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45 Noble

About Kyzkle

  • Birthday 11/09/1992

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  • Location
    Easton, PA
  • Interests
    Wild Speculation, Music, Engineering, and Stories of all kinds.

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  1. I was perusing the web today after casually reading about some new AI research (side note, people have some ridiculous ideas about how AI works, with very little understanding) when I ended up reading about Karl Popper one of the greatest modern philosophers: Not going to lie, it actually blows my mind how similar this is to realmatic theory. For people who are more familiar with the theoretical underpinnings of the cosmere than they are with our own reality (i.e. all of us here), Popper describes reality as three seperate worlds: World 1 (the physical world), World 2 (the mental world), and World 3 (the world of objective truth). It's not identical, but it's unsettleingly close to realmatics. I can't help but wonder if Sanderson was influenced by Popper, or if he just happened to come up with a theory that is nearly identical to one developed by one of the most respected philosophers in the scientific community, then decided to use it in his fantasy world rather than be bothered to publish it.
  2. So I'm at the philadelphia signing, and looking for interesting questions. Anything you've been burning to ask?
  3. Wow, I wasn't even planning on going to this signing (I thought it was actually in philadelphia) but then it turns out to be all of 5 minutes from my house! Now to actually get a hardcopy of the book to get signed!
  4. Lift's cognitive presence is part of it, but he was also sent long before Syl came and before Pattern managed to gain physical form. He's had a lot more time to adjust to the physical realm. There is also the fact that Wyndle was sent to bond with Lift by a group he refers to as "the circle" who apparently had a bunch of protections in place to help him maintain his memory. It wasn't perfect, but Wyndle says it helped a lot. Edit: ninja'd by melancholy...
  5. As Radiants progress they become much more efficient, and Kaladin never held very much of it until the end of WoR. A second ideal windrunner is like a full-power mistborn burning all enhancement metals at once and compounding health, and that's just while HOLDING the light. No ordinary inquisitor could match that without serious compounding of speed and strength, and that's ignoring the shardblade and lashings. Put Marsh against a second ideal windrunner, and it COULD be a fair fight. The advantage in lashings isn't the ability to launch the opponent into the air; it's the ability to rapidly alter the terms of engagement. It's basically the equivalent of a mistborn fighting in a steel cage, being able to push and pull on any object they want. Even burning atium, Marsh would have to contend with constantly changing frames of reference and would end up spending most of his time watching the shardblade to dodge it. A clever windrunner could take advantage of this to just pull out the lynchpin spike while he was watching the blade (like Zahal). Push the windrunner up to the third ideal, and even Marsh dies, no contest. Healing is on par with, if not better than compounding, and all other enhancements are practically at savant flaring levels for a lerasium mistborn. Add the fact that pewter can only improve the ability of it's user to endure punishment while stormlight actively improves the body's ability to handle it, and there's no way the inquisitor could hope to outlast the windrunner physically. The only advantage the inquisitor could maintain is zinc, and even that could be mitigated by proper combat training for the windrunner. With a mutating shardblade, there is just no way the inquisitor could hope to get a hit in, let alone actually do damage. One hit to the spine, and it doesn't matter how much they're compounding; they need someone else to bring them back. Push the windrunner up the fifth ideal, and I don't see how anything in the known cosmere (other than shards) could kill them. Armed with near-impenetrable self-healing plate, a weapon that morphs to suit the need of the moment, and complete control of space-time (assuming they learn how to create a gravitty bubble) and you've basically got a demigod. The only thing I could see matching them (other than maybe a skybreaker or dustbringer) would be a natural feruchemist who became a lerasium mistborn and recieved as many spikes as possible, with a full set of (normal) shards. Either that, or whoever's managed to convince Nightblood that surgebinder's are evil.
