike. However, it may be impossible to get over the pain, making this form of compounding basically useless. One interesting interaction I thought about was using this form of compounding with, for example, a steel spike granting allomantic steel. By burning the spike, you increase the allomantic power of your steel, which increases the power with which you burn the steel spike, increasing the power again, repeating over and over again almost instantly giving the user infinitely powerful steel allomancy. If this is possible, it would only be possible with metals that could grant their own allomantic ability, such as steel, bronze, aluminum (inert), atium, and one other unknown allomantic temporal metal (not gold- most likely cadmium). The possibilities with these metals (except aluminum) are all interesting; let me know what you think. Next is Feruchemy powering Hemalurgy (FeruHema), where you steal a hemalurgic attribute, then store the attribute in a metalmind to be able to tap at larger rates for greater power. There is a similar problem with this method of compounding as there was with the previous method, namely that the spike's power is not attuned to the compounder. So, similarly, the spike would have to be a trait that was stolen from you, or you would have to spike yourself with the stolen trait. The main debate for this type of compounding is whether feruchemical and hemalurgic charges can interact with each other. If they do, then a feruchemist should be able to directly tap the spike for the stolen trait. My main problem with this theory is that there is no limit to how much hemalurgic charge one can tap from the spike, and though it would probably be related to how powerful the victim was in the stolen trait, it doesn't seem likely that the charges would interact in this way because they are separate systems. My personal theory has spoilers again... Compounding types powered by Hemalurgy, HemaAllo and HemaFeru compounding, are... well... I think they are simpler than they appear. Actually, I believe that they have been used in the series already. The methods for these types of compounding as they were presented in the other post, I believe, are incorrect. Now, this is just a theory, so don't get upset, but compounding is the method of using one of the metallic arts to boost another, and the ideas for those two types of compounding in the post are only used to share investitures with others. For HemaFeru compounding, I believe that feruchemically storing an attribute into a spike would provide a filter, similar to how the feruchemical charge in AlloFeru compounding provided a filter for the power supplied through Allomancy. However, in this case the filter restricts what can be stored and gained during the hemalurgic process. So if I stored feruchemical speed in a spike, I would only be able to steal not only just feruchemical steel, but only my feruchemical steel because the feruchemical charge is attuned to my spiritweb. And, unless I stole my own feruchemical speed through Hemalurgy, I would not be able to steal an attribute from another person because of the filter. Either this is the case, or feruchemical and hemalurgic charges have no interaction with each other, in which case the spike would simply act as it normally would, stealing an attribute, not granting the other person feruchemical charges. For HemaAllo compounding, there is simply no way to store allomantic power in the spike. However, if there was a way, I believe that it would act in a similar way, creating a filter as the feruchemical charge did and having the same result. My theory is that these types of compounding are where you already have an investiture, for example allomantic bronze, and you spike someone and steal their allomantic bronze in order to boost your own allomantic bronze. Sound familiar? If this is the correct way to compound, then Vin was a compounder the entire time. The same goes with HemaFeru compounding, boosting feruchemical power by stealing the same attribute from another person. Its boring, I know, but I believe that it makes the most sense. I wanted to add a little note at the bottom here to suggest the idea that multiple forms of compounding could be used in conjunction with one another, for example AlloFeruAllo compounding, where one stores allomantic investiture, then burns the metalmind for even greater power (or AlloFeruAlloFeruAllo... compounding). There are other combinations that include hemalurgic compounding as well, but I will let you guys look into those on your own. I realize that some of the methods of compounding in this chapter did not follow the compounding rules presented on the forum, but I do not feel that renders these forms of compounding particularly impossible or unlikely. If you feel I have broken fundamental rule of a metallic art, let me know. Edit: If you stored Allomantic Nicrosil investiture in a nicrosilmind and compounded it, it may result in unlimited nicrosil power, and one could compound other nicrosilminds of other investitures to have unlimited power in those Investitures.
  10. If a misting or a mistborn traveled to Sel, and then to the city of Elantris, and then had an Elantrin carve an Aon on a piece of metal that the Allomancy then burned, how would that effect the powers of the Allomancer? Any thought? Would an Aon Rao increase the power of a steel push or a bendalloy bubble?