  6. I didn't even think about the Liar of Partinel here. It's a pretty good guess, but I don't know how he could have ever managed to get his hands on an artifact from before the shattering of Adonalsium (this timeline could be wrong, but I think it's a safe assumtion). @Cardello The major difference between Hoid and Mraize is that Mraize is collecting trophies. They're marks of his exploits across the cosmere, to impress the realmatically aware and inform them that he, too, is a worldhopper. We're still not sure what he's after, but he is definitely pursuing goals more related to a safari hunter who wants to prove to the world and himself his worth. Hoid, on the other hand, doesn't just travel the cosmere looking for souvenirs. In fact, he even gives them away on occasion (like the flute to Kaladin). What we've seen him chase so far is both information and power. He's got a very defined goal, and will do whatever it takes to see it though. We also know that he's got a significant number of Biochromatic Breaths, and possibly the single object with the most potential in the cosmere: a bead of Lerasium. Mraize is clearly a very cosmere aware individual, but I wouldn't even put him in the same league as Hoid. Hoid is the single most powerful non-shard in the universe, but Mraize may not even know he exists. @ shardlet That's a good point, but I don't see the woman in the mask being the collector type. She seems much more focused on business than Mraize, while Mraize is a wannabe Teddy Roosevelt. (I can't see any reason she would want to kill a whitespine or a santhid) On another note, has anyone noticed the ghostblood tattoo on any other world? It stands to reason that if this cell has some worldhoppers in it who aren't as aloof as Hoid or the 17th shard, they could have cells active in other areas...
  7. The sand was actually what first caught my eye, but we don't actually know anything about the sand, let alone enough to say that the sand from White Sand is at all special. I actually didn't even think of Shadows of Silence for the dagger, but that makes a lot of sense. My first guess for the flower was actually marewill, but it makes more sense that a worldhopping collector would want something more closely related to a shard. On the other hand, that makes two things from Halladran, so it could be wrong. I'm only inclined to agree that the crystal is an atium crystal because I can't think of anything else that it could be. They're described as being rather jagged in mistborn, which seems like something that would be mentioned here. The only similarity is that they're both fragile I was actually thinking that the branch could be the Moon Scepter, which matches Edgedance's guess of Sel. That leaves the hairpins to be identified. Are there any worlds we haven't guessed an item from yet?
  8. So has anyone been able to identify any of Mraize's "curiosities" yet? I don't believe that they're not significant, but we may not have seen some of them yet. I'll include the passage here for reference: Any thoughts?
  9. That's a good point, but I doubt he'd burn copper to hide form Odium. Even Vin could pierce a coppercloud with a bit or hemalurgic help, so I doubt Odium would have a problem. I'd say it's way more likely that he'd try to hide from the 17th shard. I doubt he would even need bronze on Roshar, as stormlight becomes pretty obvious when used.
  10. I'm not actually sure that an inquisitor could be lashed, seeing as they've already been heavily invested through hemalurgy and their natural allomancy. I could be wrong about the mechanics of lashings, however. Regardless, shardblades make KR some of the most powerful people in the cosmere, so I'd say that they've pretty much got the win in any matchup. The inquisitor would burn through years of health constantly because they have no way of blocking a shardblade, and their strength, speed, and healing could be nearly matched by stormlight. There only scenario I could see the inquisitor winning is if hemalurgic spikes could block a shardblade. I'm not sure if this would happen, but it would even the fight considerably. Add in a metal buckle or two on the windrunner and abilities limited to Szeth's in tWoK, and the inquisitor would have a chance. As a side note, it occurs to me that Roshar is one of the most powerfully magical places in the cosmere. The KR, even as early as the second oath, are almost universally more powerful that magic users from almost any other planet. A lerasium mistborn or a VERY well-prepared awakener of one of the upper hightenings could probably match them, but I doubt anything but an inquisitor with near the maximum number of spikes (starting from a very powerful mistborn) could hope to match a full Radiant with a set of shards. The only drawbacks to the KR is that shards can technically be wielded by anyone, so most of their (fair) fights would be against other shardbearers. The monsters of Roshar are also proportionally powerful, so they're really not better off than any other planet.