  11. So I was wondering I were a Mistborn and there was a long iron girder in front of me when I burn steel would I see a single Allomantic line leading to this beam or would there be lines along its length. Would I be able to push the beam at a single end or would I only be able to push on its centre of mass? Random question but I just wondered
  12. Does the amount of Feruchemical storage I’ve Invested into a piece of metal influence what happens when I then burn that metal for compounding? If compounding involves tricking Allomancy into accepting a non traditional “key” for drawing forth Preservation’s power, then do I need any more than the tiniest bit of Feruchemical Investiture within my compounding storage metals in order to perform compounding at all? What, in such a case, would then happen to my pre-existing Feruchemical storages? Would they be “refunded” to me? Would the Investiture merely return to Preservation and Ruin? Would it increase my compounding rate, output, or speed? Just some basic questions about the basic hack of Mistborn.
  13. Let's come up with some good uses for Compounding Chromium (basically, infinite luck)! Here is the list so far: Close your eyes, reach down, and pick up a conveniently located Lerasium nugget. - Me The windshield wipers and/or turn signal happens to be in time with the music. - Snoopy You don't run into trees, a la Intacto. - ThirdGen Keep my eyes and ears closed all day and just rely on random whims to guide me, then see where I wind up. - Observer Compound all night to get lucky. - Frosted Flakes In a fist fight, tap to have your opponent miss all punches. Tap more to possibly make them miss and knock themself out. Close your eyes, tap and pick stocks. Skydiving parachute malfunction. Tap and keep trying the cord. High speed car chase. Tap to survive without any crashes, while every police car following does crash. Bank robbery. Tap and guess at the safe combination. - kaladamSB When people post, I'll add their ideas to my list.
  14. Guest

    Copper Compunding -Vividity

    Hi, I’m new and have no idea what I’m doing. Throughout the first Mistborn trilogy, we experienced Sazed’s relationship with his copperminds. He used indices and pnemonics to keep track of his memory sets within his metalminds, and we often saw him drawing on the contained memories for their information stores. However, we never saw him experience a memory in such detail as the Sovereign memory Wax experienced through the unkeyed coppermind coin in The Bands of Mourning. Perhaps this is a result of Sazed’s past experience reliving memories, or perhaps simply convenience in writing. Or perhaps the extreme experiential vividity of this memory is a result of compounded copper from the coin’s doubly-endowed creator. Perhaps compounding copper allows for the creation of super-vivid memories, not only never fading as Sazed’s did in his everyday coppermind, but also existing with photorealistic detail. Any copper compounding theory likely has to deal with the Lord Ruler’s purported “perfect memory,” which assuredly was the result of this sort of magihacking. Perhaps these ultra-strong memories are more easily divided among multiple copperminds, or a portion of them is able to be recalled and another portion left for when necessary, within the indexed, magically-enhanced mind palace of a worldbringer, keeper, etc. Anyway, a bit rambly, but there it is. Perhaps Wax’s coin demonstrates the nature of compounded copper.
  15. Okay this isn't really a theory, it's simple logic: A gold misting would make an excellent soulforger due to the fact that they have the allomantic ability to see their possible other pasts. Thus, reforging their soul would be a simple process of writing down what they saw in their gold shadow. Of course, it would take a few tries to get the "right" possible past for each essence mark, but that doesn't change the fact that it would work. It would also take a lot of effort to learn the art of forgery, but I think being an augur-forger would be worth it (partially because it's so damnation awesome). Thoughts?
  16. What would happen if you flared gold? Or atium? I am asking for a friend. He also asked what would happen if you flared copper, so I told him that it would just extend the coppercloud. Any thoughts, insoght, anything?
  17. I searched this forum for the answer to why Reen repeatedly beat Vin on a regular basis her entire life. Seeing how loyal he was to her at his end confuses me. I assumed he was trying to snap allomancy into her (apparantly childbirth did it (if it were only so easy for others back then)). Could there be another darker explanation about Reen. I apologize if this topic has already been discussed, please send me a link to it. Then delete this clutter here. Thanks Cosmere
  18. Ok, here' s my question. Just started checking the forum for reasons why allomancy is so much weaker in Alloy of law. I recall that allomancy had been on the decline for the last thousand years and that the actual strength of the allomantic abilities were weaker than the first Mistborns and mistings. After Sazed ascended to godhood he lowered the requred level of trauma for snapping to occur. Ive read that The reason snapping is necessary is because it wounds the soul and that makes it easier for allomantic powers to manifest. My question is. Is it possible that by sazed lowering the threshold for pain, he inadvertently lessened the chance to become a misting and all but eliminated the chance for someone to become a mistborn. Spook was made into a full mistborn at the end of Hero of ages and became known as the lord Mistborn. It was also stated that he went on to have many children. Its hard to believe that in merely a hundread years, there are no known mistborn (or feruchemists for that matter, despite the fact that feruchemy didn't diminish nearly as much as allomancy) considering that mistborn were still being born 1000 years after they appeared. I believe that when sazed altered the snapping process, he lessened the chance of people becoming mistborn at all. With the large influx of EXACTLY 16 percent of the population becoming mistings because of the mist, (Pure preservation just like the beads of Lerasium) shouldn't allomancy have had an influx of mistborn and misting children just based on the 16 percent alone?? Anyway, its 10.15 and i need to go to bed. Please voice your thoughts as I'm open to anyone else's views
  19. Alright so this is my first time doing this and I'm very excited and pls be gentle. Compounding with Allomancy and Feruchemy is basically done by investing a piece of metal (I guess replacing the investiture from Preservation with that of a Feruchemical charge) and then using the end positive nature of Allomancy to generate extra power from the 'new metal' right? If this is wrong, hopefully it's close enough for the theory to hold. This is nice because Feruchemy takes a bunch of preparation and storage to be useful. Now, as far as I can tell breath is somewhat limited by supply, and cost. You could theoretically get more than you could ever need but it would be expensive and generally a pain. Because of this, being able to make Breath would be neat. Enter the 9th Heightening: This handy dandy quote from the Coppermind states that when you've got enough breath you can put some of it inside steel (Probably other metals too, but I'd assume that steel is the only tested metal). Now, given how simple compounding is: Could a steel Misting of the 9th Heightening invest some steel with Breath and burn it? Assuming any Allomantic metal can be used in Greater Awakening, any Misting could have access to Breath Compounding. Now, given how costly it was to awaken Nightblood, it's possible that you'd spend more Breaths than you'd gain though this process (Psst here's a nice way to patch this hole if you don't want it to be used). There's also a WoB stating that awakening isn't easy for non-Nalthians, but through Hemalurgy or Lerasium I suppose this could be entirely avoided by making a Nalthian a Misting. Anyway I've said my part, and this lowly spren is tired from all this thinking. Would love to hear corrections, compliments on my magnificent genius/stupidity, insults, discussion, really anything.
  20. Let’s finish this once and for all, what is the best Twinborn Compounder?
  21. This is a minor theory. At his death, Miles gives what sounds like a death rattle. I propose that this has nothing directly related to Moelach or the influence of a shard. Rather at the moment of his death he was burning not only feruchemically charged gold, but uncharged gold as well. (Maybe he instinctively drained a gold metal mind instead of burning it, then inadvertently burned it for gold allomatic effect.) I think that looking into the spiritual realm by allomatically burning gold at the moment of death would be enough to trigger a death rattle.
  22. 1) Basically what it says in the title. Would an allomancer be able to push on a piece of lerasium? Reason for inquiry: in Stormlight, it is mentioned that shardplate and shardblades cannot be affected by the Surges. Sp & Sb are basically concentrated Investiture. In Mistborn (the series), it is also mentioned that hemalurgically and feruchemically charged metal are harder to affect with allomancy than metals without a charge. Basically, what the question is actually saying is 'does how much Investiture something holds affect how much it can be affected by Investiture? Because if it does then you wouldn't be able to affect lerasium. Otherwise, you would be able to push on lerasium.
  23. What type of twinborn would you like to be? Personally, I would like to be a chromium compounder, as then I would be able to be really lucky (Jackpot!). earning £10m every time I do the lottery. Lol, that would be so funny... Although gold compounder would be pretty good too... To see the full list of feruchemical and allomantic abilities, see the metal magic quick reference chart I made down below, or go to coppermind.net to find it. Mostly, I'm talking about compounders, but just about anything could be possible. Actually, being a lerasium allomancer and a soulbearer ferring would make your allomancy really strong... But that's just my thoughts. What do you think? Ars Arcanum Metal Magic Quick Reference Chart.docx
  24. If Shallan was an augur and burned Gold, would she see possible pasts for herself, Radiant, and Veil?
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