  11. I'm sort of boiling over with my reactions right now, and I'm actually writing a much larger list of thoughts on the book that I'll post eventually, but here's my gut reactions: I absolutely loved tWoK, but WoR somehow manages to be significantly better. The pacing was fantastic, the plot moved much more quickly than I had imagined it could, and while Brandon kept answering my questions about the world, he never made it feel like I knew enough. It was incredibly well done. That said, there were some parts that could have been better. The Shallan/Kaladin scenes were fantastic and led to a lot of character growth for Kaladin, but they felt a bit empty for Shallan. Seeded relationship there felt forced and a bit juvinile. One of the reasons I love Brandon's work is because he can get you to love a character while watching from their perspective, but he is capable of showing you why the other perspective characters dislike them. Kaladin always makes sense from his own perspective, but he really is stubborn and angry from an external perspective. Shallan and Kaladin's distrust of each other could have been resolved without the need for the weird mushyness. On the whole, however, Shallan's growth was very well done. She's grown more confidant, but knowing her history puts her actions and character arc into a completely different perspective. On the stuff I'm still freaking out about: Hoid was everywhere in this book, and they were all fantastic. From the out of place stories to walking out of the pools in the mountains (I'm not convinced they are shardpools, but I think they do have something to do with Hoid's time travel, if not worldhopping), he was more of an actor here than in tWoK. Combine that with how important the worldhoppers are becoming to the plot, this series is about to become very interesting! Vasher is teaching swordplay! I knew he was a worldhopper straight off, but I never made the Vasher connection until I saw Nightblood! Also, he seems to know Hoid by the name Dust, which makes me wonder how they know each other... Szeth now has Nightblood!!!! I still wonder which is more powerful: an honorblade or Nightblood? Will Nightblood absorb stormlight here instead of breath? Can it kill Szeth if he runs out of stormlight? How did Nalan even get a hold of it? Did Vasher bring it with him, or did Nalan go to get it? So many questions! Jasnah's back! I was actually convinced she was dead. When Syl "died" I knew it wasn't perminant because Pattern had mentioned that breaking the bond would actually only drive the spren mad, as she digressed back to a windspren. It was still a pretty gripping arc, though. The most fascinating and telling thing in this book, in my opinion, is probably the last bit: not that Jasnah is still alive, but that Hoid tells her, in a bit of a throwaway jibe, that there are many things that he knows that she does not (obviously) and that there are many things that she knows that he does not. Obviously there are trivial things she knows that the does not, but it strikes me that Hoid is there to find out that she learned in Shadesmar. Considering that he knew exactly where to find her and that he knew she was still alive, but he doesn't know what she's learned, I'd say that some pretty important stuff just went down behind the scenes. Anyway, I'm writing a much more in-depth reactions/re-read which I'll post soon. Edit: I forgot to add this, but apparently Hoid has gained a significant number of breaths at some point, as evidenced by his apparently recent gaining of perfect pitch (as he tunes his harp while Kaladin is in jail).
  12. This one definitely sounds either sarcastic or in jest, so I'm betting it's said by either Shallan, Wit, or Renarin himself. If it's Shallan, it means that Renarin actually starts some sort of combat training, and possibly just did something impressive. I can't see her making fun of him for any reason. I think it's unlikely to be Wit, because he's off doing whatever it is he does offscreen (write the ars arcanum, perhaps?). If it is, though, he's probably mocking Renarin's decision to start training. Wit probably want's him to buck Vorin convention and become an engineer. I think the most likely scenario is that Adolin wants Renarin to start/continue training, and Renarin thinks it isn't worth doing because he has no talent for it. Something like this: Adolin handed the blade to Renarin... (some flowery nonsense about how sicknasty shardblades are) ... he placed the tip on the ground and turned back to Adolin, but the blade slid through the rock (metaphor for cutting, along the lines of "like a lightsaber through a greased-up Michael Moore). Adolin smiled, "Careful, you're a full shardbearer now, people will start to watch you". (Some sort of spren will probably start doing the electric slide around Renarin to make his emotional state blindingly obvious) "Yeah, and all the ladies will come to me and say 'Prince Renarin, would you kindly slay this rock for me?'"
  13. I GOT IT! Just a guess, but what if this is a highstorm vision? That would be the easiest way for this scene to occur without spoiling anything plot-wise.
  14. I don't know... All the beta reviews have a shocking moment that we don't know much about, but I don't think this glimpse refers to that. It may just be my inability to accept the death of a Kholin, but I don't think that Peter would have allowed a spoiler like that through. There's got to be enough going on here that we don't know to keep this from revealing any of the plot to us.